Refactor crPos to be a V3

This commit is contained in:
2025-10-10 13:47:31 +01:00
parent 98ece551c7
commit 49fb982877
58 changed files with 375 additions and 307 deletions
+6 -4
View File
@@ -12,6 +12,7 @@ import Geometry
import qualified IntMapHelp as IM
import LensHelp
import NewInt
import Linear
data PJStabiliser
= StabOrthReduce
@@ -35,7 +36,7 @@ createShell (p,q) mdetonator mscreen stab pjtype payload muz cr w =
& updatedetonator
& cWorld . lWorld . projectiles . at i
?~ Shell
{ _pjPos = pos `v2z` 20
{ _pjPos = pos
, _pjVel = (rotateV dir' (V2 speed 0) + crvelcomponent) `v2z` 0
, _pjID = i
, _pjDir = dir'
@@ -49,8 +50,8 @@ createShell (p,q) mdetonator mscreen stab pjtype payload muz cr w =
}
where
crvelcomponent = case stab of
Just StabOrthReduce -> projV (cr ^. crPos - cr ^. crOldPos) (unitVectorAtAngle dir)
_ -> cr ^. crPos - cr ^. crOldPos
Just StabOrthReduce -> projV (cr ^. crPos . _xy - cr ^. crOldPos . _xy) (unitVectorAtAngle dir)
_ -> (cr ^. crPos - cr ^. crOldPos) ^. _xy
bs = case stab of
Just StabOrthReduce -> Nothing
Just StabSpinIncrease -> Just (_crID cr, 5)
@@ -74,5 +75,6 @@ createShell (p,q) mdetonator mscreen stab pjtype payload muz cr w =
.:~ i
i = IM.newKey $ w ^. cWorld . lWorld . projectiles
dir = _crDir cr + _mzRot muz
pos = _crPos cr + rotateV dir (xyV3 p + rotateV (argV (Q.qToV2 q)) (_mzPos muz))
--pos = _crPos cr + rotateV dir (xyV3 p + rotateV (argV (Q.qToV2 q)) (_mzPos muz))
pos = _crPos cr + over _xy (rotateV dir) (p + addZ 0 (rotateV (argV (Q.qToV2 q)) (_mzPos muz)))
dir' = dir + argV (Q.qToV2 q)
+3 -3
View File
@@ -88,7 +88,7 @@ shellHitCreature p cr pj w
.~ Grenade
( GStuckCreature
(cr ^. crID)
(rotate3z (- cr ^. crDir) (p - ((cr ^. crPos) `v2z` 0)))
(rotate3z (- cr ^. crDir) (p - ((cr ^. crPos . _xy) `v2z` 0)))
(pj ^. pjDir - cr ^. crDir)
)
& soundOriginIDsAt (ShellSound (pj ^. pjID)) [slapS, slap1S] (pj ^. pjPos . _xy)
@@ -250,9 +250,9 @@ moveStuckGrenade cid poff d pj w
vel = cpos - cr ^. crOldPos
in w
& cWorld . lWorld . projectiles . ix (pj ^. pjID) . pjPos . _xy
.~ xyV3 ((cpos `v2z` 0) + rotate3z cdir poff)
.~ xyV3 (cpos + rotate3z cdir poff)
& cWorld . lWorld . projectiles . ix (pj ^. pjID) . pjDir .~ d + cdir
& cWorld . lWorld . projectiles . ix (pj ^. pjID) . pjVel . _xy .~ vel
& cWorld . lWorld . projectiles . ix (pj ^. pjID) . pjVel .~ vel
| otherwise =
w & cWorld . lWorld . projectiles . ix (pj ^. pjID) . pjType .~ Grenade GStick