Refactor world events
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+7
-5
@@ -223,8 +223,8 @@ data World = World
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, _randGen :: StdGen
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, _modifications :: IM.IntMap Modification
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, _yourID :: Int
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, _worldEvents :: World -> World
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, _delayedEvents :: [(Int,World -> World)]
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, _worldEvents :: [WorldEffect]
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, _delayedEvents :: [(Int,WorldEffect)]
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, _pressPlates :: IM.IntMap PressPlate
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, _buttons :: IM.IntMap Button
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, _toPlaySounds :: M.Map SoundOrigin Sound
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@@ -241,7 +241,7 @@ data World = World
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, _tempLightSources :: [TempLightSource]
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, _closeObjects :: [Either FloorItem Button]
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, _rbOptions :: RightButtonOptions
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, _seenLocations :: IM.IntMap (World -> Point2,String)
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, _seenLocations :: IM.IntMap (WdP2,String)
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, _selLocation :: Int
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, _sideEffects :: Universe -> IO Universe
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, _distortions :: [Distortion]
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@@ -272,6 +272,7 @@ data WorldHammer
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newtype GenParams = GenParams
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{ _sensorCoding :: M.Map DamageType (PaletteColor,DecorationShape)
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}
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deriving (Eq,Ord,Show,Read)
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data DecorationShape = PLUS | SQUARE | CIRCLE | THREELINES
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deriving (Eq,Ord,Enum,Show,Read)
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@@ -279,12 +280,13 @@ data TimeFlowStatus
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= RewindingNow
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| RewindingLastFrame
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| NormalTimeFlow
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deriving (Eq,Ord)
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deriving (Eq,Ord,Show,Read)
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data SaveSlot = QuicksaveSlot | LevelStartSlot
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deriving (Eq,Ord)
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deriving (Eq,Ord,Show,Read)
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data OptionScreenFlag = NormalOptions | GameOverOptions
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deriving (Eq,Ord,Show,Read)
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data ScreenLayer
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= OptionScreen
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{ _scTitle :: Universe -> String
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