Work on Falling carriage state
This commit is contained in:
@@ -61,6 +61,7 @@
|
||||
# - ignore: {name: Use let}
|
||||
# - ignore: {name: Use const, within: SpecialModule} # Only within certain modules
|
||||
|
||||
- ignore: {name: Functor law}
|
||||
|
||||
# Define some custom infix operators
|
||||
# - fixity: infixr 3 ~^#^~
|
||||
|
||||
@@ -36,7 +36,7 @@ hoverCrit :: Creature
|
||||
hoverCrit =
|
||||
defaultCreature
|
||||
& crName .~ "hoverCrit"
|
||||
& crHP .~ HP 10000
|
||||
& crHP .~ HP 1000
|
||||
& crType .~ HoverCrit 0
|
||||
& crFaction .~ ColorFaction blue
|
||||
& crStance . carriage .~ Flying 15 0.975 0
|
||||
& crStance . carriage .~ Flying 15 0.975
|
||||
|
||||
@@ -96,7 +96,7 @@ chaseUpperBody cr = colorSH (_skinUpper cskin)
|
||||
Just (Walking sa RightForward) -> -f sa
|
||||
_ -> 0
|
||||
--tbob = 2 * oneSmooth ((sLen - 2*i) / sLen)
|
||||
f i = ((sLen - 2*i) / sLen)
|
||||
f i = (sLen - 2*i) / sLen
|
||||
|
||||
|
||||
oneSmooth :: Float -> Float
|
||||
|
||||
@@ -51,7 +51,7 @@ applyPastDamages cr w
|
||||
| HoverCrit {} <- cr ^. crType
|
||||
, _crPain cr > 50 = w
|
||||
& cWorld . lWorld . creatures . ix (_crID cr) . crPain -~ 50
|
||||
& cWorld . lWorld . creatures . ix (_crID cr) . crPos . _z %~ max 12 . (subtract 1)
|
||||
& cWorld . lWorld . creatures . ix (_crID cr) . crPos . _z %~ max 12 . subtract 1
|
||||
| HoverCrit {} <- cr ^. crType = w
|
||||
| _crPain cr > 200 = dojitter 3 100
|
||||
| _crPain cr > 20 = dojitter 2 10
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
|
||||
module Dodge.Creature.State.WalkCycle (updateCarriage) where
|
||||
|
||||
import Data.Maybe
|
||||
import Dodge.Creature.HandPos
|
||||
import Linear
|
||||
import Control.Lens
|
||||
@@ -10,31 +11,36 @@ import Dodge.SoundLogic
|
||||
import Sound.Data
|
||||
|
||||
updateCarriage :: Int -> World -> World
|
||||
updateCarriage cid w
|
||||
| Just cr <- w ^? cWorld . lWorld . creatures . ix cid
|
||||
, Walking x ff <- cr ^. crStance . carriage
|
||||
, x >= strideLength cr =
|
||||
w
|
||||
updateCarriage cid w = fromMaybe w $ do
|
||||
cr <- w ^? cWorld . lWorld . creatures . ix cid
|
||||
return $ updateCarriage' cid cr w (cr ^. crStance . carriage)
|
||||
|
||||
updateCarriage' :: Int -> Creature -> World -> Carriage -> World
|
||||
updateCarriage' cid cr w = \case
|
||||
Walking x ff | x >= strideLength cr -> w
|
||||
& soundMultiFrom
|
||||
[FootstepSound i | i <- [0 .. 10]]
|
||||
(cr ^. crPos . _xy)
|
||||
(chooseFootSound ff)
|
||||
Nothing
|
||||
& over (cWorld . lWorld . creatures . ix cid . crStance . carriage) resetStride
|
||||
| Just cr <- w ^? cWorld . lWorld . creatures . ix cid
|
||||
, z <- cr ^. crPos . _z
|
||||
, Flying dz x oop <- cr ^. crStance . carriage =
|
||||
w & cWorld . lWorld . creatures . ix cid . crPos . _xy +~ x *^ f (cr ^. crOldPos . _xy - oop)
|
||||
Walking {} -> w
|
||||
Floating -> w
|
||||
Flying {_zSpeed = dz, _flyInertia = x} ->
|
||||
