Cleanup
This commit is contained in:
@@ -12,17 +12,17 @@ import Dodge.Data.World
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--import Geometry
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--import Geometry
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import LensHelp
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import LensHelp
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applyCreatureDamage :: [Damage] -> Creature -> World -> World
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applyCreatureDamage :: Int -> Creature -> World -> World
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applyCreatureDamage dms cr w = foldl' (applyIndividualDamage cr) w dms
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applyCreatureDamage cid cr w = foldl' (applyIndividualDamage cid cr) w (cr ^. crDamage)
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applyIndividualDamage :: Creature -> World -> Damage -> World
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applyIndividualDamage :: Int -> Creature -> World -> Damage -> World
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applyIndividualDamage cr w (Inertial _ _ v _) = w
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applyIndividualDamage cid cr w (Inertial _ _ v _) = w
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& cWorld . lWorld . creatures . ix (_crID cr) . crPos . _xy +~ fmap (/ crMass (cr ^. crType)) v
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& cWorld . lWorld . creatures . ix cid . crPos . _xy +~ fmap (/ crMass (cr ^. crType)) v
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applyIndividualDamage cr w dm =
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applyIndividualDamage cid cr w dm =
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let (i,w') = damMatSideEffect dm (crMaterial (_crType cr)) (Left cr) w
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let (x,w') = damMatSideEffect dm (crMaterial (_crType cr)) (Left cr) w
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in w' & damageHP cr i
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in w' & damageHP cid x
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damageHP :: Creature -> Int -> World -> World
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damageHP :: Int -> Int -> World -> World
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damageHP cr x =
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damageHP cid x =
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(cWorld . lWorld . creatures . ix (_crID cr) . crHP . _HP -~ x)
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(cWorld . lWorld . creatures . ix cid . crHP . _HP -~ x)
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. (cWorld . lWorld . creatures . ix (_crID cr) . crPain +~ x)
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. (cWorld . lWorld . creatures . ix cid . crPain +~ x)
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+189
-158
@@ -7,32 +7,29 @@ module Dodge.Creature.Picture (
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drawCreature,
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drawCreature,
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) where
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) where
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import Dodge.Creature.Slime
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import Geometry.Zone
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import Data.Foldable
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import qualified Data.Strict.Tuple as ST
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import RandomHelp
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import Dodge.Base.Collide
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import Control.Monad
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import Data.Maybe
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import Dodge.Data.World
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import Linear
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import Dodge.Data.Equipment.Misc
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import Dodge.Creature.HandPos
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import qualified Data.IntMap.Strict as IM
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import Control.Lens
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import Control.Lens
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import Control.Monad
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import Data.Foldable
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import qualified Data.IntMap.Strict as IM
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import Data.Maybe
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import qualified Data.Strict.Tuple as ST
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import Dodge.Base.Collide
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import Dodge.Creature.HandPos
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import Dodge.Creature.Radius
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import Dodge.Creature.Radius
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import Dodge.Creature.Shape
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import Dodge.Creature.Shape
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--import Dodge.Creature.Test
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import Dodge.Creature.Slime
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import Dodge.Damage
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import Dodge.Damage
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--import Dodge.Data.Creature
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import Dodge.Data.Equipment.Misc
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import Dodge.Data.World
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import Dodge.Item.Draw
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import Dodge.Item.Draw
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import Dodge.Item.Grammar
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import Dodge.Item.Grammar
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import Geometry
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import Geometry
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import Geometry.Zone
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import Linear
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import Picture
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import Picture
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import qualified Quaternion as Q
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import qualified Quaternion as Q
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import RandomHelp
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import Shape
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import Shape
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--import Shape
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import ShapePicture
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import ShapePicture
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drawCreature :: World -> IM.IntMap Item -> Creature -> SPic
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drawCreature :: World -> IM.IntMap Item -> Creature -> SPic
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@@ -42,11 +39,11 @@ drawCreature w m cr = translateSP (_crPos cr) . fallrot . rotateSP (_crDir cr) $
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_ | null (cr ^? crHP . _HP) -> mempty
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_ | null (cr ^? crHP . _HP) -> mempty
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BarrelCrit{} -> barrelShape
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BarrelCrit{} -> barrelShape
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LampCrit{_lampHeight = h} -> lampCrSPic h
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LampCrit{_lampHeight = h} -> lampCrSPic h
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ChaseCrit {} -> noPic $ drawChaseCrit w cr
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ChaseCrit{} -> noPic $ drawChaseCrit w cr
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Avatar {} -> basicCrPict m cr
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Avatar{} -> basicCrPict m cr
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SwarmCrit -> basicCrPict m cr
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SwarmCrit -> basicCrPict m cr
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AutoCrit -> basicCrPict m cr
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AutoCrit -> basicCrPict m cr
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CrabCrit {} -> noPic $ drawCrabCrit w cr
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CrabCrit{} -> noPic $ drawCrabCrit w cr
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HoverCrit{} -> noPic $ drawHoverCrit cr
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HoverCrit{} -> noPic $ drawHoverCrit cr
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SlinkCrit{} -> noPic $ drawSlinkCrit cr
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SlinkCrit{} -> noPic $ drawSlinkCrit cr
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SlimeCrit{} -> noPic $ drawSlimeCrit cr
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SlimeCrit{} -> noPic $ drawSlimeCrit cr
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@@ -58,113 +55,125 @@ drawCreature w m cr = translateSP (_crPos cr) . fallrot . rotateSP (_crDir cr) $
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_ -> id
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_ -> id
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drawSlimeCrit :: Creature -> Shape
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drawSlimeCrit :: Creature -> Shape
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drawSlimeCrit cr = colorSH green
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drawSlimeCrit cr =
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$ upperPrismPolyHalf Medium Typical (cr ^?! crType . slimeEngulfProgress + min 15 r) ps
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colorSH green $
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upperPrismPolyHalf Medium Typical (cr ^?! crType . slimeEngulfProgress + min 15 r) ps
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where
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where
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r = slimeToRad $ cr ^?! crType . slimeSlime - cr ^?! crType . slimeSlimeChange
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r = slimeToRad $ cr ^?! crType . slimeSlime - cr ^?! crType . slimeSlimeChange
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so = slimeOutline cr
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so = slimeOutline cr
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ps = fromMaybe so $ do
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ps = fromMaybe so $ do
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(x',qs) <- cr ^? crType . slimeSplitTimer . _Just
