Function for adding random lights to roomNGon
This commit is contained in:
@@ -100,6 +100,8 @@ data PlacementSpot
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| PSNoShiftCont {_psPos :: Point2, _psRot :: Float}
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| PSNoShiftCont {_psPos :: Point2, _psRot :: Float}
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| PSPos
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| PSPos
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{ _psSelect :: RoomPos -> Room -> Maybe (PlacementSpot, RoomPos)
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{ _psSelect :: RoomPos -> Room -> Maybe (PlacementSpot, RoomPos)
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-- looks for the first rp for which a rp rm returns Just (ps,rp'),
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-- replaces the rp with rp'
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, _psRoomEff :: RoomPos -> Room -> Room
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, _psRoomEff :: RoomPos -> Room -> Room
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, _psFallback :: Maybe Placement
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, _psFallback :: Maybe Placement
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}
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}
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@@ -138,7 +140,7 @@ data Room = Room
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, _rmPos :: [RoomPos]
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, _rmPos :: [RoomPos]
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, _rmPath :: S.Set (Point2, Point2)
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, _rmPath :: S.Set (Point2, Point2)
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, _rmPmnts :: [Placement]
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, _rmPmnts :: [Placement]
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, _rmInPmnt :: [(Int,GenWorld -> Placement)] -- so far as I can tell,
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, _rmInPmnt :: [(Int,GenWorld -> State StdGen Placement)] -- so far as I can tell,
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-- the first Int only determines the order in which these are applied
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-- the first Int only determines the order in which these are applied
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, _rmBound :: [[Point2]]
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, _rmBound :: [[Point2]]
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, _rmFloor :: Floor
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, _rmFloor :: Floor
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@@ -162,3 +164,12 @@ makeLenses ''RoomType
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makeLenses ''PSType
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makeLenses ''PSType
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makeLenses ''PlacementSpot
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makeLenses ''PlacementSpot
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makeLenses ''Placement
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makeLenses ''Placement
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-- I may regret this. I believe it satisfies associativity, but haven't thought
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-- about it too much.
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instance Semigroup Placement where
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p <> q = p & plIDCont %~ f
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where
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f g gw pl = case g gw pl of
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Nothing -> Just q
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Just r -> Just $ r & plIDCont %~ f
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@@ -38,6 +38,10 @@ data RoomType
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, _rmWidth :: Float
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, _rmWidth :: Float
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, _rmHeight :: Float
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, _rmHeight :: Float
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}
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}
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| RoomNgon
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{ _rmngonSides :: Int
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, _rmngonSize :: Float
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}
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deriving (Eq, Ord)
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deriving (Eq, Ord)
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data RoomLinkType
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data RoomLinkType
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@@ -81,6 +85,7 @@ data RoomPosFlag
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= RoomPosOnGrid {_onGridFromEdges :: S.Set PathFromEdge}
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= RoomPosOnGrid {_onGridFromEdges :: S.Set PathFromEdge}
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| RoomPosOffGrid {_offGridFromEdges :: S.Set PathFromEdge}
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| RoomPosOffGrid {_offGridFromEdges :: S.Set PathFromEdge}
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| RoomPosOnFloor
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| RoomPosOnFloor
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| ColoredLightRP
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deriving (Eq, Ord, Show)
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deriving (Eq, Ord, Show)
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data UsedPos
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data UsedPos
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+1
-1
@@ -25,7 +25,7 @@ initialRoomTree =
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foldMTRS $
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foldMTRS $
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intersperse
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intersperse
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(zoom lyGen doorCor)
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(zoom lyGen doorCor)
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[ intAnno startRoom
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[ startRoom
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, passthroughLockKeyLists
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, passthroughLockKeyLists
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[(sensorRoomRunPast ElectricSensor, takeOne
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[(sensorRoomRunPast ElectricSensor, takeOne
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[-- CRAFT (ENERGYBALLCRAFT TeslaBall) ,
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[-- CRAFT (ENERGYBALLCRAFT TeslaBall) ,
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+37
-38
@@ -1,20 +1,22 @@
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{-# LANGUAGE TupleSections #-}
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{-# LANGUAGE TupleSections #-}
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module Dodge.Layout (
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module Dodge.Layout (
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generateLevelFromRoomList,
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generateLevelFromRoomList,
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tilesFromRooms,
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tilesFromRooms,
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shuffleRoomPos,
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shuffleRoomPos,
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) where
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) where
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import qualified Data.Vector.Unboxed as UV
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-- import Dodge.Path.Translate
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-- import Dodge.Path.Translate
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import qualified Control.Foldl as L
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import qualified Control.Foldl as L
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import Control.Lens
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import Control.Lens
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import Data.Foldable
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import Data.Foldable
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import Data.Function
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import Data.Function
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import Linear
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-- import Data.Graph.Inductive (labEdges, labNodes)
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-- import Data.Graph.Inductive (labEdges, labNodes)
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import Data.List (nubBy, sortOn)
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import Data.List (nubBy, sortOn)
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import Data.Maybe
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import Data.Maybe
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import Data.Tile
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import Data.Tile
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import qualified Data.Vector.Unboxed as UV
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-- import Data.Traversable
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-- import Data.Traversable
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import Dodge.Data.GenWorld
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import Dodge.Data.GenWorld
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import Dodge.Default.Wall
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import Dodge.Default.Wall
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@@ -37,13 +39,12 @@ generateLevelFromRoomList gr' w =
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over gwWorld initWallZoning
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over gwWorld initWallZoning
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. over gwWorld randomCompass
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. over gwWorld randomCompass
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. over gwWorld setupWorldBounds
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. over gwWorld setupWorldBounds
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-- . over (gwWorld . cWorld . lWorld) initItemLocations
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. doInPlacements
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. doInPlacements
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-- . doOutPlacements
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. doIndividualPlacements
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. doIndividualPlacements
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. setTiles
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. setTiles
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. worldToGenWorld rs'
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. worldToGenWorld rs'
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$ w & cWorld . lWorld . walls .~ wallsFromRooms rs
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$ w
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& cWorld . lWorld . walls .~ wallsFromRooms rs
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& cWorld . cwGen . cwgGameRooms .~ gameRoomsFromRooms (IM.elems rs')
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& cWorld . cwGen . cwgGameRooms .~ gameRoomsFromRooms (IM.elems rs')
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& cWorld . incNode .~ inodes
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& cWorld . incNode .~ inodes
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& cWorld . incGraph .~ igraph
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& cWorld . incGraph .~ igraph
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@@ -56,10 +57,9 @@ generateLevelFromRoomList gr' w =
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rs = map doRoomShift $ IM.elems rs'
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rs = map doRoomShift $ IM.elems rs'
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rs' = mapM shuffleRoomPos gr' & evalState $ _randGen w
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rs' = mapM shuffleRoomPos gr' & evalState $ _randGen w
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randomCompass :: World -> World
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randomCompass :: World -> World
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randomCompass w = w
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randomCompass w =
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& wCam . camRot .~ (takeOne [0, 0.5 * pi, pi, 1.5 * pi] & evalState $ _randGen w)
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w & wCam . camRot .~ (takeOne [0, 0.5 * pi, pi, 1.5 * pi] & evalState $ _randGen w)
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-- note the order of traversal of the rooms is important
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-- note the order of traversal of the rooms is important
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-- hence the reverse
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-- hence the reverse
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@@ -70,41 +70,42 @@ setTiles gw = foldr setTile gw . reverse . IM.elems $ _genRooms gw
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setTile :: Room -> GenWorld -> GenWorld
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setTile :: Room -> GenWorld -> GenWorld
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setTile r gw = case _rmFloor r of
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setTile r gw = case _rmFloor r of
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Tiled{} -> gw
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Tiled{} -> gw
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InheritFloor -> gw
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InheritFloor ->
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& genRooms . ix (fromJust (_rmMID r)) . rmFloor .~ Tiled [t & tilePoly .~ poly]
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gw & genRooms . ix (fromJust (_rmMID r)) . rmFloor .~ Tiled [t & tilePoly .~ poly]
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where
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where
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t = case _rmMParent r of
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t = case _rmMParent r of
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Nothing -> Tile poly (V2 0 0) (V2 1 0) 16
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Nothing -> Tile poly (V2 0 0) (V2 1 0) 16
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Just pid -> head $ _tiles $ _rmFloor $ _genRooms gw IM.! pid
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Just pid -> head $ _tiles $ _rmFloor $ _genRooms gw IM.! pid
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poly = orderPolygon . convexHullSafe
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poly =
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. nubBy ((==) `on` roundPoint2) $ concat $ _rmPolys r
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orderPolygon
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. convexHullSafe
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. nubBy ((==) `on` roundPoint2)
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. concat
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$ _rmPolys r
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shuffleRoomPos :: RandomGen g => Room -> State g Room
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shuffleRoomPos :: (RandomGen g) => Room -> State g Room
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shuffleRoomPos = rmPos shuffle
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shuffleRoomPos = rmPos shuffle
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--shuffleRoomPos rm = do
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-- newPos <- shuffle $ _rmPos rm
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-- return $ rm & rmPos .~ newPos
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doInPlacements :: GenWorld -> GenWorld
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doInPlacements :: GenWorld -> GenWorld
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doInPlacements w = foldl' (\gw (i,(_,f)) -> placeSpot i gw (f gw)) w
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doInPlacements w =
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foldl' (\gw (i, (_, f)) -> rplaceSpot i gw (f gw)) w
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. sortOn (fst . snd)
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. sortOn (fst . snd)
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$ foldMap g $ w ^. genRooms
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. foldMap g
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$ w ^. genRooms
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where
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where
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g rm = (rm ^?! rmMID . _Just,) <$> (rm ^. rmInPmnt)
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g rm = (rm ^?! rmMID . _Just,) <$> (rm ^. rmInPmnt)
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-- let (gw, rms) = mapAccumR doRoomInPlacements w (_genRooms w)
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rplaceSpot i gw rx = placeSpot i (gw & gwWorld . randGen .~ gen) x
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-- in gw & genRooms .~ rms
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where
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(x,gen) = runState rx (gw ^. gwWorld . randGen)
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--doRoomInPlacements :: GenWorld -> Room -> (GenWorld, Room)
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--doRoomInPlacements w rm = foldr f (w, rm) $ _rmInPmnt rm
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-- where
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-- f plf (w', r') = placeSpot (w', r') (plf w')
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doIndividualPlacements :: GenWorld -> GenWorld
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doIndividualPlacements :: GenWorld -> GenWorld
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doIndividualPlacements gw = foldl' doRoomPlacements gw (_genRooms gw)
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doIndividualPlacements gw = foldl' doRoomPlacements gw (_genRooms gw)
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doRoomPlacements :: GenWorld -> Room -> GenWorld
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doRoomPlacements :: GenWorld -> Room -> GenWorld
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doRoomPlacements w rm = foldl' (placeSpot i) (w & genRooms . ix i . rmPmnts .~ mempty)
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doRoomPlacements w rm =
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. sortOn plPriority $ _rmPmnts rm
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foldl' (placeSpot i) (w & genRooms . ix i . rmPmnts .~ mempty)
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. sortOn plPriority
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$ _rmPmnts rm
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where
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where
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i = rm ^?! rmMID . _Just
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i = rm ^?! rmMID . _Just
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@@ -115,15 +116,10 @@ plPriority pl = case pl ^. plType of
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PutDoor{} -> 2
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PutDoor{} -> 2
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_ -> 3
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_ -> 3
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--placeSpot' :: Int -> GenWorld -> Placement -> GenWorld
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--placeSpot' = placeSpot
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--placeSpot' i gw x =
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-- let (gw',r') = placeSpot (gw,(gw ^?! genRooms . ix i)) x
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-- in gw' & genRooms . ix i .~ r'
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setupWorldBounds :: World -> World
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setupWorldBounds :: World -> World
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setupWorldBounds w =
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setupWorldBounds w =
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w & cWorld . cwGen . cwgWorldBounds
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w
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& cWorld . cwGen . cwgWorldBounds
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%~ ( (bdMinX .~ f minx)
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%~ ( (bdMinX .~ f minx)
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. (bdMaxX .~ f maxx)
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. (bdMaxX .~ f maxx)
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. (bdMinY .~ f miny)
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. (bdMinY .~ f miny)
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@@ -162,12 +158,15 @@ gameRoomFromRoom rm =
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GameRoom
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GameRoom
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{ _grViewpoints =
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{ _grViewpoints =
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map doshift $
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map doshift $
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_rmViewpoints rm ++ (map fst . foldl' (flip cutWalls) [] $ _rmPolys rm)
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_rmViewpoints rm
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++ (map fst . foldl' (flip cutWalls) [] $ _rmPolys rm)
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++ mapMaybe filterUnusedLinks (_rmPos rm)
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++ mapMaybe filterUnusedLinks (_rmPos rm)
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, _grViewpointsEx = concatMap filterUsedLinks (_rmPos rm)
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, _grViewpointsEx = concatMap filterUsedLinks (_rmPos rm)
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, _grBound =
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, _grBound =
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map doshift $
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map doshift
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expandPolyCorners 50 . convexHullSafe . nubBy closePoints
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$ expandPolyCorners 50
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. convexHullSafe
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. nubBy closePoints
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. concat
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. concat
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$ _rmBound rm ++ _rmPolys rm
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$ _rmBound rm ++ _rmPolys rm
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, _grRmBounds = map (map doshift) $ _rmBound rm
