Further tweak creature wall collisions

This commit is contained in:
2021-11-19 14:32:02 +00:00
parent 6f518d720c
commit 5658692ee4
6 changed files with 19 additions and 7 deletions
-1
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@@ -11,7 +11,6 @@ import Dodge.SoundLogic.LoadSound
import Dodge.WorldEvent
import Dodge.WorldEvent.Damage
import Dodge.Default
import Dodge.Item.Draw
import Dodge.Item.Weapon.InventoryDisplay
import Dodge.Item.Weapon.TriggerType
import Dodge.Item.Weapon.AmmoParams
-1
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@@ -4,7 +4,6 @@ module Dodge.Item.Weapon.Bezier
import Dodge.Data
import Dodge.Base
import Dodge.Default.Weapon
import Dodge.Item.Draw
import Dodge.Item.Weapon.Targeting
import Dodge.Item.Weapon.BulletGuns
import Dodge.Item.Weapon.TriggerType
-1
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@@ -7,7 +7,6 @@ import Dodge.Default.Weapon
import Dodge.Default.Shell
import Dodge.SoundLogic.LoadSound
import Dodge.WorldEvent.Explosion
import Dodge.Item.Draw
import Dodge.Item.Weapon.Shell
import Dodge.Item.Weapon.Remote
import Dodge.Item.Weapon.TriggerType
-1
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@@ -13,7 +13,6 @@ import Dodge.SoundLogic.LoadSound
--import Dodge.Creature.Action
import Dodge.WorldEvent
import Dodge.Default
import Dodge.Item.Draw
--import Dodge.Item.Weapon.BulletGuns
--import Dodge.Item.Weapon.InventoryDisplay
import Dodge.Item.Weapon.TriggerType