Remove reified impulses from creature record
This commit is contained in:
@@ -932,7 +932,7 @@ Opaque src/Dodge/Data/Wall.hs 44;" C
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OpticScope src/Dodge/Data/Item/Scope.hs 14;" C
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OptionScreen src/Dodge/Data/Universe.hs 82;" C
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OptionScreenFlag src/Dodge/Data/Universe.hs 72;" t
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OutAction src/Dodge/Creature/Action.hs 44;" t
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OutAction src/Dodge/Creature/Action.hs 42;" t
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OutLink src/Dodge/Data/Room.hs 44;" C
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OutsideTerminal src/Dodge/Data/Input.hs 30;" C
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OutwardShockwave src/Dodge/Data/Shockwave.hs 14;" C
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@@ -1526,7 +1526,6 @@ _amsfLink src/Dodge/Data/ComposedItem.hs 24;" f
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_amsfType src/Dodge/Data/ComposedItem.hs 24;" f
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_apAction src/Dodge/Data/ActionPlan.hs 20;" f
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_apGoal src/Dodge/Data/ActionPlan.hs 22;" f
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_apImpulse src/Dodge/Data/ActionPlan.hs 19;" f
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_apInt src/Dodge/Data/Item/Use.hs 47;" f
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_apProjectiles src/Dodge/Data/Item/Use.hs 46;" f
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_apStrategy src/Dodge/Data/ActionPlan.hs 21;" f
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@@ -2628,7 +2627,7 @@ arcStepwisePositive src/Geometry.hs 340;" f
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arcTest src/Picture/Test.hs 9;" f
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arcTest' src/Picture/Test.hs 21;" f
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argV src/Geometry/Vector.hs 81;" f
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armourChaseCrit src/Dodge/Creature/ArmourChase.hs 35;" f
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armourChaseCrit src/Dodge/Creature/ArmourChase.hs 34;" f
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armouredChasers src/Dodge/Room/Boss.hs 64;" f
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armouredCorridor src/Dodge/Room/RoadBlock.hs 20;" f
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arms src/Dodge/Creature/Picture.hs 72;" f
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@@ -2802,9 +2801,10 @@ charToTupleGrad src/Picture/Text.hs 18;" f
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chartreuse src/Color.hs 24;" f
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chaseCrit src/Dodge/Creature/ChaseCrit.hs 27;" f
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chaseCritAwarenessUpdate src/Dodge/Creature/Perception.hs 65;" f
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chaseCritInternal src/Dodge/Humanoid.hs 7;" f
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chaseCritMv src/Dodge/Creature/ReaderUpdate.hs 120;" f
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chaseCritPerceptionUpdate src/Dodge/Creature/Perception.hs 32;" f
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chaseCritVocalization src/Dodge/Creature/ChaseCrit.hs 37;" f
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chaseCritVocalization src/Dodge/Creature/ChaseCrit.hs 36;" f
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chasmSimpleMaze src/Dodge/Room/Tutorial.hs 180;" f
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chasmTest src/Dodge/Creature/Update.hs 133;" f
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chasmWallToSurface src/Dodge/Base/Collide.hs 120;" f
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@@ -2829,8 +2829,6 @@ chooseEquipPosition src/Dodge/Inventory/RBList.hs 41;" f
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chooseFootSound src/Dodge/Creature/State/WalkCycle.hs 35;" f
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chooseFreeSite src/Dodge/Inventory/RBList.hs 47;" f
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chooseMovementLtAuto src/Dodge/CreatureEffect.hs 76;" f
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chooseMovementPistol src/Dodge/Humanoid.hs 185;" f
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chooseMovementPistol' src/Dodge/Humanoid.hs 190;" f
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chooseMovementSpreadGun src/Dodge/CreatureEffect.hs 59;" f
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circHitWall src/Dodge/Base/Collide.hs 242;" f
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circInPolygon src/Geometry/Polygon.hs 102;" f
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@@ -2982,7 +2980,7 @@ crShape src/Dodge/Creature/Shape.hs 8;" f
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crSpring src/Dodge/Update.hs 867;" f
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crStratConMatches src/Dodge/Creature/Test.hs 80;" f
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crStrength src/Dodge/Creature/Statistics.hs 29;" f
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crUpdate src/Dodge/Creature/Update.hs 60;" f
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crUpdate src/Dodge/Creature/Update.hs 64;" f
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crUpdateInvidLocations src/Dodge/Inventory/Location.hs 66;" f