w & cWorld . lWorld . creatures . ix cid . crPos . _xy +~ x *^ f (cr ^. crOldPos . _xy - oop ^. _xy)
|
||||
& cWorld . lWorld . creatures . ix cid . crPos . _z +~ dz
|
||||
& cWorld . lWorld . creatures . ix cid . crStance . carriage . zSpeed
|
||||
%~ if z < 17 then min 0.05 . (+0.001) else max (-0.05) . (subtract 0.001)
|
||||
| otherwise = w
|
||||
%~ if cr ^. crPos . _z < 17 then min 0.05 . (+0.001) else max (-0.05) . subtract 0.001
|
||||
Boosting {} -> w
|
||||
Falling _ _ -> w & cWorld . lWorld . creatures . ix cid . crPos +~
|
||||
0.99 *^ (cr ^. crOldPos - oop & _z -~ 0.5)
|
||||
OnGround {} -> w
|
||||
where
|
||||
-- limits max speed gained through inertia
|
||||
-- f = id
|
||||
oop = cr ^. crOldOldPos
|
||||
f v | norm v > 10 = 10 *^ signorm v
|
||||
| otherwise = v
|
||||
|
||||
|
||||
resetStride :: Carriage -> Carriage
|
||||
resetStride = \case
|
||||
Walking _ ff -> Walking 0 (normalGait ff)
|
||||
|
||||
@@ -99,7 +99,7 @@ twoFlat :: Creature -> Bool
|
||||
twoFlat = crInAimStance TwoHandFlat
|
||||
|
||||
twists :: Creature -> Bool
|
||||
twists cr = crInAimStance TwoHandTwist cr
|
||||
twists = crInAimStance TwoHandTwist
|
||||
|
||||
-- the use of crOldPos is because the damage position is calculated on the
|
||||
-- previous frame
|
||||
|
||||
@@ -37,7 +37,7 @@ import ShapePicture.Data
|
||||
updateCreature :: Creature -> World -> World
|
||||
updateCreature cr
|
||||
| cr ^. crPos . _z < negate 100 = (tocr . crHP .~ CrIsPitted) . destroyAllInvItems cr
|
||||
| CrIsCorpse _ <- cr ^. crHP = chasmTestCorpse cr
|
||||
| CrIsCorpse _ <- cr ^. crHP = updateCarriage (_crID cr) . chasmTestCorpse cr
|
||||
| null (cr ^? crHP . _HP) = id
|
||||
| cr ^. crPos . _z < 0 = (tocr . crZVel -~ 0.5) . (tocr . crPos . _z +~ _crZVel cr)
|
||||
| otherwise = updateLivingCreature cr
|
||||
@@ -142,8 +142,8 @@ chasmTestLiving cr w
|
||||
| Flying {} <- cr ^. crStance . carriage = w
|
||||
| Falling {} <- cr ^. crStance . carriage =
|
||||
w
|
||||
& tocr . crZVel -~ 0.5
|
||||
& tocr . crPos . _z +~ _crZVel cr
|
||||
-- & tocr . crZVel -~ 0.5
|
||||
-- & tocr . crPos . _z +~ _crZVel cr
|
||||
| Just (x, y) <- List.find g (w ^. cWorld . cliffs) =
|
||||
w
|
||||
& soundContinue (CrChasm (_crID cr)) (cr ^. crPos . _xy) debrisS (Just 100)
|
||||
@@ -158,22 +158,22 @@ chasmTestLiving cr w
|
||||
|
||||
startFalling :: Creature -> Creature
|
||||
startFalling cr = case cr ^. crStance . carriage of
|
||||
Walking a b -> cr & crZVel -~ 0.5
|
||||
& crStance . carriage .~ Falling a b
|
||||
_ -> cr
|
||||
Walking a b -> cr & crStance . carriage .~ Falling a b
|
||||
_ -> cr & crStance . carriage .~ Falling 0 RightForward
|
||||
|
||||
chasmTestCorpse :: Creature -> World -> World
|
||||
chasmTestCorpse cr w
|
||||
| _crZVel cr < 0 =
|
||||
w
|
||||
& tocr . crZVel -~ 0.5
|
||||
& tocr . crPos . _z +~ _crZVel cr
|
||||
-- | _crZVel cr < 0 =
|
||||
-- w
|
||||
-- & tocr . crZVel -~ 0.5
|
||||
-- & tocr . crPos . _z +~ _crZVel cr
|
||||