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, _grRmBounds = map (map doshift) $ _rmBound rm
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@@ -180,8 +179,8 @@ gameRoomFromRoom rm =
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doubleShift p a =
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doubleShift p a =
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map
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map
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doshift
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doshift
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[ p +.+ 10 *.* unitVectorAtAngle a
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[ p + 10 *^ unitVectorAtAngle a
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, p -.- 10 *.* unitVectorAtAngle a
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, p - 10 *^ unitVectorAtAngle a
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]
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]
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filterUnusedLinks rp = case _rpType rp of
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filterUnusedLinks rp = case _rpType rp of
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UnusedLink{} -> Just $ _rpPos rp
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UnusedLink{} -> Just $ _rpPos rp
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@@ -25,9 +25,8 @@ lockRoomMultiItems =
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lockRoomKeyItems :: [(Int -> State LayoutVars (MetaTree Room String), State LayoutVars ItemType)]
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lockRoomKeyItems :: [(Int -> State LayoutVars (MetaTree Room String), State LayoutVars ItemType)]
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lockRoomKeyItems =
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lockRoomKeyItems =
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[ (lasCenSensEdge, takeOne [LASER,HELD TESLACOIL, HELD FLATSHIELD])
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-- [ (lasCenSensEdge, takeOne [LASER,HELD TESLACOIL, HELD FLATSHIELD])
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-- [ (lasCenSensEdge, takeOne [HELD RLAUNCHER, LASER, HELD SPARKGUN, HELD FLATSHIELD])
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[ (sensorRoomRunPast LaserSensor, return LASER)
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-- , (sensorRoomRunPast LaserSensor, return LASER)
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-- , (const slowDoorRoomRunPast, return $ HELD (MINIGUNX 3))
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-- , (const slowDoorRoomRunPast, return $ HELD (MINIGUNX 3))
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-- , (const longRoomRunPast, takeOne [HELD SNIPERRIFLE, HELD FLATSHIELD])
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-- , (const longRoomRunPast, takeOne [HELD SNIPERRIFLE, HELD FLATSHIELD])
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-- , (const glassLessonRunPast, takeOne [LASER])
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-- , (const glassLessonRunPast, takeOne [LASER])
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@@ -181,7 +181,8 @@ spanColLightBlackI col h a b =
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V2 x y = 0.5 *.* (a +.+ b)
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V2 x y = 0.5 *.* (a +.+ b)
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spanLightI :: Point2 -> Point2 -> Placement
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spanLightI :: Point2 -> Point2 -> Placement
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spanLightI = spanColLightI 0.75 50.1
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--spanLightI = spanColLightI 0.75 50.1
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spanLightI = spanColLightI 0.75 95
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spanLightY :: Point2 -> Point2 -> Point2 -> Point2 -> Placement
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spanLightY :: Point2 -> Point2 -> Point2 -> Point2 -> Placement
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spanLightY l x y z =
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spanLightY l x y z =
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@@ -191,7 +192,7 @@ spanLightY l x y z =
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sps0 $ f z
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sps0 $ f z
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where
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where
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f p = putShape $ thinHighBar h p (l + normalize (l-p))
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f p = putShape $ thinHighBar h p (l + normalize (l-p))
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h = 50
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h = 95
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--extendAway :: Point2 -> Point2 -> Point2
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--extendAway :: Point2 -> Point2 -> Point2
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--extendAway p x = p +.+ squashNormalizeV (p -.- x)
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--extendAway p x = p +.+ squashNormalizeV (p -.- x)
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@@ -33,7 +33,7 @@ import NewInt
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placeSpot :: Int -> GenWorld -> Placement -> GenWorld
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placeSpot :: Int -> GenWorld -> Placement -> GenWorld
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placeSpot rid w plmnt = case plmnt ^. plSpot of
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placeSpot rid w plmnt = case plmnt ^. plSpot of
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PSRoomRand i f -> placeSpotRoomRand rid i f plmnt w
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PSRoomRand i f -> placeSpotRoomRand rid i f plmnt w
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PSPos extract eff fallback -> placeSpotUsingLink w rid plmnt extract eff fallback
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PSPos extract eff fallback -> placeSpotUsingRoomPos w rid plmnt extract eff fallback
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_ -> placePlainPSSpot w rid plmnt shift
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_ -> placePlainPSSpot w rid plmnt shift
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where
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where
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shift = _rmShift $ w ^?! genRooms . ix rid
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shift = _rmShift $ w ^?! genRooms . ix rid
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@@ -62,7 +62,7 @@ placePlainPSSpot w rid plmnt shift = case plmnt ^. plType of
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(w' & genRooms . ix rid . rmPmnts .:~ newplmnt)
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(w' & genRooms . ix rid . rmPmnts .:~ newplmnt)
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-- this should be tidied up
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-- this should be tidied up
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placeSpotUsingLink ::
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placeSpotUsingRoomPos ::
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GenWorld ->
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GenWorld ->
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Int ->
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Int ->
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Placement ->
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Placement ->
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@@ -70,7 +70,7 @@ placeSpotUsingLink ::
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(RoomPos -> Room -> Room) ->
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(RoomPos -> Room -> Room) ->
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Maybe Placement ->
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Maybe Placement ->
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GenWorld
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GenWorld
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placeSpotUsingLink w rid plmnt extract eff fallback =
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placeSpotUsingRoomPos w rid plmnt extract eff fallback =
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case searchedPoss (w ^?! genRooms . ix rid . rmPos) of
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case searchedPoss (w ^?! genRooms . ix rid . rmPos) of
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Just (ps, rmposs) ->
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Just (ps, rmposs) ->
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placeSpot
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placeSpot
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@@ -52,7 +52,7 @@ decontamRoom i =
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]
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]
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-- & rmOutPmnt . at i ?~
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-- & rmOutPmnt . at i ?~
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-- analyser (NoItemZone ps) (PS 50 0) (PS mcpos 0)
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-- analyser (NoItemZone ps) (PS 50 0) (PS mcpos 0)
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& rmInPmnt .~ [(0, f)]
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& rmInPmnt .~ [(0, return . f)]
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& rmBound .~ [rectNSWE 75 15 0 40, switchcut]
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& rmBound .~ [rectNSWE 75 15 0 40, switchcut]
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where
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where
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f gw = fromMaybe (error "tried to put a door using an empty placement list") $ do
|
f gw = fromMaybe (error "tried to put a door using an empty placement list") $ do
|
||||||
|
|||||||
@@ -1,6 +1,7 @@
|
|||||||
-- {-# LANGUAGE TupleSections #-}
|
-- {-# LANGUAGE TupleSections #-}
|
||||||
module Dodge.Room.Containing where
|
module Dodge.Room.Containing where
|
||||||
|
|
||||||
|
import Control.Monad
|
||||||
import Dodge.Cleat
|
import Dodge.Cleat
|
||||||
import Dodge.Data.GenWorld
|
import Dodge.Data.GenWorld
|
||||||
import Dodge.Item.Display
|
import Dodge.Item.Display
|
||||||
@@ -15,28 +16,27 @@ import Dodge.Tree
|
|||||||
import Geometry
|
import Geometry
|
||||||
import LensHelp
|
import LensHelp
|
||||||
import RandomHelp
|
import RandomHelp
|
||||||
import Control.Monad
|
|
||||||
|
|
||||||
roomsContaining :: RandomGen g => [Creature] -> [Item] -> State g (MetaTree Room String)
|
roomsContaining :: (RandomGen g) => [Creature] -> [Item] -> State g (MetaTree Room String)
|
||||||
roomsContaining crs its = tToBTree str <$> roomsContaining' crs its
|
roomsContaining crs its = tToBTree str <$> roomsContaining' crs its
|
||||||
where
|
where
|
||||||
str = "roomsContaining " ++ concatMap _crName crs ++ concatMap (head . basicItemDisplay) its
|
str = "roomsContaining " ++ concatMap _crName crs ++ concatMap (head . basicItemDisplay) its
|
||||||
|
|
||||||
roomsContaining' :: RandomGen g => [Creature] -> [Item] -> State g (Tree Room)
|
roomsContaining' :: (RandomGen g) => [Creature] -> [Item] -> State g (Tree Room)
|
||||||
roomsContaining' crs its = do
|
roomsContaining' crs its = do
|
||||||
endroom <-
|
endroom <-
|
||||||
join $
|
join $
|
||||||
takeOne
|
takeOne
|
||||||
[-- roomPillarsSquare <&> rmPmnts ++.~ crsItmsUnused crs its
|
[ roomPillarsSquare <&> rmPmnts ++.~ crsItmsUnused crs its
|
||||||
--, randomFourCornerRoomCrsIts crs its
|
, randomFourCornerRoomCrsIts crs its
|
||||||
--, tanksRoom crs its
|
, tanksRoom crs its
|
||||||
-- tanksPipesRoom <&> rmPmnts ++.~ crsItmsUnused crs its
|
, tanksPipesRoom <&> rmPmnts ++.~ crsItmsUnused crs its
|
||||||
roomPillarsContaining crs its
|
, roomPillarsContaining crs its
|
||||||
-- , roomPillarsPassage <&> rmPmnts ++.~ crsItmsUnused crs its
|
, roomPillarsPassage <&> rmPmnts ++.~ crsItmsUnused crs its
|
||||||
]
|
]
|
||||||
return (pure $ cleatOnward endroom)
|
return (pure $ cleatOnward endroom)
|
||||||
|
|
||||||
roomPillarsContaining :: RandomGen g => [Creature] -> [Item] -> State g Room
|
roomPillarsContaining :: (RandomGen g) => [Creature] -> [Item] -> State g Room
|
||||||
roomPillarsContaining crs itms = do
|
roomPillarsContaining crs itms = do
|
||||||
(w, wn) <- takeOne [(240, 2), (340, 3)]
|
(w, wn) <- takeOne [(240, 2), (340, 3)]
|
||||||
(h, hn) <- takeOne [(240, 2), (340, 3)]
|
(h, hn) <- takeOne [(240, 2), (340, 3)]
|
||||||
@@ -47,7 +47,7 @@ crsItmsUnused crs itms =
|
|||||||
map (\it -> sps0 (PutFlIt it) & plSpot .~ anyUnusedSpot) itms
|
map (\it -> sps0 (PutFlIt it) & plSpot .~ anyUnusedSpot) itms
|
||||||
++ map (\cr -> sps0 (PutCrit cr) & plSpot .~ unusedSpotAwayFromLink 50) crs
|
++ map (\cr -> sps0 (PutCrit cr) & plSpot .~ unusedSpotAwayFromLink 50) crs
|
||||||
|
|
||||||
pedestalRoom :: RandomGen g => Item -> State g Room
|
pedestalRoom :: (RandomGen g) => Item -> State g Room
|
||||||
pedestalRoom it = do
|
pedestalRoom it = do
|
||||||
let flit = PutFlIt it
|
let flit = PutFlIt it
|
||||||
x <- state $ randomR (150, 250)
|
x <- state $ randomR (150, 250)
|
||||||
|
|||||||
@@ -40,7 +40,7 @@ triggerDoorRoom i =
|
|||||||
-- note no bounds
|
-- note no bounds
|
||||||
}
|
}
|
||||||
where
|
where
|
||||||
f gw = fromMaybe (error "tried to put a door using an empty placement list") $ do
|
f gw = return $ fromMaybe (error "tried to put a door using an empty placement list") $ do
|
||||||
pmnt <- gw ^? genPmnt . ix i
|
pmnt <- gw ^? genPmnt . ix i
|
||||||
return $ putDoubleDoor defaultDoorWall (cond pmnt) (V2 0 20) (V2 40 20) 2
|
return $ putDoubleDoor defaultDoorWall (cond pmnt) (V2 0 20) (V2 40 20) 2
|
||||||
cond pmnt = WdTrig $ fromJust (_plMID pmnt)
|
cond pmnt = WdTrig $ fromJust (_plMID pmnt)
|
||||||
|
|||||||
@@ -17,6 +17,7 @@ module Dodge.Room.LasTurret (
|
|||||||
storeRoomID,
|
storeRoomID,
|
||||||
) where
|
) where
|
||||||
|
|
||||||
|
import Dodge.Room.Modify
|
||||||
import Color
|
import Color
|
||||||
import Control.Monad
|
import Control.Monad
|
||||||
import Data.Foldable
|
import Data.Foldable
|
||||||
@@ -148,9 +149,9 @@ lasSensorTurretTest = do
|
|||||||
let cenroom =
|
let cenroom =
|
||||||
cenroom''
|
cenroom''
|
||||||
& rmInPmnt
|
& rmInPmnt
|
||||||
<>~ [ (0, alight pi . f i)
|
<>~ [ (0, return . alight pi . f i)
|
||||||
, (0, alight (0.5 * pi) . f i)
|
, (0, return . alight (0.5 * pi) . f i)
|
||||||
, (0, alight (1.5 * pi) . f i)
|
, (0, return . alight (1.5 * pi) . f i)
|
||||||
]
|
]
|
||||||
rToOnward "lasSensorTurretTest" $
|
rToOnward "lasSensorTurretTest" $
|
||||||
treePost
|
treePost
|
||||||
@@ -166,7 +167,7 @@ lasCenSensEdge n = do
|
|||||||
(i, cenroom') <- storeRoomID =<< shuffleLinks =<< lightSensByDoor n =<< cenLasTur
|
(i, cenroom') <- storeRoomID =<< shuffleLinks =<< lightSensByDoor n =<< cenLasTur
|
||||||
lshape <- takeOne [vShape, lShape, jShape, liShape]
|
lshape <- takeOne [vShape, lShape, jShape, liShape]
|
||||||
let alight a rp = mntLSCond (fmap (fmap $ colorSH black) lshape) (PS (rotateV a $ _rpPos rp) (a + _rpDir rp))
|
let alight a rp = mntLSCond (fmap (fmap $ colorSH black) lshape) (PS (rotateV a $ _rpPos rp) (a + _rpDir rp))
|
||||||
blight a = (0, alight a . f i)
|
blight a = (0, return . alight a . f i)
|
||||||
let cenroom = cenroom' & rmInPmnt <>~ map blight [pi, (0.5 * pi), (1.5 * pi)]
|
let cenroom = cenroom' & rmInPmnt <>~ map blight [pi, (0.5 * pi), (1.5 * pi)]
|
||||||
let doorroom = triggerDoorRoom n
|
let doorroom = triggerDoorRoom n
|
||||||
rToOnward "lasCenSensEdge" $
|
rToOnward "lasCenSensEdge" $
|
||||||
@@ -181,16 +182,6 @@ lasCenSensEdge n = do
|
|||||||
isused UsedOutLink{_rplsChildNum = 0} = True
|
isused UsedOutLink{_rplsChildNum = 0} = True
|
||||||
isused _ = False
|
isused _ = False
|
||||||
|
|
||||||
storeRoomID :: Room -> State LayoutVars (Int, Room)
|
|
||||||
storeRoomID x = do
|
|
||||||
i <- nextLayoutInt
|
|
||||||
return (i, x & rmPmnts .:~ sps0 (PutWorldUpdate (f i)))
|
|
||||||
where
|
|
||||||
f i rid _ gw = gw & genInts . at i ?~ (gw ^?! genRooms . ix rid . rmMID . _Just)
|
|
||||||
|
|
||||||
-- unsafe! assumes that storeRoomID has been called
|
|
||||||
getRoomFromID :: Int -> GenWorld -> Room
|
|
||||||
getRoomFromID i gw = gw ^?! genRooms . ix (gw ^?! genInts . ix i)
|
|
||||||
|
|
||||||
lasRunYinYang :: (RandomGen g) => State g (MetaTree Room String)
|
lasRunYinYang :: (RandomGen g) => State g (MetaTree Room String)
|
||||||
lasRunYinYang = do
|
lasRunYinYang = do
|
||||||
|
|||||||
@@ -1,4 +1,76 @@
|
|||||||
module Dodge.Room.Modify
|
module Dodge.Room.Modify (
|
||||||
( module Dodge.Room.Modify.Girder
|
module Dodge.Room.Modify.Girder,
|
||||||
|
storeRoomID,
|
||||||
|
getRoomFromID,
|
||||||
|
addLightsNGon,
|
||||||
|
removeLights,
|
||||||
) where
|
) where
|
||||||
|
|
||||||
|
import Color
|
||||||
|
import Shape
|
||||||
|
import Dodge.Placement.Instance.LightSource
|
||||||
|
import Dodge.LevelGen.PlacementHelper
|
||||||
|
import LensHelp
|
||||||
|
import Dodge.Data.MetaTree
|
||||||
|
import RandomHelp
|
||||||
|
import Dodge.Data.GenWorld
|
||||||
import Dodge.Room.Modify.Girder
|
import Dodge.Room.Modify.Girder
|
||||||
|
import qualified Data.Set as S
|
||||||
|
import Data.Maybe
|
||||||
|
import Geometry
|
||||||
|
import Data.Foldable
|
||||||
|
|
||||||
|
storeRoomID :: Room -> State LayoutVars (Int, Room)
|
||||||
|
storeRoomID x = do
|
||||||
|
i <- nextLayoutInt
|
||||||
|
return (i, x & rmPmnts .:~ sps0 (PutWorldUpdate (f i)))
|
||||||
|
where
|
||||||
|
f i rid _ gw = gw & genInts . at i ?~ (gw ^?! genRooms . ix rid . rmMID . _Just)
|
||||||
|
|
||||||
|
-- unsafe! assumes that storeRoomID has been called
|
||||||
|
getRoomFromID :: Int -> GenWorld -> Room
|
||||||
|
getRoomFromID i gw = gw ^?! genRooms . ix (gw ^?! genInts . ix i)
|
||||||
|
|
||||||
|
removeLights :: Room -> Room
|
||||||
|
removeLights = rmPmnts %~ mapMaybe f
|
||||||
|
where
|
||||||
|
f x = case x ^. plType of
|
||||||
|
PutLabel "light" -> Nothing
|
||||||
|
_ -> Just x
|
||||||
|
|
||||||
|
addLightsNGon :: Room -> State LayoutVars Room
|
||||||
|
addLightsNGon rm = do
|
||||||
|
(i, rm') <- storeRoomID $ removeLights rm
|
||||||
|
return $
|
||||||
|
rm'
|
||||||
|
& rmInPmnt
|
||||||
|
.:~ (0, f i)
|
||||||
|
where
|
||||||
|
a = 2 * pi - (2 * pi / fromIntegral (rm ^?! rmType . rmngonSides))
|
||||||
|
y = rm ^?! rmType . rmngonSize
|
||||||
|
x = y * tan (0.5 * a)
|
||||||
|
f i gw = do
|
||||||
|
lshape <- takeOne [vShape, lShape, jShape, liShape]
|
||||||
|
let ps = fromMaybe (PS (V2 y 0) 0) $ rpToPS <$> find iscolorlight (grm ^. rmPos)
|
||||||
|
alight a' = mntLSCond (fmap (fmap $ colorSH black) lshape) (rotateps a' ps)
|
||||||
|
takeOne
|
||||||
|
[ spanLightY (V2 0 0) (V2 y x) (V2 (x) y) (V2 (x) (-y))
|
||||||
|
, spanLightY (V2 20 20) (V2 y 20) (V2 (-y) 20) (V2 20 (-y))
|
||||||
|
, spanLightI (V2 22 y) (V2 22 (-y))
|
||||||
|
, spanLightI (V2 x y) (V2 (-x) (-y))
|
||||||
|
, alight (0.5 * pi) <> alight (1.5 * pi)
|
||||||
|
]
|
||||||
|
where
|
||||||
|
grm = getRoomFromID i gw
|
||||||
|
rotateps a' (PS v d) = PS (rotateV a' v) (a' + d)
|
||||||
|
rotateps _ _ = error "in addLightsNGon"
|
||||||
|
rpToPS rp = (PS (_rpPos rp) (_rpDir rp))
|
||||||
|
iscolorlight rp =
|
||||||
|
(ColoredLightRP `S.member` (rp ^. rpFlags))
|
||||||
|
&& islinkroompos rp
|
||||||
|
islinkroompos rp = case rp ^. rpType of
|
||||||
|
UsedOutLink{} -> True
|
||||||
|
UsedInLink{} -> True
|
||||||
|
UnusedLink{} -> True
|
||||||
|
NotLink{} -> False
|
||||||
|
|
||||||
|
|||||||
@@ -24,6 +24,7 @@ roomNgon n x = do
|
|||||||
, _rmPmnts = [thelight]
|
, _rmPmnts = [thelight]
|
||||||
, _rmBound = [poly]
|
, _rmBound = [poly]
|
||||||
, _rmFloor = Tiled [makeTileFromPoly poly 2]
|
, _rmFloor = Tiled [makeTileFromPoly poly 2]
|
||||||
|
, _rmType = RoomNgon n x
|
||||||
--, _rmFloor = InheritFloor
|
--, _rmFloor = InheritFloor
|
||||||
, _rmName = show n ++ "gon"
|
, _rmName = show n ++ "gon"
|
||||||
, _rmPos = poss
|
, _rmPos = poss
|
||||||
|
|||||||
@@ -154,7 +154,7 @@ roomCenterPillar = do
|
|||||||
roomRect 240 240 2 2
|
roomRect 240 240 2 2
|
||||||
)
|
)
|
||||||
|
|
||||||
weaponEmptyRoom :: State StdGen (Tree Room)
|
weaponEmptyRoom :: RandomGen g => State g (Tree Room)
|
||||||
weaponEmptyRoom = do
|
weaponEmptyRoom = do
|
||||||
w <- state $ randomR (220, 300)
|
w <- state $ randomR (220, 300)
|
||||||
h <- state $ randomR (220, 300)
|
h <- state $ randomR (220, 300)
|
||||||
@@ -209,7 +209,7 @@ weaponBehindPillar = do
|
|||||||
, cleatOnward $ set rmPmnts [sPS (V2 20 60) (negate $ pi / 2) randC1] corridorN
|
, cleatOnward $ set rmPmnts [sPS (V2 20 60) (negate $ pi / 2) randC1] corridorN
|
||||||
]
|
]
|
||||||
|
|
||||||
weaponBetweenPillars :: State StdGen (MetaTree Room String)
|
weaponBetweenPillars :: State LayoutVars (MetaTree Room String)
|
||||||
weaponBetweenPillars = do
|
weaponBetweenPillars = do
|
||||||
(w, wn) <- takeOne [(240, 2), (340, 3)]
|
(w, wn) <- takeOne [(240, 2), (340, 3)]
|
||||||
(h, hn) <- takeOne [(240, 2), (340, 3)]
|
(h, hn) <- takeOne [(240, 2), (340, 3)]
|
||||||
@@ -271,7 +271,7 @@ deadEndRoom =
|
|||||||
lnks = [(V2 0 30, 0)]
|
lnks = [(V2 0 30, 0)]
|
||||||
|
|
||||||
{- A random Either tree with a weapon and melee monster challenge. -}
|
{- A random Either tree with a weapon and melee monster challenge. -}
|
||||||
weaponRoom :: State StdGen (MetaTree Room String)
|
weaponRoom :: State LayoutVars (MetaTree Room String)
|
||||||
weaponRoom =
|
weaponRoom =
|
||||||
join $
|
join $
|
||||||
takeOne
|
takeOne
|
||||||
@@ -458,7 +458,7 @@ distributerRoom atype aamount = do
|
|||||||
)
|
)
|
||||||
)
|
)
|
||||||
return $ r & rmPmnts .:~ store
|
return $ r & rmPmnts .:~ store
|
||||||
& rmInPmnt <>~ [(0,dst),(1,thepipe)]
|
& rmInPmnt <>~ [(0,return . dst),(1,return . thepipe)]
|
||||||
& rmLinks %~ setInLinksByType (OnEdge South)
|
& rmLinks %~ setInLinksByType (OnEdge South)
|
||||||
& rmLinks %~ setOutLinks (not . S.member (OnEdge South) . _rlType)
|
& rmLinks %~ setOutLinks (not . S.member (OnEdge South) . _rlType)
|
||||||
|
|
||||||
|
|||||||
@@ -1,33 +1,37 @@
|
|||||||
{-# LANGUAGE TupleSections #-}
|
{-# LANGUAGE TupleSections #-}
|
||||||
|
|
||||||
module Dodge.Room.SensorDoor (sensAboveDoor, sensorRoomRunPast) where
|
module Dodge.Room.SensorDoor (sensAboveDoor, sensorRoomRunPast) where
|
||||||
|
|
||||||
import Dodge.Data.MTRS
|
import Dodge.Room.Procedural
|
||||||
|
import Control.Monad
|
||||||
import qualified Data.Set as S
|
import qualified Data.Set as S
|
||||||
import Dodge.Cleat
|
import Dodge.Cleat
|
||||||
import Dodge.Data.GenWorld
|
import Dodge.Data.GenWorld
|
||||||
|
import Dodge.Data.MTRS
|
||||||
import Dodge.LevelGen.PlacementHelper
|
import Dodge.LevelGen.PlacementHelper
|
||||||
import Dodge.Placement.Instance
|
import Dodge.Placement.Instance
|
||||||
import Dodge.PlacementSpot
|
import Dodge.PlacementSpot
|
||||||
import Dodge.Room.Corridor
|
import Dodge.Room.Corridor
|
||||||
import Dodge.Room.Door
|
import Dodge.Room.Door
|
||||||
import Dodge.Room.Link
|
import Dodge.Room.Link
|
||||||
|
import Dodge.Room.Modify
|
||||||
import Dodge.Room.Ngon
|
import Dodge.Room.Ngon
|
||||||
import Dodge.Room.Procedural
|
|
||||||
import Dodge.Terminal
|
import Dodge.Terminal
|
||||||
import Dodge.Tree
|
import Dodge.Tree
|
||||||
import Dodge.Wire
|
import Dodge.Wire
|
||||||
import Geometry
|
import Geometry
|
||||||
import LensHelp
|
import LensHelp
|
||||||
import RandomHelp
|
import RandomHelp
|
||||||
import Control.Monad
|
|
||||||
|
|
||||||
-- TODO fix case where the sensor created by sensInsideDoor blocks another door
|
-- TODO fix case where the sensor created by sensInsideDoor blocks another door
|
||||||
-- for roomRectAutoLinks-- make the locked door a center door?
|
-- for roomRectAutoLinks-- make the locked door a center door?
