Work on rooms

This commit is contained in:
2026-03-21 18:48:44 +00:00
parent b52964f606
commit 5394450800
9 changed files with 170 additions and 173 deletions
+1 -1
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@@ -143,7 +143,7 @@ updateDisplaySections w cfig =
(sfclose, sclose) = (sfclose, sclose) =
filterSectionsPair closefiltcurs plainRegex closeitms "NEARBY ITEMS" $ filterSectionsPair closefiltcurs plainRegex closeitms "NEARBY ITEMS" $
w ^? hud . diCloseFilter . _Just w ^? hud . diCloseFilter . _Just
interfaceshead = if null btitems then mempty else makehead "NEARBY INTERFACES" interfaceshead = if null btitems then mempty else makehead "INTERFACES"
btitems = btitems =
IM.fromDistinctAscList . zip [0 ..] $ IM.fromDistinctAscList . zip [0 ..] $
mapMaybe (closeButtonToSelectionItem w) (w ^. hud . closeButtons) mapMaybe (closeButtonToSelectionItem w) (w ^. hud . closeButtons)
+5 -5
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@@ -26,11 +26,11 @@ lockRoomMultiItems =
lockRoomKeyItems :: [(Int -> State LayoutVars (MetaTree Room String), State LayoutVars ItemType)] lockRoomKeyItems :: [(Int -> State LayoutVars (MetaTree Room String), State LayoutVars ItemType)]
lockRoomKeyItems = lockRoomKeyItems =
-- [ (lasCenSensEdge, takeOne [LASER,HELD TESLACOIL, HELD FLATSHIELD]) -- [ (lasCenSensEdge, takeOne [LASER,HELD TESLACOIL, HELD FLATSHIELD])
[ (sensorRoomRunPast LaserSensor, return LASER) -- , (sensorRoomRunPast LaserSensor, return LASER)
-- , (const slowDoorRoomRunPast, return $ HELD (MINIGUNX 3)) -- [ (const slowDoorRoomRunPast, return $ HELD (MINIGUNX 3))
-- , (const longRoomRunPast, takeOne [HELD SNIPERRIFLE, HELD FLATSHIELD]) -- [ (const longRoomRunPast, takeOne [HELD SNIPERRIFLE, HELD FLATSHIELD])
-- , (const glassLessonRunPast, takeOne [LASER]) -- [ (const glassLessonRunPast, takeOne [LASER])
-- , (const $ lasTunnelRunPast 400, takeOne [HELD FLATSHIELD]) [ (const $ lasTunnelRunPast 400, takeOne [HELD FLATSHIELD])
-- , (keyCardRoomRunPast 0, return (HELD $ KEYCARD 0)) -- , (keyCardRoomRunPast 0, return (HELD $ KEYCARD 0))
] ]
+1 -1
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@@ -90,7 +90,7 @@ damagePiezoelectric = damageStone
damagePhotovoltaic :: Damage -> ECW -> World -> (Int,World) damagePhotovoltaic :: Damage -> ECW -> World -> (Int,World)
damagePhotovoltaic dm ecw w = case dm of damagePhotovoltaic dm ecw w = case dm of
Lasering _ p t -> f (3*dmam) $ laserSpark (outTo p t) (rdir p t) Lasering _ p t -> f (10*dmam) $ laserSpark (outTo p t) (rdir p t)
Piercing _ p t -> Piercing _ p t ->
f dmam $ makeSpark NormalSpark (outTo p t) (rdir p t) f dmam $ makeSpark NormalSpark (outTo p t) (rdir p t)
. makeDustAt Stone 200 (addZ 20 (outTo p t)) . makeDustAt Stone 200 (addZ 20 (outTo p t))
@@ -16,6 +16,7 @@ module Dodge.Placement.Instance.LightSource (
spanLightY, spanLightY,
mntLightLnkCond', mntLightLnkCond',
spanLS, spanLS,
mntLightLnkShape,
) where ) where
import Color import Color
@@ -148,6 +149,9 @@ mntLightLnkCond ps = do
shp <- takeOne [vShape, lShape, jShape, liShape] shp <- takeOne [vShape, lShape, jShape, liShape]
return $ mntLSCond (fmap (fmap $ colorSH black) shp) ps return $ mntLSCond (fmap (fmap $ colorSH black) shp) ps
mntLightLnkShape :: (Point2 -> Point3 -> Shape) -> PlacementSpot -> Placement
mntLightLnkShape shp ps = mntLSCond (fmap (fmap $ colorSH black) shp) ps
mntLightLnkCond' :: PlacementSpot -> Placement mntLightLnkCond' :: PlacementSpot -> Placement
mntLightLnkCond' = mntLSCond (fmap (fmap $ colorSH black) vShape) mntLightLnkCond' = mntLSCond (fmap (fmap $ colorSH black) vShape)
+3 -2
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@@ -118,8 +118,9 @@ gridRoomPos xs ys = map makeonpos (grid xs ys) <> map makeoffpos (grid (mids xs)
-- to do so) -- to do so)
roomRectAutoLights :: RandomGen g => Float -> Float -> State g Room roomRectAutoLights :: RandomGen g => Float -> Float -> State g Room
roomRectAutoLights x y = do roomRectAutoLights x y = do
l1 <- mntLightLnkCond $ resetPLUse $ rprBool $ \rp _ -> isInLnk rp shp <- takeOne [vShape, lShape, jShape, liShape]
l2 <- mntLightLnkCond $ resetPLUse $ rprBool $ \rp _ -> isOutLnk rp let l1 = mntLightLnkShape shp $ resetPLUse $ rprBool $ \rp _ -> isInLnk rp
l2 = mntLightLnkShape shp $ resetPLUse $ rprBool $ \rp _ -> isOutLnk rp
return $ roomRect x y (f x) (f y) return $ roomRect x y (f x) (f y)
& rmName .~ "autoRect" & rmName .~ "autoRect"
& rmPmnts .~ [ l1 , l2 ] & rmPmnts .~ [ l1 , l2 ]
+5 -4
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@@ -15,6 +15,7 @@ module Dodge.Room.Room (
critDeadEnd, critDeadEnd,
) where ) where
import Data.Maybe
import Linear import Linear
import Color import Color
import Dodge.Placement.Instance.Pipe import Dodge.Placement.Instance.Pipe
@@ -428,8 +429,8 @@ distributerRoom :: AmmoType -> Int -> State LayoutVars Room
distributerRoom atype aamount = do distributerRoom atype aamount = do
i <- nextLayoutInt i <- nextLayoutInt
i1 <- nextLayoutInt i1 <- nextLayoutInt
w <- state $ randomR (100, 400) w <- state $ randomR (100, 200)
h <- state $ randomR (200, 400) h <- state $ randomR (200, 200)
r <- roomRectAutoLights w h r <- roomRectAutoLights w h
let mcstore = defaultMachine let mcstore = defaultMachine
& mcMaterial .~ Metal & mcMaterial .~ Metal
@@ -446,8 +447,8 @@ distributerRoom atype aamount = do
& plSpot .~ unusedOffPathAwayFromLink 50 & plSpot .~ unusedOffPathAwayFromLink 50
& plExternalID ?~ i1 & plExternalID ?~ i1
thepipe gw = thepipe gw =
let p1 = gw ^?! genPmnt . ix i . plSpot . psPos let p1 = fromMaybe (error "distributerRoom pipe") $ gw ^? genPmnt . ix i . plSpot . psPos
p2 = gw ^?! genPmnt . ix i1 . plSpot . psPos p2 = fromMaybe (error "distributerRoom pipe") $ gw ^? genPmnt . ix i1 . plSpot . psPos
in sps (PS p1 0) in sps (PS p1 0)
(PutForeground (PutForeground
(ForegroundShape 0 0 (ForegroundShape 0 0
+17 -13
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@@ -2,8 +2,6 @@
module Dodge.Room.SensorDoor (sensAboveDoor, sensorRoomRunPast) where module Dodge.Room.SensorDoor (sensAboveDoor, sensorRoomRunPast) where
import Dodge.RoomLink
import Dodge.Room.Procedural
import Control.Monad import Control.Monad
import qualified Data.Set as S import qualified Data.Set as S
import Dodge.Cleat import Dodge.Cleat
@@ -17,6 +15,8 @@ import Dodge.Room.Door
import Dodge.Room.Link import Dodge.Room.Link
import Dodge.Room.Modify import Dodge.Room.Modify
import Dodge.Room.Ngon import Dodge.Room.Ngon
import Dodge.Room.Procedural
import Dodge.RoomLink
import Dodge.Terminal import Dodge.Terminal
import Dodge.Tree import Dodge.Tree
import Dodge.Wire import Dodge.Wire
@@ -28,8 +28,12 @@ import RandomHelp
-- for roomRectAutoLinks-- make the locked door a center door? -- for roomRectAutoLinks-- make the locked door a center door?
