Tweak starting rooms

This commit is contained in:
2021-11-16 22:48:45 +00:00
parent 5d0b48829c
commit 559d7e3a23
6 changed files with 102 additions and 92 deletions
+2 -3
View File
@@ -7,12 +7,11 @@ import Dodge.Data
import Dodge.Floor
import Dodge.Layout
import Dodge.Initialisation
--import qualified IntMapHelp as IM
--import Control.Lens
import System.Random
generateWorldFromSeed :: Int -> IO World
generateWorldFromSeed i = do
roomList <- layoutLevelFromSeed 0 i
return $ generateLevelFromRoomList roomList
initialWorld -- note this uses a random generator defined elsewhere
initialWorld{_randGen=mkStdGen i}