|
||||||
sensorRoom :: RandomGen g => SensorType -> Int -> State g (Tree Room)
|
sensorRoom :: SensorType -> Int -> State LayoutVars (Tree Room)
|
||||||
sensorRoom senseType n = do
|
sensorRoom senseType n = do
|
||||||
rm <- join $ takeOne [roomNgon 8 200, roomRectAutoLights 200 200]
|
rm <- join $ takeOne [addLightsNGon =<< roomNgon 8 200, roomRectAutoLights 200 200]
|
||||||
|
--rm <- join $ takeOne [addLightsNGon =<< roomNgon 8 200]
|
||||||
cenroom <- shuffleLinks $ sensInsideDoor senseType n rm
|
cenroom <- shuffleLinks $ sensInsideDoor senseType n rm
|
||||||
return $ treePost
|
return $
|
||||||
|
treePost
|
||||||
[ door
|
[ door
|
||||||
, cenroom & rmLinkEff .~ f
|
, cenroom & rmLinkEff .~ f
|
||||||
, triggerDoorRoom n
|
, triggerDoorRoom n
|
||||||
@@ -43,29 +47,40 @@ sensorRoom senseType n = do
|
|||||||
p' = p +.+ rotateV d (V2 0 (negate 100))
|
p' = p +.+ rotateV d (V2 0 (negate 100))
|
||||||
isclose = dist (_rlPos rl) p' < 30
|
isclose = dist (_rlPos rl) p' < 30
|
||||||
|
|
||||||
sensorRoomRunPast :: RandomGen g => SensorType -> Int -> State g MTRS
|
|
||||||
|
|
||||||
|
sensorRoomRunPast :: SensorType -> Int -> State LayoutVars MTRS
|
||||||
sensorRoomRunPast dt n = do
|
sensorRoomRunPast dt n = do
|
||||||
t <- sensorRoom dt n
|
t <- sensorRoom dt n
|
||||||
rToOnward "sensorRoomRunPast" $ t
|
rToOnward "sensorRoomRunPast" $
|
||||||
& applyToSubforest [0]
|
t
|
||||||
|
& applyToSubforest
|
||||||
|
[0]
|
||||||
(++ [treePost [door & rmConnectsTo .~ (\s -> S.member InLink s && not (S.member BlockedLink s)), cleatLabel n corridor]])
|
(++ [treePost [door & rmConnectsTo .~ (\s -> S.member InLink s && not (S.member BlockedLink s)), cleatLabel n corridor]])
|
||||||
|
|
||||||
sensAboveDoor :: SensorType -> Float -> PlacementSpot -> Placement
|
sensAboveDoor :: SensorType -> Float -> PlacementSpot -> Placement
|
||||||
sensAboveDoor sensetype wth ps =
|
sensAboveDoor sensetype wth ps =
|
||||||
extTrigLitPos
|
extTrigLitPos
|
||||||
|
( psposAddLabel
|
||||||
|
ColoredLightRP
|
||||||
(atFstLnkOutShiftBy (\(p, a) -> ((p +.+ rotateV a (V2 18.5 (-2.5)), a), S.singleton UsedPosHigh)))
|
(atFstLnkOutShiftBy (\(p, a) -> ((p +.+ rotateV a (V2 18.5 (-2.5)), a), S.singleton UsedPosHigh)))
|
||||||
|
)
|
||||||
(\tp -> Just $ damageSensor sensetype wth (_plMID tp) ps)
|
(\tp -> Just $ damageSensor sensetype wth (_plMID tp) ps)
|
||||||
|
|
||||||
sensInsideDoor :: SensorType -> Int -> Room -> Room
|
sensInsideDoor :: SensorType -> Int -> Room -> Room
|
||||||
sensInsideDoor senseType i rm = rm
|
sensInsideDoor senseType i rm =
|
||||||
& rmName .++~ take 4 (show senseType)
|
rm
|
||||||
|
& rmName
|
||||||
|
.++~ take 4 (show senseType)
|
||||||
& rmPmnts
|
& rmPmnts
|
||||||
.++~ [ psPt atFstLnkOut . PutForeground $ floorWire (V2 20 0) (V2 20 (-100))
|
.++~ [ psPt atFstLnkOut . PutForeground $ floorWire (V2 20 0) (V2 20 (-100))
|
||||||
, psPt atFstLnkOut . PutForeground $ floorWire (V2 0 (-100)) (V2 20 (-100))
|
, psPt atFstLnkOut . PutForeground $ floorWire (V2 0 (-100)) (V2 20 (-100))
|
||||||
, psPt atFstLnkOut . PutForeground $ verticalWire (V2 20 0) 0 80
|
, psPt atFstLnkOut . PutForeground $ verticalWire (V2 20 0) 0 80
|
||||||
, putMessageTerminal
|
, putMessageTerminal
|
||||||
(textTerminal & tmCommands .:~ TCDamageCommand)
|
(textTerminal & tmCommands .:~ TCDamageCommand)
|
||||||
& plSpot .~ rprBoolShift isUnusedLnk (shiftInBy 10 <&> (, S.singleton UsedPosHigh))
|
& plSpot
|
||||||
|
.~ rprBoolShift isUnusedLnk (shiftInBy 10 <&> (,S.singleton UsedPosHigh))
|
||||||
, sensAboveDoor senseType 10 (atFstLnkOutShiftInward 100) & plExternalID ?~ i
|
, sensAboveDoor senseType 10 (atFstLnkOutShiftInward 100) & plExternalID ?~ i
|
||||||
]
|
]
|
||||||
|
|
||||||
-- & rmOutPmnt . at i ?~ sensAboveDoor senseType 10 (atFstLnkOutShiftInward 100)
|
-- & rmOutPmnt . at i ?~ sensAboveDoor senseType 10 (atFstLnkOutShiftInward 100)
|
||||||
|
|||||||
@@ -50,8 +50,9 @@ powerFakeout = do
|
|||||||
]
|
]
|
||||||
|
|
||||||
-- the i is used either for a PickOnePlacement or a room id, this is not great
|
-- the i is used either for a PickOnePlacement or a room id, this is not great
|
||||||
startRoom :: Int -> State StdGen (MetaTree Room String)
|
startRoom :: State LayoutVars (MetaTree Room String)
|
||||||
startRoom i =
|
startRoom = do
|
||||||
|
i <- nextLayoutInt
|
||||||
join $
|
join $
|
||||||
takeOne
|
takeOne
|
||||||
[ attachOnward "startThenWeaponRoom" <$> preCritStart <*> weaponRoom
|
[ attachOnward "startThenWeaponRoom" <$> preCritStart <*> weaponRoom
|
||||||
|
|||||||
@@ -2,6 +2,7 @@
|
|||||||
|
|
||||||
module Dodge.Room.Tutorial where
|
module Dodge.Room.Tutorial where
|
||||||
|
|
||||||
|
import Dodge.Room.Modify
|
||||||
import Control.Monad
|
import Control.Monad
|
||||||
import qualified Data.IntMap.Strict as IM
|
import qualified Data.IntMap.Strict as IM
|
||||||
import qualified Data.IntSet as IS
|
import qualified Data.IntSet as IS
|
||||||
@@ -119,7 +120,7 @@ tutDrop = do
|
|||||||
return $
|
return $
|
||||||
tToBTree "TutDrop" $
|
tToBTree "TutDrop" $
|
||||||
treePost
|
treePost
|
||||||
[x & rmInPmnt .:~ (0, t j), y, cleatOnward rm]
|
[x & rmInPmnt .:~ (0, return . t j), y, cleatOnward rm]
|
||||||
where
|
where
|
||||||
t j gw =
|
t j gw =
|
||||||
let x = gw ^? genInts . ix j
|
let x = gw ^? genInts . ix j
|
||||||
@@ -391,13 +392,6 @@ tutLight = do
|
|||||||
)
|
)
|
||||||
_ -> Nothing
|
_ -> Nothing
|
||||||
|
|
||||||
removeLights :: Room -> Room
|
|
||||||
removeLights = rmPmnts %~ mapMaybe f
|
|
||||||
where
|
|
||||||
f x = case x ^. plType of
|
|
||||||
PutLabel "light" -> Nothing
|
|
||||||
_ -> Just x
|
|
||||||
|
|
||||||
tutHub :: State LayoutVars (MetaTree Room String)
|
tutHub :: State LayoutVars (MetaTree Room String)
|
||||||
tutHub = do
|
tutHub = do
|
||||||
(is, wbp) <- setTreeInts =<< critsRoom 1
|
(is, wbp) <- setTreeInts =<< critsRoom 1
|
||||||
@@ -413,7 +407,7 @@ tutHub = do
|
|||||||
x <-
|
x <-
|
||||||
shuffleLinks
|
shuffleLinks
|
||||||
. analyserByDoor (RequireEquipment (AMMOMAG DRUMMAG)) i
|
. analyserByDoor (RequireEquipment (AMMOMAG DRUMMAG)) i
|
||||||
. (rmInPmnt .:~ (0, a))
|
. (rmInPmnt .:~ (0, return . a))
|
||||||
. addDoorAtNthLinkToggleTerminal 1 ss j
|
. addDoorAtNthLinkToggleTerminal 1 ss j
|
||||||
-- . addDoorAtNthLinkToggleInterrupt 2 ds j
|
-- . addDoorAtNthLinkToggleInterrupt 2 ds j
|
||||||
. addDoorAtNthLinkToggleInterrupt 2 ds j1
|
. addDoorAtNthLinkToggleInterrupt 2 ds j1
|
||||||
|
|||||||
@@ -30,11 +30,12 @@ import qualified Data.Map.Strict as M
|
|||||||
import NewInt
|
import NewInt
|
||||||
import Data.Foldable
|
import Data.Foldable
|
||||||
import Data.Monoid
|
import Data.Monoid
|
||||||
|
import RandomHelp
|
||||||
|
|
||||||
testStringInit :: Universe -> [String]
|
testStringInit :: Universe -> [String]
|
||||||
testStringInit u =
|
testStringInit u = [evalState (takeOne ["a","b"]) (_randGen $ _uvWorld u)]
|
||||||
(fmap show $ u ^.. uvWorld . cWorld . lWorld . machines . each . mcType . _McDamSensor . sensAmount)
|
-- (fmap show $ u ^.. uvWorld . cWorld . lWorld . machines . each . mcType . _McDamSensor . sensAmount)
|
||||||
<> (fmap show $ u ^.. uvWorld . cWorld . lWorld . machines . each . mcMaterial)
|
-- <> (fmap show $ u ^.. uvWorld . cWorld . lWorld . machines . each . mcMaterial)
|
||||||
--testStringInit u = map show (u ^.. uvWorld . cWorld . lWorld . machines . traverse . mcDir)
|
--testStringInit u = map show (u ^.. uvWorld . cWorld . lWorld . machines . traverse . mcDir)
|
||||||
--testStringInit u = map show
|
--testStringInit u = map show
|
||||||
-- (u ^.. uvWorld . cWorld . lWorld . machines . traverse .mcType . _McDistributer)
|
-- (u ^.. uvWorld . cWorld . lWorld . machines . traverse .mcType . _McDistributer)
|
||||||
|
|||||||
+43
-25
@@ -21,8 +21,25 @@ randomRanges = join . takeOne . f
|
|||||||
f (x : y : ys) = state (randomR (x, y)) : f ys
|
f (x : y : ys) = state (randomR (x, y)) : f ys
|
||||||
f _ = []
|
f _ = []
|
||||||
|
|
||||||
takeOne :: RandomGen g => [a] -> State g a
|
takeOne :: (RandomGen g) => [a] -> State g a
|
||||||
takeOne xs = state (randomR (0, length xs - 1)) >>= (\i -> return (xs !! i))
|
takeOne xs = state (randomR (0, length xs - 1)) >>= \i -> return (xs !! i)
|
||||||
|
|
||||||
|
takeOneRem :: (RandomGen g) => [a] -> State g (Maybe (a, [a]))
|
||||||
|
takeOneRem [] = return Nothing
|
||||||
|
takeOneRem xs =
|
||||||
|
state (randomR (0, length xs - 1)) >>= \i -> do
|
||||||
|
let (ys, (z : zs)) = splitAt i xs
|
||||||
|
return $ Just (z, ys <> zs)
|
||||||
|
|
||||||
|
takeOneFiltered :: (RandomGen g) => (a -> Bool) -> [a] -> State g (Maybe a)
|
||||||
|
takeOneFiltered t xs = do
|
||||||
|
m <- takeOneRem xs
|
||||||
|
f m
|
||||||
|
where
|
||||||
|
f Nothing = return Nothing
|
||||||
|
f (Just (y, ys))
|
||||||
|
| t y = return $ Just y
|
||||||
|
| otherwise = takeOneFiltered t ys
|
||||||
|
|
||||||
takeOneWeighted :: (RandomGen g, Random b, Ord b, Num b) => [b] -> [a] -> State g a
|
takeOneWeighted :: (RandomGen g, Random b, Ord b, Num b) => [b] -> [a] -> State g a
|
||||||
takeOneWeighted ws xs = state (randomR (0, sum ws)) >>= (\w -> return (xs !! i w ws))
|
takeOneWeighted ws xs = state (randomR (0, sum ws)) >>= (\w -> return (xs !! i w ws))
|
||||||
@@ -33,22 +50,22 @@ takeOneWeighted ws xs = state (randomR (0, sum ws)) >>= (\w -> return (xs !! i w
|
|||||||
i _ _ = 0
|
i _ _ = 0
|
||||||
|
|
||||||
-- {-# OPTIONS -Wno-incomplete-uni-patterns #-}
|
-- {-# OPTIONS -Wno-incomplete-uni-patterns #-}
|
||||||
takeOneMore :: RandomGen g => ([a], [a]) -> State g ([a], [a])
|
takeOneMore :: (RandomGen g) => ([a], [a]) -> State g ([a], [a])
|
||||||
takeOneMore (_, []) = error "trying to takeOneMore from empty list"
|
takeOneMore (_, []) = error "trying to takeOneMore from empty list"
|
||||||
takeOneMore (xs, ys) = do
|
takeOneMore (xs, ys) = do
|
||||||
i <- state $ randomR (0, length ys - 1)
|
i <- state $ randomR (0, length ys - 1)
|
||||||
let (zs, w : ws) = splitAt i ys
|
let (zs, w : ws) = splitAt i ys
|
||||||
return (w : xs, zs ++ ws)
|
return (w : xs, zs ++ ws)
|
||||||
|
|
||||||
takeNMore :: RandomGen g => Int -> ([a], [a]) -> State g ([a], [a])
|
takeNMore :: (RandomGen g) => Int -> ([a], [a]) -> State g ([a], [a])
|
||||||
takeNMore n p = foldl' (flip $ const (>>= takeOneMore)) (return p) [1 .. n]
|
takeNMore n p = foldl' (flip $ const (>>= takeOneMore)) (return p) [1 .. n]
|
||||||
|
|
||||||
takeN :: RandomGen g => Int -> [a] -> State g [a]
|
takeN :: (RandomGen g) => Int -> [a] -> State g [a]
|
||||||
takeN 0 _ = return []
|
takeN 0 _ = return []
|
||||||
takeN i xs = fst <$> takeNMore i ([], xs)
|
takeN i xs = fst <$> takeNMore i ([], xs)
|
||||||
|
|
||||||
-- | Randomly shuffle a list.
|
-- | Randomly shuffle a list.
|
||||||
shuffle :: RandomGen g => [a] -> State g [a]
|
shuffle :: (RandomGen g) => [a] -> State g [a]
|
||||||
shuffle xs = do
|
shuffle xs = do
|
||||||
rands <- forM [0 .. length xs - 1] $ \i -> state $ randomR (0, i)
|
rands <- forM [0 .. length xs - 1] $ \i -> state $ randomR (0, i)
|
||||||
let f ys rand =
|
let f ys rand =
|
||||||
@@ -58,94 +75,95 @@ shuffle xs = do
|
|||||||
return $ forceElements zs `seq` zs
|
return $ forceElements zs `seq` zs
|
||||||
|
|
||||||
-- | Randomly shuffle the tail of a list, not safe.
|
-- | Randomly shuffle the tail of a list, not safe.
