Refactor bullet particles
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+6
-6
@@ -509,9 +509,6 @@ data Action
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| PathTo
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{_pathToPoint :: Point2
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}
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| FleeFrom
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{_fleeFromCID :: Int
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}
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| HealSelf
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| DefendSelf
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| Protect
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@@ -524,15 +521,12 @@ data Action
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| PickupItem
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{_pickupItemID :: Int
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}
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| ShootTillEmpty
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| ImpulsesList
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{_impulsesListList :: [[Impulse]]
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}
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| DoImpulses
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{_doImpulsesList :: [Impulse]
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}
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| DrawWeapon
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| HolsterWeapon
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| WaitThen
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{_waitThenTimer :: Int
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,_waitThenAction :: Action
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@@ -587,9 +581,15 @@ data Action
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}
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| NoAction
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| StartSentinelPost
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| UseTarget
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{_useTarget :: Maybe Creature -> Action
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}
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| UseTargetCID
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{_useTargetCID :: Int -> Action
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}
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| UseSelf
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{_useSelf :: Creature -> Action
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}
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| UseAheadPos
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{_useAheadPos :: Point2 -> Action
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}
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