Redo PathFrom name change
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@@ -42,7 +42,7 @@ randEdgeTank = do
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<> horPipe 80 0 (70 *.* cardVec edge))))
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-- 70 is a guess, the true value depends on the distance to the wall
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& plSpot .~ rprBool (\rp _ -> _rpPlacementUse rp == 0
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&& rpOffPathEdge (PathFromEdge edge 0) rp)
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&& rpOffPathFromEdge (PathFromEdge edge 0) rp)
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randEdgeTanks :: RandomGen g => Int -> State g [Placement]
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randEdgeTanks i = do
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@@ -54,7 +54,7 @@ randEdgeTanks i = do
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<> horPipe 80 0 (70 *.* cardVec edge))))
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-- 70 is a guess, the true value depends on the distance to the wall
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& plSpot .~ rprBool (\rp _ -> _rpPlacementUse rp == 0
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&& rpOffPathEdge (PathFromEdge edge 0) rp)
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&& rpOffPathFromEdge (PathFromEdge edge 0) rp)
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tanksPipesRoom :: RandomGen g => State g Room
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tanksPipesRoom = do
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