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crUpdateItemLocations src/Dodge/Inventory/Location.hs 48;" f
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crVocalizationSound src/Dodge/Creature/Vocalization.hs 13;" f
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@@ -3421,9 +3419,9 @@ drawZoneCirc src/Dodge/Debug/Picture.hs 301;" f
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drawZoneCol src/Dodge/Debug/Picture.hs 149;" f
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drawZoneNearPointCursor src/Dodge/Debug/Picture.hs 294;" f
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dropAll src/Dodge/Creature/Update.hs 130;" f
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dropExcept src/Dodge/Creature/Action.hs 163;" f
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dropExcept src/Dodge/Creature/Action.hs 161;" f
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dropInventoryPath src/Dodge/HeldUse.hs 1351;" f
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dropItem src/Dodge/Creature/Action.hs 170;" f
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dropItem src/Dodge/Creature/Action.hs 168;" f
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dropper src/Dodge/Item/Scope.hs 76;" f
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drumMag src/Dodge/Item/Ammo.hs 34;" f
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dsZoneSize src/Dodge/Zoning/Cloud.hs 42;" f
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@@ -3568,8 +3566,8 @@ foamSprayLoopS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 554;" f
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foldMTRS src/Dodge/Room/Tutorial.hs 58;" f
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foldPairs src/ListHelp.hs 37;" f
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foldrWhileArb src/ListHelp.hs 110;" f
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followImpulse src/Dodge/Creature/Impulse.hs 39;" f
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followImpulses src/Dodge/Creature/Impulse.hs 33;" f
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followImpulse src/Dodge/Creature/Impulse.hs 30;" f
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followImpulses src/Dodge/Creature/Impulse.hs 24;" f
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foot1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 486;" f
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foot2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 510;" f
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foot3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 622;" f
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@@ -3764,12 +3762,10 @@ horPipe src/Dodge/Placement/Instance/Pipe.hs 9;" f
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hotkeyToChar src/Dodge/Inventory/SelectionList.hs 188;" f
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hotkeyToScancode src/Dodge/Creature/YourControl.hs 82;" f
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hotkeyToString src/Dodge/Inventory/SelectionList.hs 185;" f
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humanoidAIList src/Dodge/Humanoid.hs 182;" f
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iShape src/Dodge/Placement/Instance/LightSource.hs 87;" f
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icosahedronPoints src/Polyhedra/Geodesic.hs 12;" f
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icosohedronFaces src/Polyhedra/Geodesic.hs 19;" f
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ildtPropagate src/Dodge/DoubleTree.hs 111;" f
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impulsiveAIBefore src/Dodge/Creature/Impulse.hs 24;" f
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inLink src/Dodge/RoomLink.hs 128;" f
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inSegArea src/Geometry/Intersect.hs 319;" f
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inSimplePoly src/Geometry/Polygon.hs 90;" f
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@@ -4400,11 +4396,11 @@ pedestalRoom src/Dodge/Room/Containing.hs 50;" f
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penThing src/Dodge/Bullet.hs 210;" f
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perMat src/MatrixHelper.hs 49;" f
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perceptionUpdate src/Dodge/Creature/Perception.hs 24;" f
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performAction src/Dodge/Creature/Action.hs 90;" f
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performAction src/Dodge/Creature/Action.hs 88;" f
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performActions src/Dodge/Creature/Action.hs 36;" f
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performAimAt src/Dodge/Creature/Action.hs 46;" f
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performPathTo src/Dodge/Creature/Action.hs 59;" f
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performTurnToA src/Dodge/Creature/Action.hs 77;" f
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performAimAt src/Dodge/Creature/Action.hs 44;" f
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performPathTo src/Dodge/Creature/Action.hs 57;" f
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performTurnToA src/Dodge/Creature/Action.hs 75;" f
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perspectiveMatrixb src/MatrixHelper.hs 11;" f
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pesNearCirc src/Dodge/Zoning/Pathing.hs 43;" f
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pesNearPoint src/Dodge/Zoning/Pathing.hs 33;" f
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@@ -4732,8 +4728,6 @@ restrictLinkType src/Dodge/RoomLink.hs 34;" f
