Make items recoverable from base type
This commit is contained in:
@@ -16,81 +16,81 @@ import LensHelp
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itemCombinations :: [([(IcAmount,ItemBaseType)],Item)]
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itemCombinations =
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[ po [PIPE, HARDWARE] (bangStick 1)
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, po [BANGSTICK 1, TIN] pistol
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, po [PISTOL, SPRING, HARDWARE] autoPistol
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, po [AUTOPISTOL, PLANK, HARDWARE] smg
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, po [AUTOPISTOL, HARDWARE] machinePistol
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, po [BANGSTICK 1,CAN] revolver
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, po [REVOLVER, SPRING, HARDWARE] $ revolverX 1
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[ po [CRAFT PIPE, CRAFT HARDWARE] (bangStick 1)
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, po [BANGSTICK 1, CRAFT TIN] pistol
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, po [PISTOL, CRAFT SPRING, cr HARDWARE] autoPistol
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, po [AUTOPISTOL, cr PLANK, cr HARDWARE] smg
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, po [AUTOPISTOL, cr HARDWARE] machinePistol
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, po [BANGSTICK 1,cr CAN] revolver
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, po [REVOLVER, cr SPRING, cr HARDWARE] $ revolverX 1
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, po [TUBE,HARDWARE] bangCone
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, po [BANGCONE,PLANK] blunderbuss
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, po [BLUNDERBUSS,TUBE] bigBlunderbuss
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, po [BIGBLUNDERBUSS,TUBE] biggerBlunderbuss
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, po [BIGGERBLUNDERBUSS,TUBE] biggestBlunderbuss
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, po [BANGCONE,PUMP,HARDWARE] $ grenadeLauncher 1
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, po [GRENADELAUNCHER 1,MOTOR,DRUM] $ grenadeLauncher 2
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, po [cr TUBE,cr HARDWARE] bangCone
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, po [BANGCONE,cr PLANK] blunderbuss
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, po [BLUNDERBUSS,cr TUBE] bigBlunderbuss
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, po [BIGBLUNDERBUSS,cr TUBE] biggerBlunderbuss
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, po [BIGGERBLUNDERBUSS,cr TUBE] biggestBlunderbuss
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-- , po [BANGCONE,PUMP,HARDWARE] $ grenadeLauncher 1
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-- , po [GRENADELAUNCHER 1,MOTOR,DRUM] $ grenadeLauncher 2
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, p [p 2 PIPE,o HARDWARE] bangCane
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, p [p 2 PIPE,o BANGCANE] (bangCaneX 2)
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, po [BANGCANE,TIN] rifle
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, po [RIFLE,PLANK] repeater
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, po [REPEATER,SPRING,HARDWARE] autoRifle
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, po [REPEATER,SPRING,CAN] burstRifle
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, po [BURSTRIFLE,SPRING,HARDWARE] fastBurstRifle
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, po [FASTBURSTRIFLE,SPRING,HARDWARE] completeBurstRifle
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, po [MOTOR,BANGCANEX 3] $ miniGunX 3
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, po [MOTOR,BANGCANEX 4] $ miniGunX 4
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, po [MOTOR,BANGCANEX 5] $ miniGunX 5
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, po [MOTOR,BANGCANEX 6] $ miniGunX 6
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, p [p 2 $ cr PIPE,o $ cr HARDWARE] bangCane
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, p [p 2 $ cr PIPE,o BANGCANE] (bangCaneX 2)
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, po [BANGCANE,cr TIN] rifle
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, po [RIFLE,cr PLANK] repeater
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, po [REPEATER,cr SPRING,cr HARDWARE] autoRifle
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, po [REPEATER,cr SPRING,cr CAN] burstRifle
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, po [BURSTRIFLE,cr SPRING,cr HARDWARE] fastBurstRifle
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, po [FASTBURSTRIFLE,cr SPRING,cr HARDWARE] completeBurstRifle
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, po [cr MOTOR,BANGCANEX 3] $ miniGunX 3
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, po [cr MOTOR,BANGCANEX 4] $ miniGunX 4
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, po [cr MOTOR,BANGCANEX 5] $ miniGunX 5
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, po [cr MOTOR,BANGCANEX 6] $ miniGunX 6
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, p [p 3 PIPE,o HARDWARE] bangRod
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, po [BANGROD,PLANK,HARDWARE] elephantGun
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, po [ELEPHANTGUN,HARDWARE,PRISM] sniperRifle
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, po [ELEPHANTGUN,HARDWARE,TIN] amr
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, po [AMR,HARDWARE,SPRING] autoAmr
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, po [BANGROD,PLATE,DRUM,MOTOR] machineGun
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, p [p 3 $ cr PIPE,o $ cr HARDWARE] bangRod
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, po [BANGROD,cr PLANK,cr HARDWARE] elephantGun
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, po [ELEPHANTGUN,cr HARDWARE,cr PRISM] sniperRifle
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, po [ELEPHANTGUN,cr HARDWARE,cr TIN] amr
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, po [AMR,cr HARDWARE,cr SPRING] autoAmr
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, po [BANGROD,cr PLATE,cr DRUM,cr MOTOR] machineGun
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, p [p 2 TUBE,o HARDWARE] launcher
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, p [p 2 TUBE,o LAUNCHER] (launcherX 2)
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] ++ [ p [p 2 TUBE,o $ LAUNCHERX i] (launcherX (i+1)) | i <- [2..9]]
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, p [p 2 $ cr TUBE,o $ cr HARDWARE] launcher
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, p [p 2 $ cr TUBE,o LAUNCHER] (launcherX 2)
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] ++ [ p [p 2 $ cr TUBE,o $ LAUNCHERX i] (launcherX (i+1)) | i <- [2..9]]
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++
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[ po [LIGHTER,PUMP,CAN] flameSpitter
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, po [FLAMESPITTER,CAN,PUMP] blowTorch
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, po [FLAMESPITTER,DRUM] flameThrower
