Cleanup. Start tweaking flares, glares and flashes

This commit is contained in:
2021-10-29 21:47:03 +01:00
parent 78f91e522b
commit 502be6f64f
18 changed files with 59 additions and 153 deletions
-2
View File
@@ -15,8 +15,6 @@ import Framebuffer.Setup
import Data.Preload.Render
import Graphics.Rendering.OpenGL hiding (Point,translate,scale,imageHeight)
--import Graphics.GL.Core43
--import Control.Lens
import Control.Monad
import Foreign
import qualified Data.Vector.Mutable as MV
+1 -2
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@@ -1,6 +1,6 @@
{-# LANGUAGE OverloadedStrings #-}
module Preload.Update
(pdataResizeUpdate
( pdataResizeUpdate
) where
import Data.Preload
import Framebuffer.Update
@@ -39,4 +39,3 @@ renderDataResizeUpdate xsize ysize xfull yfull rdata = do
bbShad <- makeByteStringShaderUsingVAO "bloomBlur" [(vert,bbVert),(frag,bbFrag')] ETriangleStrip
(_fullscreenShader rdata)
return (rdata' {_bloomBlurShader = bbShad})