Refactor differing resolutions somewhat
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+5
-1
@@ -182,7 +182,11 @@ graphicsMenu = titleOptionsMenu "OPTIONS:GRAPHICS" graphicsMenuOptions
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graphicsMenuOptions :: [MenuOption]
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graphicsMenuOptions =
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[ makeEnumOption graphics_resolution_factor "RESOLUTION" (uvIOEffects .~ updateFramebufferSize)
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[ makeEnumOption graphics_world_resolution "World resolution" (uvIOEffects .~ updateFramebufferSize)
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, makeEnumOption graphics_downsize_resolution "Downsize resolution"
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(uvIOEffects .~ updateFramebufferSize)
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, makeEnumOption graphics_overlay_resolution "Overlay resolution"
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(uvIOEffects .~ updateFramebufferSize)
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, makeEnumOption graphics_object_shadows "SHADOW DETAIL" id
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, makeEnumOption graphics_distortions "ENABLE DISTORTIONS" id
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, makeEnumOption graphics_bloom "ENABLE BLOOM" id
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