Work on Falling carriage state

This commit is contained in:
2026-04-03 10:32:54 +01:00
parent 18dc469408
commit 43a5817ef3
17 changed files with 79 additions and 68 deletions
+1 -1
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@@ -99,7 +99,7 @@ twoFlat :: Creature -> Bool
twoFlat = crInAimStance TwoHandFlat
twists :: Creature -> Bool
twists cr = crInAimStance TwoHandTwist cr
twists = crInAimStance TwoHandTwist
-- the use of crOldPos is because the damage position is calculated on the
-- previous frame