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(x', qs) <- cr ^? crType . slimeSplitTimer . _Just
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let x = fromIntegral x'
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let x = fromIntegral x'
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guard $ length qs == 12
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guard $ length qs == 12
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return $ zipWith (+) (fmap (0.1*(10 - x) *^) so) (fmap (0.1*x*^) qs)
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return $ zipWith (+) (fmap (0.1 * (10 - x) *^) so) (fmap (0.1 * x *^) qs)
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-- assumes d is a unit vector
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-- assumes d is a unit vector
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scaleAlong :: Point2 -> Float -> Point2 -> Point2
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scaleAlong :: Point2 -> Float -> Point2 -> Point2
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scaleAlong d s p = ((s - 1) * dot d p) *^ d + p
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scaleAlong d s p = ((s - 1) * dot d p) *^ d + p
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basicCrPict :: IM.IntMap Item -> Creature -> SPic
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basicCrPict :: IM.IntMap Item -> Creature -> SPic
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basicCrPict m cr = drawEquipment m cr <> noPic (basicCrShape cr)
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basicCrPict m cr = drawEquipment m cr <> noPic (basicCrShape cr)
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crCamouflage :: Creature -> CamouflageStatus
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crCamouflage _ = FullyVisible
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basicCrShape :: Creature -> Shape
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basicCrShape :: Creature -> Shape
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basicCrShape cr
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basicCrShape cr =
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| crCamouflage cr == Invisible = mempty
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scaleSH (V3 crsize crsize crsize) $
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| otherwise =
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mconcat
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scaleSH (V3 crsize crsize crsize) $
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[ colorSH (_skinHead cskin) . overPosSH (translateToES cr OnHead) $ scalp
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mconcat
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, colorSH (_skinUpper cskin) $ upperBody cr
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[ colorSH (_skinHead cskin) . overPosSH (translateToES cr OnHead) $ scalp
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, rotmdir $ colorSH (_skinLower cskin) $ feet cr
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, colorSH (_skinUpper cskin) $ upperBody cr
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]
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, rotmdir $ colorSH (_skinLower cskin) $ feet cr
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]
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where
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where
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cskin = crShape $ _crType cr
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cskin = crShape $ _crType cr
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crsize = 0.1 * crRad (cr ^. crType)
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crsize = 0.1 * crRad (cr ^. crType)
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rotmdir = rotateSH (_crMvDir cr - _crDir cr)
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rotmdir = rotateSH (_crMvDir cr - _crDir cr)
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drawSlinkCrit :: Creature -> Shape
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drawSlinkCrit :: Creature -> Shape
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drawSlinkCrit cr = snd (foldl' f ((V3 0 0 0,Q.qid), mempty) $ cr ^?! crType . slinkSpine)
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drawSlinkCrit cr =
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snd (foldl' f ((V3 0 0 0, Q.qid), mempty) $ cr ^?! crType . slinkSpine)
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<> shead
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<> shead
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& each . sfColor .~ cskin ^?! skinUpper
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& each . sfColor .~ cskin ^?! skinUpper
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where
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where
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shead = polyCirc 6 15
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shead =
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& upperPrismPoly Medium Important 10
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polyCirc 6 15
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& each . sfVs . each %~ Q.apply (cr ^?! crType . slinkHeadPos)
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& upperPrismPoly Medium Important 10
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& each . sfVs . each %~ Q.apply (cr ^?! crType . slinkHeadPos)
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cskin = crShape $ _crType cr
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cskin = crShape $ _crType cr
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f ((p,q),sh) (p',q') = ((p,q) `Q.comp` (p',q'), sh <> (g p' & each . sfVs . each %~ Q.apply (p,q)))
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f ((p, q), sh) (p', q') = ((p, q) `Q.comp` (p', q'), sh <> (g p' & each . sfVs . each %~ Q.apply (p, q)))
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g _ = upperPrismPoly Medium Important 2 $ polyCirc 6 15
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g _ = upperPrismPoly Medium Important 2 $ polyCirc 6 15
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drawHoverCrit :: Creature -> Shape
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drawHoverCrit :: Creature -> Shape
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drawHoverCrit cr = colorSH (_skinHead cskin)
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drawHoverCrit cr =
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(overPosSH (Q.apply tpq) $ upperBoxHalf Medium Typical 1 $ square 4)
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colorSH
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<> colorSH (_skinUpper cskin)
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(_skinHead cskin)
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(mconcat [overPosSH (Q.apply $ f a) $ upperBox Medium Typical 1 $ polyCirc 3 5 | a <- [0,pi/2,pi,1.5*pi]])
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(overPosSH (Q.apply tpq) $ upperBoxHalf Medium Typical 1 $ square 4)
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<> colorSH
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(_skinUpper cskin)
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(mconcat [overPosSH (Q.apply $ f a) $ upperBox Medium Typical 1 $ polyCirc 3 5 | a <- [0, pi / 2, pi, 1.5 * pi]])
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where
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where
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cskin = crShape $ _crType cr
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cskin = crShape $ _crType cr
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f a = tpq `Q.comp` (1 & _xy .~ rotateV a 5, Q.qid)
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f a = tpq `Q.comp` (1 & _xy .~ rotateV a 5, Q.qid)
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tpq = (V3 0 0 0, Q.qid)
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tpq = (V3 0 0 0, Q.qid)
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drawHive :: SPic
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drawHive :: SPic
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drawHive = noPic $ upperPrismPolyHalfMI 25 $ polyCirc 6 20
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drawHive = noPic $ upperPrismPolyHalfMI 25 $ polyCirc 6 20
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drawBeeCrit :: Creature -> Shape
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drawBeeCrit :: Creature -> Shape
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drawBeeCrit cr = colorSH col
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drawBeeCrit cr =
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(f . upperPrismPolyHalfMI 3 $ polyCirc 6 r)
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colorSH
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<>
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col
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colorSH (dark col) (overPosSH (Q.apply (beakpos)) $ upperPrismPolyHalfST 1 $ [V2 0 (-2), V2 4 0,V2 0 2])
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(f . upperPrismPolyHalfMI 3 $ polyCirc 6 r)
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<> colorSH (dark col) (overPosSH (Q.apply (beakpos)) $ upperPrismPolyHalfST 1 $ [V2 0 (-2), V2 4 0, V2 0 2])
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where
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where
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r = cr ^. crType . to crRad
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r = cr ^. crType . to crRad
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beakpos = (V3 (r-1) 0 0, Q.qid)
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beakpos = (V3 (r - 1) 0 0, Q.qid)
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col | cr ^?! crType . beeAggro > 0 = red
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col
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| cr ^?! crType . beeAggro > 0 = red
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| otherwise = yellow
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| otherwise = yellow
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f | Mounted {} <- cr ^. crStance . carriage
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f
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= each . sfVs . each . _xy %~ scaleAlong (V2 0 1) (1 + g ( modTo 1 (cr ^?! crType . beeSlime . to ((/100) . fromIntegral))))
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| Mounted{} <- cr ^. crStance . carriage =
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each . sfVs . each . _xy %~ scaleAlong (V2 0 1) (1 + g (modTo 1 (cr ^?! crType . beeSlime . to ((/ 100) . fromIntegral))))
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| otherwise = id
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| otherwise = id
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g x | x > 0.5 = 1 - x
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g x
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| x > 0.5 = 1 - x
