Remove strafing when not aiming, only move forward
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@@ -17,6 +17,7 @@ defaultCreature =
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, _crDir = 0
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, _crOldDir = 0
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, _crMvDir = 0
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, _crMvAim = 0
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, _crTwist = 0
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, _crID = 1
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, _crType = defaultCreatureSkin
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