Tweak muzzle flare
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@@ -2,6 +2,7 @@ module Dodge.Update.Input.ScreenLayer (
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updateUseInputOnScreen,
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) where
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import Data.Char
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import Control.Monad
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import qualified Data.Map.Strict as M
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import Data.Maybe
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@@ -30,7 +31,7 @@ doInputScreenInput s u =
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checkEndStatus
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| ispressed ScancodeReturn =
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(uvScreenLayers %~ tail)
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. applyTerminalString (words s)
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. applyTerminalString (words $ map toUpper s)
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. (uvWorld . worldEventFlags . at InventoryChange ?~ ())
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| ispressed ScancodeEscape = uvScreenLayers %~ tail
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| otherwise = id
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