Tweak item dropping, add item radius
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@@ -51,6 +51,7 @@ defaultGun = Weapon
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defaultItemDimension :: ItemDimension
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defaultItemDimension = ItemDimension
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{ _itDim = V3 4 4 4
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, _itRad = 10
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, _itHandle = V3 2 2 2
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, _itCenter = V3 2 2 2
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, _muzzleLength = 5 -- how much the item projects out from the cr radius when aiming
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