|
||||||
shuffleTail :: RandomGen g => [a] -> State g [a]
|
shuffleTail :: (RandomGen g) => [a] -> State g [a]
|
||||||
shuffleTail (x : xs) = (x :) <$> shuffle xs
|
shuffleTail (x : xs) = (x :) <$> shuffle xs
|
||||||
shuffleTail _ = undefined
|
shuffleTail _ = undefined
|
||||||
|
|
||||||
-- select elements from a list randomly
|
-- select elements from a list randomly
|
||||||
-- each element has the same independent chance of being selected
|
-- each element has the same independent chance of being selected
|
||||||
randomSelectionFromList :: RandomGen g => Float -> [a] -> State g [a]
|
randomSelectionFromList :: (RandomGen g) => Float -> [a] -> State g [a]
|
||||||
randomSelectionFromList = filterM . const . randProb
|
randomSelectionFromList = filterM . const . randProb
|
||||||
|
|
||||||
randProb :: RandomGen g => Float -> State g Bool
|
randProb :: (RandomGen g) => Float -> State g Bool
|
||||||
randProb p = do
|
randProb p = do
|
||||||
p1 <- state $ randomR (0, 1)
|
p1 <- state $ randomR (0, 1)
|
||||||
return (p1 < p)
|
return (p1 < p)
|
||||||
|
|
||||||
randInCirc :: RandomGen g => Float -> State g Point2
|
randInCirc :: (RandomGen g) => Float -> State g Point2
|
||||||
randInCirc = flip randInArc (2 * pi)
|
randInCirc = flip randInArc (2 * pi)
|
||||||
|
|
||||||
randOnCirc :: RandomGen g => Float -> State g Point2
|
randOnCirc :: (RandomGen g) => Float -> State g Point2
|
||||||
randOnCirc r = do
|
randOnCirc r = do
|
||||||
a <- state $ randomR (0, 2 * pi)
|
a <- state $ randomR (0, 2 * pi)
|
||||||
return $ r *.* unitVectorAtAngle a
|
return $ r *.* unitVectorAtAngle a
|
||||||
|
|
||||||
randInArc :: RandomGen g => Float -> Float -> State g Point2
|
randInArc :: (RandomGen g) => Float -> Float -> State g Point2
|
||||||
randInArc = randInArcStrip 0
|
randInArc = randInArcStrip 0
|
||||||
|
|
||||||
randInArcStrip :: RandomGen g => Float -> Float -> Float -> State g Point2
|
randInArcStrip :: (RandomGen g) => Float -> Float -> Float -> State g Point2
|
||||||
randInArcStrip minrad maxRad maxangle = do
|
randInArcStrip minrad maxRad maxangle = do
|
||||||
rad <- state $ randomR (minrad, maxRad)
|
rad <- state $ randomR (minrad, maxRad)
|
||||||
ang <- state $ randomR (0, maxangle)
|
ang <- state $ randomR (0, maxangle)
|
||||||
return $ rad *.* unitVectorAtAngle ang
|
return $ rad *.* unitVectorAtAngle ang
|
||||||
|
|
||||||
randOnUnitSphere :: RandomGen g => State g Point3
|
randOnUnitSphere :: (RandomGen g) => State g Point3
|
||||||
randOnUnitSphere = do
|
randOnUnitSphere = do
|
||||||
z <- state $ randomR (negate 1, 1)
|
z <- state $ randomR (negate 1, 1)
|
||||||
longitude <- state $ randomR (0, 2 * pi)
|
longitude <- state $ randomR (0, 2 * pi)
|
||||||
let (V2 x y) = sqrt (1 - z ^ (2 :: Int)) *.* unitVectorAtAngle longitude
|
let (V2 x y) = sqrt (1 - z ^ (2 :: Int)) *.* unitVectorAtAngle longitude
|
||||||
return (V3 x y z)
|
return (V3 x y z)
|
||||||
|
|
||||||
randOnHemisphere :: RandomGen g => State g Point3
|
randOnHemisphere :: (RandomGen g) => State g Point3
|
||||||
randOnHemisphere = do
|
randOnHemisphere = do
|
||||||
z <- state $ randomR (0, 1)
|
z <- state $ randomR (0, 1)
|
||||||
longitude <- state $ randomR (0, 2 * pi)
|
longitude <- state $ randomR (0, 2 * pi)
|
||||||
let (V2 x y) = sqrt (1 - z ^ (2 :: Int)) *.* unitVectorAtAngle longitude
|
let (V2 x y) = sqrt (1 - z ^ (2 :: Int)) *.* unitVectorAtAngle longitude
|
||||||
return (V3 x y z)
|
return (V3 x y z)
|
||||||
|
|
||||||
randInHemisphere :: RandomGen g => State g Point3
|
randInHemisphere :: (RandomGen g) => State g Point3
|
||||||
randInHemisphere = do
|
randInHemisphere = do
|
||||||
p <- randOnHemisphere
|
p <- randOnHemisphere
|
||||||
r <- state $ randomR (0, 1)
|
r <- state $ randomR (0, 1)
|
||||||
return $ r *.*.* p
|
return $ r *.*.* p
|
||||||
|
|
||||||
randInRect :: RandomGen g => Float -> Float -> State g Point2
|
randInRect :: (RandomGen g) => Float -> Float -> State g Point2
|
||||||
randInRect w h = do
|
randInRect w h = do
|
||||||
x <- state $ randomR (0, w)
|
x <- state $ randomR (0, w)
|
||||||
y <- state $ randomR (0, h)
|
y <- state $ randomR (0, h)
|
||||||
return (V2 x y)
|
return (V2 x y)
|
||||||
|
|
||||||
maybeTakeOne :: RandomGen g => [a] -> State g (Maybe a)
|
maybeTakeOne :: (RandomGen g) => [a] -> State g (Maybe a)
|
||||||
maybeTakeOne [] = return Nothing
|
maybeTakeOne [] = return Nothing
|
||||||
maybeTakeOne xs = state (randomR (0, length xs - 1)) >>= (\i -> return (Just (xs !! i)))
|
maybeTakeOne xs = state (randomR (0, length xs - 1)) >>= (\i -> return (Just (xs !! i)))
|
||||||
|
|
||||||
randsSpread :: RandomGen g => (Float, Float) -> Int -> State g [Float]
|
randsSpread :: (RandomGen g) => (Float, Float) -> Int -> State g [Float]
|
||||||
randsSpread (a, b) i
|
randsSpread (a, b) i
|
||||||
| i <= 0 = error "tried to take <= 0 randsSpread"
|
| i <= 0 = error "tried to take <= 0 randsSpread"
|
||||||
| otherwise = zipWith (+) [a + x, a + 2 * x ..] <$> replicateM i (state $ randomR (0, x))
|
| otherwise = zipWith (+) [a + x, a + 2 * x ..] <$> replicateM i (state $ randomR (0, x))
|
||||||
where
|
where
|
||||||
x = (b - a) / fromIntegral i
|
x = (b - a) / fromIntegral i
|
||||||
|
|
||||||
randsOnCirc :: RandomGen g => Int -> State g [Float]
|
randsOnCirc :: (RandomGen g) => Int -> State g [Float]
|
||||||
randsOnCirc = randsSpread (0, 2 * pi)
|
randsOnCirc = randsSpread (0, 2 * pi)
|
||||||
|
|
||||||
randPeakedParam :: RandomGen g => Int -> Float -> Float -> Float -> State g Float
|
randPeakedParam :: (RandomGen g) => Int -> Float -> Float -> Float -> State g Float
|
||||||
randPeakedParam i a b c = do
|
randPeakedParam i a b c = do
|
||||||
x <- state $ randomR (-1, 1)
|
x <- state $ randomR (-1, 1)
|
||||||
let y = x ^ i
|
let y = x ^ i
|
||||||
return $ if y < 0
|
return $
|
||||||
|
if y < 0
|
||||||
then a + y * (a - b)
|
then a + y * (a - b)
|
||||||
else b + y * (c - b)
|
else b + y * (c - b)
|
||||||
|
|
||||||
randPeaked :: RandomGen g => Float -> Float -> Float -> State g Float
|
randPeaked :: (RandomGen g) => Float -> Float -> Float -> State g Float
|
||||||
randPeaked = randPeakedParam 3
|
randPeaked = randPeakedParam 3
|
||||||
|
|
||||||
randFromPair :: RandomGen g => Float -> (a,a) -> State g a
|
randFromPair :: (RandomGen g) => Float -> (a, a) -> State g a
|
||||||
randFromPair x (l, r) = do
|
randFromPair x (l, r) = do
|
||||||
y <- state $ randomR (0, 1)
|
y <- state $ randomR (0, 1)
|
||||||
if x < y then return l else return r
|
if x < y then return l else return r
|
||||||
|
|
||||||
shufflePair :: RandomGen g => (a,a) -> State g (a,a)
|
shufflePair :: (RandomGen g) => (a, a) -> State g (a, a)
|
||||||
shufflePair (x, y) = do
|
shufflePair (x, y) = do
|
||||||
v <- state $ randomR (0 :: Float, 1)
|
v <- state $ randomR (0 :: Float, 1)
|
||||||
if v > 0.5 then return (x, y) else return (y, x)
|
if v > 0.5 then return (x, y) else return (y, x)
|
||||||
|
|||||||
@@ -131,7 +131,7 @@ BlockDebris src/Dodge/Data/Prop.hs 23;" C
|
|||||||
BlockDegradeSound src/Dodge/Data/SoundOrigin.hs 31;" C
|
BlockDegradeSound src/Dodge/Data/SoundOrigin.hs 31;" C
|
||||||
BlockPart src/Dodge/Data/Wall/Structure.hs 14;" C
|
BlockPart src/Dodge/Data/Wall/Structure.hs 14;" C
|
||||||
BlockStatus src/Dodge/Data/Universe.hs 98;" t
|
BlockStatus src/Dodge/Data/Universe.hs 98;" t
|
||||||
BlockedLink src/Dodge/Data/Room.hs 50;" C
|
BlockedLink src/Dodge/Data/Room.hs 54;" C
|
||||||
BloomLayer src/Picture/Data.hs 21;" C
|
BloomLayer src/Picture/Data.hs 21;" C
|
||||||
Blunt src/Dodge/Data/Damage.hs 17;" C
|
Blunt src/Dodge/Data/Damage.hs 17;" C
|
||||||
Boosting src/Dodge/Data/Creature/Stance.hs 26;" C
|
Boosting src/Dodge/Data/Creature/Stance.hs 26;" C
|
||||||
@@ -220,6 +220,7 @@ Collision_test src/Dodge/Data/Config.hs 98;" C
|
|||||||
Color src/Color/Data.hs 30;" t
|
Color src/Color/Data.hs 30;" t
|
||||||
Color8 src/Color/Data.hs 32;" t
|
Color8 src/Color/Data.hs 32;" t
|
||||||
ColorFaction src/Dodge/Data/Creature/State.hs 19;" C
|
ColorFaction src/Dodge/Data/Creature/State.hs 19;" C
|
||||||
|
ColoredLightRP src/Dodge/Data/Room.hs 88;" C
|
||||||
Comatose src/Dodge/Data/Creature/Perception.hs 51;" C
|
Comatose src/Dodge/Data/Creature/Perception.hs 51;" C
|
||||||
CombAmount src/Dodge/Data/CombAmount.hs 10;" t
|
CombAmount src/Dodge/Data/CombAmount.hs 10;" t
|
||||||
CombItem src/Dodge/Data/Combine.hs 8;" t
|
CombItem src/Dodge/Data/Combine.hs 8;" t
|
||||||
@@ -453,7 +454,7 @@ FootstepSound src/Dodge/Data/SoundOrigin.hs 30;" C
|
|||||||
ForceField src/Dodge/Data/Material.hs 19;" C
|
ForceField src/Dodge/Data/Material.hs 19;" C
|
||||||
ForceFieldType src/Dodge/Data/Item/Use/Consumption/Ammo.hs 11;" t
|
ForceFieldType src/Dodge/Data/Item/Use/Consumption/Ammo.hs 11;" t
|
||||||
ForegroundShape src/Dodge/Data/ForegroundShape.hs 12;" t
|
ForegroundShape src/Dodge/Data/ForegroundShape.hs 12;" t
|
||||||
FromEdge src/Dodge/Data/Room.hs 49;" C
|
FromEdge src/Dodge/Data/Room.hs 53;" C
|
||||||
FullRes src/Dodge/Data/Config.hs 113;" C
|
FullRes src/Dodge/Data/Config.hs 113;" C
|
||||||
FullShadowFidelity src/Shape/Data.hs 19;" C
|
FullShadowFidelity src/Shape/Data.hs 19;" C
|
||||||
FullSize src/Dodge/Data/Item/Params.hs 26;" C
|
FullSize src/Dodge/Data/Item/Params.hs 26;" C
|
||||||
@@ -563,7 +564,7 @@ ImpulsesList src/Dodge/Data/ActionPlan.hs 72;" C
|
|||||||
InDivineZone src/Dodge/Data/Scenario.hs 22;" C
|
InDivineZone src/Dodge/Data/Scenario.hs 22;" C
|
||||||
InDream src/Dodge/Data/Scenario.hs 19;" C
|
InDream src/Dodge/Data/Scenario.hs 19;" C
|
||||||
InInv src/Dodge/Data/Item/Location.hs 29;" C
|
InInv src/Dodge/Data/Item/Location.hs 29;" C
|
||||||
InLink src/Dodge/Data/Room.hs 45;" C
|
InLink src/Dodge/Data/Room.hs 49;" C
|
||||||
InParallelUniverse src/Dodge/Data/Scenario.hs 21;" C
|
InParallelUniverse src/Dodge/Data/Scenario.hs 21;" C
|
||||||
InRealWorld src/Dodge/Data/Scenario.hs 18;" C
|
InRealWorld src/Dodge/Data/Scenario.hs 18;" C
|
||||||
InSimulation src/Dodge/Data/Scenario.hs 20;" C
|
InSimulation src/Dodge/Data/Scenario.hs 20;" C
|
||||||
@@ -628,7 +629,7 @@ LIGHTSENSOR src/Dodge/Data/Item/Combine.hs 79;" C
|
|||||||
LS src/Dodge/Data/LightSource.hs 21;" C
|
LS src/Dodge/Data/LightSource.hs 21;" C
|
||||||
LSParam src/Dodge/Data/LightSource.hs 14;" t
|
LSParam src/Dodge/Data/LightSource.hs 14;" t
|
||||||
LWorld src/Dodge/Data/LWorld.hs 94;" t
|
LWorld src/Dodge/Data/LWorld.hs 94;" t
|
||||||
LabLink src/Dodge/Data/Room.hs 46;" C
|
LabLink src/Dodge/Data/Room.hs 50;" C
|
||||||
LabSS src/Dodge/Data/Scenario.hs 97;" C
|
LabSS src/Dodge/Data/Scenario.hs 97;" C
|
||||||
LabelCluster src/Dodge/Data/RoomCluster.hs 13;" C
|
LabelCluster src/Dodge/Data/RoomCluster.hs 13;" C
|
||||||
Laboratory src/Dodge/Data/Scenario.hs 61;" C
|
Laboratory src/Dodge/Data/Scenario.hs 61;" C
|
||||||
@@ -857,7 +858,7 @@ NorthEast src/Dodge/Data/CardinalPoint.hs 21;" C
|
|||||||
NorthEast8 src/Dodge/Data/CardinalPoint.hs 29;" C
|
NorthEast8 src/Dodge/Data/CardinalPoint.hs 29;" C
|
||||||
NorthWest src/Dodge/Data/CardinalPoint.hs 24;" C
|
NorthWest src/Dodge/Data/CardinalPoint.hs 24;" C
|
||||||
NorthWest8 src/Dodge/Data/CardinalPoint.hs 35;" C
|
NorthWest8 src/Dodge/Data/CardinalPoint.hs 35;" C
|
||||||
NotLink src/Dodge/Data/Room.hs 69;" C
|
NotLink src/Dodge/Data/Room.hs 73;" C
|
||||||
NotPushed src/Dodge/Data/Door.hs 26;" C
|
NotPushed src/Dodge/Data/Door.hs 26;" C
|
||||||
Nothing' src/MaybeHelp.hs 11;" C
|
Nothing' src/MaybeHelp.hs 11;" C
|
||||||
NothingID src/Dodge/Data/CrWlID.hs 10;" C
|
NothingID src/Dodge/Data/CrWlID.hs 10;" C
|
||||||
@@ -917,7 +918,7 @@ Object src/Dodge/Data/Object.hs 10;" t
|
|||||||
ObjectType src/Dodge/Data/ObjectType.hs 9;" t
|
ObjectType src/Dodge/Data/ObjectType.hs 9;" t
|
||||||
OnBack src/Dodge/Data/Equipment/Misc.hs 22;" C
|
OnBack src/Dodge/Data/Equipment/Misc.hs 22;" C
|
||||||
OnChest src/Dodge/Data/Equipment/Misc.hs 21;" C
|
OnChest src/Dodge/Data/Equipment/Misc.hs 21;" C
|
||||||
OnEdge src/Dodge/Data/Room.hs 48;" C
|
OnEdge src/Dodge/Data/Room.hs 52;" C
|
||||||
OnFloor src/Dodge/Data/Item/Location.hs 38;" C
|
OnFloor src/Dodge/Data/Item/Location.hs 38;" C
|
||||||
OnHead src/Dodge/Data/Equipment/Misc.hs 20;" C
|
OnHead src/Dodge/Data/Equipment/Misc.hs 20;" C
|
||||||
OnLeftLeg src/Dodge/Data/Equipment/Misc.hs 25;" C
|
OnLeftLeg src/Dodge/Data/Equipment/Misc.hs 25;" C
|
||||||
@@ -933,7 +934,7 @@ Opaque src/Dodge/Data/Wall.hs 34;" C
|
|||||||
OpticScope src/Dodge/Data/Item/Scope.hs 12;" C
|
OpticScope src/Dodge/Data/Item/Scope.hs 12;" C
|
||||||
OptionScreen src/Dodge/Data/Universe.hs 82;" C
|
OptionScreen src/Dodge/Data/Universe.hs 82;" C
|
||||||
OptionScreenFlag src/Dodge/Data/Universe.hs 70;" t
|
OptionScreenFlag src/Dodge/Data/Universe.hs 70;" t
|
||||||
OutLink src/Dodge/Data/Room.hs 44;" C
|
OutLink src/Dodge/Data/Room.hs 48;" C
|
||||||
OutsideTerminal src/Dodge/Data/Input.hs 28;" C
|
OutsideTerminal src/Dodge/Data/Input.hs 28;" C
|
||||||
OutwardShockwave src/Dodge/Data/Shockwave.hs 12;" C
|
OutwardShockwave src/Dodge/Data/Shockwave.hs 12;" C
|
||||||
OverCombCombine src/Dodge/Data/Input.hs 24;" C
|
OverCombCombine src/Dodge/Data/Input.hs 24;" C
|
||||||
@@ -963,13 +964,13 @@ PRISM src/Dodge/Data/Item/Combine.hs 65;" C
|
|||||||
PS src/Dodge/Data/GenWorld.hs 99;" C
|
PS src/Dodge/Data/GenWorld.hs 99;" C
|
||||||
PSNoShiftCont src/Dodge/Data/GenWorld.hs 100;" C
|
PSNoShiftCont src/Dodge/Data/GenWorld.hs 100;" C
|
||||||
PSPos src/Dodge/Data/GenWorld.hs 101;" C
|
PSPos src/Dodge/Data/GenWorld.hs 101;" C
|
||||||
PSRoomRand src/Dodge/Data/GenWorld.hs 106;" C
|
PSRoomRand src/Dodge/Data/GenWorld.hs 108;" C
|
||||||
