Commit before messing around with shaders

This commit is contained in:
2022-06-16 14:02:21 +01:00
parent 2bc30d0a6b
commit 55341f7caf
7 changed files with 17 additions and 15 deletions
+1 -1
View File
@@ -131,7 +131,7 @@ doDrawing pdata u = do
drawShader (_textureArrayShader pdata) nFls
--draw lightmap into its own buffer
bindFramebuffer Framebuffer $= fst (_fboLighting pdata)
createLightMap
createLightMap
pdata
lightPoints
nWalls