Cleanup
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@@ -103,7 +103,8 @@ pushOutFromWall rad cp2 (wp1,wp2)
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isOnWall = circOnSegNoEndpoints wp1 wp2 cp2 rad
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pushOutFromCorners :: Float -> [(Point2,Point2)] -> Point2 -> Point2
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pushOutFromCorners r ls p = foldr (squashIntersectCirclePoint r . fst) p ls
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--pushOutFromCorners r ls p = foldr (squashIntersectCirclePoint r . fst) p ls
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pushOutFromCorners r = flip $ foldr (squashIntersectCirclePoint r . fst)
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squashIntersectCirclePoint :: Float -> Point2 -> Point2 -> Point2
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squashIntersectCirclePoint rad p cCen
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