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| otherwise = x
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| otherwise = x
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drawCrabCrit :: World -> Creature -> Shape
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drawCrabCrit :: World -> Creature -> Shape
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drawCrabCrit w cr = mconcat
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drawCrabCrit w cr =
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[ crabUpperBody w cr
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mconcat
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, colorSH (_skinLower cskin) $ crabFeet w cr
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[ crabUpperBody w cr
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]
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, colorSH (_skinLower cskin) $ crabFeet w cr
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]
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where
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where
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cskin = crShape $ _crType cr
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cskin = crShape $ _crType cr
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drawChaseCrit :: World -> Creature -> Shape
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drawChaseCrit :: World -> Creature -> Shape
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drawChaseCrit w cr = mconcat
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drawChaseCrit w cr =
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[ chaseUpperBody w cr
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mconcat
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, rotmdir $ colorSH (_skinLower cskin) $ feet cr
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[ chaseUpperBody w cr
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]
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, rotmdir $ colorSH (_skinLower cskin) $ feet cr
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]
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where
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where
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cskin = crShape $ _crType cr
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cskin = crShape $ _crType cr
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rotmdir = rotateSH (_crMvDir cr - _crDir cr)
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rotmdir = rotateSH (_crMvDir cr - _crDir cr)
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crabUpperBody :: World -> Creature -> Shape
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crabUpperBody :: World -> Creature -> Shape
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crabUpperBody _ cr = colorSH (_skinUpper cskin)
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crabUpperBody _ cr =
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(
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colorSH
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overPosSH (Q.apply torsoq) (upperPrismPolyHalfMI 5 $ polyCirc 4 10
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(_skinUpper cskin)
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& each . _x *~ 0.6)
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( overPosSH
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<> overPosSH (Q.apply lclawq) (upperPrismPolyHalfMI 4 $ rectNSWE 20 0 (-2) 2)
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(Q.apply torsoq)
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<> overPosSH (Q.apply rclawq) (upperPrismPolyHalfMI 4 $ rectNSWE 0 (-20) (-2) 2)
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( upperPrismPolyHalfMI 5 $
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)
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polyCirc 4 10
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<> colorSH (_skinHead cskin)
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& each . _x *~ 0.6
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(overPosSH (Q.apply headq) (upperPrismPolyHalfMI 1 $ square 2))
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)
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<> overPosSH (Q.apply lclawq) (upperPrismPolyHalfMI 4 $ rectNSWE 20 0 (-2) 2)
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<> overPosSH (Q.apply rclawq) (upperPrismPolyHalfMI 4 $ rectNSWE 0 (-20) (-2) 2)
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)
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<> colorSH
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(_skinHead cskin)
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(overPosSH (Q.apply headq) (upperPrismPolyHalfMI 1 $ square 2))
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where
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where
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torsoq = (V3 0 0 10,Q.qid)
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torsoq = (V3 0 0 10, Q.qid)
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lclawq = torsoq `Q.comp` (V3 2 8 1, Q.slerp latck lrest lcool)
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lclawq = torsoq `Q.comp` (V3 2 8 1, Q.slerp latck lrest lcool)
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latck = Q.axisAngle (V3 0 0 1) (-0.5 * pi)
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latck = Q.axisAngle (V3 0 0 1) (-0.5 * pi)
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lrest = Q.axisAngle (V3 1 0 0) 1
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lrest = Q.axisAngle (V3 1 0 0) 1
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@@ -175,105 +184,116 @@ crabUpperBody _ cr = colorSH (_skinUpper cskin)
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rrest = Q.axisAngle (V3 1 0 0) (-1)
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rrest = Q.axisAngle (V3 1 0 0) (-1)
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rcool = 1 - min 10 (fromIntegral . _meleeCooldownR $ _crType cr) / 10
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rcool = 1 - min 10 (fromIntegral . _meleeCooldownR $ _crType cr) / 10
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headq = torsoq `Q.comp` (V3 3 0 4, Q.qid)
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headq = torsoq `Q.comp` (V3 3 0 4, Q.qid)
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chaseUpperBody :: World -> Creature -> Shape
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chaseUpperBody :: World -> Creature -> Shape
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chaseUpperBody w cr = colorSH (_skinUpper cskin)
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chaseUpperBody w cr =
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(overPosSH (Q.apply torsoq) (upperPrismPolyHalfMI tz $ polyCirc 3 12
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colorSH
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& each %~ vNormal
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(_skinUpper cskin)
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& each . _y *~ 0.6)
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( overPosSH
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<> overPosSH (Q.apply neckq) (upperPrismPolyHalfMI 3 $ (+ V2 8 0) . vNormal <$> trapTBH 2 5 8)
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(Q.apply torsoq)
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)
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( upperPrismPolyHalfMI tz $
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<> colorSH (_skinHead cskin)
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polyCirc 3 12
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(overPosSH (Q.apply headq) (upperBox Medium Important 2 [V2 0 (-4), V2 9 0, V2 0 4]))
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& each %~ vNormal
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& each . _y *~ 0.6
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)
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<> overPosSH (Q.apply neckq) (upperPrismPolyHalfMI 3 $ (+ V2 8 0) . vNormal <$> trapTBH 2 5 8)
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)
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<> colorSH
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(_skinHead cskin)
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(overPosSH (Q.apply headq) (upperBox Medium Important 2 [V2 0 (-4), V2 9 0, V2 0 4]))
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where
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where
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-- time = fromIntegral (mod (w ^. unpauseClock) 100) / 5
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-- time = fromIntegral (mod (w ^. unpauseClock) 100) / 5
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tz = 4
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tz = 4
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cskin = crShape $ _crType cr
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cskin = crShape $ _crType cr
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torsoq = (V3 0 0 (10 + tz + tbob),Q.qid)
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torsoq = (V3 0 0 (10 + tz + tbob), Q.qid)
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mcool = 1 - min 10 (fromIntegral . _meleeCooldown $ _crType cr) / 10
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mcool = 1 - min 10 (fromIntegral . _meleeCooldown $ _crType cr) / 10
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neckq = torsoq `Q.comp` (V3 6 0 0, Q.qz aimrot * Q.axisAngle (V3 0 1 0) (-1.8*mcool))
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neckq = torsoq `Q.comp` (V3 6 0 0, Q.qz aimrot * Q.axisAngle (V3 0 1 0) (-1.8 * mcool))
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headq = neckq `Q.comp` (V3 16 0 0, Q.axisAngle (V3 0 1 0) (2*mcool+vocaltilt) * Q.qz aimrot )
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headq = neckq `Q.comp` (V3 16 0 0, Q.axisAngle (V3 0 1 0) (2 * mcool + vocaltilt) * Q.qz aimrot)
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vocaltilt = case cr ^? crVocalization . vcTime of
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vocaltilt = case cr ^? crVocalization . vcTime of
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Just x | x < 20 -> -pi * 0.05 * (10 - abs (fromIntegral x - 10))
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Just x | x < 20 -> -pi * 0.05 * (10 - abs (fromIntegral x - 10))
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_ -> 0
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_ -> 0
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sLen = strideLength cr
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sLen = strideLength cr
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tbob = 5 * (1 - oneSmooth (abs llegpos))
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tbob = 5 * (1 - oneSmooth (abs llegpos))
|
||||||
llegpos = case (cr ^? crType . strideAmount,cr ^? crType . footForward) of
|
llegpos = case (cr ^? crType . strideAmount, cr ^? crType . footForward) of
|
||||||
(Just sa, Just LeftForward) -> f sa
|
