Fix wall normals

This commit is contained in:
2023-03-16 23:31:17 +00:00
parent 100fdc102d
commit 539cbe8b18
11 changed files with 32 additions and 46 deletions
-3
View File
@@ -47,6 +47,3 @@ bufferShaderVector :: MV.MVector (PrimState IO) (FullShader, VBO) -> UMV.MVector
bufferShaderVector shads counts = MV.imapM_ f shads
where
f i shad = UMV.read counts i >>= bufferPokedVBO (snd shad)
--bindShaderBuffers :: [VBO] -> [Int] -> IO ()
--bindShaderBuffers = zipWithM_ bufferPokedVBO