Add dependencies
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module Dodge.Creature.Strategy
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( goToPostStrat
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)
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where
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import Dodge.Data
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import Dodge.Creature.Test
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import Dodge.Creature.Volition
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import Data.List
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goToPostStrat :: World -> Creature -> Strategy
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goToPostStrat w cr = case find sentinelGoal $ _crGoal $ _crActionPlan cr of
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Just (SentinelAt p _) -> StrategyActions (GetTo p)
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[DoActionThen (WaitThen 150 holsterIfAiming)
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$ DoActionThen (PathTo p)
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NoAction
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-- $ DoImpulses [ChangeStrategy WatchAndWait]
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]
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_ -> WatchAndWait
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where
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sentinelGoal (SentinelAt _ _) = True
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sentinelGoal _ = False
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holsterIfAiming
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| crIsAiming (w,cr) = holsterWeapon
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| otherwise = NoAction
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