Cleanup. Start tweaking flares, glares and flashes
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@@ -12,19 +12,15 @@ import Dodge.Particle.Bullet.Draw
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import Dodge.Particle.Bullet.Update
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import Dodge.WorldEvent.Flash
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import Dodge.WorldEvent.ThingsHit
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--import Dodge.WorldEvent.HelperParticle
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import Dodge.WorldEvent.Cloud
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import Dodge.WorldEvent.HitEffect
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import Dodge.WorldEvent.Explosion
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import Dodge.WorldEvent.SpawnParticle
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--import Dodge.WorldEvent.Shockwave
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import Dodge.LightSources.Lamp
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import Dodge.Creature.State.Data
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import Dodge.Data
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import Dodge.Data.DamageType
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--import Dodge.Base
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import Geometry
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--import Picture
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import Control.Lens
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import System.Random
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