sensorRoom :: SensorType -> Int -> State LayoutVars (Tree Room) sensorRoom :: SensorType -> Int -> State LayoutVars (Tree Room)
sensorRoom senseType n = do sensorRoom senseType n = do
--rm <- join $ takeOne [addLightsNGon =<< roomNgon 8 200, roomRectAutoLights 200 200] rm <-
rm <- join $ takeOne [ roomRectAutoLights 200 200 <&> rmLinks %~ setOutLinks nonCornerLinks] join $
takeOne
[ addLightsNGon =<< roomNgon 8 200
, roomRectAutoLights 200 200 <&> rmLinks %~ setOutLinks nonCornerLinks
]
cenroom <- shuffleLinks $ sensInsideDoor senseType n rm cenroom <- shuffleLinks $ sensInsideDoor senseType n rm
return $ return $
treePost treePost
@@ -75,7 +79,8 @@ sensAboveDoor sensetype wth ps =
sensInsideDoor :: SensorType -> Int -> Room -> Room sensInsideDoor :: SensorType -> Int -> Room -> Room
sensInsideDoor senseType i rm = sensInsideDoor senseType i rm =
rm rm
& rmName .++~ take 4 (show senseType) & rmName
.++~ take 4 (show senseType)
& rmPmnts & rmPmnts
.++~ [ psPt atFstLnkOut . PutForeground $ floorWire (V2 20 0) (V2 20 (-100)) .++~ [ psPt atFstLnkOut . PutForeground $ floorWire (V2 20 0) (V2 20 (-100))
, psPt atFstLnkOut . PutForeground $ floorWire (V2 0 (-100)) (V2 20 (-100)) , psPt atFstLnkOut . PutForeground $ floorWire (V2 0 (-100)) (V2 20 (-100))
@@ -87,12 +92,11 @@ sensInsideDoor senseType i rm =
, sensAboveDoor senseType 10 (atFstLnkOutShiftInward 100) & plExternalID ?~ i , sensAboveDoor senseType 10 (atFstLnkOutShiftInward 100) & plExternalID ?~ i
] ]
where where
termpos rp rm' = isUnusedLnk rp rm' termpos rp rm' =
&& all ((>30) . dist (_rpPos rp) . _rpPos) (filter usedlnks $ rm' ^. rmPos) isUnusedLnk rp rm'
&& all ((> 30) . dist (_rpPos rp) . _rpPos) (filter usedlnks $ rm' ^. rmPos)
usedlnks rp = case _rpType rp of usedlnks rp = case _rpType rp of
UsedOutLink {} -> True UsedOutLink{} -> True
UsedInLink {} -> True UsedInLink{} -> True
UnusedLink {} -> False UnusedLink{} -> False
NotLink {} -> False NotLink{} -> False
+46 -61
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@@ -2,7 +2,6 @@
module Dodge.Room.Tutorial where module Dodge.Room.Tutorial where
import Dodge.Room.Modify
import Control.Monad import Control.Monad
import qualified Data.IntMap.Strict as IM import qualified Data.IntMap.Strict as IM
import qualified Data.IntSet as IS import qualified Data.IntSet as IS
@@ -29,6 +28,7 @@ import Dodge.Room.Door
import Dodge.Room.LasTurret import Dodge.Room.LasTurret
import Dodge.Room.Link import Dodge.Room.Link
import Dodge.Room.LongDoor import Dodge.Room.LongDoor
import Dodge.Room.Modify
import Dodge.Room.Ngon import Dodge.Room.Ngon
import Dodge.Room.Path import Dodge.Room.Path
import Dodge.Room.Pillar import Dodge.Room.Pillar
@@ -54,48 +54,31 @@ tutAnoTree = do
foldMTRS foldMTRS
[ tToBTree "TutStartRez" . return . cleatOnward <$> tutRezBox [ tToBTree "TutStartRez" . return . cleatOnward <$> tutRezBox
, corDoor , corDoor
, passthroughLockKeyLists lockRoomKeyItems itemRooms , chasmSpitTerminal
--bbb , -- , return . tToBTree "door" $ treePost [corridor, cleatOnward door] , return $ tToBTree "cor" $ return $ cleatOnward corridor
--bbb corDoor , corDoor
--bbb , -- , tToBTree "cor" . return <$> shuffleLinks (cleatOnward corridor) , tToBTree "sdr" . return . cleatOnward
--bbb lasRunRand <$> (shuffleLinks =<< distributerRoom BulletAmmo 100000)
--bbb , corDoor , -- , return $ tToBTree "cor" $ return $ cleatOnward corridor
--bbb , passthroughLockKeyLists lockRoomKeyItems itemRooms -- --, tToBTree "sdr" . return . cleatOnward <$> slowDoorRoom
--bbb , -- , passthroughLockKeyLists lockRoomKeyItems itemRooms ---- , tToBTree "sr" . return . cleatOnward <$> tanksRoom [] []
--bbb tToBTree "door" . return <$> return (cleatOnward door) -- , return $ tToBTree "door" $ return $ cleatOnward door
--bbb , tToBTree "cor" . return <$> shuffleLinks (cleatOnward corridor) -- , return $ tToBTree "cor" $ return $ cleatOnward corridor
--bbb , -- , tToBTree "cor" . return <$> shuffleLinks (cleatOnward corridor) -- , tToBTree "sdr" . return . cleatOnward <$>
--bbb -- , tToBTree "cor" . return <$> shuffleLinks (cleatOnward corridor) -- (shuffleLinks =<< tanksPipesRoom)
--bbb -- , passthroughLockKeyLists -- , return $ tToBTree "cor" $ return $ cleatOnward corridor
--bbb -- [(sensorRoomRunPast ElectricSensor, takeOne -- , return $ tToBTree "cor" $ return $ cleatOnward corridor
--bbb -- [-- CRAFT (ENERGYBALLCRAFT TeslaBall) , -- , return $ tToBTree "cor" $ return $ cleatOnward corridor
--bbb -- HELD SPARKGUN])] return $ tToBTree "door" $ return $ cleatOnward door
--bbb -- itemRooms , return $ tToBTree "cor" $ return $ cleatOnward corridor
--bbb -- , tToBTree "cor" . return <$> shuffleLinks (cleatOnward corridor) , tutHub
--bbb -- , tToBTree "cor" . return <$> shuffleLinks (cleatOnward corridor) , chasmSpitTerminal
--bbb tToBTree "sdr" . return . cleatOnward , return $ tToBTree "cor" $ return $ cleatOnward corridor
--bbb <$> (shuffleLinks =<< distributerRoom BulletAmmo 100000) , tutLight
--bbb -- aaa-- , return $ tToBTree "cor" $ return $ cleatOnward corridor , tutDrop
--bbb -- aaa-- --, tToBTree "sdr" . return . cleatOnward <$> slowDoorRoom , return $ tToBTree "cor" $ return $ cleatOnward corridor
--bbb -- aaa---- , tToBTree "sr" . return . cleatOnward <$> tanksRoom [] [] ---- , AnTree $ pickupTut
--bbb -- aaa-- , return $ tToBTree "door" $ return $ cleatOnward door ---- , AnTree $ weaponTut
--bbb -- aaa-- , return $ tToBTree "cor" $ return $ cleatOnward corridor
--bbb -- aaa-- , tToBTree "sdr" . return . cleatOnward <$>
--bbb -- aaa-- (shuffleLinks =<< tanksPipesRoom)
--bbb -- aaa-- , return $ tToBTree "cor" $ return $ cleatOnward corridor
--bbb -- aaa-- , return $ tToBTree "cor" $ return $ cleatOnward corridor
--bbb -- aaa-- , return $ tToBTree "cor" $ return $ cleatOnward corridor
--bbb -- aaa , return $ tToBTree "cor" $ return $ cleatOnward corridor
--bbb -- aaa , return $ tToBTree "cor" $ return $ cleatOnward corridor
--bbb -- aaa , return $ tToBTree "cor" $ return $ cleatOnward corridor
--bbb -- aaa , return $ tToBTree "door" $ return $ cleatOnward door
--bbb -- aaa , tutHub
--bbb -- aaa , chasmSpitTerminal
--bbb -- aaa , tutLight
--bbb -- aaa , tutDrop
--bbb -- aaa , return $ tToBTree "cor" $ return $ cleatOnward corridor
--bbb -- aaa ---- , AnTree $ pickupTut
--bbb -- aaa ---- , AnTree $ weaponTut
] ]
foldMTRS :: foldMTRS ::
@@ -131,8 +114,7 @@ tutDrop = do
isUnusedLnk isUnusedLnk
(\(p, a) -> ((p + 10 *.* unitVectorAtAngle (a - pi / 2), a), S.singleton UsedPosLow)) (\(p, a) -> ((p + 10 *.* unitVectorAtAngle (a - pi / 2), a), S.singleton UsedPosLow))
ss = ss =