PSType src/Dodge/Data/GenWorld.hs 32;" t
|
PSType src/Dodge/Data/GenWorld.hs 32;" t
|
||||||
PUMP src/Dodge/Data/Item/Combine.hs 62;" C
|
PUMP src/Dodge/Data/Item/Combine.hs 62;" C
|
||||||
PaletteColor src/Color/Data.hs 11;" t
|
PaletteColor src/Color/Data.hs 11;" t
|
||||||
PathBetweenDebugV2s src/Dodge/Data/Universe.hs 54;" C
|
PathBetweenDebugV2s src/Dodge/Data/Universe.hs 54;" C
|
||||||
PathBetweenLeftRightClick src/Dodge/Data/Universe.hs 53;" C
|
PathBetweenLeftRightClick src/Dodge/Data/Universe.hs 53;" C
|
||||||
PathFromEdge src/Dodge/Data/Room.hs 77;" t
|
PathFromEdge src/Dodge/Data/Room.hs 81;" t
|
||||||
PathShowType src/Dodge/Data/Universe.hs 52;" t
|
PathShowType src/Dodge/Data/Universe.hs 52;" t
|
||||||
PathTo src/Dodge/Data/ActionPlan.hs 70;" C
|
PathTo src/Dodge/Data/ActionPlan.hs 70;" C
|
||||||
Pathing src/Dodge/Data/Config.hs 90;" C
|
Pathing src/Dodge/Data/Config.hs 90;" C
|
||||||
@@ -986,7 +987,7 @@ Picture src/Picture/Data.hs 41;" t
|
|||||||
Piercing src/Dodge/Data/Damage.hs 16;" C
|
Piercing src/Dodge/Data/Damage.hs 16;" C
|
||||||
Piezoelectric src/Dodge/Data/Material.hs 23;" C
|
Piezoelectric src/Dodge/Data/Material.hs 23;" C
|
||||||
PistolAI src/Dodge/Data/Creature/Misc.hs 41;" C
|
PistolAI src/Dodge/Data/Creature/Misc.hs 41;" C
|
||||||
Placement src/Dodge/Data/GenWorld.hs 112;" t
|
Placement src/Dodge/Data/GenWorld.hs 114;" t
|
||||||
PlacementSpot src/Dodge/Data/GenWorld.hs 98;" t
|
PlacementSpot src/Dodge/Data/GenWorld.hs 98;" t
|
||||||
PlainBarrel src/Dodge/Data/Creature/Misc.hs 86;" C
|
PlainBarrel src/Dodge/Data/Creature/Misc.hs 86;" C
|
||||||
PlainDeath src/Dodge/Data/Creature.hs 68;" C
|
PlainDeath src/Dodge/Data/Creature.hs 68;" C
|
||||||
@@ -1007,7 +1008,7 @@ Poison src/Dodge/Data/Damage.hs 26;" C
|
|||||||
PoisonDamage src/Dodge/Data/Damage/Type.hs 6;" C
|
PoisonDamage src/Dodge/Data/Damage/Type.hs 6;" C
|
||||||
PoisonDeath src/Dodge/Data/Creature.hs 68;" C
|
PoisonDeath src/Dodge/Data/Creature.hs 68;" C
|
||||||
PoisonGas src/Dodge/Data/Cloud.hs 42;" C
|
PoisonGas src/Dodge/Data/Cloud.hs 42;" C
|
||||||
PolyEdge src/Dodge/Data/Room.hs 47;" C
|
PolyEdge src/Dodge/Data/Room.hs 51;" C
|
||||||
PolyShad src/Picture/Data.hs 31;" C
|
PolyShad src/Picture/Data.hs 31;" C
|
||||||
Polyhedra src/Polyhedra/Data.hs 13;" t
|
Polyhedra src/Polyhedra/Data.hs 13;" t
|
||||||
Polyhedron src/Polyhedra/Data.hs 13;" C
|
Polyhedron src/Polyhedra/Data.hs 13;" C
|
||||||
@@ -1074,7 +1075,7 @@ RIFLE src/Dodge/Data/Item/Combine.hs 153;" C
|
|||||||
RLAUNCHER src/Dodge/Data/Item/Combine.hs 169;" C
|
RLAUNCHER src/Dodge/Data/Item/Combine.hs 169;" C
|
||||||
RLAUNCHERX src/Dodge/Data/Item/Combine.hs 170;" C
|
RLAUNCHERX src/Dodge/Data/Item/Combine.hs 170;" C
|
||||||
ROSE src/Color/Data.hs 18;" C
|
ROSE src/Color/Data.hs 18;" C
|
||||||
RPLinkStatus src/Dodge/Data/Room.hs 58;" t
|
RPLinkStatus src/Dodge/Data/Room.hs 62;" t
|
||||||
RProps src/Dodge/Layout/Generate.hs 14;" C
|
RProps src/Dodge/Layout/Generate.hs 14;" C
|
||||||
RadarBlip src/Dodge/Data/RadarBlip.hs 12;" t
|
RadarBlip src/Dodge/Data/RadarBlip.hs 12;" t
|
||||||
RadarSweep src/Dodge/Data/RadarSweep.hs 17;" t
|
RadarSweep src/Dodge/Data/RadarSweep.hs 17;" t
|
||||||
@@ -1118,18 +1119,20 @@ Rocket src/Dodge/Data/Projectile.hs 32;" C
|
|||||||
RocketHoming src/Dodge/Data/Projectile.hs 39;" t
|
RocketHoming src/Dodge/Data/Projectile.hs 39;" t
|
||||||
RocketSmoke src/Dodge/Data/Projectile.hs 52;" t
|
RocketSmoke src/Dodge/Data/Projectile.hs 52;" t
|
||||||
RocketSmoke src/Dodge/Data/Cloud.hs 22;" C
|
RocketSmoke src/Dodge/Data/Cloud.hs 22;" C
|
||||||
Room src/Dodge/Data/GenWorld.hs 127;" t
|
Room src/Dodge/Data/GenWorld.hs 129;" t
|
||||||
RoomClipping src/Dodge/Data/Config.hs 123;" t
|
RoomClipping src/Dodge/Data/Config.hs 123;" t
|
||||||
RoomInt src/Dodge/Tree/Shift.hs 27;" t
|
RoomInt src/Dodge/Tree/Shift.hs 27;" t
|
||||||
RoomLink src/Dodge/Data/Room.hs 24;" t
|
RoomLink src/Dodge/Data/Room.hs 24;" t
|
||||||
RoomLinkType src/Dodge/Data/Room.hs 43;" t
|
RoomLinkType src/Dodge/Data/Room.hs 47;" t
|
||||||
|
RoomNgon src/Dodge/Data/Room.hs 41;" C
|
||||||
RoomPos src/Dodge/Data/Room.hs 15;" t
|
RoomPos src/Dodge/Data/Room.hs 15;" t
|
||||||
RoomPosFlag src/Dodge/Data/Room.hs 80;" t
|
RoomPosFlag src/Dodge/Data/Room.hs 84;" t
|
||||||
RoomPosOffGrid src/Dodge/Data/Room.hs 82;" C
|
RoomPosOffGrid src/Dodge/Data/Room.hs 86;" C
|
||||||
RoomPosOnGrid src/Dodge/Data/Room.hs 81;" C
|
RoomPosOnFloor src/Dodge/Data/Room.hs 87;" C
|
||||||
|
RoomPosOnGrid src/Dodge/Data/Room.hs 85;" C
|
||||||
RoomProperties src/Dodge/Layout/Generate.hs 14;" t
|
RoomProperties src/Dodge/Layout/Generate.hs 14;" t
|
||||||
RoomType src/Dodge/Data/Room.hs 31;" t
|
RoomType src/Dodge/Data/Room.hs 31;" t
|
||||||
RoomWire src/Dodge/Data/Room.hs 53;" t
|
RoomWire src/Dodge/Data/Room.hs 57;" t
|
||||||
RoundedFaces src/Shape/Data.hs 13;" C
|
RoundedFaces src/Shape/Data.hs 13;" C
|
||||||
RunningSideEffect src/Dodge/Data/Universe.hs 67;" C
|
RunningSideEffect src/Dodge/Data/Universe.hs 67;" C
|
||||||
SCRAPMETAL src/Dodge/Data/Item/Combine.hs 61;" C
|
SCRAPMETAL src/Dodge/Data/Item/Combine.hs 61;" C
|
||||||
@@ -1396,7 +1399,7 @@ Unimportant src/Shape/Data.hs 32;" C
|
|||||||
Universe src/Dodge/Data/Universe.hs 28;" t
|
Universe src/Dodge/Data/Universe.hs 28;" t
|
||||||
UnloadedWeaponSF src/Dodge/Data/ComposedItem.hs 13;" C
|
UnloadedWeaponSF src/Dodge/Data/ComposedItem.hs 13;" C
|
||||||
UnlockInv src/Dodge/Data/WorldEffect.hs 31;" C
|
UnlockInv src/Dodge/Data/WorldEffect.hs 31;" C
|
||||||
UnusedLink src/Dodge/Data/Room.hs 68;" C
|
UnusedLink src/Dodge/Data/Room.hs 72;" C
|
||||||
UseAttach src/Dodge/Data/Item/Use.hs 30;" C
|
UseAttach src/Dodge/Data/Item/Use.hs 30;" C
|
||||||
UseBulletMod src/Dodge/Data/Item/Use.hs 35;" C
|
UseBulletMod src/Dodge/Data/Item/Use.hs 35;" C
|
||||||
UseCondition src/Dodge/Data/UseCondition.hs 4;" t
|
UseCondition src/Dodge/Data/UseCondition.hs 4;" t
|
||||||
@@ -1419,13 +1422,13 @@ UseValue src/Dodge/Data/Item/Use.hs 33;" C
|
|||||||
UseableAnytime src/Dodge/Data/UseCondition.hs 7;" C
|
UseableAnytime src/Dodge/Data/UseCondition.hs 7;" C
|
||||||
UseableWhenAimed src/Dodge/Data/UseCondition.hs 5;" C
|
UseableWhenAimed src/Dodge/Data/UseCondition.hs 5;" C
|
||||||
UseableWhenHeld src/Dodge/Data/UseCondition.hs 6;" C
|
UseableWhenHeld src/Dodge/Data/UseCondition.hs 6;" C
|
||||||
UsedInLink src/Dodge/Data/Room.hs 64;" C
|
UsedInLink src/Dodge/Data/Room.hs 68;" C
|
||||||
UsedOutLink src/Dodge/Data/Room.hs 59;" C
|
UsedOutLink src/Dodge/Data/Room.hs 63;" C
|
||||||
UsedPos src/Dodge/Data/Room.hs 85;" t
|
UsedPos src/Dodge/Data/Room.hs 91;" t
|
||||||
UsedPosFloor src/Dodge/Data/Room.hs 89;" C
|
UsedPosFloor src/Dodge/Data/Room.hs 95;" C
|
||||||
UsedPosHigh src/Dodge/Data/Room.hs 88;" C
|
UsedPosHigh src/Dodge/Data/Room.hs 94;" C
|
||||||
UsedPosLow src/Dodge/Data/Room.hs 86;" C
|
UsedPosLow src/Dodge/Data/Room.hs 92;" C
|
||||||
UsedPosMid src/Dodge/Data/Room.hs 87;" C
|
UsedPosMid src/Dodge/Data/Room.hs 93;" C
|
||||||
VAO src/Shader/Data.hs 64;" t
|
VAO src/Shader/Data.hs 64;" t
|
||||||
VBO src/Shader/Data.hs 79;" t
|
VBO src/Shader/Data.hs 79;" t
|
||||||
VF src/Polyhedra/Data.hs 21;" t
|
VF src/Polyhedra/Data.hs 21;" t
|
||||||
@@ -1462,7 +1465,7 @@ WallP src/Dodge/LevelGen/StaticWalls.hs 23;" t
|
|||||||
WallP src/Dodge/LevelGen/StaticWalls/Deprecated.hs 11;" t
|
WallP src/Dodge/LevelGen/StaticWalls/Deprecated.hs 11;" t
|
||||||
WallSound src/Dodge/Data/SoundOrigin.hs 25;" C
|
WallSound src/Dodge/Data/SoundOrigin.hs 25;" C
|
||||||
WallStructure src/Dodge/Data/Wall/Structure.hs 10;" t
|
WallStructure src/Dodge/Data/Wall/Structure.hs 10;" t
|
||||||
WallWire src/Dodge/Data/Room.hs 55;" C
|
WallWire src/Dodge/Data/Room.hs 59;" C
|
||||||
Walls_info src/Dodge/Data/Config.hs 89;" C
|
Walls_info src/Dodge/Data/Config.hs 89;" C
|
||||||
War src/Dodge/Data/Scenario.hs 28;" C
|
War src/Dodge/Data/Scenario.hs 28;" C
|
||||||
WarmTime src/Dodge/Data/Item/Params.hs 19;" C
|
WarmTime src/Dodge/Data/Item/Params.hs 19;" C
|
||||||
@@ -2056,9 +2059,9 @@ _nzAngle src/Dodge/Data/Item/Params.hs 16;" f
|
|||||||
_nzMaxWalkAngle src/Dodge/Data/Muzzle.hs 50;" f
|
_nzMaxWalkAngle src/Dodge/Data/Muzzle.hs 50;" f
|
||||||
_nzPressure src/Dodge/Data/Muzzle.hs 49;" f
|
_nzPressure src/Dodge/Data/Muzzle.hs 49;" f
|
||||||
_nzWalkSpeed src/Dodge/Data/Muzzle.hs 51;" f
|
_nzWalkSpeed src/Dodge/Data/Muzzle.hs 51;" f
|
||||||
_offGridFromEdges src/Dodge/Data/Room.hs 82;" f
|
_offGridFromEdges src/Dodge/Data/Room.hs 86;" f
|
||||||
_oldMagnets src/Dodge/Data/LWorld.hs 127;" f
|
_oldMagnets src/Dodge/Data/LWorld.hs 127;" f
|
||||||
_onGridFromEdges src/Dodge/Data/Room.hs 81;" f
|
_onGridFromEdges src/Dodge/Data/Room.hs 85;" f
|
||||||
_opDraw src/Dodge/Data/Wall.hs 33;" f
|
_opDraw src/Dodge/Data/Wall.hs 33;" f
|
||||||
_opSel src/Dodge/Data/RightButtonOptions.hs 15;" f
|
_opSel src/Dodge/Data/RightButtonOptions.hs 15;" f
|
||||||
_opTexture src/Dodge/Data/Wall.hs 34;" f
|
_opTexture src/Dodge/Data/Wall.hs 34;" f
|
||||||
@@ -2090,11 +2093,11 @@ _pjSpin src/Dodge/Data/Projectile.hs 19;" f
|
|||||||
_pjTimer src/Dodge/Data/Projectile.hs 22;" f
|
_pjTimer src/Dodge/Data/Projectile.hs 22;" f
|
||||||
_pjType src/Dodge/Data/Projectile.hs 24;" f
|
_pjType src/Dodge/Data/Projectile.hs 24;" f
|
||||||
_pjVel src/Dodge/Data/Projectile.hs 17;" f
|
_pjVel src/Dodge/Data/Projectile.hs 17;" f
|
||||||
_plExternalID src/Dodge/Data/GenWorld.hs 116;" f
|
_plExternalID src/Dodge/Data/GenWorld.hs 118;" f
|
||||||
_plIDCont src/Dodge/Data/GenWorld.hs 117;" f
|
_plIDCont src/Dodge/Data/GenWorld.hs 119;" f
|
||||||
_plMID src/Dodge/Data/GenWorld.hs 115;" f
|
_plMID src/Dodge/Data/GenWorld.hs 117;" f
|
||||||
_plSpot src/Dodge/Data/GenWorld.hs 113;" f
|
_plSpot src/Dodge/Data/GenWorld.hs 115;" f
|
||||||
_plType src/Dodge/Data/GenWorld.hs 114;" f
|
_plType src/Dodge/Data/GenWorld.hs 116;" f
|
||||||
_plasmaBalls src/Dodge/Data/LWorld.hs 106;" f
|
_plasmaBalls src/Dodge/Data/LWorld.hs 106;" f
|
||||||
_playStatus src/Sound/Data.hs 15;" f
|
_playStatus src/Sound/Data.hs 15;" f
|
||||||
_playingSounds src/Dodge/Data/World.hs 41;" f
|
_playingSounds src/Dodge/Data/World.hs 41;" f
|
||||||
@@ -2114,11 +2117,11 @@ _proxReqEquipment src/Dodge/Data/Machine/Sensor.hs 35;" f
|
|||||||
_proxReqMinHealth src/Dodge/Data/Machine/Sensor.hs 34;" f
|
_proxReqMinHealth src/Dodge/Data/Machine/Sensor.hs 34;" f
|
||||||
_proxSensorType src/Dodge/Data/Machine/Sensor.hs 25;" f
|
_proxSensorType src/Dodge/Data/Machine/Sensor.hs 25;" f
|
||||||
_proxToggle src/Dodge/Data/Machine/Sensor.hs 26;" f
|
_proxToggle src/Dodge/Data/Machine/Sensor.hs 26;" f
|
||||||
_psFallback src/Dodge/Data/GenWorld.hs 104;" f
|
_psFallback src/Dodge/Data/GenWorld.hs 106;" f
|
||||||
_psPos src/Dodge/Data/GenWorld.hs 99;" f
|
_psPos src/Dodge/Data/GenWorld.hs 99;" f
|
||||||
_psRandShift src/Dodge/Data/GenWorld.hs 108;" f
|
_psRandShift src/Dodge/Data/GenWorld.hs 110;" f
|
||||||
_psRoomEff src/Dodge/Data/GenWorld.hs 103;" f
|
_psRoomEff src/Dodge/Data/GenWorld.hs 105;" f
|
||||||
_psRoomRandPointNum src/Dodge/Data/GenWorld.hs 107;" f
|
_psRoomRandPointNum src/Dodge/Data/GenWorld.hs 109;" f
|
||||||
_psRot src/Dodge/Data/GenWorld.hs 99;" f
|
_psRot src/Dodge/Data/GenWorld.hs 99;" f
|
||||||
_psSelect src/Dodge/Data/GenWorld.hs 102;" f
|
_psSelect src/Dodge/Data/GenWorld.hs 102;" f
|
||||||
_pullWallShader src/Data/Preload/Render.hs 22;" f
|
_pullWallShader src/Data/Preload/Render.hs 22;" f
|
||||||
@@ -2185,41 +2188,43 @@ _rkSmoke src/Dodge/Data/Projectile.hs 34;" f
|
|||||||
_rlDir src/Dodge/Data/Room.hs 27;" f
|
_rlDir src/Dodge/Data/Room.hs 27;" f
|
||||||
_rlPos src/Dodge/Data/Room.hs 26;" f
|
_rlPos src/Dodge/Data/Room.hs 26;" f
|
||||||
_rlType src/Dodge/Data/Room.hs 25;" f
|
_rlType src/Dodge/Data/Room.hs 25;" f
|
||||||
_rmBound src/Dodge/Data/GenWorld.hs 143;" f
|
_rmBound src/Dodge/Data/GenWorld.hs 145;" f
|
||||||
_rmChildren src/Dodge/Data/GenWorld.hs 154;" f
|
_rmChildren src/Dodge/Data/GenWorld.hs 156;" f
|
||||||
_rmClusterStatus src/Dodge/Data/GenWorld.hs 156;" f
|
_rmClusterStatus src/Dodge/Data/GenWorld.hs 158;" f
|
||||||
_rmConnectsTo src/Dodge/Data/GenWorld.hs 151;" f
|
_rmConnectsTo src/Dodge/Data/GenWorld.hs 153;" f
|
||||||
_rmEndWires src/Dodge/Data/GenWorld.hs 150;" f
|
_rmEndWires src/Dodge/Data/GenWorld.hs 152;" f
|
||||||
_rmFloor src/Dodge/Data/GenWorld.hs 144;" f
|
_rmFloor src/Dodge/Data/GenWorld.hs 146;" f
|
||||||
_rmHeight src/Dodge/Data/Room.hs 39;" f
|
_rmHeight src/Dodge/Data/Room.hs 39;" f
|
||||||
_rmInPmnt src/Dodge/Data/GenWorld.hs 141;" f
|
_rmInPmnt src/Dodge/Data/GenWorld.hs 143;" f
|
||||||
_rmLinkEff src/Dodge/Data/GenWorld.hs 131;" f
|
_rmLinkEff src/Dodge/Data/GenWorld.hs 133;" f
|
||||||
_rmLinks src/Dodge/Data/GenWorld.hs 129;" f
|
_rmLinks src/Dodge/Data/GenWorld.hs 131;" f
|
||||||
_rmMID src/Dodge/Data/GenWorld.hs 152;" f
|
_rmMID src/Dodge/Data/GenWorld.hs 154;" f
|
||||||
_rmMParent src/Dodge/Data/GenWorld.hs 153;" f
|
_rmMParent src/Dodge/Data/GenWorld.hs 155;" f
|
||||||
_rmName src/Dodge/Data/GenWorld.hs 145;" f
|
_rmName src/Dodge/Data/GenWorld.hs 147;" f
|
||||||
_rmPath src/Dodge/Data/GenWorld.hs 139;" f
|
_rmPath src/Dodge/Data/GenWorld.hs 141;" f
|
||||||
_rmPmnts src/Dodge/Data/GenWorld.hs 140;" f
|
_rmPmnts src/Dodge/Data/GenWorld.hs 142;" f
|
||||||
_rmPolys src/Dodge/Data/GenWorld.hs 128;" f
|
_rmPolys src/Dodge/Data/GenWorld.hs 130;" f
|
||||||
_rmPos src/Dodge/Data/GenWorld.hs 138;" f
|
_rmPos src/Dodge/Data/GenWorld.hs 140;" f
|
||||||
_rmRandPSs src/Dodge/Data/GenWorld.hs 148;" f
|
_rmRandPSs src/Dodge/Data/GenWorld.hs 150;" f
|
||||||
