Refactor shader types

This commit is contained in:
2023-03-22 14:08:07 +00:00
parent c0579fae00
commit 5769477ad4
20 changed files with 303 additions and 330 deletions
+2 -1
View File
@@ -63,7 +63,8 @@ roomRect x y xn yn =
{ _tilePoly = rectNSWE y 0 0 x
, _tileZero = V2 0 0
, _tileTangentPos = V2 baseFloorTileSize 0
, _tileArrayZ = 5
--, _tileArrayZ = 5
, _tileArrayZ = 16
}
]
, _rmRandPSs = [psRandRanges (10, x -10) (10, y -10) (0, 2 * pi)]