[ makeTermLine "--------------------------------------------" [ makeTermLine "YOU CAN ONLY CARRY A LIMITED AMOUNT OF ITEMS"
, makeTermLine "YOU CAN ONLY CARRY A LIMITED AMOUNT OF ITEMS"
, makeTermLine "--------------------------------------------" , makeTermLine "--------------------------------------------"
] ]
<> tlSetStatus (TerminalPressTo "CONTINUE") <> tlSetStatus (TerminalPressTo "CONTINUE")
@@ -273,19 +255,21 @@ midChasmSpit = do
y = 300 y = 300
r <- roomRectAutoLights x y r <- roomRectAutoLights x y
cs <- join $ takeOne [censquare x y] cs <- join $ takeOne [censquare x y]
foutlnks <-
takeOne
[ \rl ->
isMidEdgeLink r North rl
|| isMidEdgeLink r East rl
|| isMidEdgeLink r West rl
, \rl -> OnEdge North `S.member` (rl ^. rlType)
&& not (FromEdge East 0 `S.member` (rl ^. rlType))
&& not (FromEdge West 0 `S.member` (rl ^. rlType))
]
shuffleLinks $ shuffleLinks $
r r
& rmLinks & rmLinks %~ setOutLinks foutlnks
%~ setOutLinks & rmLinks %~ setInLinks (isMidEdgeLink r South)
( \rl -> & rmPmnts .~ cs
isMidEdgeLink r North rl
|| isMidEdgeLink r East rl
|| isMidEdgeLink r West rl
)
& rmLinks
%~ setInLinks (isMidEdgeLink r South)
& rmPmnts
.~ cs
where where
censquare x y = do censquare x y = do
z <- state $ randomR (40, 60) z <- state $ randomR (40, 60)
@@ -304,8 +288,11 @@ chasmSpitTerminal :: State LayoutVars MTRS
chasmSpitTerminal = do chasmSpitTerminal = do
i1 <- nextLayoutInt i1 <- nextLayoutInt
y <- midChasmSpit y <- midChasmSpit
l3 <- mntLightLnkCond $ resetPLUse $ rprBool $ \rp _ -> isOutLnkNum 0 rp shp <- takeOne [vShape, lShape, jShape, liShape]
l4 <- mntLightLnkCond $ resetPLUse $ rprBool $ \rp _ -> isOutLnkNum 1 rp let l3 = mntLightLnkShape shp $ resetPLUse $ rprBool $ \rp _ -> isOutLnkNum 0 rp
l4 = mntLightLnkShape shp $ resetPLUse $ rprBool $ \rp _ -> isOutLnkNum 1 rp
l5 = mntLightLnkShape shp $ resetPLUse $ rprBool $ \rp _ -> isOutLnkNum 2 rp
-- let y' = y & rmPmnts <>~ [l3, l4, l5]
let y' = y & rmPmnts <>~ [l3, l4] let y' = y & rmPmnts <>~ [l3, l4]
return $ return $
tToBTree "chasmTerm" $ tToBTree "chasmTerm" $
@@ -430,9 +417,7 @@ tutHub = do
where where
ds = ["DESTROY THIS TO OPEN THE DOOR"] ds = ["DESTROY THIS TO OPEN THE DOOR"]
ss = ss =
[ makeTermLine "---------------------------------------------" [ makeTermLine "SOME TERMINALS HAVE A PROMPT"
, makeTermLine "YOU CAN INTERACT WITH SOME TERMINALS DIRECTLY"
, makeTermLine " THESE WILL DISPLAY A PROMPT SYMBOL"
, makeTermLine " *****" , makeTermLine " *****"
, makeTermLine " * * TYPE OR SCROLL TO ENTER COMMANDS" , makeTermLine " * * TYPE OR SCROLL TO ENTER COMMANDS"
, makeTermLine " * > *" , makeTermLine " * > *"
+88 -86
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@@ -2505,11 +2505,11 @@ _wsMachine src/Dodge/Data/Wall/Structure.hs 13;" f
_xNum src/Dodge/Data/Item/Combine.hs 140;" f _xNum src/Dodge/Data/Item/Combine.hs 140;" f
_xNum src/Dodge/Data/Item/Combine.hs 150;" f _xNum src/Dodge/Data/Item/Combine.hs 150;" f
_xNum src/Dodge/Data/Item/Combine.hs 170;" f _xNum src/Dodge/Data/Item/Combine.hs 170;" f
aBar src/Dodge/Placement/Instance/LightSource.hs 66;" f aBar src/Dodge/Placement/Instance/LightSource.hs 67;" f
aFlame src/Dodge/Gas.hs 20;" f aFlame src/Dodge/Gas.hs 20;" f
aGasCloud src/Dodge/Gas.hs 15;" f aGasCloud src/Dodge/Gas.hs 15;" f
aRadarPulse src/Dodge/RadarSweep.hs 20;" f aRadarPulse src/Dodge/RadarSweep.hs 20;" f
aShape src/Dodge/Placement/Instance/LightSource.hs 91;" f aShape src/Dodge/Placement/Instance/LightSource.hs 92;" f
aSound src/Dodge/SoundLogic.hs 74;" f aSound src/Dodge/SoundLogic.hs 74;" f
aTreeStrut src/Dodge/Tree/GenerateStructure.hs 42;" f aTreeStrut src/Dodge/Tree/GenerateStructure.hs 42;" f
accessTerminal src/Dodge/WorldEffect.hs 65;" f accessTerminal src/Dodge/WorldEffect.hs 65;" f
@@ -2741,7 +2741,7 @@ boxXYZ src/Polyhedra.hs 91;" f
boxXYZnobase src/Polyhedra.hs 77;" f boxXYZnobase src/Polyhedra.hs 77;" f
brainHat src/Dodge/Item/Equipment.hs 62;" f brainHat src/Dodge/Item/Equipment.hs 62;" f
branchRectWith src/Dodge/Room/Branch.hs 16;" f branchRectWith src/Dodge/Room/Branch.hs 16;" f
branchWith src/Dodge/Room/Room.hs 79;" f branchWith src/Dodge/Room/Room.hs 80;" f
bright src/Color.hs 147;" f bright src/Color.hs 147;" f
brightX src/Color.hs 143;" f brightX src/Color.hs 143;" f
btSPic src/Dodge/Render/ShapePicture.hs 169;" f btSPic src/Dodge/Render/ShapePicture.hs 169;" f
@@ -2759,7 +2759,7 @@ bulletWeapons src/Dodge/Combine/Combinations.hs 247;" f
burstRifle src/Dodge/Item/Held/Cane.hs 30;" f burstRifle src/Dodge/Item/Held/Cane.hs 30;" f
buttonFlip src/Dodge/Button/Event.hs 17;" f buttonFlip src/Dodge/Button/Event.hs 17;" f
buzzS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 593;" f buzzS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 593;" f
cChasm src/Dodge/Room/Tutorial.hs 147;" f cChasm src/Dodge/Room/Tutorial.hs 126;" f
cFilledRect src/Dodge/CharacterEnums.hs 6;" f cFilledRect src/Dodge/CharacterEnums.hs 6;" f
cWireRect src/Dodge/CharacterEnums.hs 10;" f cWireRect src/Dodge/CharacterEnums.hs 10;" f
calcSmoothScroll src/Dodge/SmoothScroll.hs 11;" f calcSmoothScroll src/Dodge/SmoothScroll.hs 11;" f
@@ -2778,7 +2778,7 @@ ceilingTo src/Geometry/Zone.hs 15;" f
cenLasTur src/Dodge/Room/LasTurret.hs 51;" f cenLasTur src/Dodge/Room/LasTurret.hs 51;" f
centerText src/Picture/Base.hs 176;" f centerText src/Picture/Base.hs 176;" f
centerVaultExplosiveExit src/Dodge/Room/NoNeedWeapon.hs 20;" f centerVaultExplosiveExit src/Dodge/Room/NoNeedWeapon.hs 20;" f
centerVaultRoom src/Dodge/Room/Procedural.hs 269;" f centerVaultRoom src/Dodge/Room/Procedural.hs 270;" f
centroid src/Geometry/Polygon.hs 177;" f centroid src/Geometry/Polygon.hs 177;" f
centroidNum src/Geometry/Polygon.hs 180;" f centroidNum src/Geometry/Polygon.hs 180;" f
chainPairs src/Geometry.hs 360;" f chainPairs src/Geometry.hs 360;" f
@@ -2795,8 +2795,8 @@ chaseCritMv src/Dodge/Creature/ReaderUpdate.hs 121;" f
chaseCritPerceptionUpdate src/Dodge/Creature/Perception.hs 32;" f chaseCritPerceptionUpdate src/Dodge/Creature/Perception.hs 32;" f
chaseCritVocalization src/Dodge/Creature/ChaseCrit.hs 36;" f chaseCritVocalization src/Dodge/Creature/ChaseCrit.hs 36;" f
chasmRotate src/Dodge/Creature/Update.hs 173;" f chasmRotate src/Dodge/Creature/Update.hs 173;" f
chasmSimpleMaze src/Dodge/Room/Tutorial.hs 340;" f chasmSimpleMaze src/Dodge/Room/Tutorial.hs 319;" f
chasmSpitTerminal src/Dodge/Room/Tutorial.hs 302;" f chasmSpitTerminal src/Dodge/Room/Tutorial.hs 281;" f
chasmTestCorpse src/Dodge/Creature/Update.hs 155;" f chasmTestCorpse src/Dodge/Creature/Update.hs 155;" f
chasmTestLiving src/Dodge/Creature/Update.hs 137;" f chasmTestLiving src/Dodge/Creature/Update.hs 137;" f
