Single source of truth for wall pathing
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@@ -82,6 +82,6 @@ shieldWall crid =
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, _wlMaterial = Metal
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, _wlRotateTo = False
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, _wlStructure = CreaturePart crid -- shieldWallDamage
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, _wlPathFlag = mempty
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-- , _wlPathFlag = mempty
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}
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& wlPathFlag .~ mempty
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-- & wlPathFlag .~ mempty
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