_rmShift src/Dodge/Data/GenWorld.hs 146;" f
|
_rmShift src/Dodge/Data/GenWorld.hs 148;" f
|
||||||
_rmStartWires src/Dodge/Data/GenWorld.hs 149;" f
|
_rmStartWires src/Dodge/Data/GenWorld.hs 151;" f
|
||||||
_rmType src/Dodge/Data/GenWorld.hs 155;" f
|
_rmType src/Dodge/Data/GenWorld.hs 157;" f
|
||||||
_rmViewpoints src/Dodge/Data/GenWorld.hs 147;" f
|
_rmViewpoints src/Dodge/Data/GenWorld.hs 149;" f
|
||||||
_rmWidth src/Dodge/Data/Room.hs 38;" f
|
_rmWidth src/Dodge/Data/Room.hs 38;" f
|
||||||
|
_rmngonSides src/Dodge/Data/Room.hs 42;" f
|
||||||
|
_rmngonSize src/Dodge/Data/Room.hs 43;" f
|
||||||
_rpDir src/Dodge/Data/Room.hs 17;" f
|
_rpDir src/Dodge/Data/Room.hs 17;" f
|
||||||
_rpFlags src/Dodge/Data/Room.hs 18;" f
|
_rpFlags src/Dodge/Data/Room.hs 18;" f
|
||||||
_rpOnPath src/Dodge/Data/Room.hs 69;" f
|
_rpOnPath src/Dodge/Data/Room.hs 73;" f
|
||||||
_rpPlacementUse src/Dodge/Data/Room.hs 20;" f
|
_rpPlacementUse src/Dodge/Data/Room.hs 20;" f
|
||||||
_rpPos src/Dodge/Data/Room.hs 16;" f
|
_rpPos src/Dodge/Data/Room.hs 16;" f
|
||||||
_rpType src/Dodge/Data/Room.hs 19;" f
|
_rpType src/Dodge/Data/Room.hs 19;" f
|
||||||
_rplsChildNum src/Dodge/Data/Room.hs 61;" f
|
_rplsChildNum src/Dodge/Data/Room.hs 65;" f
|
||||||
_rplsInRoomID src/Dodge/Data/Room.hs 66;" f
|
_rplsInRoomID src/Dodge/Data/Room.hs 70;" f
|
||||||
_rplsOutRoomID src/Dodge/Data/Room.hs 62;" f
|
_rplsOutRoomID src/Dodge/Data/Room.hs 66;" f
|
||||||
_rplsType src/Dodge/Data/Room.hs 60;" f
|
_rplsType src/Dodge/Data/Room.hs 64;" f
|
||||||
_rplsType src/Dodge/Data/Room.hs 65;" f
|
_rplsType src/Dodge/Data/Room.hs 69;" f
|
||||||
_rplsType src/Dodge/Data/Room.hs 68;" f
|
_rplsType src/Dodge/Data/Room.hs 72;" f
|
||||||
_rsAR src/Dodge/Data/RadarSweep.hs 23;" f
|
_rsAR src/Dodge/Data/RadarSweep.hs 23;" f
|
||||||
_rsMapper src/Dodge/Data/RadarSweep.hs 22;" f
|
_rsMapper src/Dodge/Data/RadarSweep.hs 22;" f
|
||||||
_rsObject src/Dodge/Data/RadarSweep.hs 20;" f
|
_rsObject src/Dodge/Data/RadarSweep.hs 20;" f
|
||||||
@@ -2533,6 +2538,7 @@ addGirderNS' src/Dodge/Room/Modify/Girder.hs 55;" f
|
|||||||
addHighGirder src/Dodge/Room/Modify/Girder.hs 132;" f
|
addHighGirder src/Dodge/Room/Modify/Girder.hs 132;" f
|
||||||
addHighGirder' src/Dodge/Room/Modify/Girder.hs 142;" f
|
addHighGirder' src/Dodge/Room/Modify/Girder.hs 142;" f
|
||||||
addIndefiniteArticle src/StringHelp.hs 17;" f
|
addIndefiniteArticle src/StringHelp.hs 17;" f
|
||||||
|
addLightsNGon src/Dodge/Room/Modify.hs 41;" f
|
||||||
addNodesCrossing src/Dodge/Room/Path.hs 28;" f
|
addNodesCrossing src/Dodge/Room/Path.hs 28;" f
|
||||||
addNodesCrossingCirc src/Dodge/Room/Path.hs 41;" f
|
addNodesCrossingCirc src/Dodge/Room/Path.hs 41;" f
|
||||||
addPane src/Dodge/Placement/PlaceSpot.hs 169;" f
|
addPane src/Dodge/Placement/PlaceSpot.hs 169;" f
|
||||||
@@ -2569,8 +2575,8 @@ ammoMagSPic src/Dodge/Item/Draw/SPic.hs 128;" f
|
|||||||
amr src/Dodge/Item/Held/Rod.hs 34;" f
|
amr src/Dodge/Item/Held/Rod.hs 34;" f
|
||||||
anRoom src/Dodge/Floor.hs 116;" f
|
anRoom src/Dodge/Floor.hs 116;" f
|
||||||
analyser src/Dodge/Placement/Instance/Analyser.hs 8;" f
|
analyser src/Dodge/Placement/Instance/Analyser.hs 8;" f
|
||||||
analyserByDoor src/Dodge/Room/LasTurret.hs 124;" f
|
analyserByDoor src/Dodge/Room/LasTurret.hs 127;" f
|
||||||
analyserByNthLink src/Dodge/Room/LasTurret.hs 108;" f
|
analyserByNthLink src/Dodge/Room/LasTurret.hs 111;" f
|
||||||
andOrRegex src/Dodge/DisplayInventory.hs 78;" f
|
andOrRegex src/Dodge/DisplayInventory.hs 78;" f
|
||||||
angleBetween src/Geometry.hs 158;" f
|
angleBetween src/Geometry.hs 158;" f
|
||||||
angleVV src/Geometry/Vector.hs 58;" f
|
angleVV src/Geometry/Vector.hs 58;" f
|
||||||
@@ -2769,7 +2775,7 @@ cardinalBetweenAdj src/Dodge/Base/CardinalPoint.hs 28;" f
|
|||||||
cardinalVectors src/Dodge/FloorItem.hs 24;" f
|
cardinalVectors src/Dodge/FloorItem.hs 24;" f
|
||||||
cdtPropagateFold src/Dodge/DoubleTree.hs 189;" f
|
cdtPropagateFold src/Dodge/DoubleTree.hs 189;" f
|
||||||
ceilingTo src/Geometry/Zone.hs 15;" f
|
ceilingTo src/Geometry/Zone.hs 15;" f
|
||||||
cenLasTur src/Dodge/Room/LasTurret.hs 50;" f
|
cenLasTur src/Dodge/Room/LasTurret.hs 51;" f
|
||||||
centerText src/Picture/Base.hs 176;" f
|
centerText src/Picture/Base.hs 176;" f
|
||||||
centerVaultExplosiveExit src/Dodge/Room/NoNeedWeapon.hs 20;" f
|
centerVaultExplosiveExit src/Dodge/Room/NoNeedWeapon.hs 20;" f
|
||||||
centerVaultRoom src/Dodge/Room/Procedural.hs 269;" f
|
centerVaultRoom src/Dodge/Room/Procedural.hs 269;" f
|
||||||
@@ -2919,7 +2925,7 @@ corDoor src/Dodge/Room/Room.hs 404;" f
|
|||||||
cornerList src/Preload/Render.hs 236;" f
|
cornerList src/Preload/Render.hs 236;" f
|
||||||
corpseOrGib src/Dodge/Creature/Update.hs 98;" f
|
corpseOrGib src/Dodge/Creature/Update.hs 98;" f
|
||||||
corridor src/Dodge/Room/Corridor.hs 17;" f
|
corridor src/Dodge/Room/Corridor.hs 17;" f
|
||||||
corridorBoss src/Dodge/LockAndKey.hs 136;" f
|
corridorBoss src/Dodge/LockAndKey.hs 135;" f
|
||||||
corridorN src/Dodge/Room/Corridor.hs 58;" f
|
corridorN src/Dodge/Room/Corridor.hs 58;" f
|
||||||
corridorWallN src/Dodge/Room/Corridor.hs 77;" f
|
corridorWallN src/Dodge/Room/Corridor.hs 77;" f
|
||||||
crAdd src/Dodge/Room/RezBox.hs 116;" f
|
crAdd src/Dodge/Room/RezBox.hs 116;" f
|
||||||
@@ -3232,7 +3238,7 @@ doFloatFloat src/Dodge/FloatFunction.hs 5;" f
|
|||||||
doGenFloat src/Dodge/HeldUse.hs 1174;" f
|
doGenFloat src/Dodge/HeldUse.hs 1174;" f
|
||||||
doGravityPU src/Dodge/Projectile/Update.hs 35;" f
|
doGravityPU src/Dodge/Projectile/Update.hs 35;" f
|
||||||
doHeldUseEffect src/Dodge/HeldUse.hs 369;" f
|
doHeldUseEffect src/Dodge/HeldUse.hs 369;" f
|
||||||
doInPlacements src/Dodge/Layout.hs 87;" f
|
doInPlacements src/Dodge/Layout.hs 89;" f
|
||||||
doIndividualPlacements src/Dodge/Layout.hs 101;" f
|
doIndividualPlacements src/Dodge/Layout.hs 101;" f
|
||||||
doInputScreenInput src/Dodge/Update/Input/ScreenLayer.hs 38;" f
|
doInputScreenInput src/Dodge/Update/Input/ScreenLayer.hs 38;" f
|
||||||
doItemTimeScroll src/Dodge/Update.hs 206;" f
|
doItemTimeScroll src/Dodge/Update.hs 206;" f
|
||||||
@@ -3574,9 +3580,9 @@ gLauncher src/Dodge/Item/Held/Launcher.hs 24;" f
|
|||||||
gRandify src/Dodge/Randify.hs 12;" f
|
gRandify src/Dodge/Randify.hs 12;" f
|
||||||
gadgetEffect src/Dodge/HeldUse.hs 49;" f
|
gadgetEffect src/Dodge/HeldUse.hs 49;" f
|
||||||
gameOverMenu src/Dodge/Menu.hs 200;" f
|
gameOverMenu src/Dodge/Menu.hs 200;" f
|
||||||
gameRoomFromRoom src/Dodge/Layout.hs 152;" f
|
gameRoomFromRoom src/Dodge/Layout.hs 156;" f
|
||||||
gameRoomViewpoints src/Dodge/Viewpoints.hs 35;" f
|
gameRoomViewpoints src/Dodge/Viewpoints.hs 35;" f
|
||||||
gameRoomsFromRooms src/Dodge/Layout.hs 149;" f
|
gameRoomsFromRooms src/Dodge/Layout.hs 153;" f
|
||||||
gameplayMenu src/Dodge/Menu.hs 152;" f
|
gameplayMenu src/Dodge/Menu.hs 152;" f
|
||||||
gameplayMenuOptions src/Dodge/Menu.hs 155;" f
|
gameplayMenuOptions src/Dodge/Menu.hs 155;" f
|
||||||
gasEffect src/Dodge/Update.hs 855;" f
|
gasEffect src/Dodge/Update.hs 855;" f
|
||||||
@@ -3585,7 +3591,7 @@ gassesNearPoint src/Dodge/Zoning/Cloud.hs 12;" f
|
|||||||
generateGenParams src/Dodge/LevelGen/LevelStructure.hs 23;" f
|
generateGenParams src/Dodge/LevelGen/LevelStructure.hs 23;" f
|
||||||
generateGraphs src/Dodge/Menu.hs 147;" f
|
generateGraphs src/Dodge/Menu.hs 147;" f
|
||||||
generateLayout src/Dodge/Layout/Generate.hs 11;" f
|
generateLayout src/Dodge/Layout/Generate.hs 11;" f
|
||||||
generateLevelFromRoomList src/Dodge/Layout.hs 35;" f
|
generateLevelFromRoomList src/Dodge/Layout.hs 37;" f
|
||||||
generateWorldFromSeed src/Dodge/LevelGen.hs 18;" f
|
generateWorldFromSeed src/Dodge/LevelGen.hs 18;" f
|
||||||
geom src/Shader/Data.hs 110;" f
|
geom src/Shader/Data.hs 110;" f
|
||||||
geometryQuickCheckTests test/Spec.hs 55;" f
|
geometryQuickCheckTests test/Spec.hs 55;" f
|
||||||
@@ -3603,8 +3609,8 @@ getCloseObj src/Dodge/Update/Input/InGame.hs 539;" f
|
|||||||
getCommand src/Dodge/Terminal.hs 61;" f
|
getCommand src/Dodge/Terminal.hs 61;" f
|
||||||
getCommands src/Dodge/Terminal.hs 58;" f
|
getCommands src/Dodge/Terminal.hs 58;" f
|
||||||
getCrMoveSpeed src/Dodge/Creature/Statistics.hs 50;" f
|
getCrMoveSpeed src/Dodge/Creature/Statistics.hs 50;" f
|
||||||
getCrsFromRooms src/Dodge/Room/Tutorial.hs 496;" f
|
getCrsFromRooms src/Dodge/Room/Tutorial.hs 489;" f
|
||||||
getCrsFromRooms' src/Dodge/Room/Tutorial.hs 483;" f
|
getCrsFromRooms' src/Dodge/Room/Tutorial.hs 476;" f
|
||||||
getDebugMouseOver src/Dodge/Update.hs 424;" f
|
getDebugMouseOver src/Dodge/Update.hs 424;" f
|
||||||
getDistortions src/Dodge/Render.hs 443;" f
|
getDistortions src/Dodge/Render.hs 443;" f
|
||||||
getEdgesCrossing src/Dodge/Path.hs 37;" f
|
getEdgesCrossing src/Dodge/Path.hs 37;" f
|
||||||
@@ -3621,14 +3627,14 @@ getNodePos src/Dodge/Path.hs 34;" f
|
|||||||
getPJStabiliser src/Dodge/HeldUse.hs 1268;" f
|
getPJStabiliser src/Dodge/HeldUse.hs 1268;" f
|
||||||
getPretty src/AesonHelp.hs 8;" f
|
getPretty src/AesonHelp.hs 8;" f
|
||||||
getPromptTM src/Dodge/Terminal/Type.hs 3;" f
|
getPromptTM src/Dodge/Terminal/Type.hs 3;" f
|
||||||
getRoomFromID src/Dodge/Room/LasTurret.hs 195;" f
|
getRoomFromID src/Dodge/Room/Modify.hs 31;" f
|
||||||
getRoomsFromInts src/Dodge/Room/Tutorial.hs 479;" f
|
getRoomsFromInts src/Dodge/Room/Tutorial.hs 472;" f
|
||||||
getRootItemBounds src/Dodge/Render/HUD.hs 106;" f
|
getRootItemBounds src/Dodge/Render/HUD.hs 106;" f
|
||||||
getRootItemInvID src/Dodge/Inventory/Location.hs 35;" f
|
getRootItemInvID src/Dodge/Inventory/Location.hs 35;" f
|
||||||
getSelectedCloseObj src/Dodge/SelectedClose.hs 14;" f
|
getSelectedCloseObj src/Dodge/SelectedClose.hs 14;" f
|
||||||
getSmoothScrollValue src/Dodge/SmoothScroll.hs 21;" f
|
getSmoothScrollValue src/Dodge/SmoothScroll.hs 21;" f
|
||||||
getSplitString src/Dodge/Debug/Terminal.hs 129;" f
|
getSplitString src/Dodge/Debug/Terminal.hs 129;" f
|
||||||
getTiles src/Dodge/Layout.hs 200;" f
|
getTiles src/Dodge/Layout.hs 207;" f
|
||||||
getViewpoints src/Dodge/Viewpoints.hs 29;" f
|
getViewpoints src/Dodge/Viewpoints.hs 29;" f
|
||||||
getVolleyBurst src/Dodge/HeldUse.hs 129;" f
|
getVolleyBurst src/Dodge/HeldUse.hs 129;" f
|
||||||
getWallPathing src/Dodge/Wall/Pathing.hs 7;" f
|
getWallPathing src/Dodge/Wall/Pathing.hs 7;" f
|
||||||
@@ -3707,8 +3713,8 @@ headLampShape src/Dodge/Item/Draw/SPic.hs 422;" f
|
|||||||
headMap src/Dodge/DoubleTree.hs 118;" f
|
headMap src/Dodge/DoubleTree.hs 118;" f
|
||||||
headPQ src/Dodge/Creature/HandPos.hs 116;" f
|
headPQ src/Dodge/Creature/HandPos.hs 116;" f
|
||||||
healS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 627;" f
|
healS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 627;" f
|
||||||
healthAnalyserByDoor src/Dodge/Room/LasTurret.hs 105;" f
|
healthAnalyserByDoor src/Dodge/Room/LasTurret.hs 108;" f
|
||||||
healthTest src/Dodge/Room/LasTurret.hs 127;" f
|
healthTest src/Dodge/Room/LasTurret.hs 130;" f
|
||||||
heightWallPS src/Dodge/Placement/Instance/Wall.hs 24;" f
|
heightWallPS src/Dodge/Placement/Instance/Wall.hs 24;" f
|
||||||
heldAimStance src/Dodge/Item/AimStance.hs 24;" f
|
heldAimStance src/Dodge/Item/AimStance.hs 24;" f
|
||||||
heldAimZoom src/Dodge/Update/Camera.hs 157;" f
|
heldAimZoom src/Dodge/Update/Camera.hs 157;" f
|
||||||
@@ -3892,7 +3898,7 @@ itemInternalValue src/Dodge/Item/Display.hs 34;" f
|
|||||||
itemInvColor src/Dodge/Item/InventoryColor.hs 9;" f
|
itemInvColor src/Dodge/Item/InventoryColor.hs 9;" f
|
||||||
itemInvLock src/Dodge/HeldUse.hs 454;" f
|
itemInvLock src/Dodge/HeldUse.hs 454;" f
|
||||||
itemMuzzles src/Dodge/HeldUse.hs 172;" f
|
itemMuzzles src/Dodge/HeldUse.hs 172;" f
|
||||||
itemRooms src/Dodge/LockAndKey.hs 41;" f
|
itemRooms src/Dodge/LockAndKey.hs 40;" f
|
||||||
itemRotTreeSPic src/Dodge/Item/Draw/SPicTree.hs 16;" f
|
itemRotTreeSPic src/Dodge/Item/Draw/SPicTree.hs 16;" f
|
||||||
itemSPic src/Dodge/Item/Draw/SPic.hs 17;" f
|
itemSPic src/Dodge/Item/Draw/SPic.hs 17;" f
|
||||||
itemScan src/Dodge/Item/Scope.hs 68;" f
|
itemScan src/Dodge/Item/Scope.hs 68;" f
|
||||||
@@ -3930,9 +3936,9 @@ justify src/Justify.hs 9;" f
|
|||||||
k src/ShortShow.hs 48;" f
|
k src/ShortShow.hs 48;" f
|
||||||
k' src/ShortShow.hs 48;" f
|
k' src/ShortShow.hs 48;" f
|
||||||
keyCard src/Dodge/Item/Held/Utility.hs 20;" f
|
keyCard src/Dodge/Item/Held/Utility.hs 20;" f
|
||||||
keyCardAnalyserByDoor src/Dodge/Room/LasTurret.hs 102;" f
|
keyCardAnalyserByDoor src/Dodge/Room/LasTurret.hs 105;" f
|
||||||
keyCardRoomRunPast src/Dodge/Room/LasTurret.hs 90;" f
|
keyCardRoomRunPast src/Dodge/Room/LasTurret.hs 93;" f
|
||||||
keyCardRunPastRand src/Dodge/LockAndKey.hs 38;" f
|
keyCardRunPastRand src/Dodge/LockAndKey.hs 37;" f
|
||||||
keyPic src/Dodge/Item/Draw/SPic.hs 438;" f
|
keyPic src/Dodge/Item/Draw/SPic.hs 438;" f
|
||||||
keyholeCorridor src/Dodge/Room/Corridor.hs 45;" f
|
keyholeCorridor src/Dodge/Room/Corridor.hs 45;" f
|
||||||
knifeS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 741;" f
|
knifeS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 741;" f
|
||||||
@@ -3943,19 +3949,19 @@ lConnectMulti src/Dodge/Render/Connectors.hs 51;" f
|
|||||||
lShape src/Dodge/Placement/Instance/LightSource.hs 57;" f
|
lShape src/Dodge/Placement/Instance/LightSource.hs 57;" f
|
||||||
lamp src/Dodge/Creature/Lamp.hs 18;" f
|
lamp src/Dodge/Creature/Lamp.hs 18;" f
|
||||||
lampCrSPic src/Dodge/Render/ShapePicture.hs 125;" f
|
lampCrSPic src/Dodge/Render/ShapePicture.hs 125;" f
|
||||||
lasCenRunClose' src/Dodge/Room/LasTurret.hs 321;" f
|
lasCenRunClose' src/Dodge/Room/LasTurret.hs 309;" f