chasmWallToSurface src/Dodge/Base/Collide.hs 118;" f chasmWallToSurface src/Dodge/Base/Collide.hs 118;" f
@@ -2835,7 +2835,7 @@ circleSolidCol src/Picture/Base.hs 160;" f
clAlt src/Dodge/Cloud.hs 5;" f clAlt src/Dodge/Cloud.hs 5;" f
clColor src/Shader/Poke/Cloud.hs 39;" f clColor src/Shader/Poke/Cloud.hs 39;" f
clZoneSize src/Dodge/Zoning/Cloud.hs 24;" f clZoneSize src/Dodge/Zoning/Cloud.hs 24;" f
clampPath src/Dodge/Room/Procedural.hs 146;" f clampPath src/Dodge/Room/Procedural.hs 147;" f
clang1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 817;" f clang1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 817;" f
clang2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 733;" f clang2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 733;" f
clangS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 577;" f clangS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 577;" f
@@ -2885,11 +2885,11 @@ colorSH src/Shape.hs 234;" f
combinationsOf src/Multiset.hs 46;" f combinationsOf src/Multiset.hs 46;" f
combinationsTrie src/Dodge/Combine.hs 44;" f combinationsTrie src/Dodge/Combine.hs 44;" f
combineAwareness src/Dodge/Creature/Perception.hs 109;" f combineAwareness src/Dodge/Creature/Perception.hs 109;" f
combineFloors src/Dodge/Room/Procedural.hs 152;" f combineFloors src/Dodge/Room/Procedural.hs 153;" f
combineInventoryExtra src/Dodge/Render/HUD.hs 340;" f combineInventoryExtra src/Dodge/Render/HUD.hs 340;" f
combineItemListYouX src/Dodge/Combine.hs 36;" f combineItemListYouX src/Dodge/Combine.hs 36;" f
combineList src/Dodge/Combine.hs 21;" f combineList src/Dodge/Combine.hs 21;" f
combineRooms src/Dodge/Room/Procedural.hs 132;" f combineRooms src/Dodge/Room/Procedural.hs 133;" f
combineS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 743;" f combineS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 743;" f
combineTree src/Dodge/Tree/Compose.hs 68;" f combineTree src/Dodge/Tree/Compose.hs 68;" f
commandColor src/Dodge/Terminal.hs 127;" f commandColor src/Dodge/Terminal.hs 127;" f
@@ -2921,7 +2921,7 @@ coolMinigun src/Dodge/Creature/State.hs 95;" f
copier src/Dodge/Item/Scope.hs 94;" f copier src/Dodge/Item/Scope.hs 94;" f
copierItemUpdate src/Dodge/Creature/State.hs 131;" f copierItemUpdate src/Dodge/Creature/State.hs 131;" f
copyItemToFloor src/Dodge/FloorItem.hs 14;" f copyItemToFloor src/Dodge/FloorItem.hs 14;" f
corDoor src/Dodge/Room/Room.hs 404;" f corDoor src/Dodge/Room/Room.hs 405;" f
cornerList src/Preload/Render.hs 236;" f cornerList src/Preload/Render.hs 236;" f
corpseOrGib src/Dodge/Creature/Update.hs 98;" f corpseOrGib src/Dodge/Creature/Update.hs 98;" f
corridor src/Dodge/Room/Corridor.hs 17;" f corridor src/Dodge/Room/Corridor.hs 17;" f
@@ -2995,10 +2995,10 @@ creatureShootPulseLaser src/Dodge/HeldUse.hs 883;" f
creatureTurnTo src/Dodge/Creature/Impulse/Movement.hs 60;" f creatureTurnTo src/Dodge/Creature/Impulse/Movement.hs 60;" f
creatureTurnToward src/Dodge/Creature/Impulse/Movement.hs 81;" f creatureTurnToward src/Dodge/Creature/Impulse/Movement.hs 81;" f
creatureTurnTowardDir src/Dodge/Creature/Impulse/Movement.hs 70;" f creatureTurnTowardDir src/Dodge/Creature/Impulse/Movement.hs 70;" f
critDeadEnd src/Dodge/Room/Room.hs 257;" f critDeadEnd src/Dodge/Room/Room.hs 258;" f
critInDeadEnd src/Dodge/Room/Room.hs 253;" f critInDeadEnd src/Dodge/Room/Room.hs 254;" f
critsPillarRoom src/Dodge/Room/Room.hs 410;" f critsPillarRoom src/Dodge/Room/Room.hs 411;" f
critsRoom src/Dodge/Room/Room.hs 418;" f critsRoom src/Dodge/Room/Room.hs 419;" f
crixsNearSeg src/Dodge/Zoning/Creature.hs 30;" f crixsNearSeg src/Dodge/Zoning/Creature.hs 30;" f
crossPic src/Dodge/Render/Label.hs 28;" f crossPic src/Dodge/Render/Label.hs 28;" f
crossProd src/Geometry/Vector3D.hs 41;" f crossProd src/Geometry/Vector3D.hs 41;" f
@@ -3069,7 +3069,7 @@ dbArgChain src/Dodge/Base.hs 170;" f
dbwMuzzles src/Dodge/HeldUse.hs 339;" f dbwMuzzles src/Dodge/HeldUse.hs 339;" f
deZoneIX src/Dodge/Zoning/Base.hs 91;" f deZoneIX src/Dodge/Zoning/Base.hs 91;" f
deZoneWall src/Dodge/Zoning/Wall.hs 70;" f deZoneWall src/Dodge/Zoning/Wall.hs 70;" f
deadEndRoom src/Dodge/Room/Room.hs 260;" f deadEndRoom src/Dodge/Room/Room.hs 261;" f
deadFeet src/Dodge/Creature/Picture.hs 68;" f deadFeet src/Dodge/Creature/Picture.hs 68;" f
deadRot src/Dodge/Creature/Picture.hs 86;" f deadRot src/Dodge/Creature/Picture.hs 86;" f
deadScalp src/Dodge/Creature/Picture.hs 81;" f deadScalp src/Dodge/Creature/Picture.hs 81;" f
@@ -3194,7 +3194,7 @@ dist src/Geometry/Vector.hs 185;" f
dist3 src/Geometry/Vector3D.hs 101;" f dist3 src/Geometry/Vector3D.hs 101;" f
distributeAmmoToItem src/Dodge/WorldEffect.hs 151;" f distributeAmmoToItem src/Dodge/WorldEffect.hs 151;" f
distributeAmmoToYou src/Dodge/WorldEffect.hs 139;" f distributeAmmoToYou src/Dodge/WorldEffect.hs 139;" f
distributerRoom src/Dodge/Room/Room.hs 427;" f distributerRoom src/Dodge/Room/Room.hs 428;" f
divTo src/Geometry/Zone.hs 8;" f divTo src/Geometry/Zone.hs 8;" f
divideCircle src/Geometry.hs 321;" f divideCircle src/Geometry.hs 321;" f
divideDoorPane src/Dodge/Placement/Instance/Door.hs 65;" f divideDoorPane src/Dodge/Placement/Instance/Door.hs 65;" f
@@ -3272,11 +3272,11 @@ doWorldEvents src/Dodge/Update.hs 463;" f
doWorldPos src/Dodge/WorldPos.hs 10;" f doWorldPos src/Dodge/WorldPos.hs 10;" f
door src/Dodge/Room/Door.hs 13;" f door src/Dodge/Room/Door.hs 13;" f
doorBetween src/Dodge/Placement/Instance/Door.hs 38;" f doorBetween src/Dodge/Placement/Instance/Door.hs 38;" f
doorCor src/Dodge/Room/Room.hs 399;" f doorCor src/Dodge/Room/Room.hs 400;" f
doorLerp src/Dodge/Door.hs 40;" f doorLerp src/Dodge/Door.hs 40;" f
dotV src/Geometry/Vector.hs 76;" f dotV src/Geometry/Vector.hs 76;" f
dotV3 src/Geometry/Vector3D.hs 119;" f dotV3 src/Geometry/Vector3D.hs 119;" f
doubleCorridorBarrels src/Dodge/Room/Room.hs 290;" f doubleCorridorBarrels src/Dodge/Room/Room.hs 291;" f
doublePair src/Geometry.hs 162;" f doublePair src/Geometry.hs 162;" f
doublePairSet src/Geometry.hs 166;" f doublePairSet src/Geometry.hs 166;" f
doubleTreeToIndentList src/Dodge/DoubleTree.hs 28;" f doubleTreeToIndentList src/Dodge/DoubleTree.hs 28;" f
@@ -3547,7 +3547,7 @@ floorTo src/Geometry/Zone.hs 12;" f
floorWire src/Dodge/Wire.hs 13;" f floorWire src/Dodge/Wire.hs 13;" f
foamSprayFadeOutS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 777;" f foamSprayFadeOutS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 777;" f
foamSprayLoopS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 823;" f foamSprayLoopS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 823;" f
foldMTRS src/Dodge/Room/Tutorial.hs 100;" f foldMTRS src/Dodge/Room/Tutorial.hs 80;" f