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, po [FLAMETHROWER,DRUM] flameWall
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, po [FLAMETHROWER,PUMP] flameTorrent
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[ po [cr LIGHTER,cr PUMP,cr CAN] flameSpitter
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, po [FLAMESPITTER,cr CAN,cr PUMP] blowTorch
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, po [FLAMESPITTER,cr DRUM] flameThrower
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, po [FLAMETHROWER,cr DRUM] flameWall
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, po [FLAMETHROWER,cr PUMP] flameTorrent
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, p [o PRISM,o TRANSFORMER,o PIPE] lasGun
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, p [o LASGUN,o PRISM] lasGunSway
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, p [o LASGUN,o HARDWARE] lasGunSwing
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, p [o $ cr PRISM,o $ cr TRANSFORMER,o $ cr PIPE] lasGun
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, p [o LASGUN,o $ cr PRISM] lasSway
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, p [o LASGUN,o $ cr HARDWARE] lasSwing
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-- , p [o LASGUN,o PIPE] lasGunPulse
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, p [o LASGUN,p 2 PIPE] lasGunDual
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, p [o LASGUN,o PIPE, o PRISM] lasGunWidePulse
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, p [o LASGUN,o TRANSFORMER,o PRISM] (lasGunWide 2)
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, p [o LASGUN,p 2 $ cr PIPE] lasDual
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, p [o LASGUN,o $ cr PIPE, o $ cr PRISM] lasWidePulse
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, p [o LASGUN,o $ cr TRANSFORMER,o $ cr PRISM] (lasWide 2)
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, p [o TRANSFORMER,p 2 CAN] sparkGun
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, p [o SPARKGUN,p 2 PIPE] teslaGun
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, p [o $ cr TRANSFORMER,p 2 $ cr CAN] sparkGun
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, p [o SPARKGUN,p 2 $ cr PIPE] teslaGun
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, p [o TELEPORTMODULE,p 2 MICROCHIP] blinkGun
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, p [o BLINKER, p 2 MICROCHIP] unsafeBlinkGun
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, p [o $ cr TELEPORTMODULE,p 2 $ cr MICROCHIP] blinkGun
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, p [o BLINKER, p 2 $ cr MICROCHIP] unsafeBlinkGun
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, po [MAGNET,TIN] magShield
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, po [cr MAGNET,cr TIN] magShield
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, p [p 2 PIPE,o PLATE,o MOTOR] powerLegs
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, p [p 2 $ cr PIPE,o $ cr PLATE,o $ cr MOTOR] powerLegs
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, p [p 4 CAN] plateCraft
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, p [p 3 TIN] plateCraft
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, p [p 2 DRUM] plateCraft
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, p [p 4 $ cr CAN] plateCraft
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, p [p 3 $ cr TIN] plateCraft
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, p [p 2 $ cr DRUM] plateCraft
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, p [p 2 PLATE] flatShield
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, p [p 2 $ cr PLATE] flatShield
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]
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++ map (\i -> po [LASGUNWIDE i,TRANSFORMER,PRISM] $ lasGunWide (i+1)) [1..9]
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++ map (\i -> po [LASGUNWIDE i,HARDWARE] $ lasGunFocus i) [1..10]
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++ map (\i -> po [PIPE,BANGSTICK i] $ bangStick (i+1)) [1..8]
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++ map (\i -> po [REVOLVERX i,CAN] $ revolverX (i+1)) [1..5]
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++ map (\i -> p [o (BANGCANEX i),p 2 PIPE] $ bangCaneX (i+1)) [1..5]
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++ map (\i -> po [LASGUNWIDE i,cr TRANSFORMER,cr PRISM] $ lasWide (i+1)) [1..9]
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++ map (\i -> po [LASGUNWIDE i,cr HARDWARE] $ lasFocus i) [1..10]
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++ map (\i -> po [cr PIPE,BANGSTICK i] $ bangStick (i+1)) [1..8]
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++ map (\i -> po [REVOLVERX i,cr CAN] $ revolverX (i+1)) [1..5]
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++ map (\i -> p [o (BANGCANEX i),p 2 $ cr PIPE] $ bangCaneX (i+1)) [1..5]
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++ map (\i -> po [MINIGUNX i,BANGCANE] $ miniGunX (i+1)) [3..15]
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++ [ po (_iyBase (_itType it):mtype) $ it & itType . iyModules . ix modtype .~ m
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@@ -102,6 +102,7 @@ itemCombinations =
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p = (,)
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po xs it = (map o xs,it)
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o = (1,)
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cr = CRAFT
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moduleCombinations :: [( ModuleSlot, [Item], [([ItemBaseType],ItemModuleType)] )]
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moduleCombinations =
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@@ -111,8 +112,8 @@ moduleCombinations =
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,burstRifle
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,fastBurstRifle
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]
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, [amod [DRUM,HARDWARE] DRUMMAG
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,amod [MOTOR,HARDWARE] BELTMAG
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, [amod [cr DRUM,cr HARDWARE] DRUMMAG
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,amod [cr MOTOR,cr HARDWARE] BELTMAG
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]
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)
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, ( ModAutoMag
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@@ -120,56 +121,57 @@ moduleCombinations =
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,autoPistol
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,smg
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]
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, [amod [MAGNET,HARDWARE] MAGNETMAG
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, [amod [cr MAGNET,cr HARDWARE] MAGNETMAG
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]
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)
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, ( ModBullet
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, bulletWeapons
