Work on bouncing debris
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@@ -1,5 +1,5 @@
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{-# LANGUAGE StrictData #-}
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{-# LANGUAGE TemplateHaskell #-}
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--{-# LANGUAGE TemplateHaskell #-}
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module Dodge.Data.Object where
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@@ -44,6 +44,7 @@ data DebrisType =
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Gib {_gibSize :: Float
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,_gibColor :: Color
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}
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| BlockDebris {_bdMaterial :: Material}
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data Debris = DebrisChunk
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{ _dbPos :: Point3
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@@ -64,7 +65,7 @@ data PropDraw
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| PropVerticalLampCover Float
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| PropLampCover Float
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| PropDrawToggle PropDraw
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| PropDrawGib Float
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-- | PropDrawGib Float
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--deriving (Eq, Ord, Show, Read) --Generic, Flat)
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data PropUpdate
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