foldPairs src/ListHelp.hs 37;" f foldPairs src/ListHelp.hs 37;" f
foldrWhileArb src/ListHelp.hs 111;" f foldrWhileArb src/ListHelp.hs 111;" f
followImpulse src/Dodge/Creature/Impulse.hs 25;" f followImpulse src/Dodge/Creature/Impulse.hs 25;" f
@@ -3609,8 +3609,8 @@ getCloseObj src/Dodge/Update/Input/InGame.hs 539;" f
getCommand src/Dodge/Terminal.hs 61;" f getCommand src/Dodge/Terminal.hs 61;" f
getCommands src/Dodge/Terminal.hs 58;" f getCommands src/Dodge/Terminal.hs 58;" f
getCrMoveSpeed src/Dodge/Creature/Statistics.hs 50;" f getCrMoveSpeed src/Dodge/Creature/Statistics.hs 50;" f
getCrsFromRooms src/Dodge/Room/Tutorial.hs 489;" f getCrsFromRooms src/Dodge/Room/Tutorial.hs 466;" f
getCrsFromRooms' src/Dodge/Room/Tutorial.hs 476;" f getCrsFromRooms' src/Dodge/Room/Tutorial.hs 453;" f
getDebugMouseOver src/Dodge/Update.hs 424;" f getDebugMouseOver src/Dodge/Update.hs 424;" f
getDistortions src/Dodge/Render.hs 443;" f getDistortions src/Dodge/Render.hs 443;" f
getEdgesCrossing src/Dodge/Path.hs 37;" f getEdgesCrossing src/Dodge/Path.hs 37;" f
@@ -3628,7 +3628,7 @@ getPJStabiliser src/Dodge/HeldUse.hs 1268;" f
getPretty src/AesonHelp.hs 8;" f getPretty src/AesonHelp.hs 8;" f
getPromptTM src/Dodge/Terminal/Type.hs 3;" f getPromptTM src/Dodge/Terminal/Type.hs 3;" f
getRoomFromID src/Dodge/Room/Modify.hs 31;" f getRoomFromID src/Dodge/Room/Modify.hs 31;" f
getRoomsFromInts src/Dodge/Room/Tutorial.hs 472;" f getRoomsFromInts src/Dodge/Room/Tutorial.hs 449;" f
getRootItemBounds src/Dodge/Render/HUD.hs 106;" f getRootItemBounds src/Dodge/Render/HUD.hs 106;" f
getRootItemInvID src/Dodge/Inventory/Location.hs 35;" f getRootItemInvID src/Dodge/Inventory/Location.hs 35;" f
getSelectedCloseObj src/Dodge/SelectedClose.hs 14;" f getSelectedCloseObj src/Dodge/SelectedClose.hs 14;" f
@@ -3652,8 +3652,8 @@ glassShat1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 697;" f
glassShat2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 707;" f glassShat2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 707;" f
glassShat3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 711;" f glassShat3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 711;" f
glassShat4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 687;" f glassShat4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 687;" f
glassSwitchBack src/Dodge/Room/Room.hs 82;" f glassSwitchBack src/Dodge/Room/Room.hs 83;" f
glassSwitchBackCrits src/Dodge/Room/Room.hs 116;" f glassSwitchBackCrits src/Dodge/Room/Room.hs 117;" f
glauncherPic src/Dodge/Item/Draw/SPic.hs 401;" f glauncherPic src/Dodge/Item/Draw/SPic.hs 401;" f
gluintSize src/Shader/Parameters.hs 25;" f gluintSize src/Shader/Parameters.hs 25;" f
goToPostStrat src/Dodge/Creature/Strategy.hs 10;" f goToPostStrat src/Dodge/Creature/Strategy.hs 10;" f
@@ -3748,7 +3748,7 @@ horPipe src/Dodge/Placement/Instance/Pipe.hs 9;" f
hotkeyToChar src/Dodge/Inventory/SelectionList.hs 185;" f hotkeyToChar src/Dodge/Inventory/SelectionList.hs 185;" f
hotkeyToScancode src/Dodge/Creature/YourControl.hs 82;" f hotkeyToScancode src/Dodge/Creature/YourControl.hs 82;" f
hotkeyToString src/Dodge/Inventory/SelectionList.hs 182;" f hotkeyToString src/Dodge/Inventory/SelectionList.hs 182;" f
iShape src/Dodge/Placement/Instance/LightSource.hs 54;" f iShape src/Dodge/Placement/Instance/LightSource.hs 55;" f
icosahedronPoints src/Polyhedra/Geodesic.hs 12;" f icosahedronPoints src/Polyhedra/Geodesic.hs 12;" f
icosohedronFaces src/Polyhedra/Geodesic.hs 19;" f icosohedronFaces src/Polyhedra/Geodesic.hs 19;" f
inLink src/Dodge/RoomLink.hs 128;" f inLink src/Dodge/RoomLink.hs 128;" f
@@ -3922,7 +3922,7 @@ itmBaseInfo src/Dodge/Item/Info.hs 30;" f
itmEquipSiteInfo src/Dodge/Item/Info.hs 249;" f itmEquipSiteInfo src/Dodge/Item/Info.hs 249;" f
itmSpaceInfo src/Dodge/Item/Info.hs 25;" f itmSpaceInfo src/Dodge/Item/Info.hs 25;" f
itmUsageInfo src/Dodge/Item/Info.hs 229;" f itmUsageInfo src/Dodge/Item/Info.hs 229;" f
jShape src/Dodge/Placement/Instance/LightSource.hs 69;" f jShape src/Dodge/Placement/Instance/LightSource.hs 70;" f
joinItemsInList src/Dodge/Item/Grammar.hs 211;" f joinItemsInList src/Dodge/Item/Grammar.hs 211;" f
joystick src/Dodge/Item/Scope.hs 158;" f joystick src/Dodge/Item/Scope.hs 158;" f
jps0' src/Dodge/LevelGen/PlacementHelper.hs 61;" f jps0' src/Dodge/LevelGen/PlacementHelper.hs 61;" f
@@ -3942,11 +3942,11 @@ keyCardRunPastRand src/Dodge/LockAndKey.hs 37;" f
keyPic src/Dodge/Item/Draw/SPic.hs 438;" f keyPic src/Dodge/Item/Draw/SPic.hs 438;" f
keyholeCorridor src/Dodge/Room/Corridor.hs 45;" f keyholeCorridor src/Dodge/Room/Corridor.hs 45;" f
knifeS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 741;" f knifeS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 741;" f
lChasm src/Dodge/Room/Tutorial.hs 159;" f lChasm src/Dodge/Room/Tutorial.hs 138;" f
lConnect src/Dodge/Render/Connectors.hs 43;" f lConnect src/Dodge/Render/Connectors.hs 43;" f
lConnectCol src/Dodge/Render/Connectors.hs 46;" f lConnectCol src/Dodge/Render/Connectors.hs 46;" f
lConnectMulti src/Dodge/Render/Connectors.hs 51;" f lConnectMulti src/Dodge/Render/Connectors.hs 51;" f
lShape src/Dodge/Placement/Instance/LightSource.hs 57;" f lShape src/Dodge/Placement/Instance/LightSource.hs 58;" f
lamp src/Dodge/Creature/Lamp.hs 18;" f lamp src/Dodge/Creature/Lamp.hs 18;" f
lampCrSPic src/Dodge/Render/ShapePicture.hs 125;" f lampCrSPic src/Dodge/Render/ShapePicture.hs 125;" f
lasCenRunClose' src/Dodge/Room/LasTurret.hs 309;" f lasCenRunClose' src/Dodge/Room/LasTurret.hs 309;" f
@@ -3983,7 +3983,7 @@ leftRightCombine src/Dodge/Item/Grammar.hs 201;" f
leftWristPQ src/Dodge/Creature/HandPos.hs 82;" f leftWristPQ src/Dodge/Creature/HandPos.hs 82;" f
legsSPic src/Dodge/Item/Draw/SPic.hs 447;" f legsSPic src/Dodge/Item/Draw/SPic.hs 447;" f
lerpP2A src/Dodge/ShiftPoint.hs 14;" f lerpP2A src/Dodge/ShiftPoint.hs 14;" f
liShape src/Dodge/Placement/Instance/LightSource.hs 82;" f liShape src/Dodge/Placement/Instance/LightSource.hs 83;" f
light src/Color.hs 131;" f light src/Color.hs 131;" f
lightSensByDoor src/Dodge/Room/LasTurret.hs 77;" f lightSensByDoor src/Dodge/Room/LasTurret.hs 77;" f
lightSensInsideDoor src/Dodge/Room/LasTurret.hs 64;" f lightSensInsideDoor src/Dodge/Room/LasTurret.hs 64;" f
@@ -4177,9 +4177,9 @@ mglCreate src/GLHelp.hs 8;" f
mglDelete src/GLHelp.hs 14;" f mglDelete src/GLHelp.hs 14;" f
midBarDecoration src/Dodge/Placement/TopDecoration.hs 23;" f midBarDecoration src/Dodge/Placement/TopDecoration.hs 23;" f
midBounds src/Dodge/Room/Foreground.hs 150;" f midBounds src/Dodge/Room/Foreground.hs 150;" f
