Start moving creature properties out of records

This commit is contained in:
2025-06-06 08:46:27 +01:00
parent bae75a1e60
commit 4ae7c6ebd6
32 changed files with 609 additions and 672 deletions
+2 -2
View File
@@ -18,7 +18,7 @@ barrel :: Creature
barrel =
defaultInanimate
{ _crHP = 500
, _crType = Barreloid PlainBarrel
, _crType = BarrelCrit PlainBarrel
, _crState =
defaultState
{ _csSpState = Barrel []
@@ -30,7 +30,7 @@ explosiveBarrel :: Creature
explosiveBarrel =
defaultInanimate
{ _crHP = 400
, _crType = Barreloid ExplosiveBarrel
, _crType = BarrelCrit ExplosiveBarrel
, _crState =
defaultState
{ _csSpState = Barrel []