Make block damages slightly more logical

This commit is contained in:
2022-06-19 16:11:54 +01:00
parent a7e6d6f3cc
commit 4924aa0a57
9 changed files with 148 additions and 117 deletions
-1
View File
@@ -2,7 +2,6 @@ module Dodge.Default.Wall
where
import Dodge.Data
import Dodge.Block.Debris -- this dependency is (directly) for dirtColor
import Dodge.Wall.DamageEffect
import Picture
import Geometry.Data
{- Indestructible wall. -}