Refactor shader types
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@@ -1,6 +1,6 @@
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module Framebuffer.Check where
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import Data.Preload.Render
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import Shader.Data
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import Graphics.GL.Core45
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checkFBO :: FBO -> IO ()
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@@ -7,9 +7,9 @@ module Framebuffer.Setup (
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setupShadowFramebuffer,
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) where
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import Shader.Data
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import Framebuffer.Check
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import Unsafe.Coerce
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import Data.Preload.Render
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import GLHelp
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import Graphics.GL.Core45
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@@ -7,6 +7,7 @@ module Framebuffer.Update (
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sizeFBOs,
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) where
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import Shader.Data
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import Framebuffer.Check
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import Control.Lens
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import Control.Monad
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