Cleanup
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@@ -239,7 +239,7 @@ renderLayer layer shads counts = do
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let layerCounts = UMV.slice (ln * numLayers) 6 counts
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MV.imapM_ (drawShaderLay ln layerCounts) shads
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where
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ln = layerNum layer
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ln = fromEnum layer
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bindFBO :: FBO -> IO ()
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bindFBO fb =
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