|
||||||
lasCenRunClose1 src/Dodge/Room/LasTurret.hs 410;" f
|
lasCenRunClose1 src/Dodge/Room/LasTurret.hs 398;" f
|
||||||
lasCenRunClose2 src/Dodge/Room/LasTurret.hs 483;" f
|
lasCenRunClose2 src/Dodge/Room/LasTurret.hs 471;" f
|
||||||
lasCenRunCloseLongCor src/Dodge/Room/LasTurret.hs 375;" f
|
lasCenRunCloseLongCor src/Dodge/Room/LasTurret.hs 363;" f
|
||||||
lasCenSensEdge src/Dodge/Room/LasTurret.hs 162;" f
|
lasCenSensEdge src/Dodge/Room/LasTurret.hs 165;" f
|
||||||
lasGunPic src/Dodge/Item/Draw/SPic.hs 413;" f
|
lasGunPic src/Dodge/Item/Draw/SPic.hs 413;" f
|
||||||
lasPulseS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 731;" f
|
lasPulseS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 731;" f
|
||||||
lasRunRand src/Dodge/Room/LasTurret.hs 480;" f
|
lasRunRand src/Dodge/Room/LasTurret.hs 468;" f
|
||||||
lasRunYinYang src/Dodge/Room/LasTurret.hs 198;" f
|
lasRunYinYang src/Dodge/Room/LasTurret.hs 186;" f
|
||||||
lasRunYinYangCenter src/Dodge/Room/LasTurret.hs 261;" f
|
lasRunYinYangCenter src/Dodge/Room/LasTurret.hs 249;" f
|
||||||
lasSensorTurretTest src/Dodge/Room/LasTurret.hs 139;" f
|
lasSensorTurretTest src/Dodge/Room/LasTurret.hs 142;" f
|
||||||
lasTunnel src/Dodge/Room/LasTurret.hs 521;" f
|
lasTunnel src/Dodge/Room/LasTurret.hs 509;" f
|
||||||
lasTunnelRunPast src/Dodge/Room/LasTurret.hs 562;" f
|
lasTunnelRunPast src/Dodge/Room/LasTurret.hs 550;" f
|
||||||
lasTurret src/Dodge/Placement/Instance/Turret.hs 35;" f
|
lasTurret src/Dodge/Placement/Instance/Turret.hs 35;" f
|
||||||
laser src/Dodge/Item/Held/BatteryGuns.hs 27;" f
|
laser src/Dodge/Item/Held/BatteryGuns.hs 27;" f
|
||||||
laserSpark src/Dodge/Material/Damage.hs 37;" f
|
laserSpark src/Dodge/Material/Damage.hs 37;" f
|
||||||
@@ -3979,8 +3985,8 @@ legsSPic src/Dodge/Item/Draw/SPic.hs 447;" f
|
|||||||
lerpP2A src/Dodge/ShiftPoint.hs 14;" f
|
lerpP2A src/Dodge/ShiftPoint.hs 14;" f
|
||||||
liShape src/Dodge/Placement/Instance/LightSource.hs 82;" f
|
liShape src/Dodge/Placement/Instance/LightSource.hs 82;" f
|
||||||
light src/Color.hs 131;" f
|
light src/Color.hs 131;" f
|
||||||
lightSensByDoor src/Dodge/Room/LasTurret.hs 75;" f
|
lightSensByDoor src/Dodge/Room/LasTurret.hs 77;" f
|
||||||
lightSensInsideDoor src/Dodge/Room/LasTurret.hs 63;" f
|
lightSensInsideDoor src/Dodge/Room/LasTurret.hs 64;" f
|
||||||
lightSensor src/Dodge/Placement/Instance/Sensor.hs 33;" f
|
lightSensor src/Dodge/Placement/Instance/Sensor.hs 33;" f
|
||||||
lightsToRender src/Dodge/Render/Lights.hs 14;" f
|
lightsToRender src/Dodge/Render/Lights.hs 14;" f
|
||||||
lightx4 src/Color.hs 155;" f
|
lightx4 src/Color.hs 155;" f
|
||||||
@@ -4122,7 +4128,7 @@ maybeDestroyDoor src/Dodge/Wall/Damage.hs 141;" f
|
|||||||
maybeExitCombine src/Dodge/Update/Input/InGame.hs 568;" f
|
maybeExitCombine src/Dodge/Update/Input/InGame.hs 568;" f
|
||||||
maybeOpenConsole src/Dodge/Update.hs 133;" f
|
maybeOpenConsole src/Dodge/Update.hs 133;" f
|
||||||
maybeReadFile src/Dodge/LoadSeed.hs 10;" f
|
maybeReadFile src/Dodge/LoadSeed.hs 10;" f
|
||||||
maybeTakeOne src/RandomHelp.hs 118;" f
|
maybeTakeOne src/RandomHelp.hs 135;" f
|
||||||
maybeWarmupStatus src/Dodge/Item/Display.hs 45;" f
|
maybeWarmupStatus src/Dodge/Item/Display.hs 45;" f
|
||||||
mcBackgroundSound src/Dodge/Machine/Update.hs 153;" f
|
mcBackgroundSound src/Dodge/Machine/Update.hs 153;" f
|
||||||
mcColor src/Dodge/Machine/Draw.hs 83;" f
|
mcColor src/Dodge/Machine/Draw.hs 83;" f
|
||||||
@@ -4277,7 +4283,7 @@ normalizeAnglePi src/Dodge/Base.hs 154;" f
|
|||||||
normalizeColor src/Color.hs 103;" f
|
normalizeColor src/Color.hs 103;" f
|
||||||
normalizeV src/Geometry/Vector.hs 44;" f
|
normalizeV src/Geometry/Vector.hs 44;" f
|
||||||
normalizeV3 src/Geometry/Vector3D.hs 84;" f
|
normalizeV3 src/Geometry/Vector3D.hs 84;" f
|
||||||
notLink src/Dodge/Data/Room.hs 72;" f
|
notLink src/Dodge/Data/Room.hs 76;" f
|
||||||
nulgate src/Dodge/Item/Scope.hs 101;" f
|
nulgate src/Dodge/Item/Scope.hs 101;" f
|
||||||
numDrawableVertices src/Shader/Parameters.hs 34;" f
|
numDrawableVertices src/Shader/Parameters.hs 34;" f
|
||||||
numGLuint src/Shader/Parameters.hs 29;" f
|
numGLuint src/Shader/Parameters.hs 29;" f
|
||||||
@@ -4344,7 +4350,7 @@ pairsToSCC src/Dodge/Graph.hs 32;" f
|
|||||||
paletteToColor src/Color.hs 85;" f
|
paletteToColor src/Color.hs 85;" f
|
||||||
parseItem src/Dodge/Debug/Terminal.hs 62;" f
|
parseItem src/Dodge/Debug/Terminal.hs 62;" f
|
||||||
parseNum src/Dodge/Debug/Terminal.hs 77;" f
|
parseNum src/Dodge/Debug/Terminal.hs 77;" f
|
||||||
passthroughLockKeyLists src/Dodge/Room/Tutorial.hs 561;" f
|
passthroughLockKeyLists src/Dodge/Room/Tutorial.hs 554;" f
|
||||||
pathConnected src/Dodge/Room/CheckConsistency.hs 13;" f
|
pathConnected src/Dodge/Room/CheckConsistency.hs 13;" f
|
||||||
pathEdgeObstructed src/Dodge/Path.hs 66;" f
|
pathEdgeObstructed src/Dodge/Path.hs 66;" f
|
||||||
pauseAndFloatCam src/Dodge/Camera.hs 10;" f
|
pauseAndFloatCam src/Dodge/Camera.hs 10;" f
|
||||||
@@ -4385,6 +4391,7 @@ plNew src/Dodge/Base/NewID.hs 19;" f
|
|||||||
plNewID src/Dodge/Base/NewID.hs 7;" f
|
plNewID src/Dodge/Base/NewID.hs 7;" f
|
||||||
plNewUpID src/Dodge/Base/NewID.hs 13;" f
|
plNewUpID src/Dodge/Base/NewID.hs 13;" f
|
||||||
plNewUsing src/Dodge/Base/NewID.hs 27;" f
|
plNewUsing src/Dodge/Base/NewID.hs 27;" f
|
||||||
|
plPriority src/Dodge/Layout.hs 112;" f
|
||||||
plRRpt src/Dodge/LevelGen/PlacementHelper.hs 33;" f
|
plRRpt src/Dodge/LevelGen/PlacementHelper.hs 33;" f
|
||||||
placeChasm src/Dodge/Placement/PlaceSpot.hs 153;" f
|
placeChasm src/Dodge/Placement/PlaceSpot.hs 153;" f
|
||||||
placeMachineWalls src/Dodge/Placement/PlaceSpot.hs 216;" f
|
placeMachineWalls src/Dodge/Placement/PlaceSpot.hs 216;" f
|
||||||
@@ -4392,7 +4399,7 @@ placePlainPSSpot src/Dodge/Placement/PlaceSpot.hs 41;" f
|
|||||||
placeSpot src/Dodge/Placement/PlaceSpot.hs 33;" f
|
placeSpot src/Dodge/Placement/PlaceSpot.hs 33;" f
|
||||||
placeSpotID src/Dodge/Placement/PlaceSpot.hs 102;" f
|
placeSpotID src/Dodge/Placement/PlaceSpot.hs 102;" f
|
||||||
placeSpotRoomRand src/Dodge/Placement/PlaceSpot.hs 87;" f
|
placeSpotRoomRand src/Dodge/Placement/PlaceSpot.hs 87;" f
|
||||||
placeSpotUsingLink src/Dodge/Placement/PlaceSpot.hs 65;" f
|
placeSpotUsingRoomPos src/Dodge/Placement/PlaceSpot.hs 65;" f
|
||||||
placeWallPoly src/Dodge/Placement/PlaceSpot.hs 164;" f
|
placeWallPoly src/Dodge/Placement/PlaceSpot.hs 164;" f
|
||||||
plainRegex src/Dodge/DisplayInventory.hs 193;" f
|
plainRegex src/Dodge/DisplayInventory.hs 193;" f
|
||||||
playIfFree src/Sound.hs 139;" f
|
playIfFree src/Sound.hs 139;" f
|
||||||
@@ -4482,7 +4489,7 @@ powlist src/Multiset.hs 61;" f
|
|||||||
powlistUpToN src/Multiset.hs 23;" f
|
powlistUpToN src/Multiset.hs 23;" f
|
||||||
powlistUpToN' src/Multiset.hs 12;" f
|
powlistUpToN' src/Multiset.hs 12;" f
|
||||||
powlistUpToN'' src/Multiset.hs 31;" f
|
powlistUpToN'' src/Multiset.hs 31;" f
|
||||||
preCritStart src/Dodge/Room/Start.hs 83;" f
|
preCritStart src/Dodge/Room/Start.hs 84;" f
|
||||||
prePos src/Quaternion.hs 64;" f
|
prePos src/Quaternion.hs 64;" f
|
||||||
preloadRender src/Preload/Render.hs 29;" f
|
preloadRender src/Preload/Render.hs 29;" f
|
||||||
premapMaybe src/FoldlHelp.hs 26;" f
|
premapMaybe src/FoldlHelp.hs 26;" f
|
||||||
@@ -4536,7 +4543,7 @@ putDoor src/Dodge/Room/Airlock.hs 114;" f
|
|||||||
putDoubleDoor src/Dodge/Placement/Instance/Door.hs 17;" f
|
putDoubleDoor src/Dodge/Placement/Instance/Door.hs 17;" f
|
||||||
putDoubleDoorThen src/Dodge/Placement/Instance/Door.hs 21;" f
|
putDoubleDoorThen src/Dodge/Placement/Instance/Door.hs 21;" f
|
||||||
putImmediateMessageTerminal src/Dodge/Placement/Instance/Terminal.hs 60;" f
|
putImmediateMessageTerminal src/Dodge/Placement/Instance/Terminal.hs 60;" f
|
||||||
putLamp src/Dodge/Placement/Instance/LightSource.hs 202;" f
|
putLamp src/Dodge/Placement/Instance/LightSource.hs 203;" f
|
||||||
putLasTurret src/Dodge/Placement/Instance/Turret.hs 23;" f
|
putLasTurret src/Dodge/Placement/Instance/Turret.hs 23;" f
|
||||||
putLitButOnPos src/Dodge/Placement/Instance/Button.hs 65;" f
|
putLitButOnPos src/Dodge/Placement/Instance/Button.hs 65;" f
|
||||||
putLitButOnPosExtTrig src/Dodge/Placement/Instance/Button.hs 98;" f
|
putLitButOnPosExtTrig src/Dodge/Placement/Instance/Button.hs 98;" f
|
||||||
@@ -4570,22 +4577,22 @@ randDirSpark src/Dodge/Spark.hs 56;" f
|
|||||||
randEdgeTank src/Dodge/Room/Tanks.hs 34;" f
|
randEdgeTank src/Dodge/Room/Tanks.hs 34;" f
|
||||||
randEdgeTanks src/Dodge/Room/Tanks.hs 52;" f
|
randEdgeTanks src/Dodge/Room/Tanks.hs 52;" f
|
||||||
randFirstWeapon src/Dodge/Placement/Random.hs 8;" f
|
randFirstWeapon src/Dodge/Placement/Random.hs 8;" f
|
||||||
randFromPair src/RandomHelp.hs 143;" f
|
randFromPair src/RandomHelp.hs 161;" f
|
||||||
randInArc src/RandomHelp.hs 83;" f
|
randInArc src/RandomHelp.hs 100;" f
|
||||||
randInArcStrip src/RandomHelp.hs 86;" f
|
randInArcStrip src/RandomHelp.hs 103;" f
|
||||||
randInCirc src/RandomHelp.hs 75;" f
|
randInCirc src/RandomHelp.hs 92;" f
|
||||||
randInHemisphere src/RandomHelp.hs 106;" f
|
randInHemisphere src/RandomHelp.hs 123;" f
|
||||||
randInRect src/RandomHelp.hs 112;" f
|
randInRect src/RandomHelp.hs 129;" f
|
||||||
randOnCirc src/RandomHelp.hs 78;" f
|
randOnCirc src/RandomHelp.hs 95;" f
|
||||||
randOnHemisphere src/RandomHelp.hs 99;" f
|
randOnHemisphere src/RandomHelp.hs 116;" f
|
||||||
randOnUnitSphere src/RandomHelp.hs 92;" f
|
randOnUnitSphere src/RandomHelp.hs 109;" f
|
||||||
randPeaked src/RandomHelp.hs 140;" f
|
randPeaked src/RandomHelp.hs 158;" f
|
||||||
randPeakedParam src/RandomHelp.hs 132;" f
|
randPeakedParam src/RandomHelp.hs 149;" f
|
||||||
randProb src/RandomHelp.hs 70;" f
|
randProb src/RandomHelp.hs 87;" f
|
||||||
randSpark src/Dodge/Spark.hs 70;" f
|
randSpark src/Dodge/Spark.hs 70;" f
|
||||||
randSparkExtraVel src/Dodge/Spark.hs 93;" f
|
randSparkExtraVel src/Dodge/Spark.hs 93;" f
|
||||||
randWallReflect src/Dodge/Update.hs 702;" f
|
randWallReflect src/Dodge/Update.hs 702;" f
|
||||||
randomChallenges src/Dodge/Room/Start.hs 63;" f
|
randomChallenges src/Dodge/Room/Start.hs 64;" f
|
||||||
randomCompass src/Dodge/Layout.hs 60;" f
|
randomCompass src/Dodge/Layout.hs 60;" f
|
||||||
randomFourCornerRoom src/Dodge/Room/Procedural.hs 246;" f
|
randomFourCornerRoom src/Dodge/Room/Procedural.hs 246;" f
|
||||||
randomFourCornerRoomCrsIts src/Dodge/Room/Procedural.hs 258;" f
|
randomFourCornerRoomCrsIts src/Dodge/Room/Procedural.hs 258;" f
|
||||||
@@ -4594,11 +4601,11 @@ randomMediumRoom src/Dodge/Room/Boss.hs 70;" f
|
|||||||
randomPath src/TreeHelp.hs 145;" f
|
randomPath src/TreeHelp.hs 145;" f
|
||||||
randomPoints bench/Bench.hs 37;" f
|
randomPoints bench/Bench.hs 37;" f
|
||||||
randomRanges src/RandomHelp.hs 18;" f
|
randomRanges src/RandomHelp.hs 18;" f
|
||||||
randomSelectionFromList src/RandomHelp.hs 67;" f
|
randomSelectionFromList src/RandomHelp.hs 84;" f
|
||||||
randomTank src/Dodge/Room/Tanks.hs 20;" f
|
randomTank src/Dodge/Room/Tanks.hs 20;" f
|
||||||
randomTreeStructure src/Dodge/Layout/Generate.hs 19;" f
|
randomTreeStructure src/Dodge/Layout/Generate.hs 19;" f
|
||||||
randsOnCirc src/RandomHelp.hs 129;" f
|
randsOnCirc src/RandomHelp.hs 146;" f
|
||||||
randsSpread src/RandomHelp.hs 122;" f
|
randsSpread src/RandomHelp.hs 139;" f
|
||||||
ratIntersectLineLine src/Geometry/Intersect.hs 214;" f
|
ratIntersectLineLine src/Geometry/Intersect.hs 214;" f
|
||||||
rdToVec2s src/Dodge/Render.hs 426;" f
|
rdToVec2s src/Dodge/Render.hs 426;" f
|
||||||
readSaveSlot src/Dodge/Save.hs 45;" f
|
readSaveSlot src/Dodge/Save.hs 45;" f
|
||||||
@@ -4640,7 +4647,7 @@ removeAimPosture src/Dodge/Creature/YourControl.hs 159;" f
|
|||||||
removeAmmoFromMag src/Dodge/HeldUse.hs 929;" f
|
removeAmmoFromMag src/Dodge/HeldUse.hs 929;" f
|
||||||
removeDot src/ShortShow.hs 44;" f
|
removeDot src/ShortShow.hs 44;" f
|
||||||
removeInverseWalls src/Dodge/LevelGen/StaticWalls.hs 25;" f
|
removeInverseWalls src/Dodge/LevelGen/StaticWalls.hs 25;" f
|
||||||
removeLights src/Dodge/Room/Tutorial.hs 394;" f
|
removeLights src/Dodge/Room/Modify.hs 34;" f
|
||||||
removeShieldWall src/Dodge/Item/BackgroundEffect.hs 71;" f
|
removeShieldWall src/Dodge/Item/BackgroundEffect.hs 71;" f
|
||||||
removeWallsInPolygon src/Dodge/LevelGen/StaticWalls.hs 182;" f
|
removeWallsInPolygon src/Dodge/LevelGen/StaticWalls.hs 182;" f
|
||||||
renderDataResizeUpdate src/Preload/Update.hs 27;" f
|
renderDataResizeUpdate src/Preload/Update.hs 27;" f
|
||||||
@@ -4676,7 +4683,7 @@ reversePair src/Dodge/LevelGen.hs 87;" f
|
|||||||
rewinder src/Dodge/Item/Held/Utility.hs 36;" f
|
rewinder src/Dodge/Item/Held/Utility.hs 36;" f
|
||||||
rezBox src/Dodge/Room/RezBox.hs 31;" f
|
rezBox src/Dodge/Room/RezBox.hs 31;" f
|
||||||
rezBox' src/Dodge/Room/RezBox.hs 46;" f
|
rezBox' src/Dodge/Room/RezBox.hs 46;" f
|
||||||
rezBoxStart src/Dodge/Room/Start.hs 78;" f
|
rezBoxStart src/Dodge/Room/Start.hs 79;" f
|
||||||
rezBoxes src/Dodge/Room/RezBox.hs 119;" f
|
rezBoxes src/Dodge/Room/RezBox.hs 119;" f
|
||||||
rezBoxesWpCrit src/Dodge/Room/RezBox.hs 90;" f
|
rezBoxesWpCrit src/Dodge/Room/RezBox.hs 90;" f
|
||||||
rezColor src/Dodge/Room/RezBox.hs 138;" f
|
rezColor src/Dodge/Room/RezBox.hs 138;" f
|
||||||
@@ -4752,7 +4759,7 @@ rprBool src/Dodge/PlacementSpot.hs 74;" f
|
|||||||
rprBoolShift src/Dodge/PlacementSpot.hs 109;" f
|
rprBoolShift src/Dodge/PlacementSpot.hs 109;" f
|
||||||
rprShift src/Dodge/PlacementSpot.hs 100;" f
|
rprShift src/Dodge/PlacementSpot.hs 100;" f
|
||||||
rsObjectColor src/Dodge/RadarSweep/Draw.hs 34;" f
