Move main to allow for new executables
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@@ -61,7 +61,7 @@ drawFlame rotd pt = thePic
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[ glow
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, aPic 3 prot2 18 (V2 (scaleChange + 1) 2 ) red
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, aPic 4 prot 19 (V2 (scaleChange + 0.5) 1.5) orange
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, aPic 5 prot3 20 (V2 (scaleChange) 1 ) white
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, aPic 5 prot3 20 (V2 scaleChange 1 ) white
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]
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aPic :: Int -> (Point2 -> Point2) -> Float -> Point2 -> Color -> Picture
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aPic lay offset depth (V2 scalex scaley) col
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