Get rid of world hammers

This commit is contained in:
2023-01-16 01:52:12 +00:00
parent 43e3c1fe4c
commit 5810c2262a
9 changed files with 40 additions and 86 deletions
-5
View File
@@ -3,7 +3,6 @@ module Dodge.Default.World where
--import Dodge.Data.SelectionList
import Data.Graph.Inductive.Graph hiding ((&))
import qualified Data.Map as M
import qualified Data.Set as S
import Dodge.Data.World
import Geometry.Data
import Geometry.Polygon
@@ -21,7 +20,6 @@ defaultInput =
, _mouseMoving = False
, _scrollAmount = 0
, _previousScrollAmount = 0
, _hammers = defaultWorldHammers
, _lrLine = (0, 0)
, _lLine = (0, 0)
, _rLine = (0, 0)
@@ -154,9 +152,6 @@ defaultHUD =
, _closeObjects = []
}
defaultWorldHammers :: M.Map WorldHammer HammerPosition
defaultWorldHammers = M.fromSet (const HammerUp) $ S.fromList [minBound .. maxBound]
--youLight :: TempLightSource
--youLight = TLS
-- { _tlsParam = LSParam