-- only look for TWO cliffs to push along
|
||||
| (xy:xys) <- filter g (w ^. cWorld . cliffs) =
|
||||
w
|
||||
& soundContinue (CrChasm (_crID cr)) (cr ^. crPos . _xy) debrisS (Just 100)
|
||||
& tocr . crPos . _xy +~ h xy xys
|
||||
| any f (w ^. cWorld . chasms) = w & tocr . crZVel -~ 0.5
|
||||
-- | any f (w ^. cWorld . chasms) = w & tocr . crZVel -~ 0.5
|
||||
| any f (w ^. cWorld . chasms) = w & tocr %~ startFalling
|
||||
| otherwise = w
|
||||
where
|
||||
|
||||
|
||||
@@ -13,7 +13,7 @@ import Geometry
|
||||
|
||||
holsterWeapon, drawWeapon :: Action
|
||||
holsterWeapon = DoImpulses [ChangePosture AtEase, MakeSound whiteNoiseFadeOutS]
|
||||
drawWeapon = DoImpulses [ChangePosture $ Aiming, MakeSound whiteNoiseFadeInS]
|
||||
drawWeapon = DoImpulses [ChangePosture Aiming, MakeSound whiteNoiseFadeInS]
|
||||
|
||||
shootTillEmpty :: Action
|
||||
--shootTillEmpty = (crCanShoot `DoActionWhile` DoImpulses [UseItem])
|
||||
|
||||
@@ -35,6 +35,7 @@ import Geometry.Data
|
||||
data Creature = Creature
|
||||
{ _crPos :: Point3
|
||||
, _crOldPos :: Point3
|
||||
, _crOldOldPos :: Point3
|
||||
, _crZVel :: Float
|
||||
, _crDir :: Float
|
||||
, _crMvDir :: Float
|
||||
|
||||
@@ -21,7 +21,7 @@ data Stance = Stance
|
||||
data Carriage
|
||||
= Walking {_strideAmount :: Float, _footForward :: FootForward}
|
||||
| Floating
|
||||
| Flying {_zSpeed :: Float, _flyInertia :: Float, _oldOldPos :: Point2}
|
||||
| Flying {_zSpeed :: Float, _flyInertia :: Float}
|
||||
| Boosting Point2
|
||||
| Falling {_fallFlail :: Float, _fallFoot :: FootForward}
|
||||
| OnGround
|
||||
|
||||
@@ -14,6 +14,7 @@ defaultCreature =
|
||||
Creature
|
||||
{ _crPos = V3 0 0 0
|
||||
, _crOldPos = V3 0 0 0
|
||||
, _crOldOldPos = V3 0 0 0
|
||||
-- , _crZ = 0
|
||||
, _crZVel = 0
|
||||
, _crDir = 0
|
||||
|
||||
+1
-1
@@ -82,7 +82,7 @@ makePathBetween = makePathUsing $ not . pathEdgeObstructed
|
||||
|
||||
makePathBetween' :: (Point2 -> Point2 -> World -> Bool) -> (Set.Set EdgeObstacle -> Bool)
|
||||
-> Point2 -> Point2 -> World -> Maybe [Int]
|
||||
makePathBetween' t1 t2 = makePathUsing' t1 $ t2
|
||||
makePathBetween' = makePathUsing'
|
||||
|
||||
pathEdgeObstructed :: Set.Set EdgeObstacle -> Bool
|
||||
pathEdgeObstructed pe = any (`Set.member` pe) [WallObstacle WallNotAutoOpen, ChasmObstacle]
|
||||
|
||||
@@ -20,9 +20,9 @@ debrisSPic db = translateSP (_dbPos db & _z +~ 1) . overPosSP (Q.rotate (_dbRot
|
||||
Gib x col -> noPic $ drawGib x col
|
||||
BlockDebris m -> noPic . colorSH m $ cubeShape 4
|
||||
--MetalDebris c -> noPic . colorSH c $ upperPrismPolySU 1 $ [0, V2 5 0, V2 4 2]
|
||||
MetalDebris c -> noPic . colorSH c $ upperPrismPolySU 1 $ [0, V2 8 0, V2 6 3]
|
||||
MetalDebris c -> noPic . colorSH c $ upperPrismPolySU 1 [0, V2 8 0, V2 6 3]
|
||||
--MetalDebris c -> noPic . colorSH c $ upperPrismPolySU 1 $ [0, V2 10 0, V2 8 4]
|
||||
GlassDebris -> noPic . colorSH azure $ upperPrismPoly Small Undesired 1 $ [0, V2 8 0, V2 6 3]