(Just sa, Just LeftForward) -> f sa
|
||||||
(Just sa, Just RightForward) -> -f sa
|
(Just sa, Just RightForward) -> -f sa
|
||||||
_ -> 0
|
_ -> 0
|
||||||
--tbob = 2 * oneSmooth ((sLen - 2*i) / sLen)
|
-- tbob = 2 * oneSmooth ((sLen - 2*i) / sLen)
|
||||||
f i = (sLen - 2*i) / sLen
|
f i = (sLen - 2 * i) / sLen
|
||||||
cxy = cr ^. crPos . _xy
|
cxy = cr ^. crPos . _xy
|
||||||
aimrot = fromMaybe pi $ do
|
aimrot = fromMaybe pi $ do
|
||||||
i <- cr ^. crIntention . targetCr
|
i <- cr ^. crIntention . targetCr
|
||||||
tcxy <- w ^? cWorld . lWorld . creatures . ix i . crPos . _xy
|
tcxy <- w ^? cWorld . lWorld . creatures . ix i . crPos . _xy
|
||||||
guard $ hasLOSIndirect cxy tcxy w
|
guard $ hasLOSIndirect cxy tcxy w
|
||||||
return . (0.5*) . nearZeroAngle $ argV (tcxy - cxy) - cr ^. crDir
|
return . (0.5 *) . nearZeroAngle $ argV (tcxy - cxy) - cr ^. crDir
|
||||||
|
|
||||||
oneSmooth :: Float -> Float
|
oneSmooth :: Float -> Float
|
||||||
oneSmooth x = sin (pi * x * 0.5)
|
oneSmooth x = sin (pi * x * 0.5)
|
||||||
|
|
||||||
feet :: Creature -> Shape
|
feet :: Creature -> Shape
|
||||||
{-# INLINE feet #-}
|
{-# INLINE feet #-}
|
||||||
feet cr = case (cr ^? crType . strideAmount,cr ^? crType . footForward) of
|
feet cr = case (cr ^? crType . strideAmount, cr ^? crType . footForward) of
|
||||||
(Just sa,Just LeftForward) -> sh (f sa)
|
(Just sa, Just LeftForward) -> sh (f sa)
|
||||||
(Just sa,Just RightForward) -> sh (-f sa)
|
(Just sa, Just RightForward) -> sh (-f sa)
|
||||||
_ -> sh 0
|
_ -> sh 0
|
||||||
where
|
where
|
||||||
sh x = translateSHxy x off aFoot <> translateSHxy (- x) (- off) aFoot
|
sh x = translateSHxy x off aFoot <> translateSHxy (-x) (-off) aFoot
|
||||||
aFoot = upperPrismPolyST 10 $ polyCirc 3 4
|
aFoot = upperPrismPolyST 10 $ polyCirc 3 4
|
||||||
off = 5
|
off = 5
|
||||||
sLen = strideLength cr
|
sLen = strideLength cr
|
||||||
-- f i = 8 * (sLen - 2*i) / sLen
|
-- f i = 8 * (sLen - 2*i) / sLen
|
||||||
f i = 8 * oneSmooth ((sLen - 2*i) / sLen)
|
f i = 8 * oneSmooth ((sLen - 2 * i) / sLen)
|
||||||
|
|
||||||
crabFeet :: World -> Creature -> Shape
|
crabFeet :: World -> Creature -> Shape
|
||||||
{-# INLINE crabFeet #-}
|
{-# INLINE crabFeet #-}
|
||||||
crabFeet _ cr =
|
crabFeet _ cr =
|
||||||
uncurryV translateSHxy rpos (afoot & each . sfVs . each %~ Q.rotate r1)
|
uncurryV translateSHxy rpos (afoot & each . sfVs . each %~ Q.rotate r1)
|
||||||
<> (afoot
|
<> ( afoot
|
||||||
& each . sfVs . each %~ Q.rotate r2
|
& each . sfVs . each %~ Q.rotate r2
|
||||||
& each . sfVs . each +~ V3 0 2 5)
|
& each . sfVs . each +~ V3 0 2 5
|
||||||
<> uncurryV translateSHxy rpos' (afoot & each . sfVs . each %~ Q.rotate r1')
|
)
|
||||||
<> (afoot
|
<> uncurryV translateSHxy rpos' (afoot & each . sfVs . each %~ Q.rotate r1')
|
||||||
& each . sfVs . each %~ Q.rotate r2'
|
<> ( afoot
|
||||||
& each . sfVs . each +~ V3 0 2 5)
|
& each . sfVs . each %~ Q.rotate r2'
|
||||||
<> uncurryV translateSHxy lpos (afoot & each . sfVs . each %~ Q.rotate l1)
|
& each . sfVs . each +~ V3 0 2 5
|
||||||
<> (afoot
|
)
|
||||||
& each . sfVs . each %~ Q.rotate l2
|
<> uncurryV translateSHxy lpos (afoot & each . sfVs . each %~ Q.rotate l1)
|
||||||
& each . sfVs . each +~ V3 0 (-2) 5)
|
<> ( afoot
|
||||||
<> uncurryV translateSHxy lpos' (afoot & each . sfVs . each %~ Q.rotate l1')
|
& each . sfVs . each %~ Q.rotate l2
|
||||||
<> (afoot
|
& each . sfVs . each +~ V3 0 (-2) 5
|
||||||
& each . sfVs . each %~ Q.rotate l2'
|
)
|
||||||
& each . sfVs . each +~ V3 0 (-2) 5)
|
<> uncurryV translateSHxy lpos' (afoot & each . sfVs . each %~ Q.rotate l1')
|
||||||
|
<> ( afoot
|
||||||
|
& each . sfVs . each %~ Q.rotate l2'
|
||||||
|
& each . sfVs . each +~ V3 0 (-2) 5
|
||||||
|
)
|
||||||
where
|
where
|
||||||
rpos = rot (cr ^?! crType . rFootPos - cxy)
|
rpos = rot (cr ^?! crType . rFootPos - cxy)
|
||||||
rot = rotateV cdir
|
rot = rotateV cdir
|
||||||
lpos = rot ( cr ^?! crType . lFootPos - cxy)
|
lpos = rot (cr ^?! crType . lFootPos - cxy)
|
||||||
f p q = q + 2 *^ (p - q)
|
f p q = q + 2 *^ (p - q)
|
||||||
cdir = -cr ^. crDir
|
cdir = -cr ^. crDir
|
||||||
cxy = cr ^. crPos . _xy
|
cxy = cr ^. crPos . _xy
|
||||||
afoot = upperPrismPolyHalfST 10 $ polyCirc 3 2
|
afoot = upperPrismPolyHalfST 10 $ polyCirc 3 2
|
||||||
(r1,r2) = spiderJoint (0 & _xy .~ rpos) (V3 0 2 5)
|
(r1, r2) = spiderJoint (0 & _xy .~ rpos) (V3 0 2 5)
|
||||||
rpos' = f (V2 0 10) rpos
|
rpos' = f (V2 0 10) rpos
|
||||||
(r1',r2') = spiderJoint (0 & _xy .~ rpos') (V3 0 2 5)
|
(r1', r2') = spiderJoint (0 & _xy .~ rpos') (V3 0 2 5)
|
||||||
(l1,l2) = spiderJoint (0 & _xy .~ lpos) (V3 0 (-2) 5)
|
(l1, l2) = spiderJoint (0 & _xy .~ lpos) (V3 0 (-2) 5)
|
||||||
lpos' = f (V2 0 (-10)) lpos
|
lpos' = f (V2 0 (-10)) lpos
|
||||||
(l1',l2') = spiderJoint (0 & _xy .~ lpos') (V3 0 (-2) 5)
|
(l1', l2') = spiderJoint (0 & _xy .~ lpos') (V3 0 (-2) 5)
|
||||||
|
|
||||||
spiderJoint :: Point3 -> Point3 -> (Q.Quaternion Float, Q.Quaternion Float)
|
spiderJoint :: Point3 -> Point3 -> (Q.Quaternion Float, Q.Quaternion Float)
|
||||||
spiderJoint p q = (f $ Q.axisAngle (V3 0 (-1) 0) (pi - (a+b)), f . Q.axisAngle (V3 0 (-1) 0) $ a - b)
|
spiderJoint p q = (f $ Q.axisAngle (V3 0 (-1) 0) (pi - (a + b)), f . Q.axisAngle (V3 0 (-1) 0) $ a - b)
|
||||||
--spiderJoint p q = (Q.qz c, Q.axisAngle (V3 0 (-1) 0) $ a)
|
|
||||||
where
|
where
|
||||||
|
-- spiderJoint p q = (Q.qz c, Q.axisAngle (V3 0 (-1) 0) $ a)
|
||||||
|
|
||||||
a = angleThreeSides 10 (distance p q) 10
|
a = angleThreeSides 10 (distance p q) 10
|
||||||
b = angleVV3 (q-p) (V3 0 0 (-1))
|
b = angleVV3 (q - p) (V3 0 0 (-1))
|
||||||
c = argV $ (p-q) ^. _xy
|
c = argV $ (p - q) ^. _xy
|
||||||
f x = Q.qz c * x
|
f x = Q.qz c * x
|
||||||
|
|
||||||
--spiderJoint' :: Point3 -> Float -> Float -> Point3 -> (Q.Quaternion Float, Q.Quaternion Float)
|
-- spiderJoint' :: Point3 -> Float -> Float -> Point3 -> (Q.Quaternion Float, Q.Quaternion Float)
|
||||||
--spiderJoint' p l1 l2 q = (f $ Q.axisAngle (V3 0 (-1) 0) (pi - (a+b)), f . Q.axisAngle (V3 0 (-1) 0) $ a - b)
|
-- spiderJoint' p l1 l2 q = (f $ Q.axisAngle (V3 0 (-1) 0) (pi - (a+b)), f . Q.axisAngle (V3 0 (-1) 0) $ a - b)
|
||||||
----spiderJoint p q = (Q.qz c, Q.axisAngle (V3 0 (-1) 0) $ a)
|
----spiderJoint p q = (Q.qz c, Q.axisAngle (V3 0 (-1) 0) $ a)
|
||||||
-- where
|
-- where
|
||||||
-- a = angleThreeSides 10 (distance p q) 10
|
-- a = angleThreeSides 10 (distance p q) 10
|
||||||
@@ -301,48 +321,59 @@ makeCorpse g cr = case cr ^. crType of
|
|||||||
rotmdir = rotateSH (_crMvDir cr - _crDir cr)
|
rotmdir = rotateSH (_crMvDir cr - _crDir cr)
|
||||||
|
|
||||||
chaseCorpse :: StdGen -> Creature -> Shape
|
chaseCorpse :: StdGen -> Creature -> Shape
|
||||||
chaseCorpse g cr = mconcat
|
chaseCorpse g cr =
|
||||||
[colorSH (_skinUpper cskin) . upperPrismPolyHalfMI 0 $ polyCirc 3 12
|
mconcat
|
||||||
|
[ colorSH (_skinUpper cskin) . upperPrismPolyHalfMI 0 $
|
||||||
|
polyCirc 3 12
|
||||||
& each %~ vNormal
|
& each %~ vNormal
|
||||||
& each . _y *~ 0.6
|
& each . _y *~ 0.6
|
||||||
, colorSH (_skinUpper cskin) . overPosSH (Q.apply neckq) $
|
, colorSH (_skinUpper cskin) . overPosSH (Q.apply neckq) $
|
||||||
upperPrismPolyHalfMI 3 ((+ V2 8 0) . vNormal <$> trapTBH 2 5 8)
|
upperPrismPolyHalfMI 3 ((+ V2 8 0) . vNormal <$> trapTBH 2 5 8)
|
||||||
, colorSH (_skinHead cskin)
|
, colorSH
|
||||||
(overPosSH (Q.apply headq) (upperBox Medium Important 2 [V2 0 (-4), V2 9 0, V2 0 4]))
|
(_skinHead cskin)
|
||||||
, rotmdir $ colorSH (_skinLower cskin) $ deadFeet cr
|
(overPosSH (Q.apply headq) (upperBox Medium Important 2 [V2 0 (-4), V2 9 0, V2 0 4]))
|
||||||
|
, rotmdir $ colorSH (_skinLower cskin) $ deadFeet cr
|
||||||
]
|
]
|
||||||
where
|
where
|
||||||
neckq = (V3 6 0 0, Q.qz a)
|
neckq = (V3 6 0 0, Q.qz a)
|
||||||
(a,g') = randomR (-2,2) g
|
(a, g') = randomR (-2, 2) g
|
||||||
b = fst $ randomR (-2,2) g'
|
b = fst $ randomR (-2, 2) g'
|
||||||
cskin = crShape $ _crType cr -- this should be fixed
|
cskin = crShape $ _crType cr -- this should be fixed
|
||||||
rotmdir = rotateSH (_crMvDir cr - _crDir cr)
|
rotmdir = rotateSH (_crMvDir cr - _crDir cr)
|
||||||
headq = neckq `Q.comp` (V3 16 0 0, Q.qz b )
|
headq = neckq `Q.comp` (V3 16 0 0, Q.qz b)
|
||||||
|
|
||||||
crabCorpse :: StdGen -> Creature -> Shape
|
crabCorpse :: StdGen -> Creature -> Shape
|
||||||
crabCorpse g cr = mconcat
|
crabCorpse g cr =
|
||||||
[ colorSH (_skinUpper cskin) $ overPosSH (Q.apply torsoq) (upperPrismPolyHalfMI 5 $ polyCirc 4 10
|
mconcat
|
||||||
& each . _x *~ 0.6)
|
[ colorSH (_skinUpper cskin) $
|
||||||
, colorSH (_skinUpper cskin) $ overPosSH (Q.apply lclawq) (upperPrismPolyHalfMI 4 $ rectNSWE 20 0 (-2) 2)
|
overPosSH
|
||||||
<> overPosSH (Q.apply rclawq) (upperPrismPolyHalfMI 4 $ rectNSWE 0 (-20) (-2) 2)
|
(Q.apply torsoq)
|
||||||
, colorSH (cskin ^?! skinLower) $
|
( upperPrismPolyHalfMI 5 $
|
||||||
foldMap (mkfoot 5) (take 2 ps)
|
polyCirc 4 10
|
||||||
<> foldMap (mkfoot (-5)) (take 2 $ drop 2 ps)
|
& each . _x *~ 0.6
|
||||||
, colorSH (_skinHead cskin)
|
)
|
||||||
(overPosSH (Q.apply headq) (upperPrismPolyHalfMI 1 $ square 2))
|
, colorSH (_skinUpper cskin) $
|
||||||
|
overPosSH (Q.apply lclawq) (upperPrismPolyHalfMI 4 $ rectNSWE 20 0 (-2) 2)
|
||||||
|
<> overPosSH (Q.apply rclawq) (upperPrismPolyHalfMI 4 $ rectNSWE 0 (-20) (-2) 2)
|
||||||
|
, colorSH (cskin ^?! skinLower) $
|
||||||
|
foldMap (mkfoot 5) (take 2 ps)
|
||||||
|
<> foldMap (mkfoot (-5)) (take 2 $ drop 2 ps)
|
||||||
|
, colorSH
|
||||||
|
(_skinHead cskin)
|
||||||
|
(overPosSH (Q.apply headq) (upperPrismPolyHalfMI 1 $ square 2))
|
||||||
]
|
]
|
||||||
where
|
where
|
||||||
headq = torsoq `Q.comp` (V3 3 0 4, Q.qid)
|
headq = torsoq `Q.comp` (V3 3 0 4, Q.qid)
|
||||||
torsoq = (V3 0 0 0,Q.qid)
|
torsoq = (V3 0 0 0, Q.qid)
|
||||||
lclawq = torsoq `Q.comp` (V3 2 8 1, Q.axisAngle (V3 1 0 0) (-0.1) * Q.qz la)
|
lclawq = torsoq `Q.comp` (V3 2 8 1, Q.axisAngle (V3 1 0 0) (-0.1) * Q.qz la)
|
||||||
(la,g') = randomR (-2,2) g
|
(la, g') = randomR (-2, 2) g
|
||||||
ra = fst $ randomR (-2,2) g'
|
ra = fst $ randomR (-2, 2) g'
|
||||||
ps = evalState (replicateM 4 (randInCirc 9)) g
|
ps = evalState (replicateM 4 (randInCirc 9)) g
|
||||||
mkfoot y p =
|
mkfoot y p =
|
||||||
let p' = 0 & _xy .~ p + V2 0 (3*y)
|
let p' = 0 & _xy .~ p + V2 0 (3 * y)
|
||||||
(q1,q2) = spiderJoint (V3 0 y 0) p'
|
(q1, q2) = spiderJoint (V3 0 y 0) p'
|
||||||
in (afoot & each . sfVs . each %~ Q.apply (V3 0 y 0, q1))
|
in (afoot & each . sfVs . each %~ Q.apply (V3 0 y 0, q1))
|
||||||
<> (afoot & each . sfVs . each %~ Q.apply (p',q2))
|
<> (afoot & each . sfVs . each %~ Q.apply (p', q2))
|
||||||
afoot = upperPrismPolyST 10 $ polyCirc 3 2
|
afoot = upperPrismPolyST 10 $ polyCirc 3 2
|
||||||
rclawq = torsoq `Q.comp` (V3 2 (-8) 1, Q.axisAngle (V3 1 0 0) 0.1 * Q.qz ra)
|
rclawq = torsoq `Q.comp` (V3 2 (-8) 1, Q.axisAngle (V3 1 0 0) 0.1 * Q.qz ra)
|
||||||
cskin = crShape $ _crType cr -- this should be fixed
|
cskin = crShape $ _crType cr -- this should be fixed
|
||||||
@@ -361,8 +392,8 @@ arms cr =
|
|||||||
aHand = noPic $ translateSHz (-2) . upperPrismPolyHalfST 2 $ polyCirc 3 4
|
aHand = noPic $ translateSHz (-2) . upperPrismPolyHalfST 2 $ polyCirc 3 4
|
||||||
|
|
||||||
deadScalp :: Creature -> Shape
|
deadScalp :: Creature -> Shape
|
||||||