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, [amod [INCENDIARYMODULE] INCENDBUL
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,amod [BOUNCEMODULE] BOUNCEBUL
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,amod [STATICMODULE] STATICBUL
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,amod [CONCUSSMODULE] CONCUSBUL
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, [amod [cr INCENDIARYMODULE] INCENDBUL
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,amod [cr BOUNCEMODULE] BOUNCEBUL
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,amod [cr STATICMODULE] STATICBUL
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,amod [cr CONCUSSMODULE] CONCUSBUL
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]
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)
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, ( ModTarget
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, homingLaunchers ++ bulletWeapons
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, [amod [MICROCHIP,CREATURESENSOR] TARGCR
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,amod [MICROCHIP,PRISM] TARGLAS
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,amod [MICROCHIP,TIN] TARGPOS
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, [amod [cr MICROCHIP,cr CREATURESENSOR] TARGCR
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,amod [cr MICROCHIP,cr PRISM] TARGLAS
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,amod [cr MICROCHIP,cr TIN] TARGPOS
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]
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)
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, ( ModBulletTrajectory
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, bulletWeapons
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, [amod [MAGNET,MICROCHIP,HARDWARE] MAGNETTRAJ
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,amod [MICROCHIP,HARDWARE] FLECHETRAJ
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,amod [ANTIMATTER,HARDWARE] BEZIERTRAJ
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, [amod [cr MAGNET, cr MICROCHIP,cr HARDWARE] MAGNETTRAJ
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,amod [cr MICROCHIP, cr HARDWARE] FLECHETRAJ
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,amod [cr ANTIMATTER,cr HARDWARE] BEZIERTRAJ
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]
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)
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, ( ModDualBeam
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, [lasGunDual]
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, [amod [INCENDIARYMODULE] INCENDLAS
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,amod [TRANSFORMER] SPLITLAS
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,amod [STATICMODULE] STATICLAS
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, [lasDual]
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, [amod [cr INCENDIARYMODULE] INCENDLAS
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,amod [cr TRANSFORMER] SPLITLAS
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,amod [cr STATICMODULE] STATICLAS
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]
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)
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, ( ModTeleport
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, teleportableWeapons
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, [amod [TELEPORTMODULE,MICROCHIP] WEPTELE
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, [amod [cr TELEPORTMODULE,cr MICROCHIP] WEPTELE
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]
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)
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, ( ModLauncherHoming
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, homingLaunchers
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, [ amod [MICROCHIP,TRANSMITTER] LAUNCHHOME
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, [ amod [cr MICROCHIP,cr TRANSMITTER] LAUNCHHOME
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]
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)
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, ( ModBattery
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, batteryGuns
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, [amod [BATTERY] EXTRABATTERY
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, [amod [cr BATTERY] EXTRABATTERY
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]
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)
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]
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where
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amod = (,)
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cr = CRAFT
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homingLaunchers :: [Item]
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homingLaunchers = launcher : [launcherX i | i <- [2..10]]
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@@ -179,12 +181,12 @@ batteryGuns =
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[ teslaGun
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, sparkGun
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, lasGun
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, lasGunSway
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, lasGunSwing
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, lasSway
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, lasSwing
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] ++
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[ lasGunWide i | i <- [1..10]
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[ lasWide i | i <- [1..10]
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] ++
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[ lasGunFocus i | i <- [1..10]]
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[ lasFocus i | i <- [1..10]]
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teleportableWeapons :: [Item]
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teleportableWeapons = bulletWeapons ++ batteryGuns ++ homingLaunchers
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+101
-96
@@ -2,110 +2,23 @@
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module Dodge.Combine.Data
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where
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import Dodge.Equipment.Data
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import Dodge.Data.ItemAmount
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import Control.Lens
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import qualified Data.Map.Strict as M
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-- this should probably store loaded ammo
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data ItemType = ItemType
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{_iyBase :: ItemBaseType
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{_iyBase :: ItemBaseType
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,_iyModules :: M.Map ModuleSlot ItemModuleType
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,_iyStack :: Stack
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}