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restrictOutLinks src/Dodge/RoomLink.hs 47;" f
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restrictRMInLinksPD src/Dodge/Room/Link.hs 25;" f
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resumeSound src/Dodge/SoundLogic.hs 48;" f
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retreatActionsPistol src/Dodge/Humanoid.hs 231;" f
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retreatFireLauncher src/Dodge/Humanoid.hs 252;" f
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retreatPointForFrom src/Dodge/Creature/Impulse/Flee.hs 9;" f
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reversePair src/Dodge/LevelGen.hs 85;" f
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rewinder src/Dodge/Item/Held/Utility.hs 36;" f
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@@ -4890,7 +4884,7 @@ sensorSPic src/Dodge/Machine/Draw.hs 81;" f
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sensorTut src/Dodge/Room/Tutorial.hs 338;" f
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sensorTypeDamages src/Dodge/Machine/Update.hs 234;" f
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sentinelAI src/Dodge/Creature/SentinelAI.hs 20;" f
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sentinelExtraWatchUpdate src/Dodge/Creature/SentinelAI.hs 82;" f
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sentinelExtraWatchUpdate src/Dodge/Creature/SentinelAI.hs 81;" f
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sentinelFireType src/Dodge/Creature/SentinelAI.hs 49;" f
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setAimPosture src/Dodge/Creature/YourControl.hs 145;" f
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setChannelPos src/Sound.hs 150;" f
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@@ -5243,7 +5237,7 @@ thingsHit src/Dodge/WorldEvent/ThingsHit.hs 36;" f
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thingsHitExceptCr src/Dodge/WorldEvent/ThingsHit.hs 119;" f
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thingsHitZ src/Dodge/WorldEvent/ThingsHit.hs 44;" f
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threeLineDecoration src/Dodge/Placement/TopDecoration.hs 61;" f
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throwItem src/Dodge/Creature/Action.hs 206;" f
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throwItem src/Dodge/Creature/Action.hs 204;" f
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tileTexCoords src/Tile.hs 11;" f
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tilesFromRooms src/Dodge/Layout.hs 192;" f
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tilesToLine src/Shader/AuxAddition.hs 66;" f
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@@ -5416,8 +5410,8 @@ updateCloud src/Dodge/Update.hs 798;" f
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updateClouds src/Dodge/Update.hs 669;" f
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updateCombinePositioning src/Dodge/DisplayInventory.hs 40;" f
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updateCombineSections src/Dodge/DisplayInventory.hs 47;" f
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updateCreature src/Dodge/Creature/Update.hs 32;" f
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updateCreature' src/Dodge/Creature/Update.hs 41;" f
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updateCreature src/Dodge/Creature/Update.hs 33;" f
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updateCreature' src/Dodge/Creature/Update.hs 42;" f
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updateCreatureGroups src/Dodge/Update.hs 537;" f
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updateCreatureSoundPositions src/Dodge/Update.hs 516;" f
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updateDebris src/Dodge/Update.hs 572;" f
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@@ -5442,7 +5436,6 @@ updateFloatingCamera src/Dodge/Update/Camera.hs 35;" f
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updateFunctionKey src/Dodge/Update/Input/InGame.hs 363;" f
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updateFunctionKeys src/Dodge/Update/Input/InGame.hs 359;" f
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updateGusts src/Dodge/Update.hs 781;" f
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updateHumanoid src/Dodge/Humanoid.hs 13;" f
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updateIMl src/Dodge/Update.hs 531;" f
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updateIMl' src/Dodge/Update.hs 534;" f
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updateInGameCamera src/Dodge/Update/Camera.hs 79;" f
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@@ -5670,7 +5663,7 @@ yIntercepts' src/Dodge/Zoning/Base.hs 76;" f
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yV2 src/Geometry/Vector.hs 205;" f
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yellow src/Color.hs 17;" f
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you src/Dodge/Base/You.hs 13;" f
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youDropItem src/Dodge/Creature/Action.hs 192;" f
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youDropItem src/Dodge/Creature/Action.hs 190;" f
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yourAugmentedItem src/Dodge/Render/HUD.hs 238;" f
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yourControl src/Dodge/Creature/YourControl.hs 28;" f
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yourDefaultStrideLength src/Dodge/Default/Creature.hs 110;" f
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