--deadScalp cr = deadRot cr . translateSHz 5 . scalp $ cr
|
-- deadScalp cr = deadRot cr . translateSHz 5 . scalp $ cr
|
||||||
--deadScalp cr = deadRot cr . translateSHz (-5) . scalp $ cr
|
-- deadScalp cr = deadRot cr . translateSHz (-5) . scalp $ cr
|
||||||
deadScalp _ = translateSH (V3 (-13) 0 0) scalp
|
deadScalp _ = translateSH (V3 (-13) 0 0) scalp
|
||||||
|
|
||||||
deadRot :: Creature -> Shape -> Shape
|
deadRot :: Creature -> Shape -> Shape
|
||||||
@@ -376,7 +407,8 @@ deadRot cr = overPosSH (Q.rotateToZ d)
|
|||||||
|
|
||||||
scalp :: Shape
|
scalp :: Shape
|
||||||
{-# INLINE scalp #-}
|
{-# INLINE scalp #-}
|
||||||
scalp = (colorSH (greyN 0.9) . upperPrismPolyHalfST 5 $ polyCirc 3 5)
|
scalp =
|
||||||
|
(colorSH (greyN 0.9) . upperPrismPolyHalfST 5 $ polyCirc 3 5)
|
||||||
& each . sfShadowImportance .~ Unimportant
|
& each . sfShadowImportance .~ Unimportant
|
||||||
|
|
||||||
torso :: Creature -> Shape
|
torso :: Creature -> Shape
|
||||||
@@ -391,7 +423,7 @@ deadUpperBody cr = deadRot cr . translateSHz (negate 10) . upperBody $ cr
|
|||||||
|
|
||||||
baseShoulder :: Shape
|
baseShoulder :: Shape
|
||||||
{-# INLINE baseShoulder #-}
|
{-# INLINE baseShoulder #-}
|
||||||
--baseShoulder = translateSHz (-20) . scaleSH (V3 0.5 1 1) . upperPrismPolyHalfMI 10 $ polyCirc 3 1
|
-- baseShoulder = translateSHz (-20) . scaleSH (V3 0.5 1 1) . upperPrismPolyHalfMI 10 $ polyCirc 3 1
|
||||||
baseShoulder = scaleSH (V3 0.5 1 1) . upperPrismPolyHalfMI 10 $ polyCirc 3 1
|
baseShoulder = scaleSH (V3 0.5 1 1) . upperPrismPolyHalfMI 10 $ polyCirc 3 1
|
||||||
|
|
||||||
upperBody :: Creature -> Shape
|
upperBody :: Creature -> Shape
|
||||||
@@ -411,4 +443,3 @@ lampCrSPic :: Float -> SPic
|
|||||||
lampCrSPic h =
|
lampCrSPic h =
|
||||||
colorSH blue (upperBox Small Undesired h $ rectWH 5 5)
|
colorSH blue (upperBox Small Undesired h $ rectWH 5 5)
|
||||||
ST.:!: setLayer BloomLayer (setDepth h . color white $ circleSolid 3)
|
ST.:!: setLayer BloomLayer (setDepth h . color white $ circleSolid 3)
|
||||||
|
|
||||||
|
|||||||
@@ -44,7 +44,7 @@ import qualified SDL
|
|||||||
doDamage :: Int -> World -> World
|
doDamage :: Int -> World -> World
|
||||||
doDamage cid w = fromMaybe w $ do
|
doDamage cid w = fromMaybe w $ do
|
||||||
cr <- w ^? cWorld . lWorld . creatures . ix cid
|
cr <- w ^? cWorld . lWorld . creatures . ix cid
|
||||||
return $ crPainEffect cr $ applyCreatureDamage (cr ^. crDamage) cr w
|
return $ crPainEffect cr $ applyCreatureDamage cid cr w
|
||||||
|
|
||||||
-- TODO generalise shake to arbitrary damage amounts
|
-- TODO generalise shake to arbitrary damage amounts
|
||||||
crPainEffect :: Creature -> World -> World
|
crPainEffect :: Creature -> World -> World
|
||||||
|
|||||||
@@ -2,7 +2,6 @@
|
|||||||
|
|
||||||
module Dodge.Creature.Update (updateCreature) where
|
module Dodge.Creature.Update (updateCreature) where
|
||||||
|
|
||||||
--import Dodge.WorldEvent.ThingsHit
|
|
||||||
import Dodge.Creature.Slime
|
import Dodge.Creature.Slime
|
||||||
import Dodge.Creature.Radius
|
import Dodge.Creature.Radius
|
||||||
import Dodge.Creature.MoveType
|
import Dodge.Creature.MoveType
|
||||||
@@ -17,7 +16,6 @@ import qualified IntMapHelp as IM
|
|||||||
import Data.Maybe
|
import Data.Maybe
|
||||||
import Dodge.Barreloid
|
import Dodge.Barreloid
|
||||||
import Dodge.Base.You
|
import Dodge.Base.You
|
||||||
-- import Dodge.Base.NewID
|
|
||||||
import Dodge.Creature.Action
|
import Dodge.Creature.Action
|
||||||
import Dodge.Creature.Picture
|
import Dodge.Creature.Picture
|
||||||
import Dodge.Creature.State
|
import Dodge.Creature.State
|
||||||
@@ -50,15 +48,11 @@ updateCreature cr
|
|||||||
| cr ^. crPos . _z < negate 300 = (cWorld . lWorld . creatures . at (cr ^. crID) %~ destroyCreature)
|
| cr ^. crPos . _z < negate 300 = (cWorld . lWorld . creatures . at (cr ^. crID) %~ destroyCreature)
|
||||||
. destroyAllInvItems cr
|
. destroyAllInvItems cr
|
||||||
| otherwise = case cr ^. crHP of
|
| otherwise = case cr ^. crHP of
|
||||||
CrIsCorpse{} -> cleardamage . updateCarriage (_crID cr) . damageCorpse (_crID cr) cr
|
CrIsCorpse{} -> cleardamage . updateCarriage (_crID cr) . applyCreatureDamage (_crID cr) cr
|
||||||
AvatarDestroyed{} -> id
|
AvatarDestroyed{} -> id
|
||||||
HP{} -> cleardamage . updateLivingCreature cr
|
HP{} -> cleardamage . updateLivingCreature cr
|
||||||
where
|
where
|
||||||
cleardamage = tocr . crDamage .~ mempty
|
cleardamage = cWorld . lWorld . creatures . ix (cr^.crID) . crDamage .~ mempty
|
||||||
tocr = cWorld . lWorld . creatures . ix (_crID cr)
|
|
||||||
|
|
||||||
damageCorpse :: Int -> Creature -> World -> World
|
|
||||||
damageCorpse _ cr w = w & applyCreatureDamage (cr ^. crDamage) cr
|
|
||||||
|
|
||||||
updateLivingCreature :: Creature -> World -> World
|
updateLivingCreature :: Creature -> World -> World
|
||||||
updateLivingCreature cr = case cr ^. crType of
|
updateLivingCreature cr = case cr ^. crType of
|
||||||
@@ -108,7 +102,8 @@ updateHiveCrit cr cid w
|
|||||||
|
|
||||||
updateBeeFromPheremones :: Creature -> Int -> World -> World
|
updateBeeFromPheremones :: Creature -> Int -> World -> World
|
||||||
updateBeeFromPheremones cr cid w
|
updateBeeFromPheremones cr cid w
|
||||||
| any f (w ^. cWorld . lWorld . beePheremones) = w & cWorld . lWorld . creatures . ix cid . crType . beeAggro .~ 300
|
| any f (w ^. cWorld . lWorld . beePheremones) = w
|
||||||
|
& cWorld . lWorld . creatures . ix cid . crType . beeAggro .~ 300
|
||||||
| otherwise = w
|
| otherwise = w
|
||||||
where
|
where
|
||||||
f bp = distance (cr ^. crPos . _xy) (bp ^. bpPos . _xy) < 20
|
f bp = distance (cr ^. crPos . _xy) (bp ^. bpPos . _xy) < 20
|
||||||
@@ -196,14 +191,11 @@ updateCalmBee cr cid w
|
|||||||
| Just tid <- cr ^? crStance . carriage . mountID
|
| Just tid <- cr ^? crStance . carriage . mountID
|
||||||
, Just SlimeCrit{} <- w ^? cWorld . lWorld . creatures . ix tid . crType = w
|
, Just SlimeCrit{} <- w ^? cWorld . lWorld . creatures . ix tid . crType = w
|
||||||
& tocr . crType . beeSlime +~ sspeed
|
& tocr . crType . beeSlime +~ sspeed
|
||||||
-- & cWorld . lWorld . creatures . ix tid . crType . slimeRad %~ (sqrt . subtract sspeed . (^(2::Int)))
|
|
||||||
& cWorld . lWorld . creatures . ix tid . crType . slimeSlime -~ sspeed
|
& cWorld . lWorld . creatures . ix tid . crType . slimeSlime -~ sspeed
|
||||||
| Just (tcr,ti) <- gettarg
|
| Just (tcr,ti) <- gettarg
|
||||||
, distance (cr ^. crPos . _xy) (tcr ^. crPos . _xy) < 0.8*crRad (tcr ^. crType)
|
, distance (cr ^. crPos . _xy) (tcr ^. crPos . _xy) < 0.8*crRad (tcr ^. crType)
|
||||||
-- , Just r <- tcr ^? crType . slimeSlime . to slimeToRad
|
|
||||||
, Just d <- tcr ^? crType . slimeCompression
|
, Just d <- tcr ^? crType . slimeCompression
|
||||||
= w
|
= w
|
||||||
-- & tocr . crStance . carriage .~ Mounted ti (cr ^. crPos - tcr ^. crPos & _xy %~ compressionScale (vNormal ((1/r) *^d)))
|
|
||||||
& tocr . crStance . carriage .~ Mounted ti (cr ^. crPos - tcr ^. crPos & _x %~ (/d) & _y *~ d)
|
& tocr . crStance . carriage .~ Mounted ti (cr ^. crPos - tcr ^. crPos & _x %~ (/d) & _y *~ d)
|
||||||
& tocr . crActionPlan . apAction .~ NoAction
|
& tocr . crActionPlan . apAction .~ NoAction
|
||||||
| Just (tcr,_) <- gettarg = w
|
| Just (tcr,_) <- gettarg = w
|
||||||
@@ -235,7 +227,6 @@ updateCalmBee cr cid w
|
|||||||
mcr <- w ^? cWorld . lWorld . creatures . ix mid
|
mcr <- w ^? cWorld . lWorld . creatures . ix mid
|
||||||
SlimeCrit {_slimeSplitTimer = x} <- mcr ^? crType
|
SlimeCrit {_slimeSplitTimer = x} <- mcr ^? crType
|
||||||
return $ isJust x
|
return $ isJust x
|
||||||
--sspeed = 0.05
|
|
||||||
sspeed = 5
|
sspeed = 5
|
||||||
gettarg = do
|
gettarg = do
|
||||||
i <- cr ^? crActionPlan . apStrategy . harvestTarget
|
i <- cr ^? crActionPlan . apStrategy . harvestTarget
|
||||||
@@ -273,7 +264,6 @@ slimeCritUpdate cid w
|
|||||||
| otherwise = Nothing
|
| otherwise = Nothing
|
||||||
tocr = cWorld . lWorld . creatures . ix cid
|
tocr = cWorld . lWorld . creatures . ix cid
|
||||||
cr = w ^?! cWorld . lWorld . creatures . ix cid
|
cr = w ^?! cWorld . lWorld . creatures . ix cid
|
||||||
-- v = 0.1 *^ normalize p
|
|
||||||
v = 0.1 *^ unitVectorAtAngle (cr ^. crDir)
|
v = 0.1 *^ unitVectorAtAngle (cr ^. crDir)
|
||||||
mvslime = cr & crType . slimeCompression +~ f (0.1/r)
|
mvslime = cr & crType . slimeCompression +~ f (0.1/r)
|
||||||
& crPos . _xy +~ v
|
& crPos . _xy +~ v
|
||||||
@@ -294,14 +284,12 @@ setSlimeDir cid cr w = do
|
|||||||
then do
|
then do
|
||||||
x <- randInCirc 1
|
x <- randInCirc 1
|
||||||
return $ fromMaybe w $ splitSlimeCrit' (x + cxy) (unitVectorAtAngle d) cid cr w
|
return $ fromMaybe w $ splitSlimeCrit' (x + cxy) (unitVectorAtAngle d) cid cr w
|
||||||
-- else return $ w & tocr . crType . slimeCompression .~ r *^ unitVectorAtAngle d
|
|
||||||
else return $ w & tocr . crDir .~ d
|
else return $ w & tocr . crDir .~ d
|
||||||
& tocr . crType . slimeIsCompressing .~ False
|
& tocr . crType . slimeIsCompressing .~ False
|
||||||
where
|
where
|
||||||
tocr = cWorld . lWorld . creatures . ix cid
|
tocr = cWorld . lWorld . creatures . ix cid
|
||||||
cxy = cr ^. crPos . _xy
|
cxy = cr ^. crPos . _xy
|
||||||
r = cr ^?! crType . slimeSlime . to slimeToRad
|
r = cr ^?! crType . slimeSlime . to slimeToRad
|
||||||
|
|
||||||
|
|
||||||
doSlimeRadChange :: Creature -> Creature
|
doSlimeRadChange :: Creature -> Creature
|
||||||
doSlimeRadChange = crType . slimeSlimeChange %~ f
|
doSlimeRadChange = crType . slimeSlimeChange %~ f
|
||||||
@@ -343,8 +331,6 @@ splitSlimeCrit p v cr = do
|
|||||||
& crDir .~ argV (-mvdir)
|
& crDir .~ argV (-mvdir)
|
||||||
c1ps = qs' & each +~ cxy - (mp + r1 *^ mvdir) & each %~ rotateV (- c1 ^. crDir)
|
c1ps = qs' & each +~ cxy - (mp + r1 *^ mvdir) & each %~ rotateV (- c1 ^. crDir)
|
||||||
c2ps = ps' & each +~ cxy - (mp - r2 *^ mvdir) & each %~ rotateV (- c2 ^. crDir)
|
c2ps = ps' & each +~ cxy - (mp - r2 *^ mvdir) & each %~ rotateV (- c2 ^. crDir)
|
||||||
--return (c1 & crType . slimeSplitTimer . _Just . _2 .~ polyInPoly (centroid c1ps) c1ps (slimeOutline c1)
|
|
||||||
-- ,c2 & crType . slimeSplitTimer . _Just . _2 .~ polyInPoly (centroid c2ps) c2ps (slimeOutline c2)
|
|
||||||
return (c1 & crType . slimeSplitTimer . _Just . _2 .~ f c1ps c1
|
return (c1 & crType . slimeSplitTimer . _Just . _2 .~ f c1ps c1
|
||||||
,c2 & crType . slimeSplitTimer . _Just . _2 .~ f c2ps c2
|
,c2 & crType . slimeSplitTimer . _Just . _2 .~ f c2ps c2
|
||||||
)
|
)
|
||||||
@@ -360,7 +346,6 @@ splitSlimeCrit p v cr = do
|
|||||||
& crType . slimeCompression .~ 1 -- rotateV (argV mvdir) (V2 r1 0)
|
& crType . slimeCompression .~ 1 -- rotateV (argV mvdir) (V2 r1 0)
|
||||||
(ps,qs) = cutPoly (p-cxy) (p+v-cxy) $ slimeOutline cr & each %~ rotateV (cr ^. crDir)
|
(ps,qs) = cutPoly (p-cxy) (p+v-cxy) $ slimeOutline cr & each %~ rotateV (cr ^. crDir)
|
||||||
|
|
||||||
|
|
||||||
-- h is the height of the segment, ie r - distance to center
|
-- h is the height of the segment, ie r - distance to center
|
||||||
segmentArea :: Float -> Float -> Float
|
segmentArea :: Float -> Float -> Float
|
||||||
segmentArea r h = r*r*acos(1-h/r) - (r-h)*sqrt(h*(2*r-h))
|
segmentArea r h = r*r*acos(1-h/r) - (r-h)*sqrt(h*(2*r-h))
|
||||||
@@ -378,9 +363,6 @@ slinkCritUpdate cid w =
|
|||||||
. _2
|
. _2
|
||||||