|
||||
GlassDebris -> noPic . colorSH azure $ upperPrismPoly Small Undesired 1 [0, V2 8 0, V2 6 3]
|
||||
|
||||
propSPic :: Prop -> SPic
|
||||
propSPic pr =
|
||||
|
||||
@@ -399,7 +399,7 @@ lasCenRunClose1 = do
|
||||
-- (alinks,blinks) <- shufflePair (bllinks,brlinks)
|
||||
-- (alinks,blinks) <- shufflePair (bllinks,tmllink)
|
||||
lnks <- shuffle [bllinks, brlinks, tmllink, tmrlink]
|
||||
let alinks = lnks !! 0
|
||||
let alinks = head lnks
|
||||
blinks = lnks !! 1
|
||||
outwall <-
|
||||
takeOne
|
||||
|
||||
@@ -75,7 +75,7 @@ shiftRoomShiftToLink :: (Point2, Float) -> (Point2, Float) -> Room -> Room
|
||||
shiftRoomShiftToLink l inlink r =
|
||||
shiftRoomShiftBy l
|
||||
. shiftRoomShiftBy (0, pi - a)
|
||||
$ shiftRoomShiftBy (0 - p, 0) r
|
||||
$ shiftRoomShiftBy (- p, 0) r
|
||||
where
|
||||
(p, a) = inlink
|
||||
|
||||
|
||||
+1
-1
@@ -579,7 +579,7 @@ updateTerminal tm w = fromMaybe w $ do
|
||||
|
||||
setOldPos :: Creature -> Creature
|
||||
setOldPos cr = cr & crOldPos .~ _crPos cr
|
||||
& crStance . carriage . oldOldPos .~ cr ^. crOldPos . _xy
|
||||
& crOldOldPos .~ cr ^. crOldPos
|
||||
|
||||
--doRewind :: World -> World
|
||||
--doRewind w = case w ^. cwTime . maybeWorld of
|
||||
|
||||
@@ -42,7 +42,7 @@ ActionUpdate src/Dodge/Creature/Action.hs 50;" t
|
||||
AddGoal src/Dodge/Data/ActionPlan.hs 44;" C
|
||||
AimAt src/Dodge/Data/ActionPlan.hs 66;" C
|
||||
AimStance src/Dodge/Data/AimStance.hs 10;" t
|
||||
Aiming src/Dodge/Data/Creature/Stance.hs 32;" C
|
||||
Aiming src/Dodge/Data/Creature/Stance.hs 33;" C
|
||||
AirFiltrationSS src/Dodge/Data/Scenario.hs 95;" C
|
||||
AlienContact src/Dodge/Data/Scenario.hs 30;" C
|
||||
AllRoomClipBoundaries src/Dodge/Data/Config.hs 123;" C
|
||||
@@ -66,7 +66,7 @@ Arcing src/Dodge/Data/Item/Params.hs 15;" C
|
||||
ArmourySS src/Dodge/Data/Scenario.hs 112;" C
|
||||
Asleep src/Dodge/Data/Creature/Perception.hs 52;" C
|
||||
AsteroidStrike src/Dodge/Data/Scenario.hs 33;" C
|
||||
AtEase src/Dodge/Data/Creature/Stance.hs 32;" C
|
||||
AtEase src/Dodge/Data/Creature/Stance.hs 33;" C
|
||||
AtomicWaste src/Dodge/Data/Scenario.hs 26;" C
|
||||
AttachParams src/Dodge/Data/Item/Use.hs 43;" t
|
||||
AttachType src/Dodge/Data/Item/Combine.hs 91;" t
|
||||
@@ -452,7 +452,7 @@ Floor src/Data/Tile.hs 11;" t
|
||||
FloorItem src/Dodge/Data/FloorItem.hs 11;" t
|
||||
Flying src/Dodge/Data/Creature/Stance.hs 24;" C
|
||||
FollowImpulses src/Dodge/Data/ActionPlan.hs 134;" C
|
||||
FootForward src/Dodge/Data/Creature/Stance.hs 29;" t
|
||||
FootForward src/Dodge/Data/Creature/Stance.hs 30;" t
|
||||
FootstepSound src/Dodge/Data/SoundOrigin.hs 30;" C
|
||||
ForceField src/Dodge/Data/Material.hs 19;" C
|
||||
ForceFieldType src/Dodge/Data/Item/Use/Consumption/Ammo.hs 11;" t
|
||||
@@ -654,7 +654,7 @@ LayVars src/Dodge/Data/MetaTree.hs 30;" C
|
||||
Layer src/Picture/Data.hs 20;" t
|
||||
LayoutVars src/Dodge/Data/MetaTree.hs 30;" t
|
||||
