Separate out bullet effects, allow for tweaking to change these
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@@ -8,7 +8,9 @@ import ShapePicture
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import Shape
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import Geometry.Vector3D
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import Geometry
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--import Dodge.TweakBullet
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--import qualified Data.IntMap.Strict as IM
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import Control.Lens
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defaultAmmo :: ItemConsumption
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@@ -101,6 +103,7 @@ defaultGun = Weapon
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, _itTargeting = Nothing
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, _itParams = NoParams
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, _itDimension = defaultItemDimension
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, _itTweaks = NoTweaks
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}
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defaultItemDimension :: ItemDimension
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defaultItemDimension = ItemDimension
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