midChasm src/Dodge/Room/Tutorial.hs 188;" f midChasm src/Dodge/Room/Tutorial.hs 167;" f
midChasmPlatform src/Dodge/Room/Tutorial.hs 210;" f midChasmPlatform src/Dodge/Room/Tutorial.hs 189;" f
midChasmSpit src/Dodge/Room/Tutorial.hs 269;" f midChasmSpit src/Dodge/Room/Tutorial.hs 248;" f
midPad src/Padding.hs 27;" f midPad src/Padding.hs 27;" f
midPadL src/Padding.hs 33;" f midPadL src/Padding.hs 33;" f
midPoint src/Geometry.hs 83;" f midPoint src/Geometry.hs 83;" f
@@ -4193,7 +4193,7 @@ miniGunX src/Dodge/Item/Held/Cane.hs 33;" f
miniGunXPict src/Dodge/Item/Draw/SPic.hs 374;" f miniGunXPict src/Dodge/Item/Draw/SPic.hs 374;" f
miniGunXPictItem src/Dodge/Item/Draw/SPic.hs 366;" f miniGunXPictItem src/Dodge/Item/Draw/SPic.hs 366;" f
miniS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 653;" f miniS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 653;" f
miniTree2 src/Dodge/Room/Room.hs 123;" f miniTree2 src/Dodge/Room/Room.hs 124;" f
minimumOn src/FoldlHelp.hs 14;" f minimumOn src/FoldlHelp.hs 14;" f
mirrorXAxis src/Geometry/Polygon.hs 76;" f mirrorXAxis src/Geometry/Polygon.hs 76;" f
mirrorxz src/Picture/Base.hs 330;" f mirrorxz src/Picture/Base.hs 330;" f
@@ -4208,11 +4208,12 @@ mkDustCloudLike src/Shader/Poke/Cloud.hs 27;" f
mkGraphFromEdges src/GraphHelp.hs 4;" f mkGraphFromEdges src/GraphHelp.hs 4;" f
mkNode src/Dodge/Graph.hs 29;" f mkNode src/Dodge/Graph.hs 29;" f
mkRectangle src/Dodge/LevelGen/DoorPane.hs 7;" f mkRectangle src/Dodge/LevelGen/DoorPane.hs 7;" f
mntLS src/Dodge/Placement/Instance/LightSource.hs 106;" f mntLS src/Dodge/Placement/Instance/LightSource.hs 107;" f
mntLSCond src/Dodge/Placement/Instance/LightSource.hs 129;" f mntLSCond src/Dodge/Placement/Instance/LightSource.hs 130;" f
mntLSOn src/Dodge/Placement/Instance/LightSource.hs 34;" f mntLSOn src/Dodge/Placement/Instance/LightSource.hs 35;" f
mntLightLnkCond src/Dodge/Placement/Instance/LightSource.hs 146;" f mntLightLnkCond src/Dodge/Placement/Instance/LightSource.hs 147;" f
mntLightLnkCond' src/Dodge/Placement/Instance/LightSource.hs 151;" f mntLightLnkCond' src/Dodge/Placement/Instance/LightSource.hs 155;" f
mntLightLnkShape src/Dodge/Placement/Instance/LightSource.hs 152;" f
modTo src/Geometry/Zone.hs 18;" f modTo src/Geometry/Zone.hs 18;" f
mouseClickOptionsList src/Dodge/Update/Input/ScreenLayer.hs 70;" f mouseClickOptionsList src/Dodge/Update/Input/ScreenLayer.hs 70;" f
mouseCursorType src/Dodge/Render/Picture.hs 90;" f mouseCursorType src/Dodge/Render/Picture.hs 90;" f
@@ -4276,6 +4277,7 @@ noPic src/ShapePicture.hs 25;" f
noShape src/ShapePicture.hs 29;" f noShape src/ShapePicture.hs 29;" f
noclipCheck src/Dodge/WallCreatureCollisions.hs 23;" f noclipCheck src/Dodge/WallCreatureCollisions.hs 23;" f
nodesNear src/Dodge/Path.hs 75;" f nodesNear src/Dodge/Path.hs 75;" f
nonCornerLinks src/Dodge/Room/SensorDoor.hs 55;" f
normalGait src/Dodge/Creature/State/WalkCycle.hs 30;" f normalGait src/Dodge/Creature/State/WalkCycle.hs 30;" f
normalTo8 src/Shader/Poke.hs 466;" f normalTo8 src/Shader/Poke.hs 466;" f
normalizeAngle src/Geometry/Vector.hs 128;" f normalizeAngle src/Geometry/Vector.hs 128;" f
@@ -4350,7 +4352,7 @@ pairsToSCC src/Dodge/Graph.hs 32;" f
paletteToColor src/Color.hs 85;" f paletteToColor src/Color.hs 85;" f
parseItem src/Dodge/Debug/Terminal.hs 62;" f parseItem src/Dodge/Debug/Terminal.hs 62;" f
parseNum src/Dodge/Debug/Terminal.hs 77;" f parseNum src/Dodge/Debug/Terminal.hs 77;" f
passthroughLockKeyLists src/Dodge/Room/Tutorial.hs 554;" f passthroughLockKeyLists src/Dodge/Room/Tutorial.hs 531;" f
pathConnected src/Dodge/Room/CheckConsistency.hs 13;" f pathConnected src/Dodge/Room/CheckConsistency.hs 13;" f
pathEdgeObstructed src/Dodge/Path.hs 66;" f pathEdgeObstructed src/Dodge/Path.hs 66;" f
pauseAndFloatCam src/Dodge/Camera.hs 10;" f pauseAndFloatCam src/Dodge/Camera.hs 10;" f
@@ -4381,7 +4383,7 @@ pincerP'' src/Dodge/Creature/Boid.hs 106;" f
pincerP''' src/Dodge/Creature/Boid.hs 77;" f pincerP''' src/Dodge/Creature/Boid.hs 77;" f
pipe src/Dodge/Item/Craftable.hs 29;" f pipe src/Dodge/Item/Craftable.hs 29;" f
pistol src/Dodge/Item/Held/Stick.hs 18;" f pistol src/Dodge/Item/Held/Stick.hs 18;" f
pistolerRoom src/Dodge/Room/Room.hs 344;" f pistolerRoom src/Dodge/Room/Room.hs 345;" f
pjRemoteSetDirection src/Dodge/Projectile/Update.hs 196;" f pjRemoteSetDirection src/Dodge/Projectile/Update.hs 196;" f
plBlock src/Dodge/Placement/PlaceSpot/Block.hs 24;" f plBlock src/Dodge/Placement/PlaceSpot/Block.hs 24;" f
plDoor src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 12;" f plDoor src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 12;" f
@@ -4455,8 +4457,8 @@ pokeWall src/Shader/Poke.hs 80;" f
pokeWallsWindows src/Shader/Poke.hs 52;" f pokeWallsWindows src/Shader/Poke.hs 52;" f
poly3 src/Picture/Base.hs 76;" f poly3 src/Picture/Base.hs 76;" f
poly3Col src/Picture/Base.hs 80;" f poly3Col src/Picture/Base.hs 80;" f
polyChasm src/Dodge/Room/Tutorial.hs 318;" f polyChasm src/Dodge/Room/Tutorial.hs 297;" f
polyChasmC src/Dodge/Room/Tutorial.hs 330;" f polyChasmC src/Dodge/Room/Tutorial.hs 309;" f
polyCirc src/Shape.hs 47;" f polyCirc src/Shape.hs 47;" f
polyCircx src/Shape.hs 52;" f polyCircx src/Shape.hs 52;" f
polyCornerDist src/Geometry/Polygon.hs 69;" f polyCornerDist src/Geometry/Polygon.hs 69;" f
@@ -4543,7 +4545,7 @@ putDoor src/Dodge/Room/Airlock.hs 114;" f
putDoubleDoor src/Dodge/Placement/Instance/Door.hs 17;" f putDoubleDoor src/Dodge/Placement/Instance/Door.hs 17;" f
putDoubleDoorThen src/Dodge/Placement/Instance/Door.hs 21;" f putDoubleDoorThen src/Dodge/Placement/Instance/Door.hs 21;" f
putImmediateMessageTerminal src/Dodge/Placement/Instance/Terminal.hs 60;" f putImmediateMessageTerminal src/Dodge/Placement/Instance/Terminal.hs 60;" f
putLamp src/Dodge/Placement/Instance/LightSource.hs 203;" f putLamp src/Dodge/Placement/Instance/LightSource.hs 207;" f
putLasTurret src/Dodge/Placement/Instance/Turret.hs 23;" f putLasTurret src/Dodge/Placement/Instance/Turret.hs 23;" f
putLitButOnPos src/Dodge/Placement/Instance/Button.hs 65;" f putLitButOnPos src/Dodge/Placement/Instance/Button.hs 65;" f
putLitButOnPosExtTrig src/Dodge/Placement/Instance/Button.hs 98;" f putLitButOnPosExtTrig src/Dodge/Placement/Instance/Button.hs 98;" f
@@ -4561,8 +4563,8 @@ qID src/Quaternion.hs 58;" f
qToAng src/Quaternion.hs 55;" f qToAng src/Quaternion.hs 55;" f
qToV2 src/Quaternion.hs 52;" f qToV2 src/Quaternion.hs 52;" f
qToV3 src/Quaternion.hs 49;" f qToV3 src/Quaternion.hs 49;" f
quarterRoomSquare src/Dodge/Room/Procedural.hs 193;" f quarterRoomSquare src/Dodge/Room/Procedural.hs 194;" f