LeadTarget src/Dodge/Data/ActionPlan.hs 115;" C
|
||||
LeftForward src/Dodge/Data/Creature/Stance.hs 29;" C
|
||||
LeftForward src/Dodge/Data/Creature/Stance.hs 30;" C
|
||||
LeftwardDT src/Dodge/Data/DoubleTree.hs 27;" C
|
||||
Lethargic src/Dodge/Data/Creature/Perception.hs 53;" C
|
||||
LevelStartSlot src/Dodge/Data/SaveSlot.hs 9;" C
|
||||
@@ -919,6 +919,7 @@ OnBack src/Dodge/Data/Equipment/Misc.hs 22;" C
|
||||
OnChest src/Dodge/Data/Equipment/Misc.hs 21;" C
|
||||
OnEdge src/Dodge/Data/Room.hs 52;" C
|
||||
OnFloor src/Dodge/Data/Item/Location.hs 38;" C
|
||||
OnGround src/Dodge/Data/Creature/Stance.hs 27;" C
|
||||
OnHead src/Dodge/Data/Equipment/Misc.hs 20;" C
|
||||
OnLeftLeg src/Dodge/Data/Equipment/Misc.hs 25;" C
|
||||
OnLeftWrist src/Dodge/Data/Equipment/Misc.hs 23;" C
|
||||
@@ -1012,7 +1013,7 @@ Polyhedra src/Polyhedra/Data.hs 13;" t
|
||||
Polyhedron src/Polyhedra/Data.hs 13;" C
|
||||
PosInf src/Dodge/Data/CardinalPoint.hs 44;" C
|
||||
PosRooms src/Dodge/Tree/Shift.hs 29;" t
|
||||
Posture src/Dodge/Data/Creature/Stance.hs 32;" t
|
||||
Posture src/Dodge/Data/Creature/Stance.hs 33;" t
|
||||
PreloadData src/Data/Preload.hs 10;" t
|
||||
PrintMaterial src/Dodge/Data/AmmoType.hs 15;" C
|
||||
Prison src/Dodge/Data/Scenario.hs 65;" C
|
||||
@@ -1111,7 +1112,7 @@ Revenge src/Dodge/Data/Scenario.hs 6;" C
|
||||
RewindLeftClick src/Dodge/Data/World.hs 78;" C
|
||||
RezBaySS src/Dodge/Data/Scenario.hs 105;" C
|
||||
RightButtonState src/Dodge/Data/RightButtonOptions.hs 13;" t
|
||||
RightForward src/Dodge/Data/Creature/Stance.hs 29;" C
|
||||
RightForward src/Dodge/Data/Creature/Stance.hs 30;" C
|
||||
RightwardDT src/Dodge/Data/DoubleTree.hs 34;" C
|
||||
Rocket src/Dodge/Data/Projectile.hs 32;" C
|
||||
RocketHoming src/Dodge/Data/Projectile.hs 39;" t
|
||||
@@ -2667,7 +2668,7 @@ axisInt src/Geometry/Intersect.hs 246;" f
|
||||
azure src/Color.hs 49;" f
|
||||
bQuadToF src/Geometry/Bezier.hs 37;" f
|
||||
bQuadToLine src/Geometry/Bezier.hs 30;" f
|
||||
backPQ src/Dodge/Creature/HandPos.hs 199;" f
|
||||
backPQ src/Dodge/Creature/HandPos.hs 200;" f
|
||||
backgroundSpaceS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 734;" f
|
||||
backpackCombinations src/Dodge/Combine/Combinations.hs 27;" f
|
||||
backpackShape src/Dodge/Item/Draw/SPic.hs 188;" f
|
||||
@@ -2816,10 +2817,10 @@ chaseCritInternal src/Dodge/Humanoid.hs 11;" f
|
||||
chaseCritMv src/Dodge/Creature/ReaderUpdate.hs 123;" f
|
||||
chaseCritPerceptionUpdate src/Dodge/Creature/Perception.hs 32;" f
|
||||
chaseUpperBody src/Dodge/Creature/Picture.hs 73;" f
|
||||
chasmRotate src/Dodge/Creature/Update.hs 182;" f
|
||||
chasmRotate src/Dodge/Creature/Update.hs 198;" f
|
||||
chasmSimpleMaze src/Dodge/Room/Tutorial.hs 373;" f
|
||||
chasmSpitTerminal src/Dodge/Room/Tutorial.hs 307;" f
|
||||
chasmTestCorpse src/Dodge/Creature/Update.hs 165;" f
|
||||
chasmTestCorpse src/Dodge/Creature/Update.hs 166;" f
|
||||
chasmTestLiving src/Dodge/Creature/Update.hs 140;" f
