Start allowing for more granular control of remote projectiles, cleanup
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@@ -21,6 +21,7 @@ data ComposeLinkType
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| AmmoEffectLink
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| WeaponScopeLink
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| WeaponTargetingLink
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| RemoteControllerLink
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| RemoteScreenLink
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| RemoteDetonatorLink
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| AugmentedHUDLink
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@@ -38,6 +39,7 @@ data ItemStructuralFunction
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| AugmentedHUDSF
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| AmmoMagSF AmmoType
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| RemoteScreenSF
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| RemoteControllerSF
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| RemoteDetonatorSF
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| UncomposableIsolateSF
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| AmmoModifierSF AmmoType
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@@ -70,6 +70,7 @@ data AttachType
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= ZOOMSCOPE
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| BULLETSYNTH
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| REMOTESCREEN
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| REMOTECONTROLLER
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| REMOTEDETONATOR
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| HOMINGMODULE
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| AUGMENTEDHUD
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@@ -33,7 +33,10 @@ data ProjectileUpdate
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| ReduceSpinPU {_pjuReduceSpin :: Float}
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| DestroyPU {_pjuScreenID :: Maybe (NewInt ItmInt), _pjuTimer :: Int}
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| TimePU
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| CollisionEffectPU {_pjuScreenID :: Maybe (NewInt ItmInt)}
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| CollisionEffectPU {_pjuControlID :: Maybe (NewInt ItmInt)
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,_pjuDetonatorID :: Maybe (NewInt ItmInt)
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,_pjuScreenID :: Maybe (NewInt ItmInt)
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}
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deriving (Show, Eq, Ord, Read) --Generic, Flat)
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data AmmoType
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