Fix tile rendering
This commit is contained in:
@@ -16,7 +16,7 @@ corridor = defaultRoom
|
||||
, _rmPath = concatMap (doublePair . (,) (V2 20 60) . fst) lnks
|
||||
, _rmPS = []
|
||||
, _rmBound = [ rectNSWE 50 30 0 40 ]
|
||||
, _rmFloor = [oTile poly 2]
|
||||
, _rmFloor = [makeTileFromPoly poly 2]
|
||||
}
|
||||
where
|
||||
poly = rectNSWE 80 0 0 40
|
||||
|
||||
Reference in New Issue
Block a user