Refactor sound
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@@ -9,7 +9,7 @@ import Dodge.Layout
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import Dodge.Story
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import Dodge.WorldEvent.Cloud
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import Dodge.SoundLogic
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import Dodge.SoundLogic.Synonyms
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import Dodge.SoundLogic.LoadSound
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--import Dodge.Creature.Perception
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import Geometry.Data
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--import Picture
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@@ -47,7 +47,7 @@ initialWorld = defaultWorld
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, _mousePos = V2 0 0
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, _testString = testStringInit
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, _yourID = 0
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, _worldEvents = soundFrom BackgroundSound (V2 0 0) foamSprayFadeOutSound Nothing
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, _worldEvents = soundFrom BackgroundSound (V2 0 0) foamSprayFadeOutS Nothing
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. foldr ((.) . makeStartCloudAt) id [V3 x y 5 | x <- [-5,-3..5] , y <- [-5,-3..5]]
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, _pressPlates = IM.empty
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, _buttons = IM.empty
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