Add possible cosmetic pipes to tanks
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@@ -85,7 +85,7 @@ placeLineBlock basePane blockWidth depth a b gw = ( 0
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insertBlock (i,p) = over blocks $ IM.insert (i+blid) Block
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{ _blID = i + blid, _blWallIDs = IS.fromList $ ksAtI i
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, _blHP = 1000, _blShadows = shadowsAt i
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, _blRot = 0 -- THIS IS NOT SENSIBLE. TODO rethink block positioning
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, _blDir = 0 -- THIS IS NOT SENSIBLE. TODO rethink block positioning
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, _blFootprint = cornersAt p -- TODO check winding (clockwise, anticlockwise)
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, _blPos = p, _blDraw = const mempty , _blDeath = makeBlockDebris}
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insertBlocks = flip (foldr insertBlock) $ zip is blockCenPs
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