*~ Q.axisAngle (V3 0 1 0) (pi / 1000)
|
*~ Q.axisAngle (V3 0 1 0) (pi / 1000)
|
||||||
|
|
||||||
-- spineWalk :: [Point3Q]
|
|
||||||
-- spineWalk = replicate 15 (V3
|
|
||||||
|
|
||||||
hoverCritHoverSound :: Creature -> World -> World
|
hoverCritHoverSound :: Creature -> World -> World
|
||||||
hoverCritHoverSound cr w = fromMaybe w $ do
|
hoverCritHoverSound cr w = fromMaybe w $ do
|
||||||
guard $ d < 100
|
guard $ d < 100
|
||||||
@@ -417,9 +399,7 @@ checkDeath cid w = maybe id checkDeath' (w ^? cWorld . lWorld . creatures . ix c
|
|||||||
checkDeath' :: Creature -> World -> World
|
checkDeath' :: Creature -> World -> World
|
||||||
checkDeath' cr w = case cr ^. crHP of
|
checkDeath' cr w = case cr ^. crHP of
|
||||||
HP x | x > 0 -> w
|
HP x | x > 0 -> w
|
||||||
HP x
|
HP x | x > -200 && null (cr ^. crDeathTimer) -> w & tocr %~ startDeathTimer
|
||||||
| x > -200 && null (cr ^. crDeathTimer) ->
|
|
||||||
w & tocr %~ startDeathTimer
|
|
||||||
HP x
|
HP x
|
||||||
| x > -200
|
| x > -200
|
||||||
, Just y <- cr ^. crDeathTimer
|
, Just y <- cr ^. crDeathTimer
|
||||||
@@ -501,11 +481,6 @@ poisonSPic = _1 %~ overColSH (mixColors 0.5 0.5 green . normalizeColor)
|
|||||||
dropAll :: Creature -> World -> World
|
dropAll :: Creature -> World -> World
|
||||||
dropAll cr w = foldl' (flip (dropItem cr)) w . reverse . IM.keys . _unNIntMap $ _crInv cr
|
dropAll cr w = foldl' (flip (dropItem cr)) w . reverse . IM.keys . _unNIntMap $ _crInv cr
|
||||||
|
|
||||||
-- startFalling :: Creature -> Creature
|
|
||||||
-- startFalling cr = case cr ^. crStance . carriage of
|
|
||||||
-- Walking -> cr & crStance . carriage .~ Falling
|
|
||||||
-- _ -> cr & crStance . carriage .~ Falling
|
|
||||||
|
|
||||||
updatePulse :: Pulse -> Pulse
|
updatePulse :: Pulse -> Pulse
|
||||||
updatePulse p
|
updatePulse p
|
||||||
| p ^. pulseProgress >= p ^. pulseRate = p & pulseProgress .~ 0
|
| p ^. pulseProgress >= p ^. pulseRate = p & pulseProgress .~ 0
|
||||||
|
|||||||
@@ -1,10 +0,0 @@
|
|||||||
{-# LANGUAGE StrictData #-}
|
|
||||||
|
|
||||||
module Dodge.Data.CamouflageStatus where
|
|
||||||
|
|
||||||
data CamouflageStatus
|
|
||||||
= FullyVisible
|
|
||||||
| Invisible
|
|
||||||
deriving (Eq, Ord, Enum, Show, Bounded, Read) --Generic, Flat)
|
|
||||||
|
|
||||||
--deriveJSON defaultOptions ''CamouflageStatus
|
|
||||||
@@ -1,17 +1,13 @@
|
|||||||
{-# LANGUAGE StrictData #-}
|
{-# LANGUAGE StrictData #-}
|
||||||
{-# LANGUAGE TemplateHaskell #-}
|
{-# LANGUAGE TemplateHaskell #-}
|
||||||
|
|
||||||
module Dodge.Data.Creature.Misc (
|
module Dodge.Data.Creature.Misc (module Dodge.Data.Creature.Misc) where
|
||||||
module Dodge.Data.Creature.Misc,
|
|
||||||
module Dodge.Data.CamouflageStatus,
|
|
||||||
) where
|
|
||||||
|
|
||||||
import Dodge.Data.Creature.Stance
|
import Dodge.Data.Creature.Stance
|
||||||
import Color
|
import Color
|
||||||
import Control.Lens
|
import Control.Lens
|
||||||
import Data.Aeson
|
import Data.Aeson
|
||||||
import Data.Aeson.TH
|
import Data.Aeson.TH
|
||||||
import Dodge.Data.CamouflageStatus
|
|
||||||
import Dodge.Data.FloatFunction
|
import Dodge.Data.FloatFunction
|
||||||
import Dodge.Data.Material
|
import Dodge.Data.Material
|
||||||
import Geometry.Data
|
import Geometry.Data
|
||||||
|
|||||||
@@ -2724,7 +2724,7 @@ argV src/Geometry/Vector.hs 89;" f
|
|||||||
armourChaseCrit src/Dodge/Creature/ArmourChase.hs 34;" f
|
armourChaseCrit src/Dodge/Creature/ArmourChase.hs 34;" f
|
||||||
armouredChasers src/Dodge/Room/Boss.hs 58;" f
|
armouredChasers src/Dodge/Room/Boss.hs 58;" f
|
||||||
armouredCorridor src/Dodge/Room/RoadBlock.hs 20;" f
|
armouredCorridor src/Dodge/Room/RoadBlock.hs 20;" f
|
||||||
arms src/Dodge/Creature/Picture.hs 348;" f
|
arms src/Dodge/Creature/Picture.hs 354;" f
|
||||||
arrow src/Picture/Composite.hs 19;" f
|
arrow src/Picture/Composite.hs 19;" f
|
||||||
arrowPath src/Picture/Composite.hs 8;" f
|
arrowPath src/Picture/Composite.hs 8;" f
|
||||||
assignHotkey src/Dodge/AssignHotkey.hs 9;" f
|
assignHotkey src/Dodge/AssignHotkey.hs 9;" f
|
||||||
@@ -2767,7 +2767,7 @@ bangS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 890;" f
|
|||||||
bangStick src/Dodge/Item/Held/Stick.hs 15;" f
|
bangStick src/Dodge/Item/Held/Stick.hs 15;" f
|
||||||
barPP src/Dodge/Room/Foreground.hs 231;" f
|
barPP src/Dodge/Room/Foreground.hs 231;" f
|
||||||
barrel src/Dodge/Creature/Inanimate.hs 17;" f
|
barrel src/Dodge/Creature/Inanimate.hs 17;" f
|
||||||
barrelShape src/Dodge/Creature/Picture.hs 399;" f
|
barrelShape src/Dodge/Creature/Picture.hs 405;" f
|
||||||
baseAMRShape src/Dodge/Item/Draw/SPic.hs 411;" f
|
baseAMRShape src/Dodge/Item/Draw/SPic.hs 411;" f
|
||||||
baseBlockPane src/Dodge/Placement/Instance/Wall.hs 76;" f
|
baseBlockPane src/Dodge/Placement/Instance/Wall.hs 76;" f
|
||||||
baseCI src/Dodge/Item/Grammar.hs 167;" f
|
baseCI src/Dodge/Item/Grammar.hs 167;" f
|
||||||
@@ -2776,14 +2776,14 @@ baseItemTriggerType src/Dodge/BaseTriggerType.hs 21;" f
|
|||||||
baseRifleShape src/Dodge/Item/Draw/SPic.hs 325;" f
|
baseRifleShape src/Dodge/Item/Draw/SPic.hs 325;" f
|
||||||
baseRodShape src/Dodge/Item/Draw/SPic.hs 408;" f
|
baseRodShape src/Dodge/Item/Draw/SPic.hs 408;" f
|
||||||
baseSMGShape src/Dodge/Item/Draw/SPic.hs 396;" f
|
baseSMGShape src/Dodge/Item/Draw/SPic.hs 396;" f
|
||||||
baseShoulder src/Dodge/Creature/Picture.hs 386;" f
|
baseShoulder src/Dodge/Creature/Picture.hs 392;" f
|
||||||
baseStickShape src/Dodge/Item/Draw/SPic.hs 302;" f
|
baseStickShape src/Dodge/Item/Draw/SPic.hs 302;" f
|
||||||
baseStickShapeX src/Dodge/Item/Draw/SPic.hs 294;" f
|
baseStickShapeX src/Dodge/Item/Draw/SPic.hs 294;" f
|
||||||
baseStickSpread src/Dodge/HeldUse.hs 346;" f
|
baseStickSpread src/Dodge/HeldUse.hs 346;" f
|
||||||
basicAttentionUpdate src/Dodge/Creature/Perception.hs 138;" f
|
basicAttentionUpdate src/Dodge/Creature/Perception.hs 138;" f
|
||||||
basicAwarenessUpdate src/Dodge/Creature/Perception.hs 31;" f
|
basicAwarenessUpdate src/Dodge/Creature/Perception.hs 31;" f
|
||||||
basicCrPict src/Dodge/Creature/Picture.hs 71;" f
|
basicCrPict src/Dodge/Creature/Picture.hs 77;" f
|
||||||
basicCrShape src/Dodge/Creature/Picture.hs 77;" f
|
basicCrShape src/Dodge/Creature/Picture.hs 83;" f
|
||||||
basicItemDisplay src/Dodge/Item/Display.hs 23;" f
|
basicItemDisplay src/Dodge/Item/Display.hs 23;" f
|
||||||
basicMachineApplyDamage src/Dodge/Machine/Damage.hs 6;" f
|
basicMachineApplyDamage src/Dodge/Machine/Damage.hs 6;" f
|
||||||
basicMuzFlare src/Dodge/HeldUse.hs 731;" f
|
basicMuzFlare src/Dodge/HeldUse.hs 731;" f
|
||||||
@@ -2901,10 +2901,10 @@ changeSwapWith src/Dodge/Inventory.hs 283;" f
|
|||||||
charToTuple src/Picture/Base.hs 312;" f
|
charToTuple src/Picture/Base.hs 312;" f
|
||||||
charToTupleGrad src/Picture/Text.hs 18;" f
|
charToTupleGrad src/Picture/Text.hs 18;" f
|
||||||
chartreuse src/Color.hs 51;" f
|
chartreuse src/Color.hs 51;" f
|
||||||
chaseCorpse src/Dodge/Creature/Picture.hs 297;" f
|
chaseCorpse src/Dodge/Creature/Picture.hs 303;" f
|
||||||
chaseCrit src/Dodge/Creature/ChaseCrit.hs 35;" f
|
chaseCrit src/Dodge/Creature/ChaseCrit.hs 35;" f
|
||||||
chaseCritMv src/Dodge/Creature/ReaderUpdate.hs 193;" f
|
chaseCritMv src/Dodge/Creature/ReaderUpdate.hs 193;" f
|
||||||
chaseUpperBody src/Dodge/Creature/Picture.hs 174;" f
|
chaseUpperBody src/Dodge/Creature/Picture.hs 180;" f
|
||||||
chasmRotate src/Dodge/Creature/State/WalkCycle.hs 148;" f
|
chasmRotate src/Dodge/Creature/State/WalkCycle.hs 148;" f
|
||||||
chasmSimpleMaze src/Dodge/Room/Tutorial.hs 417;" f
|
chasmSimpleMaze src/Dodge/Room/Tutorial.hs 417;" f
|
||||||
chasmSpitTerminal src/Dodge/Room/Tutorial.hs 348;" f
|
chasmSpitTerminal src/Dodge/Room/Tutorial.hs 348;" f
|
||||||
@@ -2912,8 +2912,8 @@ chasmTestCliffPush src/Dodge/Creature/State/WalkCycle.hs 125;" f
|
|||||||
chasmWallToSurface src/Dodge/Base/Collide.hs 133;" f
|
chasmWallToSurface src/Dodge/Base/Collide.hs 133;" f
|
||||||
checkCombineSelectionExists src/Dodge/DisplayInventory.hs 100;" f
|
checkCombineSelectionExists src/Dodge/DisplayInventory.hs 100;" f
|
||||||
checkConnection src/Dodge/Inventory/Swap.hs 66;" f
|
checkConnection src/Dodge/Inventory/Swap.hs 66;" f
|
||||||
checkDeath src/Dodge/Creature/Update.hs 401;" f
|
checkDeath src/Dodge/Creature/Update.hs 411;" f
|
||||||
checkDeath' src/Dodge/Creature/Update.hs 404;" f
|
checkDeath' src/Dodge/Creature/Update.hs 414;" f
|
||||||
checkEndGame src/Dodge/Update.hs 890;" f
|
checkEndGame src/Dodge/Update.hs 890;" f
|
||||||
checkErrorGL src/Shader/Compile.hs 86;" f
|
checkErrorGL src/Shader/Compile.hs 86;" f
|
||||||
checkFBO src/Framebuffer/Check.hs 6;" f
|
checkFBO src/Framebuffer/Check.hs 6;" f
|
||||||
@@ -3040,7 +3040,7 @@ copierItemUpdate src/Dodge/Creature/State.hs 159;" f
|
|||||||
copyItemToFloor src/Dodge/FloorItem.hs 14;" f
|
copyItemToFloor src/Dodge/FloorItem.hs 14;" f
|
||||||
corDoor src/Dodge/Room/Room.hs 411;" f
|
corDoor src/Dodge/Room/Room.hs 411;" f
|
||||||
cornerList src/Preload/Render.hs 236;" f
|
cornerList src/Preload/Render.hs 236;" f
|
||||||
corpseOrGib src/Dodge/Creature/Update.hs 450;" f
|
corpseOrGib src/Dodge/Creature/Update.hs 460;" f
|
||||||
corridor src/Dodge/Room/Corridor.hs 17;" f
|
corridor src/Dodge/Room/Corridor.hs 17;" f
|
||||||
corridorBoss src/Dodge/LockAndKey.hs 135;" f
|
corridorBoss src/Dodge/LockAndKey.hs 135;" f
|
||||||
corridorN src/Dodge/Room/Corridor.hs 58;" f
|
corridorN src/Dodge/Room/Corridor.hs 58;" f
|
||||||
@@ -3048,11 +3048,11 @@ corridorWallN src/Dodge/Room/Corridor.hs 77;" f
|
|||||||
crAdd src/Dodge/Room/RezBox.hs 116;" f
|
crAdd src/Dodge/Room/RezBox.hs 116;" f
|
||||||
crAwayFromPost src/Dodge/Creature/Test.hs 82;" f
|
crAwayFromPost src/Dodge/Creature/Test.hs 82;" f
|
||||||
crBlips src/Dodge/RadarSweep.hs 88;" f
|
crBlips src/Dodge/RadarSweep.hs 88;" f
|
||||||
crCamouflage src/Dodge/Creature/Picture.hs 74;" f
|
crCamouflage src/Dodge/Creature/Picture.hs 80;" f
|
||||||
crCanSeeCr src/Dodge/Creature/Test.hs 49;" f
|
crCanSeeCr src/Dodge/Creature/Test.hs 49;" f
|
||||||
crCrSpring src/Dodge/Update.hs 1011;" f
|
crCrSpring src/Dodge/Update.hs 1011;" f
|
||||||
crCurrentEquipment src/Dodge/Creature/Statistics.hs 68;" f
|
crCurrentEquipment src/Dodge/Creature/Statistics.hs 68;" f
|
||||||
crDeathEffects src/Dodge/Creature/Update.hs 425;" f
|
crDeathEffects src/Dodge/Creature/Update.hs 435;" f
|
||||||
crDeathSounds src/Dodge/Creature/Vocalization.hs 40;" f
|
crDeathSounds src/Dodge/Creature/Vocalization.hs 40;" f
|
||||||
crDexterity src/Dodge/Creature/Statistics.hs 19;" f
|
crDexterity src/Dodge/Creature/Statistics.hs 19;" f
|
||||||
crDisplayAwareness src/Dodge/Creature/Picture/Awareness.hs 39;" f
|
crDisplayAwareness src/Dodge/Creature/Picture/Awareness.hs 39;" f
|
||||||
@@ -3093,7 +3093,7 @@ crShape src/Dodge/Creature/Shape.hs 8;" f
|
|||||||
crSpring src/Dodge/Update.hs 999;" f
|
crSpring src/Dodge/Update.hs 999;" f
|
||||||
crStratConMatches src/Dodge/Creature/Test.hs 77;" f
|
crStratConMatches src/Dodge/Creature/Test.hs 77;" f
|
||||||
crStrength src/Dodge/Creature/Statistics.hs 30;" f
|
crStrength src/Dodge/Creature/Statistics.hs 30;" f
|
||||||
crUpdate src/Dodge/Creature/Update.hs 394;" f
|
crUpdate src/Dodge/Creature/Update.hs 404;" f
|
||||||
crUpdateInvidLocations src/Dodge/Inventory/Location.hs 67;" f
|