|
||||
chasmWallToSurface src/Dodge/Base/Collide.hs 120;" f
|
||||
checkCombineSelectionExists src/Dodge/DisplayInventory.hs 100;" f
|
||||
@@ -2837,10 +2838,10 @@ checkWallLeft src/Dodge/LevelGen/StaticWalls/Deprecated.hs 29;" f
|
||||
checkWallRight src/Dodge/LevelGen/StaticWalls.hs 54;" f
|
||||
checkWallRight src/Dodge/LevelGen/StaticWalls/Deprecated.hs 59;" f
|
||||
chemFuelPouch src/Dodge/Item/Ammo.hs 81;" f
|
||||
chestPQ src/Dodge/Creature/HandPos.hs 196;" f
|
||||
chestPQ src/Dodge/Creature/HandPos.hs 197;" f
|
||||
chooseCursorBorders src/Dodge/Render/List.hs 141;" f
|
||||
chooseEquipPosition src/Dodge/Inventory/RBList.hs 41;" f
|
||||
chooseFootSound src/Dodge/Creature/State/WalkCycle.hs 48;" f
|
||||
chooseFootSound src/Dodge/Creature/State/WalkCycle.hs 77;" f
|
||||
chooseFreeSite src/Dodge/Inventory/RBList.hs 47;" f
|
||||
chooseMovementLtAuto src/Dodge/CreatureEffect.hs 78;" f
|
||||
circHitWall src/Dodge/Base/Collide.hs 240;" f
|
||||
@@ -2971,7 +2972,7 @@ crInAimStance src/Dodge/Creature/Test.hs 91;" f
|
||||
crIntelligence src/Dodge/Creature/Statistics.hs 39;" f
|
||||
crIsAiming src/Dodge/Creature/Test.hs 58;" f
|
||||
crIsArmouredFrom src/Dodge/Creature/Test.hs 107;" f
|
||||
crLeftHandWall src/Dodge/Creature/HandPos.hs 102;" f
|
||||
crLeftHandWall src/Dodge/Creature/HandPos.hs 103;" f
|
||||
crMass src/Dodge/Creature/Mass.hs 5;" f
|
||||
crMaterial src/Dodge/Creature/Material.hs 8;" f
|
||||
crMaxHP src/Dodge/Creature/MaxHP.hs 6;" f
|
||||
@@ -2985,7 +2986,7 @@ crNearPoint src/Dodge/Creature/Test.hs 129;" f
|
||||
crNumFreeSlots src/Dodge/Inventory/CheckSlots.hs 25;" f
|
||||
crPathing src/Dodge/Creature/Action.hs 117;" f
|
||||
crRad src/Dodge/Creature/Radius.hs 7;" f
|
||||
crRightHandWall src/Dodge/Creature/HandPos.hs 84;" f
|
||||
crRightHandWall src/Dodge/Creature/HandPos.hs 85;" f
|
||||
crSafeDistFromTarg src/Dodge/Creature/Test.hs 72;" f
|
||||
crSetRoots src/Dodge/Inventory/Location.hs 56;" f
|
||||
crShape src/Dodge/Creature/Shape.hs 8;" f
|
||||
@@ -3745,7 +3746,7 @@ head src/DoubleStack.hs 14;" f
|
||||
headLamp src/Dodge/Item/Equipment.hs 68;" f
|
||||
headLampShape src/Dodge/Item/Draw/SPic.hs 425;" f
|
||||
headMap src/Dodge/DoubleTree.hs 118;" f
|
||||
headPQ src/Dodge/Creature/HandPos.hs 190;" f
|
||||
headPQ src/Dodge/Creature/HandPos.hs 191;" f
|
||||
healS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 630;" f
|
||||
healthAnalyserByDoor src/Dodge/Room/LasTurret.hs 109;" f
|
||||
healthTest src/Dodge/Room/LasTurret.hs 129;" f
|
||||
@@ -4011,13 +4012,13 @@ leaveResetQuitTerminal src/Dodge/WorldEffect.hs 164;" f
|
||||
led src/Dodge/Item/Held/Utility.hs 23;" f
|
||||
left src/DoubleStack.hs 16;" f
|
||||
leftChildList src/Dodge/Item/Grammar.hs 193;" f
|
||||
leftHandPQ src/Dodge/Creature/HandPos.hs 126;" f
|
||||
leftHandPQ src/Dodge/Creature/HandPos.hs 127;" f
|
||||
leftIsParentCombine src/Dodge/Item/Grammar.hs 170;" f
|
||||
leftPad src/Padding.hs 15;" f
