Commit before complicating zoning

This commit is contained in:
2022-06-28 14:35:49 +01:00
parent 9801a40b9e
commit 4965934502
6 changed files with 57 additions and 48 deletions
+5 -5
View File
@@ -30,12 +30,12 @@ defaultWorld = World
, _viewDistance = 1000
, _modifications = IM.empty
, _creatures = IM.empty
, _creaturesZone = Zone IM.empty
, _creaturesZone = Zoning IM.empty
, _creatureGroups = IM.empty
, _clouds = []
, _cloudsZone = Zone IM.empty
, _cloudsZone = Zoning IM.empty
, _gusts = IM.empty
, _gustsZone = Zone IM.empty
, _gustsZone = Zoning IM.empty
, _itemPositions = IM.empty
, _props = IM.empty
, _instantParticles = []
@@ -50,7 +50,7 @@ defaultWorld = World
, _doors = IM.empty
, _coordinates = IM.empty
, _triggers = IM.empty
, _wallsZone = Zone IM.empty
, _wallsZone = Zoning IM.empty
, _floorItems = IM.empty
, _floorTiles = []
, _randGen = mkStdGen 2
@@ -71,7 +71,7 @@ defaultWorld = World
, _clickMousePos = V2 0 0
, _pathGraph = Data.Graph.Inductive.Graph.empty
, _pathGraphP = mempty
, _pathPoints = IM.empty
, _pathPoints = Zoning IM.empty
, _hud = HUD
{ _hudElement = DisplayInventory NoSubInventory
, _carteCenter = V2 0 0