Continue reload refactor
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@@ -52,7 +52,7 @@ pictureWeaponOnAimItem p' cr posInInv
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where
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shoulderD = translateSPz 18
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handD = translateSPz 15
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isSelected = _crInvSel cr == posInInv
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isSelected = crSel cr == posInInv
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twistWep = translateSPf (-5) 0 p
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holsteredWep = translateSPf (_crRad cr) 0
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(rotateSP (strideRot cr + 1.2) (translateSPf (-5) 0 twistWep))
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