|
rsObjectColor src/Dodge/RadarSweep/Draw.hs 34;" f
|
||||||
runPastStart src/Dodge/Room/Start.hs 72;" f
|
runPastStart src/Dodge/Room/Start.hs 73;" f
|
||||||
runStateWorld src/Dodge/Randify.hs 18;" f
|
runStateWorld src/Dodge/Randify.hs 18;" f
|
||||||
sPS src/Dodge/LevelGen/PlacementHelper.hs 27;" f
|
sPS src/Dodge/LevelGen/PlacementHelper.hs 27;" f
|
||||||
safeAngleVV src/Geometry/Vector.hs 69;" f
|
safeAngleVV src/Geometry/Vector.hs 69;" f
|
||||||
@@ -4818,15 +4825,15 @@ selSecSelSize src/Dodge/SelectionSections.hs 143;" f
|
|||||||
selSecYint src/Dodge/SelectionSections.hs 152;" f
|
selSecYint src/Dodge/SelectionSections.hs 152;" f
|
||||||
selectedItemScroll src/Dodge/Update/Scroll.hs 47;" f
|
selectedItemScroll src/Dodge/Update/Scroll.hs 47;" f
|
||||||
semitoneLoop1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 785;" f
|
semitoneLoop1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 785;" f
|
||||||
sensAboveDoor src/Dodge/Room/SensorDoor.hs 53;" f
|
sensAboveDoor src/Dodge/Room/SensorDoor.hs 64;" f
|
||||||
sensInsideDoor src/Dodge/Room/SensorDoor.hs 59;" f
|
sensInsideDoor src/Dodge/Room/SensorDoor.hs 73;" f
|
||||||
senseDamage src/Dodge/Machine/Update.hs 264;" f
|
senseDamage src/Dodge/Machine/Update.hs 264;" f
|
||||||
senseDamage' src/Dodge/Wall/Damage.hs 61;" f
|
senseDamage' src/Dodge/Wall/Damage.hs 61;" f
|
||||||
sensorReqToString src/Dodge/Machine/Update.hs 242;" f
|
sensorReqToString src/Dodge/Machine/Update.hs 242;" f
|
||||||
sensorRoom src/Dodge/Room/SensorDoor.hs 26;" f
|
sensorRoom src/Dodge/Room/SensorDoor.hs 31;" f
|
||||||
sensorRoomRunPast src/Dodge/Room/SensorDoor.hs 46;" f
|
sensorRoomRunPast src/Dodge/Room/SensorDoor.hs 55;" f
|
||||||
sensorSPic src/Dodge/Machine/Draw.hs 99;" f
|
sensorSPic src/Dodge/Machine/Draw.hs 99;" f
|
||||||
sensorTut src/Dodge/Room/Tutorial.hs 505;" f
|
sensorTut src/Dodge/Room/Tutorial.hs 498;" f
|
||||||
sensorTypeDamages src/Dodge/Machine/Update.hs 288;" f
|
sensorTypeDamages src/Dodge/Machine/Update.hs 288;" f
|
||||||
sensorTypeDamages src/Dodge/Wall/Damage.hs 92;" f
|
sensorTypeDamages src/Dodge/Wall/Damage.hs 92;" f
|
||||||
sentinelAI src/Dodge/Creature/SentinelAI.hs 20;" f
|
sentinelAI src/Dodge/Creature/SentinelAI.hs 20;" f
|
||||||
@@ -4876,7 +4883,7 @@ setupFramebufferGivenStencil src/Framebuffer/Setup.hs 31;" f
|
|||||||
setupLoop src/Loop.hs 30;" f
|
setupLoop src/Loop.hs 30;" f
|
||||||
setupShadowFramebuffer src/Framebuffer/Setup.hs 24;" f
|
setupShadowFramebuffer src/Framebuffer/Setup.hs 24;" f
|
||||||
setupVBO src/Shader/Compile.hs 37;" f
|
setupVBO src/Shader/Compile.hs 37;" f
|
||||||
setupWorldBounds src/Dodge/Layout.hs 116;" f
|
setupWorldBounds src/Dodge/Layout.hs 119;" f
|
||||||
sfInvColor src/Dodge/Item/InventoryColor.hs 12;" f
|
sfInvColor src/Dodge/Item/InventoryColor.hs 12;" f
|
||||||
shaderTypeExt src/Shader/Compile.hs 59;" f
|
shaderTypeExt src/Shader/Compile.hs 59;" f
|
||||||
shapeBounds src/Dodge/Room/Foreground.hs 147;" f
|
shapeBounds src/Dodge/Room/Foreground.hs 147;" f
|
||||||
@@ -4937,17 +4944,17 @@ showEquipItem src/Dodge/Item/Display.hs 108;" f
|
|||||||
showInt src/Dodge/Item/Info.hs 75;" f
|
showInt src/Dodge/Item/Info.hs 75;" f
|
||||||
showIntsString src/Dodge/Tree/Compose.hs 130;" f
|
showIntsString src/Dodge/Tree/Compose.hs 130;" f
|
||||||
showInventoryPathing src/Dodge/Item/Display.hs 86;" f
|
showInventoryPathing src/Dodge/Item/Display.hs 86;" f
|
||||||
showManObj src/Dodge/TestString.hs 57;" f
|
showManObj src/Dodge/TestString.hs 58;" f
|
||||||
showMuzzlePositions src/Dodge/Debug.hs 254;" f
|
showMuzzlePositions src/Dodge/Debug.hs 254;" f
|
||||||
showTerminalError src/Dodge/Debug/Terminal.hs 80;" f
|
showTerminalError src/Dodge/Debug/Terminal.hs 80;" f
|
||||||
showTimeFlow src/Dodge/TestString.hs 66;" f
|
showTimeFlow src/Dodge/TestString.hs 67;" f
|
||||||
shrinkPolyOnEdges src/Geometry/Polygon.hs 183;" f
|
shrinkPolyOnEdges src/Geometry/Polygon.hs 183;" f
|
||||||
shrinkVert src/Geometry/Polygon.hs 187;" f
|
shrinkVert src/Geometry/Polygon.hs 187;" f
|
||||||
shuffle src/RandomHelp.hs 51;" f
|
shuffle src/RandomHelp.hs 68;" f
|
||||||
shuffleLinks src/Dodge/Room/Link.hs 30;" f
|
shuffleLinks src/Dodge/Room/Link.hs 30;" f
|
||||||
shufflePair src/RandomHelp.hs 148;" f
|
shufflePair src/RandomHelp.hs 166;" f
|
||||||
shuffleRoomPos src/Dodge/Layout.hs 82;" f
|
shuffleRoomPos src/Dodge/Layout.hs 86;" f
|
||||||
shuffleTail src/RandomHelp.hs 61;" f
|
shuffleTail src/RandomHelp.hs 78;" f
|
||||||
sigmoid src/Dodge/Base.hs 151;" f
|
sigmoid src/Dodge/Base.hs 151;" f
|
||||||
simpleCrSprings src/Dodge/Update.hs 931;" f
|
simpleCrSprings src/Dodge/Update.hs 931;" f
|
||||||
simpleTermMessage src/Dodge/Terminal.hs 275;" f
|
simpleTermMessage src/Dodge/Terminal.hs 275;" f
|
||||||
@@ -4995,7 +5002,7 @@ snailAround src/Dodge/Path.hs 78;" f
|
|||||||
snapToGrid src/Dodge/Path.hs 129;" f
|
snapToGrid src/Dodge/Path.hs 129;" f
|
||||||
sndV2 src/Geometry/Data.hs 73;" f
|
sndV2 src/Geometry/Data.hs 73;" f
|
||||||
sniperRifle src/Dodge/Item/Held/Rod.hs 44;" f
|
sniperRifle src/Dodge/Item/Held/Rod.hs 44;" f
|
||||||
someCrits src/Dodge/LockAndKey.hs 123;" f
|
someCrits src/Dodge/LockAndKey.hs 122;" f
|
||||||
soundAngle src/Dodge/SoundLogic.hs 163;" f
|
soundAngle src/Dodge/SoundLogic.hs 163;" f
|
||||||
soundContinue src/Dodge/SoundLogic.hs 131;" f
|
soundContinue src/Dodge/SoundLogic.hs 131;" f
|
||||||
soundContinueVol src/Dodge/SoundLogic.hs 145;" f
|
soundContinueVol src/Dodge/SoundLogic.hs 145;" f
|
||||||
@@ -5018,7 +5025,7 @@ spanColLightBlackI src/Dodge/Placement/Instance/LightSource.hs 176;" f
|
|||||||
spanColLightI src/Dodge/Placement/Instance/LightSource.hs 169;" f
|
spanColLightI src/Dodge/Placement/Instance/LightSource.hs 169;" f
|
||||||
spanLS src/Dodge/Placement/Instance/LightSource.hs 161;" f
|
spanLS src/Dodge/Placement/Instance/LightSource.hs 161;" f
|
||||||
spanLightI src/Dodge/Placement/Instance/LightSource.hs 183;" f
|
spanLightI src/Dodge/Placement/Instance/LightSource.hs 183;" f
|
||||||
spanLightY src/Dodge/Placement/Instance/LightSource.hs 186;" f
|
spanLightY src/Dodge/Placement/Instance/LightSource.hs 187;" f
|
||||||
sparkDam src/Dodge/Spark.hs 37;" f
|
sparkDam src/Dodge/Spark.hs 37;" f
|
||||||
sparkRandDir src/Dodge/Spark.hs 117;" f
|
sparkRandDir src/Dodge/Spark.hs 117;" f
|
||||||
sparkToDamage src/Dodge/Spark.hs 40;" f
|
sparkToDamage src/Dodge/Spark.hs 40;" f
|
||||||
@@ -5068,7 +5075,7 @@ stackPicturesAtOff src/Dodge/Render/List.hs 98;" f
|
|||||||
stackText src/Picture/Base.hs 180;" f
|
stackText src/Picture/Base.hs 180;" f
|
||||||
stackedInventory src/Dodge/Creature.hs 324;" f
|
stackedInventory src/Dodge/Creature.hs 324;" f
|
||||||
startCr src/Dodge/Creature.hs 90;" f
|
startCr src/Dodge/Creature.hs 90;" f
|
||||||
startCrafts src/Dodge/Room/Start.hs 93;" f
|
startCrafts src/Dodge/Room/Start.hs 94;" f
|
||||||
startDrag src/Dodge/Update/Input/InGame.hs 285;" f
|
startDrag src/Dodge/Update/Input/InGame.hs 285;" f
|
||||||
startInvList src/Dodge/Creature.hs 105;" f
|
startInvList src/Dodge/Creature.hs 105;" f
|
||||||
startInventory src/Dodge/Creature.hs 108;" f
|
startInventory src/Dodge/Creature.hs 108;" f
|
||||||
@@ -5090,7 +5097,7 @@ stopBulletAt src/Dodge/Bullet.hs 200;" f
|
|||||||
stopPushing src/Dodge/Wall/Damage.hs 172;" f
|
stopPushing src/Dodge/Wall/Damage.hs 172;" f
|
||||||
stopSoundFrom src/Dodge/SoundLogic.hs 220;" f
|
stopSoundFrom src/Dodge/SoundLogic.hs 220;" f
|
||||||
storageShape src/Dodge/Machine/Draw.hs 31;" f
|
storageShape src/Dodge/Machine/Draw.hs 31;" f
|
||||||
storeRoomID src/Dodge/Room/LasTurret.hs 187;" f
|
storeRoomID src/Dodge/Room/Modify.hs 23;" f
|
||||||
strFromEquipment src/Dodge/Creature/Statistics.hs 53;" f
|
strFromEquipment src/Dodge/Creature/Statistics.hs 53;" f
|
||||||
strFromHeldItem src/Dodge/Creature/Statistics.hs 67;" f
|
strFromHeldItem src/Dodge/Creature/Statistics.hs 67;" f
|
||||||
strengthFactor src/Dodge/Creature/Impulse/Movement.hs 51;" f
|
strengthFactor src/Dodge/Creature/Impulse/Movement.hs 51;" f
|
||||||
@@ -5114,11 +5121,13 @@ t src/ShortShow.hs 48;" f
|
|||||||
tEast src/Dodge/Room/Corridor.hs 96;" f
|
tEast src/Dodge/Room/Corridor.hs 96;" f
|
||||||
tToBTree src/Dodge/Tree/Compose.hs 93;" f
|
tToBTree src/Dodge/Tree/Compose.hs 93;" f
|
||||||
tWest src/Dodge/Room/Corridor.hs 121;" f
|
tWest src/Dodge/Room/Corridor.hs 121;" f
|
||||||
takeN src/RandomHelp.hs 46;" f
|
takeN src/RandomHelp.hs 63;" f
|
||||||
takeNMore src/RandomHelp.hs 43;" f
|
takeNMore src/RandomHelp.hs 60;" f
|
||||||
takeOne src/RandomHelp.hs 24;" f
|
takeOne src/RandomHelp.hs 24;" f
|
||||||
takeOneMore src/RandomHelp.hs 36;" f
|
takeOneFiltered src/RandomHelp.hs 34;" f
|
||||||
takeOneWeighted src/RandomHelp.hs 27;" f
|
takeOneMore src/RandomHelp.hs 53;" f
|
||||||
|
takeOneRem src/RandomHelp.hs 27;" f
|
||||||
|
takeOneWeighted src/RandomHelp.hs 44;" f
|
||||||
takeUntil src/FoldableHelp.hs 99;" f
|
takeUntil src/FoldableHelp.hs 99;" f
|
||||||
takeWhileArb src/ListHelp.hs 100;" f
|
takeWhileArb src/ListHelp.hs 100;" f
|
||||||
takeWhileArb' src/ListHelp.hs 108;" f
|
takeWhileArb' src/ListHelp.hs 108;" f
|
||||||
@@ -5157,7 +5166,7 @@ testEvent src/Dodge/Event/Test.hs 11;" f
|
|||||||
testInventory src/Dodge/Creature.hs 305;" f
|
testInventory src/Dodge/Creature.hs 305;" f
|
||||||
testPic src/Dodge/Render/ShapePicture.hs 57;" f
|
testPic src/Dodge/Render/ShapePicture.hs 57;" f
|
||||||
testSPic src/Dodge/Render/ShapePicture.hs 54;" f
|
testSPic src/Dodge/Render/ShapePicture.hs 54;" f
|
||||||
testStringInit src/Dodge/TestString.hs 34;" f
|
testStringInit src/Dodge/TestString.hs 35;" f
|
||||||
text src/Picture/Base.hs 185;" f
|
text src/Picture/Base.hs 185;" f
|
||||||
textGrad src/Picture/Text.hs 5;" f
|
textGrad src/Picture/Text.hs 5;" f
|
||||||
textInputBlurb src/Dodge/Terminal.hs 43;" f
|
textInputBlurb src/Dodge/Terminal.hs 43;" f
|
||||||
@@ -5189,7 +5198,7 @@ throb1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 801;" f
|
|||||||
throbC4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 761;" f
|
throbC4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 761;" f
|
||||||
throwItem src/Dodge/Creature/Action.hs 191;" f
|
throwItem src/Dodge/Creature/Action.hs 191;" f
|
||||||
tileTexCoords src/Tile.hs 11;" f
|
tileTexCoords src/Tile.hs 11;" f
|
||||||
tilesFromRooms src/Dodge/Layout.hs 197;" f
|
tilesFromRooms src/Dodge/Layout.hs 204;" f
|
||||||
tilesToLine src/Shader/AuxAddition.hs 66;" f
|
tilesToLine src/Shader/AuxAddition.hs 66;" f
|
||||||
timeFlowUpdate src/Dodge/Update.hs 181;" f
|
timeFlowUpdate src/Dodge/Update.hs 181;" f
|
||||||
timeScroller src/Dodge/Item/Held/Utility.hs 42;" f
|
timeScroller src/Dodge/Item/Held/Utility.hs 42;" f
|
||||||
@@ -5235,7 +5244,7 @@ tone440sawtoothquietS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 663;" f
|
|||||||
topInvW src/Dodge/ListDisplayParams.hs 54;" f
|
topInvW src/Dodge/ListDisplayParams.hs 54;" f
|
||||||
topPrismEdgeIndices src/Shader/Poke.hs 335;" f
|
topPrismEdgeIndices src/Shader/Poke.hs 335;" f
|
||||||
topPrismIndices src/Shader/Poke.hs 410;" f
|
topPrismIndices src/Shader/Poke.hs 410;" f
|
||||||
topTestPart src/Dodge/TestString.hs 53;" f
|
topTestPart src/Dodge/TestString.hs 54;" f
|
||||||
torchShape src/Dodge/Item/Draw/SPic.hs 276;" f
|
torchShape src/Dodge/Item/Draw/SPic.hs 276;" f
|
||||||
torqueAmount src/Dodge/HeldUse.hs 596;" f
|
torqueAmount src/Dodge/HeldUse.hs 596;" f
|
||||||
torqueCr src/Dodge/WorldEffect.hs 86;" f
|
torqueCr src/Dodge/WorldEffect.hs 86;" f
|
||||||
@@ -5310,11 +5319,11 @@ turnTo src/Dodge/Movement/Turn.hs 8;" f
|
|||||||
turretItemOffset src/Dodge/Item/HeldOffset.hs 22;" f
|
turretItemOffset src/Dodge/Item/HeldOffset.hs 22;" f
|
||||||
tutAnoTree src/Dodge/Room/Tutorial.hs 51;" f
|
tutAnoTree src/Dodge/Room/Tutorial.hs 51;" f
|
||||||
tutDrop src/Dodge/Room/Tutorial.hs 112;" f
|
tutDrop src/Dodge/Room/Tutorial.hs 112;" f
|
||||||
tutHub src/Dodge/Room/Tutorial.hs 401;" f
|
tutHub src/Dodge/Room/Tutorial.hs 394;" f
|
||||||
tutLight src/Dodge/Room/Tutorial.hs 362;" f
|
tutLight src/Dodge/Room/Tutorial.hs 362;" f
|
||||||
tutRezBox src/Dodge/Room/Tutorial.hs 516;" f
|
tutRezBox src/Dodge/Room/Tutorial.hs 509;" f
|
||||||
tutRoomTree src/Dodge/Floor.hs 20;" f
|
tutRoomTree src/Dodge/Floor.hs 20;" f
|
||||||
tutorialMessage1 src/Dodge/Room/Tutorial.hs 541;" f
|
tutorialMessage1 src/Dodge/Room/Tutorial.hs 534;" f
|
||||||
tweenAngles src/Geometry/Vector.hs 190;" f
|
tweenAngles src/Geometry/Vector.hs 190;" f
|
||||||
twinSlowDoorChasers src/Dodge/Room/LongDoor.hs 79;" f
|
twinSlowDoorChasers src/Dodge/Room/LongDoor.hs 79;" f
|
||||||
twinSlowDoorRoom src/Dodge/Room/LongDoor.hs 34;" f
|
twinSlowDoorRoom src/Dodge/Room/LongDoor.hs 34;" f
|
||||||
@@ -5543,7 +5552,7 @@ wallBlips src/Dodge/RadarSweep.hs 99;" f
|
|||||||
wallBuffer src/Dodge/WallCreatureCollisions.hs 54;" f
|
wallBuffer src/Dodge/WallCreatureCollisions.hs 54;" f
|
||||||
wallIsZeroLength src/Dodge/LevelGen/StaticWalls.hs 179;" f
|
wallIsZeroLength src/Dodge/LevelGen/StaticWalls.hs 179;" f
|
||||||
wallToSurface src/Dodge/Base/Collide.hs 180;" f
|
wallToSurface src/Dodge/Base/Collide.hs 180;" f
|
||||||
wallsFromRooms src/Dodge/Layout.hs 137;" f
|
wallsFromRooms src/Dodge/Layout.hs 141;" f
|
||||||
wallsToDraw src/Dodge/Render/Walls.hs 18;" f
|
wallsToDraw src/Dodge/Render/Walls.hs 18;" f
|
||||||
warmupSound src/Dodge/HeldUse.hs 1393;" f
|
warmupSound src/Dodge/HeldUse.hs 1393;" f
|
||||||
warningRooms src/Dodge/Room/Warning.hs 33;" f
|
warningRooms src/Dodge/Room/Warning.hs 33;" f
|
||||||
|
|||||||
Reference in New Issue
Block a user