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deriving (Eq,Ord,Show)
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-- TODO make this an enum somehow...?
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data ItemBaseType
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= NOTDEFINED
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| EFFGUN String
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| AUTOEFFGUN String
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-- Weapons
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| BANGSTICK Int
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| PISTOL
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| REVOLVER
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| REVOLVERX Int
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| HVAUTOGUN
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| LTAUTOGUN
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| MACHINEPISTOL
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| AUTOPISTOL
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| SMG
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| BANGCONE
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| BLUNDERBUSS
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| BIGBLUNDERBUSS
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| BIGGERBLUNDERBUSS
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| BIGGESTBLUNDERBUSS
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| GRAPESHOTCANNON
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| GRENADELAUNCHER Int -- number of chambers that can be reloaded
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-- | MORTARCONE / HANDMORTAR
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| BANGCANE
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| MINIGUN
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| MINIGUNX Int
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| BANGCANEX Int
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| RIFLE
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| REPEATER
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| AUTORIFLE
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| BURSTRIFLE
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| FASTBURSTRIFLE
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| COMPLETEBURSTRIFLE
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| BANGROD
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| ELEPHANTGUN
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| AMR
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| AUTOAMR
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| SNIPERRIFLE
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| MACHINEGUN
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| FLAMESPITTER
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| FLAMETHROWER
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| FLAMETORRENT
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| FLAMEWALL
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| BLOWTORCH
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| AUTOGUN
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| SPREADGUN
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| MULTGUN
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| LONGGUN
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| SPARKGUN
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| TESLAGUN
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| LASGUN
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| LASPULSE
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| LASGUNDUAL
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| LASGUNSWING
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| LASGUNSWAY
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| LASGUNWIDEPULSE
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| LASGUNWIDE Int
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| LASGUNFOCUS Int
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| SONICGUN
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| TRACTORGUN
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| LAUNCHER
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| LAUNCHERX Int
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-- | TRACKINGLAUNCHER
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| REMOTELAUNCHER
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| POISONSPRAYER
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| DRONELAUNCHER
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| GRENADE
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| REMOTEBOMB
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-- Utility items
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| BOOSTER
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| REWINDER
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| BLINKER
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| BLINKERUNSAFE
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| FORCEFIELDGUN
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| SHRINKER
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| SPAWNER
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-- Equipment
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| CLICKDETECTOR Detector
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| AUTODETECTOR Detector
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| MAGSHIELD
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| FLAMESHIELD
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| FRONTARMOUR
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| WRISTARMOUR
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| INVISIBILITYEQUIPMENT EquipSite
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| BRAINHAT
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| HEADLAMP
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| HEADLAMP1
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| POWERLEGS
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| SPEEDLEGS
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| JUMPLEGS
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| FLATSHIELD
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| JETPACK
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-- Crafting
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| PIPE
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data Stack = NoStack | Stack IcAmount
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deriving (Eq,Ord,Show)
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data CraftType
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= PIPE
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| TUBE
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| HARDWARE
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| SPRING
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@@ -151,12 +64,104 @@ data ItemBaseType
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| TIMEMODULE
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| SIZEMODULE
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| GRAVITYMODULE
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deriving (Eq,Ord,Show,Enum)
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-- TODO make this an enum somehow...?
