Move main to allow for new executables
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@@ -10,12 +10,12 @@ basicBullet = BulletAmmo
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{ _amString = "BULLET"
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, _amBulEff = destroyOnImpact bulHitCr bulHitWall' bulHitFF'
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, _amBulWth = 2
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, _amBulVel = (V2 30 0)
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, _amBulVel = V2 30 0
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}
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hvBullet :: Ammo
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hvBullet = BulletAmmo
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{ _amString = "HVBULLET"
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, _amBulEff = penWalls hvBulHitCr hvBulHitWall' bulHitFF'
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, _amBulWth = 6
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, _amBulVel = (V2 80 0)
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, _amBulVel = V2 80 0
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}
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