crUpdateInvidLocations src/Dodge/Inventory/Location.hs 67;" f
|
||||||
crUpdateItemLocations src/Dodge/Inventory/Location.hs 49;" f
|
crUpdateItemLocations src/Dodge/Inventory/Location.hs 49;" f
|
||||||
crVocalResetTime src/Dodge/Creature/Vocalization.hs 69;" f
|
crVocalResetTime src/Dodge/Creature/Vocalization.hs 69;" f
|
||||||
@@ -3104,12 +3104,12 @@ crWlPbHit src/Dodge/WorldEvent/ThingsHit.hs 71;" f
|
|||||||
crWlPbHitZ src/Dodge/WorldEvent/ThingsHit.hs 81;" f
|
crWlPbHitZ src/Dodge/WorldEvent/ThingsHit.hs 81;" f
|
||||||
crZoneSize src/Dodge/Zoning/Creature.hs 43;" f
|
crZoneSize src/Dodge/Zoning/Creature.hs 43;" f
|
||||||
crabActionUpdate src/Dodge/Creature/ReaderUpdate.hs 123;" f
|
crabActionUpdate src/Dodge/Creature/ReaderUpdate.hs 123;" f
|
||||||
crabCorpse src/Dodge/Creature/Picture.hs 316;" f
|
crabCorpse src/Dodge/Creature/Picture.hs 322;" f
|
||||||
crabCrit src/Dodge/Creature/ChaseCrit.hs 42;" f
|
crabCrit src/Dodge/Creature/ChaseCrit.hs 42;" f
|
||||||
crabCritInternal src/Dodge/Humanoid.hs 25;" f
|
crabCritInternal src/Dodge/Humanoid.hs 25;" f
|
||||||
crabFeet src/Dodge/Creature/Picture.hs 226;" f
|
crabFeet src/Dodge/Creature/Picture.hs 232;" f
|
||||||
crabRoom src/Dodge/Room/Tutorial.hs 471;" f
|
crabRoom src/Dodge/Room/Tutorial.hs 471;" f
|
||||||
crabUpperBody src/Dodge/Creature/Picture.hs 150;" f
|
crabUpperBody src/Dodge/Creature/Picture.hs 156;" f
|
||||||
craftInfo src/Dodge/Item/Info.hs 168;" f
|
craftInfo src/Dodge/Item/Info.hs 168;" f
|
||||||
craftItemSPic src/Dodge/Item/Draw/SPic.hs 41;" f
|
craftItemSPic src/Dodge/Item/Draw/SPic.hs 41;" f
|
||||||
crankSlowS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 642;" f
|
crankSlowS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 642;" f
|
||||||
@@ -3211,10 +3211,10 @@ deZoneIX src/Dodge/Zoning/Base.hs 91;" f
|
|||||||
deZoneWall src/Dodge/Zoning/Wall.hs 69;" f
|
deZoneWall src/Dodge/Zoning/Wall.hs 69;" f
|
||||||
deadEndPSType src/Dodge/Room/Room.hs 264;" f
|
deadEndPSType src/Dodge/Room/Room.hs 264;" f
|
||||||
deadEndRoom src/Dodge/Room/Room.hs 267;" f
|
deadEndRoom src/Dodge/Room/Room.hs 267;" f
|
||||||
deadFeet src/Dodge/Creature/Picture.hs 344;" f
|
deadFeet src/Dodge/Creature/Picture.hs 350;" f
|
||||||
deadRot src/Dodge/Creature/Picture.hs 362;" f
|
deadRot src/Dodge/Creature/Picture.hs 368;" f
|
||||||
deadScalp src/Dodge/Creature/Picture.hs 357;" f
|
deadScalp src/Dodge/Creature/Picture.hs 363;" f
|
||||||
deadUpperBody src/Dodge/Creature/Picture.hs 383;" f
|
deadUpperBody src/Dodge/Creature/Picture.hs 389;" f
|
||||||
debrisS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 778;" f
|
debrisS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 778;" f
|
||||||
debrisSPic src/Dodge/Prop/Draw.hs 17;" f
|
debrisSPic src/Dodge/Prop/Draw.hs 17;" f
|
||||||
debrisSize src/Dodge/Block/Debris.hs 131;" f
|
debrisSize src/Dodge/Block/Debris.hs 131;" f
|
||||||
@@ -3430,14 +3430,14 @@ drawAllShadows src/Dodge/Shadows.hs 5;" f
|
|||||||
drawAnySelectionBox src/Dodge/Render/Picture.hs 132;" f
|
drawAnySelectionBox src/Dodge/Render/Picture.hs 132;" f
|
||||||
drawArrowDown src/Dodge/Render/Picture.hs 225;" f
|
drawArrowDown src/Dodge/Render/Picture.hs 225;" f
|
||||||
drawBaseMachine src/Dodge/Machine/Draw.hs 70;" f
|
drawBaseMachine src/Dodge/Machine/Draw.hs 70;" f
|
||||||
drawBeeCrit src/Dodge/Creature/Picture.hs 117;" f
|
drawBeeCrit src/Dodge/Creature/Picture.hs 123;" f
|
||||||
drawBlip src/Dodge/RadarBlip.hs 16;" f
|
drawBlip src/Dodge/RadarBlip.hs 16;" f
|
||||||
drawBlock src/Dodge/Render/ShapePicture.hs 81;" f
|
drawBlock src/Dodge/Render/ShapePicture.hs 81;" f
|
||||||
drawBoundingBox src/Dodge/Debug/Picture.hs 368;" f
|
drawBoundingBox src/Dodge/Debug/Picture.hs 368;" f
|
||||||
drawBullet src/Dodge/Render/ShapePicture.hs 156;" f
|
drawBullet src/Dodge/Render/ShapePicture.hs 156;" f
|
||||||
drawButton src/Dodge/Button/Draw.hs 11;" f
|
drawButton src/Dodge/Button/Draw.hs 11;" f
|
||||||
drawCPUShadows src/Dodge/Render/Shadow.hs 19;" f
|
drawCPUShadows src/Dodge/Render/Shadow.hs 19;" f
|
||||||
drawChaseCrit src/Dodge/Creature/Picture.hs 141;" f
|
drawChaseCrit src/Dodge/Creature/Picture.hs 147;" f
|
||||||
drawCircCollisionTest src/Dodge/Debug/Picture.hs 118;" f
|
drawCircCollisionTest src/Dodge/Debug/Picture.hs 118;" f
|
||||||
drawCliff src/Dodge/Render/ShapePicture.hs 87;" f
|
drawCliff src/Dodge/Render/ShapePicture.hs 87;" f
|
||||||
drawCollisionTest src/Dodge/Debug/Picture.hs 103;" f
|
drawCollisionTest src/Dodge/Debug/Picture.hs 103;" f
|
||||||
@@ -3448,7 +3448,7 @@ drawCoord src/Dodge/Debug/Picture.hs 396;" f
|
|||||||
drawCountMod src/Render.hs 231;" f
|
drawCountMod src/Render.hs 231;" f
|
||||||
drawCrInfo src/Dodge/Debug.hs 230;" f
|
drawCrInfo src/Dodge/Debug.hs 230;" f
|
||||||
drawCrInfo' src/Dodge/Debug.hs 225;" f
|
drawCrInfo' src/Dodge/Debug.hs 225;" f
|
||||||
drawCrabCrit src/Dodge/Creature/Picture.hs 133;" f
|
drawCrabCrit src/Dodge/Creature/Picture.hs 139;" f
|
||||||
drawCreature src/Dodge/Creature/Picture.hs 38;" f
|
drawCreature src/Dodge/Creature/Picture.hs 38;" f
|
||||||
drawCreatureDisplayTexts src/Dodge/Debug/Picture.hs 199;" f
|
drawCreatureDisplayTexts src/Dodge/Debug/Picture.hs 199;" f
|
||||||
drawCreatureRad src/Dodge/Debug.hs 314;" f
|
drawCreatureRad src/Dodge/Debug.hs 314;" f
|
||||||
@@ -3468,7 +3468,7 @@ drawDragSelecting src/Dodge/Render/HUD.hs 162;" f
|
|||||||
drawDumbSwitch src/Dodge/Button/Draw.hs 31;" f
|
drawDumbSwitch src/Dodge/Button/Draw.hs 31;" f
|
||||||
drawEmptySet src/Dodge/Render/Picture.hs 153;" f
|
drawEmptySet src/Dodge/Render/Picture.hs 153;" f
|
||||||
drawEnergyBall src/Dodge/EnergyBall/Draw.hs 7;" f
|
drawEnergyBall src/Dodge/EnergyBall/Draw.hs 7;" f
|
||||||
drawEquipment src/Dodge/Creature/Picture.hs 395;" f
|
drawEquipment src/Dodge/Creature/Picture.hs 401;" f
|
||||||
drawExamineInventory src/Dodge/Render/HUD.hs 199;" f
|
drawExamineInventory src/Dodge/Render/HUD.hs 199;" f
|
||||||
drawExplosiveBall src/Dodge/EnergyBall/Draw.hs 15;" f
|
drawExplosiveBall src/Dodge/EnergyBall/Draw.hs 15;" f
|
||||||
drawFarWallDetect src/Dodge/Debug/Picture.hs 271;" f
|
drawFarWallDetect src/Dodge/Debug/Picture.hs 271;" f
|
||||||
@@ -3478,8 +3478,8 @@ drawForceField src/Dodge/Wall/Draw.hs 15;" f
|
|||||||
drawGapPlus src/Dodge/Render/Picture.hs 284;" f
|
drawGapPlus src/Dodge/Render/Picture.hs 284;" f
|
||||||
drawGib src/Dodge/Prop/Draw.hs 31;" f
|
drawGib src/Dodge/Prop/Draw.hs 31;" f
|
||||||
drawHUD src/Dodge/Render/HUD.hs 53;" f
|
drawHUD src/Dodge/Render/HUD.hs 53;" f
|
||||||
drawHive src/Dodge/Creature/Picture.hs 114;" f
|
drawHive src/Dodge/Creature/Picture.hs 120;" f
|
||||||
drawHoverCrit src/Dodge/Creature/Picture.hs 104;" f
|
drawHoverCrit src/Dodge/Creature/Picture.hs 110;" f
|
||||||
drawInputMenu src/Dodge/Render/MenuScreen.hs 33;" f
|
drawInputMenu src/Dodge/Render/MenuScreen.hs 33;" f
|
||||||
drawInspectWall src/Dodge/Debug/Picture.hs 256;" f
|
drawInspectWall src/Dodge/Debug/Picture.hs 256;" f
|
||||||
drawInspectWalls src/Dodge/Debug/Picture.hs 244;" f
|
drawInspectWalls src/Dodge/Debug/Picture.hs 244;" f
|
||||||
@@ -3533,7 +3533,7 @@ drawShadowsByImportance src/Dodge/Shadows.hs 8;" f
|
|||||||
drawShell src/Dodge/Projectile/Draw.hs 22;" f
|
drawShell src/Dodge/Projectile/Draw.hs 22;" f
|
||||||
drawShockwave src/Dodge/Shockwave/Draw.hs 6;" f
|
drawShockwave src/Dodge/Shockwave/Draw.hs 6;" f
|
||||||
drawSlimeCrit src/Dodge/Creature/Picture.hs 60;" f
|
drawSlimeCrit src/Dodge/Creature/Picture.hs 60;" f
|
||||||
drawSlinkCrit src/Dodge/Creature/Picture.hs 92;" f
|
drawSlinkCrit src/Dodge/Creature/Picture.hs 98;" f
|
||||||
drawSpark src/Dodge/Spark/Draw.hs 7;" f
|
drawSpark src/Dodge/Spark/Draw.hs 7;" f
|
||||||
drawStaticBall src/Dodge/EnergyBall/Draw.hs 28;" f
|
drawStaticBall src/Dodge/EnergyBall/Draw.hs 28;" f
|
||||||
drawSubInventory src/Dodge/Render/HUD.hs 173;" f
|
drawSubInventory src/Dodge/Render/HUD.hs 173;" f
|
||||||
@@ -3561,7 +3561,7 @@ drawZone src/Dodge/Debug/Picture.hs 152;" f
|
|||||||
drawZoneCirc src/Dodge/Debug/Picture.hs 293;" f
|
drawZoneCirc src/Dodge/Debug/Picture.hs 293;" f
|
||||||
drawZoneCol src/Dodge/Debug/Picture.hs 149;" f
|
drawZoneCol src/Dodge/Debug/Picture.hs 149;" f
|
||||||
drawZoneNearPointCursor src/Dodge/Debug/Picture.hs 286;" f
|
drawZoneNearPointCursor src/Dodge/Debug/Picture.hs 286;" f
|
||||||
dropAll src/Dodge/Creature/Update.hs 488;" f
|
dropAll src/Dodge/Creature/Update.hs 498;" f
|
||||||
dropInventoryPath src/Dodge/HeldUse.hs 1380;" f
|
dropInventoryPath src/Dodge/HeldUse.hs 1380;" f
|
||||||
dropItem src/Dodge/Creature/Action.hs 180;" f
|
dropItem src/Dodge/Creature/Action.hs 180;" f
|
||||||
dropper src/Dodge/Item/Scope.hs 82;" f
|
dropper src/Dodge/Item/Scope.hs 82;" f
|
||||||
@@ -3652,7 +3652,7 @@ facesToVF src/Polyhedra/Geodesic.hs 70;" f
|
|||||||
farWallDistDirection src/Dodge/Update/Camera.hs 245;" f
|
farWallDistDirection src/Dodge/Update/Camera.hs 245;" f
|
||||||
fdiv src/ShortShow.hs 41;" f
|
fdiv src/ShortShow.hs 41;" f
|
||||||
feedSlime src/Dodge/Update.hs 1082;" f
|
feedSlime src/Dodge/Update.hs 1082;" f
|
||||||
feet src/Dodge/Creature/Picture.hs 212;" f
|
feet src/Dodge/Creature/Picture.hs 218;" f
|
||||||
filter3 src/FoldableHelp.hs 76;" f
|
filter3 src/FoldableHelp.hs 76;" f
|
||||||
filterSectionsPair src/Dodge/DisplayInventory.hs 160;" f
|
filterSectionsPair src/Dodge/DisplayInventory.hs 160;" f
|
||||||
findBlips src/Dodge/RadarSweep.hs 63;" f
|
findBlips src/Dodge/RadarSweep.hs 63;" f
|
||||||
@@ -3908,7 +3908,7 @@ hotkeyToChar src/Dodge/Inventory/SelectionList.hs 201;" f
|
|||||||
hotkeyToScancode src/Dodge/Creature/YourControl.hs 62;" f
|
hotkeyToScancode src/Dodge/Creature/YourControl.hs 62;" f
|
||||||
hotkeyToString src/Dodge/Inventory/SelectionList.hs 198;" f
|
hotkeyToString src/Dodge/Inventory/SelectionList.hs 198;" f
|
||||||
hoverCrit src/Dodge/Creature/ChaseCrit.hs 81;" f
|
hoverCrit src/Dodge/Creature/ChaseCrit.hs 81;" f
|
||||||
hoverCritHoverSound src/Dodge/Creature/Update.hs 371;" f
|
hoverCritHoverSound src/Dodge/Creature/Update.hs 381;" f
|
||||||
hoverCritMv src/Dodge/Creature/ReaderUpdate.hs 228;" f
|
hoverCritMv src/Dodge/Creature/ReaderUpdate.hs 228;" f
|
||||||
hoverDeathSounds src/Dodge/Creature/Vocalization.hs 62;" f
|
hoverDeathSounds src/Dodge/Creature/Vocalization.hs 62;" f
|
||||||
hoverPainEffect src/Dodge/Creature/State.hs 57;" f
|
hoverPainEffect src/Dodge/Creature/State.hs 57;" f
|
||||||
@@ -4114,7 +4114,7 @@ lConnectCol src/Dodge/Render/Connectors.hs 46;" f
|
|||||||
lConnectMulti src/Dodge/Render/Connectors.hs 51;" f
|
lConnectMulti src/Dodge/Render/Connectors.hs 51;" f
|
||||||
lShape src/Dodge/Placement/Instance/LightSource.hs 61;" f
|
lShape src/Dodge/Placement/Instance/LightSource.hs 61;" f
|
||||||
lamp src/Dodge/Creature/Lamp.hs 18;" f
|
lamp src/Dodge/Creature/Lamp.hs 18;" f
|
||||||
lampCrSPic src/Dodge/Creature/Picture.hs 404;" f
|
lampCrSPic src/Dodge/Creature/Picture.hs 410;" f
|
||||||
lasCenRunClose' src/Dodge/Room/LasTurret.hs 308;" f
|
lasCenRunClose' src/Dodge/Room/LasTurret.hs 308;" f
|
||||||
lasCenRunClose1 src/Dodge/Room/LasTurret.hs 397;" f
|
lasCenRunClose1 src/Dodge/Room/LasTurret.hs 397;" f
|
||||||
lasCenRunClose2 src/Dodge/Room/LasTurret.hs 470;" f
|
lasCenRunClose2 src/Dodge/Room/LasTurret.hs 470;" f
|
||||||
@@ -4241,7 +4241,7 @@ makeButton src/Dodge/LevelGen/Switch.hs 16;" f
