Fix tile rendering
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@@ -73,9 +73,8 @@ shiftRoomBy shift r = r
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& rmBound %~ fmap (map (shiftPointBy shift))
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& rmFloor %~ map
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( (tilePoly %~ map (shiftPointBy shift))
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. (tileCenter %~ shiftPointBy shift )
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. (tileX %~ shiftPointBy shift )
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. (tileY %~ shiftPointBy shift )
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. (tileZero %~ shiftPointBy shift )
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. (tileX %~ shiftPointBy shift )
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)
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shiftLinkBy
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