Reimplement continuous sounds (package dependencies should be reworked)
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+2
-1
@@ -64,7 +64,8 @@ main = do
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(lightsForGloom' w)
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(draw blank w)
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playSoundQueue (_soundData preData) (_soundQueue w)
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return preData
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newSoundData <- playAndUpdate (_sounds w) (_soundData preData)
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return $ preData {_soundData = newSoundData}
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--renderPicture' preData (_windowX w,_windowY w) (Circle 5)
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-- renderPicture' preData
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-- (pictures [scale 0.5 0.9 $ polygon [(0,0),(0,-0.5),(-0.5,-0.5),(-0.5,0.0)]
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