|
||||
leftRightCombine src/Dodge/Item/Grammar.hs 205;" f
|
||||
leftWristPQ src/Dodge/Creature/HandPos.hs 160;" f
|
||||
legPQ src/Dodge/Creature/HandPos.hs 166;" f
|
||||
legPQ' src/Dodge/Creature/HandPos.hs 171;" f
|
||||
leftWristPQ src/Dodge/Creature/HandPos.hs 161;" f
|
||||
legPQ src/Dodge/Creature/HandPos.hs 167;" f
|
||||
legPQ' src/Dodge/Creature/HandPos.hs 172;" f
|
||||
legsSPic src/Dodge/Item/Draw/SPic.hs 450;" f
|
||||
lerpP2A src/Dodge/ShiftPoint.hs 14;" f
|
||||
liShape src/Dodge/Placement/Instance/LightSource.hs 86;" f
|
||||
@@ -4330,7 +4331,7 @@ nodeNear src/Dodge/Path.hs 94;" f
|
||||
nodesNear src/Dodge/Path.hs 100;" f
|
||||
nonConvexChasm src/Dodge/Room/Tutorial.hs 265;" f
|
||||
nonCornerLinks src/Dodge/Room/SensorDoor.hs 53;" f
|
||||
normalGait src/Dodge/Creature/State/WalkCycle.hs 43;" f
|
||||
normalGait src/Dodge/Creature/State/WalkCycle.hs 72;" f
|
||||
normalTo8 src/Shader/Poke.hs 466;" f
|
||||
normalizeAngle src/Geometry/Vector.hs 130;" f
|
||||
normalizeAnglePi src/Dodge/Base.hs 154;" f
|
||||
@@ -4717,7 +4718,7 @@ replaceNullWith src/Dodge/Creature/ReaderUpdate.hs 184;" f
|
||||
replacePutID src/Dodge/Placement/Instance/Wall.hs 81;" f
|
||||
resetCrVocCoolDown src/Dodge/Creature/Vocalization.hs 66;" f
|
||||
resetPLUse src/Dodge/PlacementSpot.hs 94;" f
|
||||
resetStride src/Dodge/Creature/State/WalkCycle.hs 38;" f
|
||||
resetStride src/Dodge/Creature/State/WalkCycle.hs 67;" f
|
||||
resetTerminal src/Dodge/WorldEffect.hs 158;" f
|
||||
resizeFBOTO src/Framebuffer/Update.hs 185;" f
|
||||
resizeFBOTO' src/Framebuffer/Update.hs 197;" f
|
||||
@@ -4749,11 +4750,11 @@ rhombus src/Polyhedra.hs 69;" f
|
||||
rifle src/Dodge/Item/Held/Cane.hs 19;" f
|
||||
right src/DoubleStack.hs 16;" f
|
||||
rightChildList src/Dodge/Item/Grammar.hs 199;" f
|
||||
rightHandPQ src/Dodge/Creature/HandPos.hs 72;" f
|
||||
rightHandPQ src/Dodge/Creature/HandPos.hs 73;" f
|
||||
rightIsParentCombine src/Dodge/Item/Grammar.hs 181;" f
|
||||
rightPad src/Padding.hs 19;" f
|
||||
rightPadNoSquash src/Padding.hs 23;" f
|
||||
rightWristPQ src/Dodge/Creature/HandPos.hs 123;" f
|
||||
rightWristPQ src/Dodge/Creature/HandPos.hs 124;" f
|
||||
rlPosDir src/Dodge/RoomLink.hs 112;" f
|
||||
rlauncherPic src/Dodge/Item/Draw/SPic.hs 401;" f
|
||||
rmInLinks src/Dodge/RoomLink.hs 153;" f
|
||||
@@ -5328,7 +5329,7 @@ translate3 src/Picture/Base.hs 112;" f
|
||||
translateFloatingCamera src/Dodge/Update/Camera.hs 50;" f
|
||||
translateFloatingCameraKeys src/Dodge/Update/Camera.hs 68;" f
|
||||
translateH src/Picture/Base.hs 104;" f
|
||||
translatePointToLeftHand src/Dodge/Creature/HandPos.hs 154;" f
|
||||
translatePointToLeftHand src/Dodge/Creature/HandPos.hs 155;" f
|
||||
translatePointToRightHand src/Dodge/Creature/HandPos.hs 43;" f
|
||||
translateSH src/Shape.hs 242;" f
|
||||
translateSHxy src/Shape.hs 246;" f
|
||||
@@ -5338,10 +5339,10 @@ translateSPxy src/ShapePicture.hs 45;" f
|
||||
