Refactor vault room
This commit is contained in:
@@ -6,9 +6,9 @@ import Dodge.Room.Foreground
|
||||
import Dodge.Placement
|
||||
import Geometry
|
||||
|
||||
wallMount :: Point2 -> Point3 -> Placement
|
||||
wallMount wallPos lampPos@(V3 x y z)
|
||||
= Placement (PS (V2 0 0) 0 $ PutForeground $ highBar (z+5) wallPos pout)
|
||||
mountedLight :: Point2 -> Point3 -> Placement
|
||||
mountedLight wallPos lampPos@(V3 x y z)
|
||||
= Placement (PS (V2 0 0) 0 $ PutForeground $ thinHighBar (z+5) wallPos pout)
|
||||
$ \_ -> Just $ sPS (V2 0 0) 0 $ PutLS (colorLightAt 0.75 lampPos 0)
|
||||
where
|
||||
pout = V2 x y +.+ safeNormalizeV (V2 x y -.- wallPos)
|
||||
@@ -16,8 +16,8 @@ wallMount wallPos lampPos@(V3 x y z)
|
||||
wallMountL :: Point2 -> Point3 -> Placement
|
||||
wallMountL wallpos lamppos@(V3 x y z)
|
||||
= place0 (PutLS $ colorLightAt 0.75 lamppos 0)
|
||||
$ \_ -> jsps0 $ PutForeground $ highBar (z + 5) wallposUp (turnpos `extendAway` wallposUp)
|
||||
<> highBar (z + 5) turnpos (V2 x y `extendAway` turnpos)
|
||||
$ \_ -> jsps0 $ PutForeground $ thinHighBar (z + 5) wallposUp (turnpos `extendAway` wallposUp)
|
||||
<> thinHighBar (z + 5) turnpos (V2 x y `extendAway` turnpos)
|
||||
where
|
||||
n = vNormal (wallpos -.- V2 x y)
|
||||
wallposUp = wallpos +.+ n
|
||||
@@ -26,9 +26,9 @@ wallMountL wallpos lamppos@(V3 x y z)
|
||||
wallMountJ :: Point2 -> Point3 -> Placement
|
||||
wallMountJ wallpos lamppos@(V3 x y z)
|
||||
= place0 (PutLS $ colorLightAt 0.75 lamppos 0)
|
||||
$ \_ -> jsps0 $ PutForeground $ highBar (z + 5) wallposUp turn1
|
||||
<> highBar (z + 5) turn1 turn2
|
||||
<> highBar (z + 5) turn2 (endpos `extendAway` turn2)
|
||||
$ \_ -> jsps0 $ PutForeground $ thinHighBar (z + 5) wallposUp turn1
|
||||
<> thinHighBar (z + 5) turn1 turn2
|
||||
<> thinHighBar (z + 5) turn2 (endpos `extendAway` turn2)
|
||||
where
|
||||
n = vNormal (wallpos -.- endpos)
|
||||
wallposUp = wallpos +.+ n
|
||||
@@ -40,8 +40,8 @@ wallMountJ wallpos lamppos@(V3 x y z)
|
||||
wallMountl :: Point2 -> Point3 -> Placement
|
||||
wallMountl wallpos lamppos@(V3 x y z)
|
||||
= place0 (PutLS $ colorLightAt 0.75 lamppos 0)
|
||||
$ \_ -> jsps0 $ PutForeground $ highBar (z + 5) wallposUp (turnpos `extendAway` wallposUp)
|
||||
<> highBar (z + 5) turnpos (V2 x y `extendAway` turnpos)
|
||||
$ \_ -> jsps0 $ PutForeground $ thinHighBar (z + 5) wallposUp (turnpos `extendAway` wallposUp)
|
||||
<> thinHighBar (z + 5) turnpos (V2 x y `extendAway` turnpos)
|
||||
where
|
||||
n = vNormal (V2 x y -.- wallpos)
|
||||
wallposUp = wallpos +.+ n
|
||||
@@ -54,11 +54,11 @@ wallMountA wallpos lamppos@(V3 x y z)
|
||||
where
|
||||
pout = V2 x y -.- 2 *.* safeNormalizeV (V2 x y -.- wallpos)
|
||||
|
||||
wallMountV :: Point2 -> Point3 -> Placement
|
||||
wallMountV wallpos lamppos@(V3 x y z)
|
||||
mountedLightV :: Point2 -> Point3 -> Placement
|
||||
mountedLightV wallpos lamppos@(V3 x y z)
|
||||
= place0 (PutLS $ colorLightAt 0.75 lamppos 0)
|
||||
$ \_ -> jsps0 $ PutForeground $ highBar (z + 5) wallposUp (lxy `extendAway` wallposUp)
|
||||
<> highBar (z + 5) wallposDown (lxy `extendAway` wallposDown)
|
||||
$ \_ -> jsps0 $ PutForeground $ thinHighBar (z + 5) wallposUp (lxy `extendAway` wallposUp)
|
||||
<> thinHighBar (z + 5) wallposDown (lxy `extendAway` wallposDown)
|
||||
where
|
||||
lxy = V2 x y
|
||||
n = vNormal (wallpos -.- lxy)
|
||||
|
||||
Reference in New Issue
Block a user