Start moving creature properties out of records
This commit is contained in:
@@ -3,11 +3,11 @@ module Dodge.Creature.AutoCrit (
|
||||
) where
|
||||
|
||||
import Dodge.Item.Held.Cane
|
||||
import Control.Lens
|
||||
--import Control.Lens
|
||||
import Dodge.Data.Creature
|
||||
import Dodge.Default
|
||||
import qualified IntMapHelp as IM
|
||||
import Picture
|
||||
--import Picture
|
||||
|
||||
autoCrit :: Creature
|
||||
autoCrit =
|
||||
@@ -17,5 +17,5 @@ autoCrit =
|
||||
, _crHP = 300
|
||||
, _crMvType = defaultAimMvType
|
||||
}
|
||||
& crType . skinUpper .~ lightx4 red
|
||||
& crType . humanoidAI .~ AutoAI
|
||||
-- & crType . skinUpper .~ lightx4 red
|
||||
-- & crType . humanoidAI .~ AutoAI
|
||||
|
||||
Reference in New Issue
Block a user