Move menu layers outside of world
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@@ -9,18 +9,15 @@ import Picture
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import Dodge.Menu
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import Padding
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menuScreen
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:: World
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-> ScreenLayer
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-> Picture
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menuScreen :: Universe -> ScreenLayer -> Picture
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menuScreen w screen = case screen of
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OptionScreen {_scTitle = titf, _scOptions = mos}
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-> drawOptions w (titf w) mos
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(WaitScreen sf _) -> drawOptions w (sf w) []
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(InputScreen s) -> drawOptions w ('>':s) []
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(TerminalScreen t xs ) -> displayStringList w $ map snd $ filter (( > t) . fst) xs
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(TerminalScreen t xs ) -> displayStringList (_uvWorld w) $ map snd $ filter (( > t) . fst) xs
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(DisplayScreen sd ) -> sd w
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(ColumnsScreen title pairs) -> drawTwoColumnsScreen w title pairs
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(ColumnsScreen title pairs) -> drawTwoColumnsScreen (_uvWorld w) title pairs
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displayStringList :: World -> [String] -> Picture
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displayStringList w ss = pictures
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@@ -52,14 +49,13 @@ drawTwoColumns w lps = pictures $ zipWith f [hh-100,hh-130..] lps
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hw = halfWidth w
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ln = maximum (map (length . fst) lps) + 3
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drawOptions
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:: World
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drawOptions :: Universe
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-> String -- ^ Title
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-> [MenuOption] -- ^ Options
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-> Picture
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drawOptions w title ops = pictures $
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[darkenBackground w
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,drawTitle w title]
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[darkenBackground (_uvWorld w)
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,drawTitle (_uvWorld w) title]
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++
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zipWith (\ s vpos -> placeString (-hw + 50) vpos 0.2 s) (map (menuOptionToString w) ops') [hh-100,hh-150 ..]
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where
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@@ -67,8 +63,8 @@ drawOptions w title ops = pictures $
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notInvisible InvisibleToggle {} = False
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notInvisible _ = True
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placeString x y sc t = translate x y $ scale sc sc $ color white $ text t
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hh = halfHeight w
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hw = halfWidth w
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hh = halfHeight (_uvWorld w)
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hw = halfWidth (_uvWorld w)
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darkenBackground :: World -> Picture
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darkenBackground = color (withAlpha 0.5 black) . polygon . screenBox
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@@ -80,7 +76,7 @@ drawTitle w = placeString (-hw + 30) (hh - 50) 0.4
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hh = halfHeight w
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hw = halfWidth w
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menuOptionToString :: World -> MenuOption -> String
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menuOptionToString :: Universe -> MenuOption -> String
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menuOptionToString w mo = theKeys ++ _moString mo w
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where
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theKeys :: String
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