Cleanup. Add room-wise random placement spots

This commit is contained in:
2021-11-07 19:46:14 +00:00
parent f380e140e1
commit 5681a37953
18 changed files with 179 additions and 141 deletions
+1
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@@ -56,6 +56,7 @@ flatShield = defaultEquipment
{ _itEquipPict = pictureWeaponOnAim flatShieldEquipSPic
, _itAimStance = TwoHandFlat
, _itEffect = effectOnOffEquip createShieldWall removeShieldWall
, _itName = "SHIELD"
}
flatShieldEquipSPic :: Item -> SPic
flatShieldEquipSPic _ =