quarterRoomTri src/Dodge/Room/Procedural.hs 157;" f quarterRoomTri src/Dodge/Room/Procedural.hs 158;" f
quitCommand src/Dodge/Terminal.hs 106;" f quitCommand src/Dodge/Terminal.hs 106;" f
qz src/Quaternion.hs 67;" f qz src/Quaternion.hs 67;" f
rLauncher src/Dodge/Item/Held/Launcher.hs 14;" f rLauncher src/Dodge/Item/Held/Launcher.hs 14;" f
@@ -4594,8 +4596,8 @@ randSparkExtraVel src/Dodge/Spark.hs 93;" f
randWallReflect src/Dodge/Update.hs 702;" f randWallReflect src/Dodge/Update.hs 702;" f
randomChallenges src/Dodge/Room/Start.hs 64;" f randomChallenges src/Dodge/Room/Start.hs 64;" f
randomCompass src/Dodge/Layout.hs 60;" f randomCompass src/Dodge/Layout.hs 60;" f
randomFourCornerRoom src/Dodge/Room/Procedural.hs 246;" f randomFourCornerRoom src/Dodge/Room/Procedural.hs 247;" f
randomFourCornerRoomCrsIts src/Dodge/Room/Procedural.hs 258;" f randomFourCornerRoomCrsIts src/Dodge/Room/Procedural.hs 259;" f
randomLightPositions src/Dodge/Room/Modify/Girder.hs 152;" f randomLightPositions src/Dodge/Room/Modify/Girder.hs 152;" f
randomMediumRoom src/Dodge/Room/Boss.hs 70;" f randomMediumRoom src/Dodge/Room/Boss.hs 70;" f
randomPath src/TreeHelp.hs 145;" f randomPath src/TreeHelp.hs 145;" f
@@ -4706,15 +4708,15 @@ rmInLinks src/Dodge/RoomLink.hs 153;" f
rmInvItem src/Dodge/Inventory.hs 74;" f rmInvItem src/Dodge/Inventory.hs 74;" f
rmLinksOfType src/Dodge/RoomLink.hs 150;" f rmLinksOfType src/Dodge/RoomLink.hs 150;" f
rmOutLinks src/Dodge/RoomLink.hs 153;" f rmOutLinks src/Dodge/RoomLink.hs 153;" f
roomC src/Dodge/Room/Room.hs 50;" f roomC src/Dodge/Room/Room.hs 51;" f
roomCCrits src/Dodge/Room/Room.hs 285;" f roomCCrits src/Dodge/Room/Room.hs 286;" f
roomCenterPillar src/Dodge/Room/Room.hs 136;" f roomCenterPillar src/Dodge/Room/Room.hs 137;" f
roomCritLS src/Dodge/Room/RunPast.hs 24;" f roomCritLS src/Dodge/Room/RunPast.hs 24;" f
roomCross src/Dodge/Room/Boss.hs 79;" f roomCross src/Dodge/Room/Boss.hs 79;" f
roomGlassOctogon src/Dodge/Room/Boss.hs 22;" f roomGlassOctogon src/Dodge/Room/Boss.hs 22;" f
roomMiniIntro src/Dodge/Room/Room.hs 131;" f roomMiniIntro src/Dodge/Room/Room.hs 132;" f
roomNgon src/Dodge/Room/Ngon.hs 16;" f roomNgon src/Dodge/Room/Ngon.hs 16;" f
roomPadCut src/Dodge/Room/Room.hs 71;" f roomPadCut src/Dodge/Room/Room.hs 72;" f
roomPillars src/Dodge/Room/Pillar.hs 106;" f roomPillars src/Dodge/Room/Pillar.hs 106;" f
roomPillarsContaining src/Dodge/Room/Containing.hs 39;" f roomPillarsContaining src/Dodge/Room/Containing.hs 39;" f
roomPillarsPassage src/Dodge/Room/Pillar.hs 93;" f roomPillarsPassage src/Dodge/Room/Pillar.hs 93;" f
@@ -4825,15 +4827,15 @@ selSecSelSize src/Dodge/SelectionSections.hs 143;" f
selSecYint src/Dodge/SelectionSections.hs 152;" f selSecYint src/Dodge/SelectionSections.hs 152;" f
selectedItemScroll src/Dodge/Update/Scroll.hs 47;" f selectedItemScroll src/Dodge/Update/Scroll.hs 47;" f
semitoneLoop1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 785;" f semitoneLoop1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 785;" f
sensAboveDoor src/Dodge/Room/SensorDoor.hs 64;" f sensAboveDoor src/Dodge/Room/SensorDoor.hs 70;" f
sensInsideDoor src/Dodge/Room/SensorDoor.hs 73;" f sensInsideDoor src/Dodge/Room/SensorDoor.hs 79;" f
senseDamage src/Dodge/Machine/Update.hs 264;" f senseDamage src/Dodge/Machine/Update.hs 264;" f
senseDamage' src/Dodge/Wall/Damage.hs 61;" f senseDamage' src/Dodge/Wall/Damage.hs 61;" f
sensorReqToString src/Dodge/Machine/Update.hs 242;" f sensorReqToString src/Dodge/Machine/Update.hs 242;" f
sensorRoom src/Dodge/Room/SensorDoor.hs 31;" f sensorRoom src/Dodge/Room/SensorDoor.hs 29;" f
sensorRoomRunPast src/Dodge/Room/SensorDoor.hs 55;" f sensorRoomRunPast src/Dodge/Room/SensorDoor.hs 61;" f
sensorSPic src/Dodge/Machine/Draw.hs 99;" f sensorSPic src/Dodge/Machine/Draw.hs 99;" f
sensorTut src/Dodge/Room/Tutorial.hs 498;" f sensorTut src/Dodge/Room/Tutorial.hs 475;" f
sensorTypeDamages src/Dodge/Machine/Update.hs 288;" f sensorTypeDamages src/Dodge/Machine/Update.hs 288;" f
sensorTypeDamages src/Dodge/Wall/Damage.hs 92;" f sensorTypeDamages src/Dodge/Wall/Damage.hs 92;" f
sentinelAI src/Dodge/Creature/SentinelAI.hs 20;" f sentinelAI src/Dodge/Creature/SentinelAI.hs 20;" f
@@ -4868,7 +4870,7 @@ setSoundVolume src/Sound.hs 159;" f
setTargetMv src/Dodge/Creature/ReaderUpdate.hs 83;" f setTargetMv src/Dodge/Creature/ReaderUpdate.hs 83;" f
setTile src/Dodge/Layout.hs 70;" f setTile src/Dodge/Layout.hs 70;" f
setTiles src/Dodge/Layout.hs 67;" f setTiles src/Dodge/Layout.hs 67;" f
setTreeInts src/Dodge/Room/Tutorial.hs 107;" f setTreeInts src/Dodge/Room/Tutorial.hs 87;" f
setViewDistance src/Dodge/Update/Camera.hs 245;" f setViewDistance src/Dodge/Update/Camera.hs 245;" f
setViewPos src/Dodge/Creature/ReaderUpdate.hs 69;" f setViewPos src/Dodge/Creature/ReaderUpdate.hs 69;" f
setViewport src/Dodge/Render.hs 448;" f setViewport src/Dodge/Render.hs 448;" f
@@ -4930,10 +4932,10 @@ shootShatter src/Dodge/Item/Weapon/Shatter.hs 12;" f
shootTeslaArc src/Dodge/HeldUse.hs 1203;" f shootTeslaArc src/Dodge/HeldUse.hs 1203;" f
shootTillEmpty src/Dodge/Creature/Volition.hs 19;" f shootTillEmpty src/Dodge/Creature/Volition.hs 19;" f
shootTractorBeam src/Dodge/HeldUse.hs 831;" f shootTractorBeam src/Dodge/HeldUse.hs 831;" f
shootersRoom src/Dodge/Room/Room.hs 338;" f shootersRoom src/Dodge/Room/Room.hs 339;" f
shootersRoom' src/Dodge/Room/Room.hs 305;" f shootersRoom' src/Dodge/Room/Room.hs 306;" f
shootersRoom1 src/Dodge/Room/Room.hs 328;" f shootersRoom1 src/Dodge/Room/Room.hs 329;" f
shootingRange src/Dodge/Room/Room.hs 355;" f shootingRange src/Dodge/Room/Room.hs 356;" f
shortPoint2 src/Dodge/ShortShow.hs 4;" f shortPoint2 src/Dodge/ShortShow.hs 4;" f
shortShow src/ShortShow.hs 7;" f shortShow src/ShortShow.hs 7;" f
shotgunS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 527;" f shotgunS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 527;" f
@@ -5021,17 +5023,17 @@ soundWithStatus src/Dodge/SoundLogic.hs 104;" f
soundWithStatusVolume src/Dodge/SoundLogic.hs 54;" f soundWithStatusVolume src/Dodge/SoundLogic.hs 54;" f
southPillarsRoom src/Dodge/Room/LongDoor.hs 85;" f southPillarsRoom src/Dodge/Room/LongDoor.hs 85;" f
spaceAction src/Dodge/Update/Input/InGame.hs 534;" f spaceAction src/Dodge/Update/Input/InGame.hs 534;" f
spanColLightBlackI src/Dodge/Placement/Instance/LightSource.hs 176;" f spanColLightBlackI src/Dodge/Placement/Instance/LightSource.hs 180;" f
spanColLightI src/Dodge/Placement/Instance/LightSource.hs 169;" f spanColLightI src/Dodge/Placement/Instance/LightSource.hs 173;" f
