Remove reified impulses from creature record

This commit is contained in:
2025-10-18 15:42:35 +01:00
parent b43168ae33
commit 4ee389efb1
16 changed files with 155 additions and 191 deletions
+1 -1
View File
@@ -82,7 +82,7 @@ chaseCritAwarenessUpdate w cr = case _cpAttention $ _crPerception cr of
IM.unionWith cogRaised oldAwareness newAwareness
thejitter = [RandomImpulse $ RandImpulseCircMove 3]
maybeBark = fromMaybe id $ do
guard $ becomesCognizant
guard becomesCognizant
guard $ cr ^? crVocalization . vcCoolDown == Just 0
let soundid = evalState (takeOne (crWarningSounds cr)) (_randGen w)
numjits = fst $ randomR (15, 25) (_randGen w)