Determine thunk leak when marking seen walls
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@@ -14,7 +14,7 @@ defaultWall = Wall
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, _wlPathable = False
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, _wlDraw = True
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, _wlRotateTo = True
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, _wlBlockID = Nothing
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, _wlBlockID = Nothing'
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}
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{- Indestructible see-through wall. -}
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defaultCrystalWall :: Wall
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