Tweak starting rooms
This commit is contained in:
@@ -7,12 +7,11 @@ import Dodge.Data
|
||||
import Dodge.Floor
|
||||
import Dodge.Layout
|
||||
import Dodge.Initialisation
|
||||
--import qualified IntMapHelp as IM
|
||||
|
||||
--import Control.Lens
|
||||
import System.Random
|
||||
|
||||
generateWorldFromSeed :: Int -> IO World
|
||||
generateWorldFromSeed i = do
|
||||
roomList <- layoutLevelFromSeed 0 i
|
||||
return $ generateLevelFromRoomList roomList
|
||||
initialWorld -- note this uses a random generator defined elsewhere
|
||||
initialWorld{_randGen=mkStdGen i}
|
||||
|
||||
Reference in New Issue
Block a user