|
|||||||
makeCloudAt src/Dodge/WorldEvent/Cloud.hs 7;" f
|
makeCloudAt src/Dodge/WorldEvent/Cloud.hs 7;" f
|
||||||
makeColorTermLine src/Dodge/Terminal.hs 124;" f
|
makeColorTermLine src/Dodge/Terminal.hs 124;" f
|
||||||
makeColorTermPara src/Dodge/Terminal.hs 121;" f
|
makeColorTermPara src/Dodge/Terminal.hs 121;" f
|
||||||
makeCorpse src/Dodge/Creature/Picture.hs 278;" f
|
makeCorpse src/Dodge/Creature/Picture.hs 284;" f
|
||||||
makeCrGibs src/Dodge/Prop/Gib.hs 19;" f
|
makeCrGibs src/Dodge/Prop/Gib.hs 19;" f
|
||||||
makeDebris src/Dodge/Block/Debris.hs 75;" f
|
makeDebris src/Dodge/Block/Debris.hs 75;" f
|
||||||
makeDebrisDirected src/Dodge/Block/Debris.hs 101;" f
|
makeDebrisDirected src/Dodge/Block/Debris.hs 101;" f
|
||||||
@@ -4490,7 +4490,7 @@ oldMachineBootS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 684;" f
|
|||||||
onEquipWristShield src/Dodge/Euse.hs 89;" f
|
onEquipWristShield src/Dodge/Euse.hs 89;" f
|
||||||
onRemoveWristShield src/Dodge/Euse.hs 79;" f
|
onRemoveWristShield src/Dodge/Euse.hs 79;" f
|
||||||
oneH src/Dodge/Creature/Test.hs 91;" f
|
oneH src/Dodge/Creature/Test.hs 91;" f
|
||||||
oneSmooth src/Dodge/Creature/Picture.hs 209;" f
|
oneSmooth src/Dodge/Creature/Picture.hs 215;" f
|
||||||
openConsole src/Dodge/Update.hs 140;" f
|
openConsole src/Dodge/Update.hs 140;" f
|
||||||
optionMenu src/Dodge/Menu.hs 110;" f
|
optionMenu src/Dodge/Menu.hs 110;" f
|
||||||
optionScreenDefaultEffect src/Dodge/Update/Input/ScreenLayer.hs 62;" f
|
optionScreenDefaultEffect src/Dodge/Update/Input/ScreenLayer.hs 62;" f
|
||||||
@@ -4611,7 +4611,7 @@ pointerToItemID src/Dodge/Item/Location.hs 42;" f
|
|||||||
pointerYourRootItem src/Dodge/Item/Location.hs 33;" f
|
pointerYourRootItem src/Dodge/Item/Location.hs 33;" f
|
||||||
pointerYourSelectedItem src/Dodge/Item/Location.hs 26;" f
|
pointerYourSelectedItem src/Dodge/Item/Location.hs 26;" f
|
||||||
pointsToPoly src/Geometry/ConvexPoly.hs 37;" f
|
pointsToPoly src/Geometry/ConvexPoly.hs 37;" f
|
||||||
poisonSPic src/Dodge/Creature/Update.hs 484;" f
|
poisonSPic src/Dodge/Creature/Update.hs 494;" f
|
||||||
poisonSprayer src/Dodge/Item/Held/SprayGuns.hs 17;" f
|
poisonSprayer src/Dodge/Item/Held/SprayGuns.hs 17;" f
|
||||||
poke34 src/Shader/Poke.hs 518;" f
|
poke34 src/Shader/Poke.hs 518;" f
|
||||||
pokeArrayOff src/Shader/Poke.hs 530;" f
|
pokeArrayOff src/Shader/Poke.hs 530;" f
|
||||||
@@ -4980,14 +4980,14 @@ sawtoothFailS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 852;" f
|
|||||||
scToTS src/Dodge/Event/Input.hs 34;" f
|
scToTS src/Dodge/Event/Input.hs 34;" f
|
||||||
scale src/Picture/Base.hs 141;" f
|
scale src/Picture/Base.hs 141;" f
|
||||||
scale3 src/Picture/Base.hs 137;" f
|
scale3 src/Picture/Base.hs 137;" f
|
||||||
scaleAlong src/Dodge/Creature/Picture.hs 67;" f
|
scaleAlong src/Dodge/Creature/Picture.hs 73;" f
|
||||||
scaleMat src/MatrixHelper.hs 71;" f
|
scaleMat src/MatrixHelper.hs 71;" f
|
||||||
scaleMatrix src/MatrixHelper.hs 68;" f
|
scaleMatrix src/MatrixHelper.hs 68;" f
|
||||||
scaleSH src/Shape.hs 271;" f
|
scaleSH src/Shape.hs 271;" f
|
||||||
scalp src/Dodge/Creature/Picture.hs 371;" f
|
scalp src/Dodge/Creature/Picture.hs 377;" f
|
||||||
scancodeToHotkey src/Dodge/Creature/YourControl.hs 82;" f
|
scancodeToHotkey src/Dodge/Creature/YourControl.hs 82;" f
|
||||||
scodeToChar src/Dodge/ScodeToChar.hs 6;" f
|
scodeToChar src/Dodge/ScodeToChar.hs 6;" f
|
||||||
scorchSPic src/Dodge/Creature/Update.hs 481;" f
|
scorchSPic src/Dodge/Creature/Update.hs 491;" f
|
||||||
screenBox src/Dodge/Base/Window.hs 54;" f
|
screenBox src/Dodge/Base/Window.hs 54;" f
|
||||||
screenPolygon src/Dodge/Base/Window.hs 18;" f
|
screenPolygon src/Dodge/Base/Window.hs 18;" f
|
||||||
screenPolygonBord src/Dodge/Base/Window.hs 28;" f
|
screenPolygonBord src/Dodge/Base/Window.hs 28;" f
|
||||||
@@ -5015,7 +5015,7 @@ sectionsSizes src/Dodge/DisplayInventory.hs 205;" f
|
|||||||
seedStartMenu src/Dodge/Menu.hs 85;" f
|
seedStartMenu src/Dodge/Menu.hs 85;" f
|
||||||
seedStartOptions src/Dodge/Menu.hs 88;" f
|
seedStartOptions src/Dodge/Menu.hs 88;" f
|
||||||
segOnCirc src/Geometry.hs 113;" f
|
segOnCirc src/Geometry.hs 113;" f
|
||||||
segmentArea src/Dodge/Creature/Update.hs 352;" f
|
segmentArea src/Dodge/Creature/Update.hs 362;" f
|
||||||
selNumPos src/Dodge/Render/HUD.hs 475;" f
|
selNumPos src/Dodge/Render/HUD.hs 475;" f
|
||||||
selNumPosCardinal src/Dodge/Render/HUD.hs 492;" f
|
selNumPosCardinal src/Dodge/Render/HUD.hs 492;" f
|
||||||
selSecDrawCursor src/Dodge/Render/List.hs 101;" f
|
selSecDrawCursor src/Dodge/Render/List.hs 101;" f
|
||||||
@@ -5187,11 +5187,11 @@ slimeCrit src/Dodge/Creature/ChaseCrit.hs 68;" f
|
|||||||
slimeCritUpdate src/Dodge/Creature/Update.hs 253;" f
|
slimeCritUpdate src/Dodge/Creature/Update.hs 253;" f
|
||||||
slimeEatSound src/Dodge/Update.hs 1116;" f
|
slimeEatSound src/Dodge/Update.hs 1116;" f
|
||||||
slimeFood src/Dodge/Update.hs 1074;" f
|
slimeFood src/Dodge/Update.hs 1074;" f
|
||||||
slimeOutline src/Dodge/Creature/Slime.hs 11;" f
|
slimeOutline src/Dodge/Creature/Slime.hs 9;" f
|
||||||
slimeSuck src/Dodge/Update.hs 1058;" f
|
slimeSuck src/Dodge/Update.hs 1058;" f
|
||||||
slimeToRad src/Dodge/Data/Creature/Misc.hs 109;" f
|
slimeToRad src/Dodge/Data/Creature/Misc.hs 109;" f
|
||||||
slinkCrit src/Dodge/Creature/ChaseCrit.hs 56;" f
|
slinkCrit src/Dodge/Creature/ChaseCrit.hs 56;" f
|
||||||
slinkCritUpdate src/Dodge/Creature/Update.hs 355;" f
|
slinkCritUpdate src/Dodge/Creature/Update.hs 365;" f
|
||||||
slowCrush90 src/Dodge/Room/LongDoor.hs 263;" f
|
slowCrush90 src/Dodge/Room/LongDoor.hs 263;" f
|
||||||
slowCrushRoom src/Dodge/Room/LongDoor.hs 148;" f
|
slowCrushRoom src/Dodge/Room/LongDoor.hs 148;" f
|
||||||
slowDoorRoom src/Dodge/Room/LongDoor.hs 309;" f
|
slowDoorRoom src/Dodge/Room/LongDoor.hs 309;" f
|
||||||
@@ -5251,7 +5251,7 @@ spawnAt src/Dodge/SpawnAt.hs 14;" f
|
|||||||
spawnerCrit src/Dodge/Creature.hs 47;" f
|
spawnerCrit src/Dodge/Creature.hs 47;" f
|
||||||
spawnerRoom src/Dodge/Room/Room.hs 390;" f
|
spawnerRoom src/Dodge/Room/Room.hs 390;" f
|
||||||
speedLegs src/Dodge/Item/Equipment.hs 74;" f
|
speedLegs src/Dodge/Item/Equipment.hs 74;" f
|
||||||
spiderJoint src/Dodge/Creature/Picture.hs 260;" f
|
spiderJoint src/Dodge/Creature/Picture.hs 266;" f
|
||||||
splashMenu src/Dodge/Menu.hs 31;" f
|
splashMenu src/Dodge/Menu.hs 31;" f
|
||||||
splashMenuOptions src/Dodge/Menu.hs 36;" f
|
splashMenuOptions src/Dodge/Menu.hs 36;" f
|
||||||
splashScreen src/Dodge/Initialisation.hs 10;" f
|
splashScreen src/Dodge/Initialisation.hs 10;" f
|
||||||
@@ -5297,7 +5297,7 @@ stackText src/Picture/Base.hs 180;" f
|
|||||||
stackedInventory src/Dodge/Creature.hs 318;" f
|
stackedInventory src/Dodge/Creature.hs 318;" f
|
||||||
startCr src/Dodge/Creature.hs 83;" f
|
startCr src/Dodge/Creature.hs 83;" f
|
||||||
startCrafts src/Dodge/Room/Start.hs 94;" f
|
startCrafts src/Dodge/Room/Start.hs 94;" f
|
||||||
startDeathTimer src/Dodge/Creature/Update.hs 437;" f
|
startDeathTimer src/Dodge/Creature/Update.hs 447;" f
|
||||||
startDrag src/Dodge/Update/Input/InGame.hs 319;" f
|
startDrag src/Dodge/Update/Input/InGame.hs 319;" f
|
||||||
startInvList src/Dodge/Creature.hs 97;" f
|
startInvList src/Dodge/Creature.hs 97;" f
|
||||||
startInventory src/Dodge/Creature.hs 100;" f
|
startInventory src/Dodge/Creature.hs 100;" f
|
||||||
@@ -5449,7 +5449,7 @@ toBinary src/Dodge/Inventory/SelectionList.hs 154;" f
|
|||||||
toBothLnk src/Dodge/RoomLink.hs 136;" f
|
toBothLnk src/Dodge/RoomLink.hs 136;" f
|
||||||
toClosestMultiple src/HelpNum.hs 3;" f
|
toClosestMultiple src/HelpNum.hs 3;" f
|
||||||
toColor8 src/Color.hs 158;" f
|
toColor8 src/Color.hs 158;" f
|
||||||
toDeathCarriage src/Dodge/Creature/Update.hs 443;" f
|
toDeathCarriage src/Dodge/Creature/Update.hs 453;" f
|
||||||
toFloatVAs src/Shader/Compile.hs 66;" f
|
toFloatVAs src/Shader/Compile.hs 66;" f
|
||||||
toLabel src/Dodge/Cleat.hs 16;" f
|
toLabel src/Dodge/Cleat.hs 16;" f
|
||||||
toMultiset src/Multiset.hs 64;" f
|
toMultiset src/Multiset.hs 64;" f
|
||||||
@@ -5477,7 +5477,7 @@ topTestPart src/Dodge/TestString.hs 122;" f
|
|||||||
torchShape src/Dodge/Item/Draw/SPic.hs 278;" f
|
torchShape src/Dodge/Item/Draw/SPic.hs 278;" f
|
||||||
torqueAmount src/Dodge/HeldUse.hs 606;" f
|
torqueAmount src/Dodge/HeldUse.hs 606;" f
|
||||||
torqueCr src/Dodge/WorldEffect.hs 85;" f
|
torqueCr src/Dodge/WorldEffect.hs 85;" f
|
||||||
torso src/Dodge/Creature/Picture.hs 376;" f
|
torso src/Dodge/Creature/Picture.hs 382;" f
|
||||||
tractCr src/Dodge/TractorBeam/Update.hs 28;" f
|
tractCr src/Dodge/TractorBeam/Update.hs 28;" f
|
||||||
tractFlIt src/Dodge/TractorBeam/Update.hs 23;" f
|
tractFlIt src/Dodge/TractorBeam/Update.hs 23;" f
|
||||||
tractorBeamAt src/Dodge/HeldUse.hs 851;" f
|
tractorBeamAt src/Dodge/HeldUse.hs 851;" f
|
||||||
@@ -5608,7 +5608,7 @@ updateCloud src/Dodge/Update.hs 919;" f
|
|||||||
updateClouds src/Dodge/Update.hs 783;" f
|
updateClouds src/Dodge/Update.hs 783;" f
|
||||||
updateCombinePositioning src/Dodge/DisplayInventory.hs 40;" f
|
updateCombinePositioning src/Dodge/DisplayInventory.hs 40;" f
|
||||||
updateCombineSections src/Dodge/DisplayInventory.hs 47;" f
|
updateCombineSections src/Dodge/DisplayInventory.hs 47;" f
|
||||||
updateCreature src/Dodge/Creature/Update.hs 47;" f
|
updateCreature src/Dodge/Creature/Update.hs 48;" f
|
||||||
updateCreatureGroups src/Dodge/Update.hs 644;" f
|
updateCreatureGroups src/Dodge/Update.hs 644;" f
|
||||||
updateCreatureSoundPositions src/Dodge/Update.hs 623;" f
|
updateCreatureSoundPositions src/Dodge/Update.hs 623;" f
|
||||||
updateCreatureStride src/Dodge/Update.hs 379;" f
|
updateCreatureStride src/Dodge/Update.hs 379;" f
|
||||||
@@ -5675,7 +5675,7 @@ updatePlasmaBall src/Dodge/Update.hs 530;" f
|
|||||||
updatePlasmaBalls src/Dodge/Update.hs 679;" f
|
updatePlasmaBalls src/Dodge/Update.hs 679;" f
|
||||||
updatePreload src/Preload/Update.hs 21;" f
|
updatePreload src/Preload/Update.hs 21;" f
|
||||||
updateProjectile src/Dodge/Projectile/Update.hs 26;" f
|
updateProjectile src/Dodge/Projectile/Update.hs 26;" f
|
||||||
updatePulse src/Dodge/Creature/Update.hs 496;" f
|
updatePulse src/Dodge/Creature/Update.hs 506;" f
|
||||||
updatePulseBall src/Dodge/Update.hs 550;" f
|
updatePulseBall src/Dodge/Update.hs 550;" f
|
||||||
updatePulseLaser src/Dodge/Update.hs 726;" f
|
updatePulseLaser src/Dodge/Update.hs 726;" f
|
||||||
updatePulseLasers src/Dodge/Update.hs 525;" f
|
updatePulseLasers src/Dodge/Update.hs 525;" f
|
||||||
@@ -5717,7 +5717,7 @@ updateWheelEvent src/Dodge/Update/Scroll.hs 21;" f
|
|||||||
updateWheelEvents src/Dodge/Update.hs 495;" f
|
updateWheelEvents src/Dodge/Update.hs 495;" f
|
||||||
updateWorldEventFlag src/Dodge/Update.hs 129;" f
|
updateWorldEventFlag src/Dodge/Update.hs 129;" f
|
||||||
updateWorldEventFlags src/Dodge/Update.hs 117;" f
|
updateWorldEventFlags src/Dodge/Update.hs 117;" f
|
||||||
upperBody src/Dodge/Creature/Picture.hs 391;" f
|
upperBody src/Dodge/Creature/Picture.hs 397;" f
|
||||||
upperBox src/Shape.hs 149;" f
|
upperBox src/Shape.hs 149;" f
|
||||||
upperBoxHalf src/Shape.hs 224;" f
|
upperBoxHalf src/Shape.hs 224;" f
|
||||||
upperBoxMT src/Shape.hs 140;" f
|
upperBoxMT src/Shape.hs 140;" f
|
||||||
|
|||||||
Reference in New Issue
Block a user