spanLS src/Dodge/Placement/Instance/LightSource.hs 161;" f spanLS src/Dodge/Placement/Instance/LightSource.hs 165;" f
spanLightI src/Dodge/Placement/Instance/LightSource.hs 183;" f spanLightI src/Dodge/Placement/Instance/LightSource.hs 187;" f
spanLightY src/Dodge/Placement/Instance/LightSource.hs 187;" f spanLightY src/Dodge/Placement/Instance/LightSource.hs 191;" f
sparkDam src/Dodge/Spark.hs 37;" f sparkDam src/Dodge/Spark.hs 37;" f
sparkRandDir src/Dodge/Spark.hs 117;" f sparkRandDir src/Dodge/Spark.hs 117;" f
sparkToDamage src/Dodge/Spark.hs 40;" f sparkToDamage src/Dodge/Spark.hs 40;" f
spawnAt src/Dodge/SpawnAt.hs 14;" f spawnAt src/Dodge/SpawnAt.hs 14;" f
spawnerCrit src/Dodge/Creature.hs 54;" f spawnerCrit src/Dodge/Creature.hs 54;" f
spawnerRoom src/Dodge/Room/Room.hs 383;" f spawnerRoom src/Dodge/Room/Room.hs 384;" f
speedLegs src/Dodge/Item/Equipment.hs 74;" f speedLegs src/Dodge/Item/Equipment.hs 74;" f
splashMenu src/Dodge/Menu.hs 31;" f splashMenu src/Dodge/Menu.hs 31;" f
splashMenuOptions src/Dodge/Menu.hs 36;" f splashMenuOptions src/Dodge/Menu.hs 36;" f
@@ -5048,8 +5050,8 @@ spreadGunCrit src/Dodge/Creature/SpreadGunCrit.hs 11;" f
spreadOut src/Dodge/Creature/Boid.hs 160;" f spreadOut src/Dodge/Creature/Boid.hs 160;" f
sps src/Dodge/LevelGen/PlacementHelper.hs 30;" f sps src/Dodge/LevelGen/PlacementHelper.hs 30;" f
sps0 src/Dodge/LevelGen/PlacementHelper.hs 42;" f sps0 src/Dodge/LevelGen/PlacementHelper.hs 42;" f
sqPlatformChasm src/Dodge/Room/Tutorial.hs 239;" f sqPlatformChasm src/Dodge/Room/Tutorial.hs 218;" f
sqSpitChasm src/Dodge/Room/Tutorial.hs 254;" f sqSpitChasm src/Dodge/Room/Tutorial.hs 233;" f
square src/Geometry/Polygon.hs 56;" f square src/Geometry/Polygon.hs 56;" f
squareDecoration src/Dodge/Placement/TopDecoration.hs 48;" f squareDecoration src/Dodge/Placement/TopDecoration.hs 48;" f
squashIntersectCirclePoint src/Dodge/WallCreatureCollisions.hs 116;" f squashIntersectCirclePoint src/Dodge/WallCreatureCollisions.hs 116;" f
@@ -5216,7 +5218,7 @@ titleOptionsNoWrite src/Dodge/Menu.hs 107;" f
tlDoEffect src/Dodge/Terminal.hs 115;" f tlDoEffect src/Dodge/Terminal.hs 115;" f
tlSetStatus src/Dodge/Terminal.hs 112;" f tlSetStatus src/Dodge/Terminal.hs 112;" f
tmDistributeAmmo src/Dodge/WorldEffect.hs 119;" f tmDistributeAmmo src/Dodge/WorldEffect.hs 119;" f
tmDistributeLines src/Dodge/Room/Room.hs 465;" f tmDistributeLines src/Dodge/Room/Room.hs 466;" f
tmMachine src/Dodge/Placement/Instance/Terminal.hs 54;" f tmMachine src/Dodge/Placement/Instance/Terminal.hs 54;" f
toBinary src/Dodge/Inventory/SelectionList.hs 138;" f toBinary src/Dodge/Inventory/SelectionList.hs 138;" f
toBothLnk src/Dodge/RoomLink.hs 136;" f toBothLnk src/Dodge/RoomLink.hs 136;" f
@@ -5317,13 +5319,13 @@ tryThrust src/Dodge/Projectile/Update.hs 126;" f
tryUseParent src/Dodge/Creature/State.hs 145;" f tryUseParent src/Dodge/Creature/State.hs 145;" f
turnTo src/Dodge/Movement/Turn.hs 8;" f turnTo src/Dodge/Movement/Turn.hs 8;" f
turretItemOffset src/Dodge/Item/HeldOffset.hs 22;" f turretItemOffset src/Dodge/Item/HeldOffset.hs 22;" f
tutAnoTree src/Dodge/Room/Tutorial.hs 51;" f tutAnoTree src/Dodge/Room/Tutorial.hs 52;" f
tutDrop src/Dodge/Room/Tutorial.hs 112;" f tutDrop src/Dodge/Room/Tutorial.hs 92;" f
tutHub src/Dodge/Room/Tutorial.hs 394;" f tutHub src/Dodge/Room/Tutorial.hs 373;" f
tutLight src/Dodge/Room/Tutorial.hs 362;" f tutLight src/Dodge/Room/Tutorial.hs 341;" f
tutRezBox src/Dodge/Room/Tutorial.hs 509;" f tutRezBox src/Dodge/Room/Tutorial.hs 486;" f
tutRoomTree src/Dodge/Floor.hs 20;" f tutRoomTree src/Dodge/Floor.hs 20;" f
tutorialMessage1 src/Dodge/Room/Tutorial.hs 534;" f tutorialMessage1 src/Dodge/Room/Tutorial.hs 511;" f
tweenAngles src/Geometry/Vector.hs 190;" f tweenAngles src/Geometry/Vector.hs 190;" f
twinSlowDoorChasers src/Dodge/Room/LongDoor.hs 79;" f twinSlowDoorChasers src/Dodge/Room/LongDoor.hs 79;" f
twinSlowDoorRoom src/Dodge/Room/LongDoor.hs 34;" f twinSlowDoorRoom src/Dodge/Room/LongDoor.hs 34;" f
@@ -5521,7 +5523,7 @@ vCen3 src/Geometry/Vector3D.hs 115;" f
vInverse src/Geometry/Vector.hs 154;" f vInverse src/Geometry/Vector.hs 154;" f
vNormal src/Geometry/Vector.hs 149;" f vNormal src/Geometry/Vector.hs 149;" f
vNormaly src/Geometry/Vector3D.hs 72;" f vNormaly src/Geometry/Vector3D.hs 72;" f
vShape src/Dodge/Placement/Instance/LightSource.hs 96;" f vShape src/Dodge/Placement/Instance/LightSource.hs 97;" f
vToL src/MatrixHelper.hs 56;" f vToL src/MatrixHelper.hs 56;" f
vToQuat src/Quaternion.hs 42;" f vToQuat src/Quaternion.hs 42;" f
validTerminalCommands src/Dodge/Debug/Terminal.hs 137;" f validTerminalCommands src/Dodge/Debug/Terminal.hs 137;" f
@@ -5564,12 +5566,12 @@ wasdMovement src/Dodge/Creature/YourControl.hs 169;" f
wasdWithAiming src/Dodge/Creature/YourControl.hs 126;" f wasdWithAiming src/Dodge/Creature/YourControl.hs 126;" f
watchCombinations src/Dodge/Combine/Combinations.hs 16;" f watchCombinations src/Dodge/Combine/Combinations.hs 16;" f
watchUpdateStrat src/Dodge/Creature/ReaderUpdate.hs 185;" f watchUpdateStrat src/Dodge/Creature/ReaderUpdate.hs 185;" f
weaponBehindPillar src/Dodge/Room/Room.hs 196;" f weaponBehindPillar src/Dodge/Room/Room.hs 197;" f
weaponBetweenPillars src/Dodge/Room/Room.hs 212;" f weaponBetweenPillars src/Dodge/Room/Room.hs 213;" f
weaponEmptyRoom src/Dodge/Room/Room.hs 157;" f weaponEmptyRoom src/Dodge/Room/Room.hs 158;" f
weaponLongCorridor src/Dodge/Room/Room.hs 237;" f weaponLongCorridor src/Dodge/Room/Room.hs 238;" f
weaponRoom src/Dodge/Room/Room.hs 274;" f weaponRoom src/Dodge/Room/Room.hs 275;" f
weaponUnderCrits src/Dodge/Room/Room.hs 175;" f weaponUnderCrits src/Dodge/Room/Room.hs 176;" f
wedgeGeom src/Dodge/Base.hs 42;" f wedgeGeom src/Dodge/Base.hs 42;" f
wedgeOfThickness src/Dodge/Picture.hs 9;" f wedgeOfThickness src/Dodge/Picture.hs 9;" f
whirS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 639;" f whirS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 639;" f
@@ -5644,7 +5646,7 @@ yourInv src/Dodge/Base/You.hs 28;" f
yourRootItem src/Dodge/Base/You.hs 22;" f yourRootItem src/Dodge/Base/You.hs 22;" f
yourSelectedItem src/Dodge/Base/You.hs 16;" f yourSelectedItem src/Dodge/Base/You.hs 16;" f
yourStatsInfo src/Dodge/Creature/Info.hs 27;" f yourStatsInfo src/Dodge/Creature/Info.hs 27;" f
zChasm src/Dodge/Room/Tutorial.hs 172;" f zChasm src/Dodge/Room/Tutorial.hs 151;" f
zConnect src/Dodge/Render/Connectors.hs 18;" f zConnect src/Dodge/Render/Connectors.hs 18;" f
zConnectCol src/Dodge/Render/Connectors.hs 29;" f zConnectCol src/Dodge/Render/Connectors.hs 29;" f
zConnectColMidX src/Dodge/Render/Connectors.hs 32;" f zConnectColMidX src/Dodge/Render/Connectors.hs 32;" f