Test making walking movement slightly more floaty
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@@ -99,7 +99,7 @@ startCr =
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& crInv .~ mempty
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& crFaction .~ PlayerFaction
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-- & crMvType .~ MvWalking yourDefaultSpeed
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& crType .~ Avatar (PulseStatus 55 0) Flesh 50 50 50 3 AvPosture LeftForward 0
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& crType .~ Avatar (PulseStatus 55 0) Flesh 50 50 50 AvPosture LeftForward 0
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-- | Items you start with.
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startInvList :: [Item]
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