Start allowing for more granular control of remote projectiles, cleanup
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@@ -33,7 +33,10 @@ data ProjectileUpdate
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| ReduceSpinPU {_pjuReduceSpin :: Float}
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| DestroyPU {_pjuScreenID :: Maybe (NewInt ItmInt), _pjuTimer :: Int}
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| TimePU
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| CollisionEffectPU {_pjuScreenID :: Maybe (NewInt ItmInt)}
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| CollisionEffectPU {_pjuControlID :: Maybe (NewInt ItmInt)
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,_pjuDetonatorID :: Maybe (NewInt ItmInt)
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,_pjuScreenID :: Maybe (NewInt ItmInt)
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}
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deriving (Show, Eq, Ord, Read) --Generic, Flat)
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data AmmoType
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