translateSPz src/ShapePicture.hs 49;" f
|
||||
translateScreenPos src/Dodge/ScreenPos.hs 12;" f
|
||||
translateToES src/Dodge/Creature/HandPos.hs 30;" f
|
||||
translateToLeftHand src/Dodge/Creature/HandPos.hs 157;" f
|
||||
translateToLeftLeg src/Dodge/Creature/HandPos.hs 163;" f
|
||||
translateToRightHand src/Dodge/Creature/HandPos.hs 120;" f
|
||||
translateToRightLeg src/Dodge/Creature/HandPos.hs 187;" f
|
||||
translateToLeftHand src/Dodge/Creature/HandPos.hs 158;" f
|
||||
translateToLeftLeg src/Dodge/Creature/HandPos.hs 164;" f
|
||||
translateToRightHand src/Dodge/Creature/HandPos.hs 121;" f
|
||||
translateToRightLeg src/Dodge/Creature/HandPos.hs 188;" f
|
||||
translateXY src/Polyhedra.hs 23;" f
|
||||
trapTBH src/Geometry/Polygon.hs 22;" f
|
||||
trapezionBWHW src/Geometry/Polygon.hs 34;" f
|
||||
@@ -5392,7 +5393,7 @@ twinSlowDoorRoom src/Dodge/Room/LongDoor.hs 39;" f
|
||||
twists src/Dodge/Creature/Test.hs 101;" f
|
||||
twoFlat src/Dodge/Creature/Test.hs 98;" f
|
||||
twoFlatHRot src/Dodge/Item/HeldOffset.hs 91;" f
|
||||
twoHandOffY src/Dodge/Creature/HandPos.hs 138;" f
|
||||
twoHandOffY src/Dodge/Creature/HandPos.hs 139;" f
|
||||
twoHandTwistAmount src/Dodge/Creature/YourControl.hs 142;" f
|
||||
twoRoomPoss src/Dodge/PlacementSpot.hs 148;" f
|
||||
twoStep1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 522;" f
|
||||
@@ -5429,7 +5430,8 @@ updateBulVel src/Dodge/Bullet.hs 57;" f
|
||||
updateBullet src/Dodge/Bullet.hs 22;" f
|
||||
updateBullets src/Dodge/Update.hs 644;" f
|
||||
updateCamera src/Dodge/Update/Camera.hs 33;" f
|
||||
updateCarriage src/Dodge/Creature/State/WalkCycle.hs 12;" f
|
||||
updateCarriage src/Dodge/Creature/State/WalkCycle.hs 13;" f
|
||||
updateCarriage' src/Dodge/Creature/State/WalkCycle.hs 41;" f
|
||||
updateCloseObjects src/Dodge/Inventory.hs 126;" f
|
||||
updateCloud src/Dodge/Update.hs 886;" f
|
||||
updateClouds src/Dodge/Update.hs 755;" f
|
||||
@@ -5501,7 +5503,7 @@ updatePlasmaBall src/Dodge/Update.hs 509;" f
|
||||
updatePlasmaBalls src/Dodge/Update.hs 651;" f
|
||||
updatePreload src/Preload/Update.hs 21;" f
|
||||
updateProjectile src/Dodge/Projectile/Update.hs 26;" f
|
||||
updatePulse src/Dodge/Creature/Update.hs 189;" f
|
||||
updatePulse src/Dodge/Creature/Update.hs 205;" f
|
||||
updatePulseBall src/Dodge/Update.hs 529;" f
|
||||
updatePulseLaser src/Dodge/Update.hs 698;" f
|
||||
updatePulseLasers src/Dodge/Update.hs 504;" f
|
||||
@@ -5715,7 +5717,7 @@ zChasm src/Dodge/Room/Tutorial.hs 162;" f
|
||||
zConnect src/Dodge/Render/Connectors.hs 18;" f
|
||||
zConnectCol src/Dodge/Render/Connectors.hs 29;" f
|
||||
zConnectColMidX src/Dodge/Render/Connectors.hs 32;" f
|
||||
zeroOneSmooth src/Dodge/Creature/HandPos.hs 69;" f
|
||||
zeroOneSmooth src/Dodge/Creature/HandPos.hs 70;" f
|
||||
zeroZ src/Geometry/Vector.hs 9;" f
|
||||
zipArcs src/Dodge/Tesla.hs 51;" f
|
||||
zipCount src/Dodge/Tree/Shift.hs 142;" f
|
||||
|
||||
Reference in New Issue
Block a user