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data ItemBaseType
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= NOTDEFINED
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| EFFGUN String
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| AUTOEFFGUN String
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-- Weapons
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| BANGSTICK Int
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| PISTOL
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| REVOLVER
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| REVOLVERX Int
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| MACHINEPISTOL
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| AUTOPISTOL
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| SMG
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| BANGCONE
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| BLUNDERBUSS
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| BIGBLUNDERBUSS
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| BIGGERBLUNDERBUSS
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| BIGGESTBLUNDERBUSS
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-- | GRAPESHOTCANNON
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-- | GRENADELAUNCHER Int -- number of chambers that can be reloaded
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-- | MORTARCONE / HANDMORTAR
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| BANGCANE
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-- | MINIGUN
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| MINIGUNX Int
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| BANGCANEX Int
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| RIFLE
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| REPEATER
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| AUTORIFLE
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| BURSTRIFLE
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| FASTBURSTRIFLE
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| COMPLETEBURSTRIFLE
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||||
| BANGROD
|
||||
| ELEPHANTGUN
|
||||
| AMR
|
||||
| AUTOAMR
|
||||
| SNIPERRIFLE
|
||||
| MACHINEGUN
|
||||
| FLAMESPITTER
|
||||
| FLAMETHROWER
|
||||
| FLAMETORRENT
|
||||
| FLAMEWALL
|
||||
| BLOWTORCH
|
||||
| AUTOGUN
|
||||
-- | SPREADGUN
|
||||
-- | MULTGUN
|
||||
| LONGGUN
|
||||
| SPARKGUN
|
||||
| TESLAGUN
|
||||
| LASGUN
|
||||
| LASPULSE
|
||||
| LASGUNDUAL
|
||||
| LASGUNSWING
|
||||
| LASGUNSWAY
|
||||
| LASGUNWIDEPULSE
|
||||
| LASGUNWIDE Int
|
||||
| LASGUNFOCUS Int
|
||||
| SONICGUN
|
||||
| TRACTORGUN
|
||||
| LAUNCHER
|
||||
| LAUNCHERX Int
|
||||
-- | TRACKINGLAUNCHER
|
||||
| REMOTELAUNCHER
|
||||
| POISONSPRAYER
|
||||
| DRONELAUNCHER
|
||||
-- | GRENADE
|
||||
-- | REMOTEBOMB
|
||||
-- Utility items
|
||||
| BOOSTER
|
||||
| REWINDER
|
||||
| BLINKER
|
||||
| BLINKERUNSAFE
|
||||
| FORCEFIELDGUN
|
||||
| SHRINKER
|
||||
| SPAWNER
|
||||
-- Equipment
|
||||
| CLICKDETECTOR Detector
|
||||
| AUTODETECTOR Detector
|
||||
| MAGSHIELD
|
||||
| FLAMESHIELD
|
||||
| FRONTARMOUR
|
||||
| WRISTARMOUR
|
||||
| INVISIBILITYEQUIPMENT EquipSite
|
||||
| BRAINHAT
|
||||
| HEADLAMP
|
||||
| HEADLAMP1
|
||||
| POWERLEGS
|
||||
| SPEEDLEGS
|
||||
| JUMPLEGS
|
||||
| FLATSHIELD
|
||||
| JETPACK
|
||||
--
|
||||
| KEYCARD Int
|
||||
--
|
||||
| MEDKIT Int
|
||||
| CRAFT CraftType
|
||||
--
|
||||
| NoCombineType
|
||||
deriving (Eq,Ord,Show)
|
||||
|
||||
data ItemModuleType
|
||||
|
||||
Reference in New Issue
Block a user